Difference between revisions of "Rocket League"
From PCGamingWiki, the wiki about fixing PC games
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'''Key points''' | '''Key points''' | ||
− | {{ | + | {{ii}} Cross-platform gameplay with PlayStation 4 and Xbox One players.<ref>[http://www.rocketleaguegame.com/news/2016/05/cross-network-play-arrives-xbox-one-steam-pc/ Cross-Network play arrives on XBOX ONE and STEAM PC]</ref> |
'''General information''' | '''General information''' | ||
Line 109: | Line 109: | ||
|60 fps notes = | |60 fps notes = | ||
|120 fps = true | |120 fps = true | ||
− | |120 fps notes = Adjustable up to | + | |120 fps notes = Adjustable up to 250 FPS.<ref>[http://steamcommunity.com/games/252950/announcements/detail/38643044308082301 Rocket League News: Dec. 18, 2015 – Ranked Rejoin Feature, UI Scalability/Max Frame Rate]</ref> |
|color blind = false | |color blind = false | ||
|color blind notes = | |color blind notes = | ||
Line 367: | Line 367: | ||
===API=== | ===API=== | ||
{{API | {{API | ||
− | |direct3d versions = 9 | + | |direct3d versions = 9 |
|direct3d notes = | |direct3d notes = | ||
|directdraw versions = | |directdraw versions = | ||
Line 379: | Line 379: | ||
|mantle support = | |mantle support = | ||
|mantle support notes = | |mantle support notes = | ||
− | |vulkan support = | + | |vulkan support = |
|vulkan support notes = | |vulkan support notes = | ||
|dos modes = | |dos modes = | ||
Line 411: | Line 411: | ||
|minOS = 7 | |minOS = 7 | ||
|minCPU = 2.4 GHz Dual Core | |minCPU = 2.4 GHz Dual Core | ||
− | |minRAM = | + | |minRAM = 2 GB |
− | |minHD = | + | |minHD = 5 GB |
− | |minGPU = Nvidia GeForce | + | |minGPU = Nvidia GeForce GTX 260 |
− | |minGPU2 = ATI Radeon HD | + | |minGPU2 = ATI Radeon HD 4850 |
|minDX = 9.0c | |minDX = 9.0c | ||
− | |recOS = | + | |recOS = |
− | |recCPU = | + | |recCPU = 2.5 GHz Quad Core |
− | |recRAM = | + | |recRAM = 4 GB |
− | |recHD = | + | |recHD = |
|recGPU = Nvidia GeForce GTX 660 | |recGPU = Nvidia GeForce GTX 660 | ||
|recGPU2 = AMD Radeon HD 7950 | |recGPU2 = AMD Radeon HD 7950 | ||
− | |recDX = | + | |recDX = 9.0c |
}} | }} | ||
{{ii}} Gamepad or Controller Recommended | {{ii}} Gamepad or Controller Recommended | ||
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|minOS = 10.8.5 | |minOS = 10.8.5 | ||
|minCPU = Intel Core i5 2.4 GHz | |minCPU = Intel Core i5 2.4 GHz | ||
− | |minRAM = | + | |minRAM = 8 GB |
− | |minHD = | + | |minHD = 5 GB |
|minGPU = ATI Radeon HD 5670 | |minGPU = ATI Radeon HD 5670 | ||
− | |minGPU2 = Nvidia GeForce | + | |minGPU2 = Nvidia GeForce GT 640M |
|minGPU3 = Intel HD 4000 or Iris Pro | |minGPU3 = Intel HD 4000 or Iris Pro | ||
− | |minOGL = | + | |minOGL = 4.1 |
|recOS = | |recOS = | ||
|recCPU = Intel Core i7 2.4 GHz | |recCPU = Intel Core i7 2.4 GHz | ||
− | |recRAM = | + | |recRAM = |
− | |recHD = | + | |recHD = |
|recGPU = | |recGPU = | ||
}} | }} | ||
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|OSfamily = Linux | |OSfamily = Linux | ||
|minOS = | |minOS = | ||
− | |minCPU = 2. | + | |minCPU = 2.0 GHz Dual Core |
− | |minRAM = | + | |minRAM = 2 GB |
− | |minHD = | + | |minHD = 5 GB |
− | |minGPU = Nvidia GeForce | + | |minGPU = Nvidia GeForce 8800 |
− | |minGPU2 = ATI Radeon HD | + | |minGPU2 = ATI Radeon HD 2900 |
|recOS = | |recOS = | ||
− | |recCPU = | + | |recCPU = 2.0 GHz Quad Core |
− | |recRAM = | + | |recRAM = 4 GB |
− | |recHD = | + | |recHD = |
− | |recGPU = Nvidia GeForce GTX | + | |recGPU = Nvidia GeForce GTX 260 |
− | |recGPU2 = ATI Radeon HD | + | |recGPU2 = ATI Radeon HD 5850 |
}} | }} | ||
{{References}} | {{References}} |
Revision as of 06:06, 19 October 2016
Template:Infobox game/row/linporter
Developers | |
---|---|
Psyonix | |
Engines | |
Unreal Engine 3 | |
Release dates | |
Windows | July 7, 2015 |
macOS (OS X) | September 8, 2016[1] |
Linux | September 8, 2016[1] |
Key points
- Cross-platform gameplay with PlayStation 4 and Xbox One players.[2]
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Amazon.com | ||||
Incorrect store name. See here for available options. | ||||
Green Man Gaming | ||||
Humble Store | ||||
Steam |
DLC and expansion packs
Name | Notes | |
---|---|---|
Back to the Future Car Pack | ||
Batman v Superman: Dawn of Justice Car Pack | ||
Chaos Run DLC Pack | ||
NBA Flag Pack | ||
Official Game Soundtrack | ||
Revenge of the Battle-Cars DLC Pack | ||
Supersonic Fury DLC Pack |
Essential improvements
Skip intro videos
Instructions |
---|
Game data
Configuration file(s) location
- This game follows the XDG Base Directory Specification on Linux.
Save game data location
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud | Save games are cross-platform, but aren't automatically synced over. |
Video settings
Graphics settings.
Anisotropic filtering (AF)
Instructions |
---|
Multisample Anti-Aliasing (MSAA)
Instructions |
---|
Input settings
Input settings.
Key rebinding.
General settings.
- Mouse axis aren't bound by default to anything. Binding them into camera will cause mouse movement to act like analog stick, camera moving with constand speed and resetting to default position instantly if movement stops.
Audio settings
Audio settings.
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | No spoken dialogue | |||
Dutch | No spoken dialogue | |||
French | No spoken dialogue | |||
German | No spoken dialogue | |||
Italian | No spoken dialogue | |||
Portuguese | No spoken dialogue | |||
Russian | No spoken dialogue | |||
Spanish | No spoken dialogue | |||
Turkish | No spoken dialogue |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | 4 | |||
LAN play | ||||
Online play | 8 |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Dedicated |
VR support
3D modes | State | Notes | |
---|---|---|---|
Native 3D | |||
Nvidia 3D Vision | See Rocket League on Nvidia 3D Vision. |
Issues fixed
Missing resolution
Instructions |
---|
Msvcr100.dll is Missing
Instructions |
---|
Controller not working
- As game does support all controller standards, it might be picking up some peripheral as primary controller, which can include mouse, tablet, webcam, etc.
Instructions |
---|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9 | |
OpenGL | 4.1 | OS X/Linux only |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | |||
macOS (OS X) | |||
Linux |
Middleware
Middleware | Notes | |
---|---|---|
Physics | PhysX | |
Audio | Wwise | |
Interface | Autodesk Gameware Scaleform | |
Multiplayer | Steamworks |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7 | |
Processor (CPU) | 2.4 GHz Dual Core | 2.5 GHz Quad Core |
System memory (RAM) | 2 GB | 4 GB |
Hard disk drive (HDD) | 5 GB | |
Video card (GPU) | Nvidia GeForce GTX 260 ATI Radeon HD 4850 DirectX 9.0c compatible | Nvidia GeForce GTX 660 AMD Radeon HD 7950 DirectX 9.0c compatible |
- Gamepad or Controller Recommended
macOS (OS X) | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 10.8.5 | |
Processor (CPU) | Intel Core i5 2.4 GHz | Intel Core i7 2.4 GHz |
System memory (RAM) | 8 GB | |
Hard disk drive (HDD) | 5 GB | |
Video card (GPU) | ATI Radeon HD 5670 Nvidia GeForce GT 640M Intel HD 4000 or Iris Pro OpenGL 4.1 compatible |
Linux | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | ||
Processor (CPU) | 2.0 GHz Dual Core | 2.0 GHz Quad Core |
System memory (RAM) | 2 GB | 4 GB |
Hard disk drive (HDD) | 5 GB | |
Video card (GPU) | Nvidia GeForce 8800 ATI Radeon HD 2900 | Nvidia GeForce GTX 260 ATI Radeon HD 5850 |
References
Categories:
- Windows
- OS X
- Linux
- Games
- Invalid template usage (Availability)
- Invalid template usage (Fixbox)
- Pages with broken file links
- Invalid template usage (Image)
- Invalid template usage (Save game cloud syncing)
- Invalid section order
- Local multiplayer games
- Invalid template usage (API)
- Missing section (Video)
- Missing section (Input)
- Missing section (Audio)