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Difference between revisions of "Rocket League"

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{{state|state=postdev}}
 
{{Infobox game
 
{{Infobox game
 
|cover        = Rocket League Cover.jpg
 
|cover        = Rocket League Cover.jpg
 
|developers  =  
 
|developers  =  
 
{{Infobox game/row/developer|Psyonix}}
 
{{Infobox game/row/developer|Psyonix}}
{{Infobox game/row/linporter|Timothee Besset|ref=<ref>{{Refsnip|url=https://twitter.com/TTimo/status/774047963505041408|title=Timothee Besset on Twitter|date=2016-09-09|snippet=( I am working on Linux ports again! )}}</ref>}}
+
{{Infobox game/row/porter|Timothee Besset|Linux|ref=<ref>{{Refsnip|url=https://twitter.com/TTimo/status/774047963505041408|title=Timothee Besset on Twitter|date=2016-09-09|snippet=( I am working on Linux ports again! )}}</ref>}}
 +
{{Infobox game/row/porter|Ryan C. Gordon|Linux}}
 
|publishers  =  
 
|publishers  =  
 +
{{Infobox game/row/publisher|Psyonix}}
 
|engines      =  
 
|engines      =  
 
{{Infobox game/row/engine|Unreal Engine 3}}
 
{{Infobox game/row/engine|Unreal Engine 3}}
 
|release dates=  
 
|release dates=  
 
{{Infobox game/row/date|Windows|July 7, 2015}}
 
{{Infobox game/row/date|Windows|July 7, 2015}}
{{Infobox game/row/date|OS X|September 8, 2016|ref=<ref name="osx and linux release">[http://www.rocketleaguegame.com/news/2016/09/rumble-update/ In-Depth with the Rumble Update]</ref>}}
+
{{Infobox game/row/date|OS X|September 8, 2016|ref=<ref name="osx and linux release">[http://www.rocketleaguegame.com/news/2016/09/rumble-update/ In-Depth with the Rumble Update]</ref>{{note|name=Linux_and_OSX_Removal|note=Linux and OS X were discontinued on '''March 10, 2020'''.<ref name="Linux_and_OSX_Removal_Ref">{{Refsnip|url=https://steamcommunity.com/games/252950/announcements/detail/1719751122119953694|title=Steam :: Rocket League :: March Update Releases March 10|date=2020-03-12|snippet=The March Update will be the final update for Mac and Linux versions of Rocket League.}}</ref>}}}}
{{Infobox game/row/date|Linux|September 8, 2016|ref=<ref name="osx and linux release"/>}}
+
{{Infobox game/row/date|Linux|September 8, 2016|ref=<ref name="osx and linux release"/>{{note|name=Linux_and_OSX_Removal}}}}
 +
|reception    =
 +
{{Infobox game/row/reception|Metacritic|rocket-league|86}}
 +
{{Infobox game/row/reception|OpenCritic|1055/rocket-league|87}}
 +
{{Infobox game/row/reception|IGDB|rocket-league|89}}
 +
|taxonomy    =
 +
{{Infobox game/row/taxonomy/monetization      | DLC, Free-to-play, Sponsored }}
 +
{{Infobox game/row/taxonomy/microtransactions | Currency }}
 +
{{Infobox game/row/taxonomy/modes            | Singleplayer, Multiplayer }}
 +
{{Infobox game/row/taxonomy/pacing            | Real-time }}
 +
{{Infobox game/row/taxonomy/perspectives      | Third-person }}
 +
{{Infobox game/row/taxonomy/controls          | Direct control }}
 +
{{Infobox game/row/taxonomy/genres            | Driving, Sports }}
 +
{{Infobox game/row/taxonomy/sports            | Football (Soccer) }}
 +
{{Infobox game/row/taxonomy/vehicles          | Automobile }}
 +
{{Infobox game/row/taxonomy/art styles        | }}
 +
{{Infobox game/row/taxonomy/themes            | Sci-fi }}
 +
{{Infobox game/row/taxonomy/series            | }}
 
|steam appid  = 252950
 
|steam appid  = 252950
|gogcom page  =  
+
|steam appid side = 384260,391680,393580,399730,405170,408610,425610,438690,457160,457161,457162,457190,457191,457192,457193,457194,457195,457196,457197,457198,457199,675280,675290,772150,772820,823220,838770,848820,910940,919100,943740,971930,1002130,1018530,1077690,1351430,1351431
 +
|gogcom id    =
 +
|official site= https://www.rocketleague.com/
 +
|hltb        = 27113
 
|strategywiki =  
 
|strategywiki =  
 +
|mobygames    = rocket-league
 
|wikipedia    = Rocket League
 
|wikipedia    = Rocket League
 
|winehq      = 16963
 
|winehq      = 16963
 +
|license      = free-to-play
 
}}
 
}}
  
'''Key points'''
+
{{Introduction
{{ii}} Cross-platform gameplay with PlayStation 4 and Xbox One players.<ref>[http://www.rocketleaguegame.com/news/2016/05/cross-network-play-arrives-xbox-one-steam-pc/ Cross-Network play arrives on XBOX ONE and STEAM PC]</ref>
+
|introduction      = '''''{{PAGENAME}}''''' is a {{Glossary:singleplayer}} and {{Glossary:multiplayer}} {{Glossary:driving}} and {{Glossary:sports}} game developed and published by [[Company:Psyonix|Psyonix]].
 +
 
 +
|release history  = The game was released on [[Steam]] on July 7, 2015. Support for cross-platform play with Xbox One was added in 2016, with further consoles added at later dates.<ref>{{Refurl|url=http://www.usgamer.net/articles/16-06-2017-rocket-league-nintendo-switch-ps4-xbox-one-pc-cross-play-release-date-features-everything-we-know USgamer • Rocket League - Nintendo Switch, PS4, Xbox One, PC, Cross-Play, Release Date, Features|title=Everything We Know|date=2017-07-02}}</ref><ref>{{Refsnip|url=http://www.gamasutra.com/view/news/299962/Rocket_League_to_offer_crossplatform_multiplayer_between_Xbox_One_PC_and_Switch.php|title=Gamasutra - Rocket League to offer cross-platform multiplayer between Xbox One, PC, and Switch|snippet=The PlayStation 4 however, which already allows Rocket League matches between Steam and PS4 players, was notably absent from that list until February 2019.|date=2017-07-02}}</ref>
 +
 
 +
|current state    = MacOS and Linux support was discontinued on March 10, 2020.<ref name="Linux_and_OSX_Removal_Ref" /> Following the acquisition of the studio by [[Company:Epic Games|Epic Games]], the game was transitioned to a free-to-play model and was delisted from Steam while being released on [[Epic Games Store]] on September 23, 2020.
 +
}}
  
 
'''General information'''
 
'''General information'''
{{mm}} [http://psyonix.com/forum/viewforum.php?f=32 Official forums]
+
{{mm}} [https://discord.gg/rocketleague Official Discord server]
{{mm}} [http://steamcommunity.com/app/252950/discussions/ Steam Community Discussions]
+
{{mm}} [https://steamcommunity.com/app/252950/discussions/ Steam Community Discussions]
  
 
==Availability==
 
==Availability==
 
{{Availability|
 
{{Availability|
{{Availability/row| Amazon | B013XJ2M8M | Steam | |  | Windows, OS X, Linux }}
+
{{Availability/row| Retail | | Steam | Collector's Edition; contains various DLC. |  | Windows }}
{{Availability/row| Gamesplanet | 2881-1 | Steam | | | Windows, OS X, Linux }}
+
{{Availability/row| Epic Games Store | rocket-league | DRM-free | Online modes require Epic Games Launcher.<ref>{{Refcheck|user=Rose|date=2020-09-26|comment=Closed the launcher after installing the game, renamed its program and config folders, launched the game from the executable without issues and was able to play the single-player modes only.}}</ref><ref>{{Refurl|url=https://www.gog.com/forum/general/epic_store_games_you_can_play_without_the_epic_launcher/post265|title=Epic Store games you can play without the Epic Launcher|date=2020-09-29}}</ref> |  | Windows }}
{{Availability/row| Games Republic | 4730 | Steam |  |  | Windows, OS X, Linux }}
+
{{Availability/row| Steam | 252950 | Steam, Account | [[Store:Epic Games Store|Epic Games]] account is required since September 16, 2020.<ref>{{Refurl|url=https://www.rocketleague.com/activate/|snippet=Can I play Rocket League without an Epic Games Account?<br>No. An Epic Games Account is required to play Rocket League. Log into your existing account, or make a new one when you log into Rocket League. You can create a new account with one button press in-game with no additional information needed.|title=Epic Games Account Linking|date=2020-09-16}}</ref> |  | Windows, OS X, Linux | unavailable }}
{{Availability/row| GMG | rocket-league | Steam | | | Windows, OS X, Linux }}
 
{{Availability/row| Humble | rocket-league | Steam | |  | Windows, OS X, Linux }}
 
{{Availability/row| Steam | 252950 | Steam |  |  | Windows, OS X, Linux}}
 
 
}}
 
}}
{{ii}} All versions require {{DRM|Steam}}.
+
{{ii}} Online functionality is exclusive to Windows.<ref>{{Refurl|url=https://steamcommunity.com/games/252950/announcements/detail/1709614218556357755|title=Steam :: Rocket League :: Ending Support for macOS and Linux|date=2020-01-23}}</ref>
  
 +
==Monetization==
 
{{DLC|
 
{{DLC|
{{DLC/row| Back to the Future Car Pack | | Windows, OS X, Linux }}
+
{{DLC/row| {{store link|Steam|391680|Supersonic Fury DLC Pack}} | | Windows, OS X, Linux }}
{{DLC/row| Batman v Superman: Dawn of Justice Car Pack | | Windows, OS X, Linux }}
+
{{DLC/row| Official Game Soundtrack | | Windows, OS X, Linux}}
{{DLC/row| Chaos Run DLC Pack  | | Windows, OS X, Linux }}
+
{{DLC/row| {{store link|Steam|399730|Revenge of the Battle-Cars DLC Pack}} | | Windows, OS X, Linux}}
 +
{{DLC/row| {{store link|Steam|405170|Back to the Future Car Pack}} | | Windows, OS X, Linux}}
 +
{{DLC/row| {{store link|Steam|408610|Chaos Run DLC Pack}} | | Windows, OS X, Linux}}
 +
{{DLC/row| {{store link|Steam|438690|Batman v Superman: Dawn of Justice Car Pack}} | | Windows, OS X, Linux }}
 +
{{DLC/row| {{store link|Steam|457160|Proteus}} | | Windows, OS X, Linux}}
 +
{{DLC/row| Official Game Soundtrack, Vol. 2 | | Windows, OS X, Linux }}
 +
{{DLC/row| {{store link|Steam|457162|Vulcan}} | | Windows, OS X, Linux }}
 +
{{DLC/row| {{store link|Steam|457190|Triton}} | | Windows, OS X, Linux }}
 +
{{DLC/row| {{store link|Steam|457191|Hot Wheels Twin Mill III}} | | Windows, OS X, Linux }}
 +
{{DLC/row| {{store link|Steam|457192|The Fate of the Furious Ice Charger}} | | Windows, OS X, Linux }}
 +
{{DLC/row| x Monstercat Vol. 1 | | Windows, OS X, Linux }}
 +
{{DLC/row| {{store link|Steam|457194|Hot Wheels Bone Shaker}} | | Windows, OS X, Linux }}
 +
{{DLC/row| {{store link|Steam|457195|Aftershock}} | | Windows, OS X, Linux }}
 +
{{DLC/row| {{store link|Steam|457196|Esper}} | | Windows, OS X, Linux }}
 +
{{DLC/row| {{store link|Steam|457197|Masamune}} | | Windows, OS X, Linux }}
 +
{{DLC/row| {{store link|Steam|457198|Marauder}} | | Windows, OS X, Linux }}
 
{{DLC/row| NBA Flag Pack | | Windows, OS X, Linux }}
 
{{DLC/row| NBA Flag Pack | | Windows, OS X, Linux }}
{{DLC/row| Official Game Soundtrack | | Windows, OS X, Linux }}
+
{{DLC/row| {{store link|Steam|675280|Fast & Furious '70 Dodge Charger R/T}} | | Windows, OS X, Linux }}
{{DLC/row| Revenge of the Battle-Cars DLC Pack | | Windows, OS X, Linux }}
+
{{DLC/row| {{store link|Steam|675290|Fast & Furious '99 Nissan Skyline GT-R R34}} | | Windows, OS X, Linux }}
{{DLC/row| Supersonic Fury DLC Pack | | Windows, OS X, Linux }}
+
{{DLC/row| {{store link|Steam|772150|DC Super Heroes DLC Pack}} | | Windows, OS X, Linux }}
 +
{{DLC/row| x Monstercat Vol. 2 | | Windows, OS X, Linux }}
 +
{{DLC/row| {{store link|Steam|838770|Jurassic World Car Pack}} | | Windows, OS X, Linux }}
 +
{{DLC/row| x Monstercat Vol. 3 | | Windows, OS X, Linux }}
 +
{{DLC/row| {{store link|Steam|910940|Hot Wheels Triple Threat DLC Pack}} | | Windows, OS X, Linux }}
 +
{{DLC/row| x Monstercat Vol. 4 | | Windows, OS X, Linux }}
 +
{{DLC/row| {{store link|Steam|943740|McLaren 570S Car Pack}} | | Windows, OS X, Linux }}
 +
{{DLC/row| x Monstercat Vol. 5 | | Windows, OS X, Linux }}
 +
{{DLC/row| {{store link|Steam|1002130|MLB Fan Pack}} | | Windows, OS X, Linux }}
 +
{{DLC/row| {{store link|Steam|1018530|Ghostbusters Ecto-1 Car Pack}} | | Windows, OS X, Linux }}
 +
{{DLC/row| {{store link|Steam|1077690|Knight Rider Car Pack}} | | Windows, OS X, Linux }}
 
}}
 
}}
  
 
==Essential improvements==
 
==Essential improvements==
 
===Skip intro videos===
 
===Skip intro videos===
{{Fixbox|1=
+
{{Fixbox|description=Use the <code>-nomovie</code> [[Glossary:Command line arguments|command line argument]]<ref>{{Refurl|url=https://steamcommunity.com/sharedfiles/filedetails/?id=486470487|title=Steam Community Guides - Skip Intro Movies|date=May 2023}}</ref>}}
{{Fixbox/fix|Use the <code>-nomovie</code> [[Glossary:Command line arguments|command line argument]].<ref>[http://steamcommunity.com/sharedfiles/filedetails/?id=486470487 Steam Community Guides - Skip Intro Movies]</ref>}}
 
}}
 
  
 
==Game data==
 
==Game data==
 +
{{Image|Rocket League General.png|General settings (Launch)}}
 +
 
===Configuration file(s) location===
 
===Configuration file(s) location===
 
{{Game data|
 
{{Game data|
{{Game data/row|Windows|{{P|userprofile}}\Documents\My Games\Rocket League\TAGame\Config\}}
+
{{Game data/config|Windows|{{P|userprofile\Documents}}\My Games\Rocket League\TAGame\Config\}}
{{Game data/row|OS X|{{P|osxhome}}/Library/Application Support/Rocket League/TAGame/}}
+
{{Game data/config|OS X|{{P|osxhome}}/Library/Application Support/Rocket League/TAGame/}}
{{Game data/row|Linux|{{P|xdgdatahome}}/Rocket League/TAGame/}}
+
{{Game data/config|Linux|{{P|xdgdatahome}}/Rocket League/TAGame/}}
 
}}
 
}}
 
{{XDG|true}}
 
{{XDG|true}}
Line 63: Line 116:
 
===Save game data location===
 
===Save game data location===
 
{{Game data|
 
{{Game data|
{{Game data/row|Windows|{{P|userprofile}}\Documents\My Games\Rocket League\TAGame\SaveData\}}
+
{{Game data/saves|Windows|{{P|userprofile\Documents}}\My Games\Rocket League\TAGame\SaveData\}}
{{Game data/row|OS X|{{P|osxhome}}/Library/Application Support/Rocket League/TAGame/SaveData/}}
+
{{Game data/saves|OS X|{{P|osxhome}}/Library/Application Support/Rocket League/TAGame/SaveData/}}
{{Game data/row|Linux|{{P|xdgdatahome}}/Rocket League/TAGame/SaveData/}}
+
{{Game data/saves|Linux|{{P|xdgdatahome}}/Rocket League/TAGame/SaveData/}}
 
}}
 
}}
  
 
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]===
 
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]===
 
{{Save game cloud syncing
 
{{Save game cloud syncing
|origin               =  
+
|discord                  =
|origin notes         =  
+
|discord notes            =
|steam cloud           = true
+
|epic games launcher      = false
|steam cloud notes     = Save games are cross-platform, but aren't automatically synced over.
+
|epic games launcher notes =
|uplay                =  
+
|gog galaxy                =
|uplay notes           =  
+
|gog galaxy notes          =
 +
|origin                   =  
 +
|origin notes             =  
 +
|steam cloud               = true
 +
|steam cloud notes         = Save games are cross-platform, but are not automatically synced over.
 +
|ubisoft connect          =
 +
|ubisoft connect notes    =  
 +
|xbox cloud                =
 +
|xbox cloud notes         =  
 
}}
 
}}
 +
{{ii}} Save data is always stored on the global Rocket League servers, while video settings and replays are not.<ref>{{Refurl|url=https://support.rocketleague.com/hc/en-us/articles/360015578513-What-information-is-stored-locally-and-what-on-the-server-|title=What information is stored locally and what on the server?|date=2020-12-13}}</ref>
  
==Video settings==
+
==Video==
{{Image|Rocket League - Graphics.png|Graphics settings.}}
+
{{Image|Rocket League Video.png|Video settings (Launch)}}
{{Video settings
+
{{Video
|wsgf link                  = http://www.wsgf.org/dr/rocket-league/en
+
|wsgf link                  = https://www.wsgf.org/dr/rocket-league/en
 
|widescreen wsgf award      = gold
 
|widescreen wsgf award      = gold
 
|multimonitor wsgf award    = silver
 
|multimonitor wsgf award    = silver
Line 89: Line 151:
 
|widescreen resolution notes=  
 
|widescreen resolution notes=  
 
|multimonitor              = true
 
|multimonitor              = true
|multimonitor notes        = Resolution may need to be set in {{file|TASystemSettings.ini}}.<ref name="resolution">[http://steamcommunity.com/app/252950/discussions/0/530646080865787429/ 21:9 and Multi-Monitor Support / Custom Resolution :: Rocket League General Discussions]</ref>
+
|multimonitor notes        = May need to set [[#Widescreen resolution|Widescreen resolution]].<ref name="resolution">[https://steamcommunity.com/app/252950/discussions/0/530646080865787429/ 21:9 and Multi-Monitor Support / Custom Resolution :: Rocket League General Discussions]</ref>
 
|ultrawidescreen            = true
 
|ultrawidescreen            = true
|ultrawidescreen notes      = Resolution may need to be set in {{file|TASystemSettings.ini}}.<ref name="resolution"/>
+
|ultrawidescreen notes      =
 
|4k ultra hd                = true
 
|4k ultra hd                = true
|4k ultra hd notes          = May need to be set in {{file|TASystemSettings.ini}}.<ref>[http://steamcommunity.com/app/252950/discussions/0/537402115079459635/ And 4k resolution? :: Rocket League General Discussions]</ref>
+
|4k ultra hd notes          = May need to set [[#Widescreen resolution|Widescreen resolution]].<ref>{{Refurl|url=https://steamcommunity.com/app/252950/discussions/0/537402115079459635/|title=And 4k resolution? :: Rocket League General Discussions|date=May 2023}}</ref>
 
|fov                        = true
 
|fov                        = true
 
|fov notes                  = Between 60° and 110°.
 
|fov notes                  = Between 60° and 110°.
Line 100: Line 162:
 
|borderless windowed        = true
 
|borderless windowed        = true
 
|borderless windowed notes  =  
 
|borderless windowed notes  =  
|anisotropic                = hackable
+
|anisotropic                = always on
|anisotropic notes          = 4x by default and no in-game option. See [[#Anisotropic filtering (AF)|Anisotropic filtering (AF)]].
+
|anisotropic notes          = 4x by default. See [[#Anisotropic filtering (AF)|Anisotropic filtering (AF)]].
 
|antialiasing              = true
 
|antialiasing              = true
|antialiasing notes        = [[FXAA]] <sup>(Low, Medium & High)</sup> and [[MLAA]].<br/>[[MSAA]] can be enabled through [[#Multisample Anti-Aliasing (MSAA)|config file modification]].
+
|antialiasing notes        = [[FXAA]] <sup>(Low, Medium & High)</sup>, [[MLAA]], or [[SMAA]]. See [[#Anti-aliasing (AA)|Anti-aliasing (AA)]].
 +
|upscaling                  = unknown
 +
|upscaling tech            =
 +
|upscaling notes            =
 
|vsync                      = true
 
|vsync                      = true
 
|vsync notes                =  
 
|vsync notes                =  
Line 109: Line 174:
 
|60 fps notes              =  
 
|60 fps notes              =  
 
|120 fps                    = true
 
|120 fps                    = true
|120 fps notes              = Adjustable up to 250 FPS.<ref>[http://steamcommunity.com/games/252950/announcements/detail/38643044308082301 Rocket League News: Dec. 18, 2015 – Ranked Rejoin Feature, UI Scalability/Max Frame Rate]</ref>
+
|120 fps notes              = Built-in limiter is adjustable up to the maximum refresh rate of the monitor ( 360 hz = 360fps cap)<ref>{{Refurl|url=https://steamcommunity.com/games/252950/announcements/detail/38643044308082301|title=Rocket League News: Dec. 18, 2015 – Ranked Rejoin Feature, UI Scalability/Max Frame Rate|date=9 June 2023}}</ref> or can be disabled, see [[#Frame rate (FPS)|Frame rate (FPS)]].
|color blind                = false
+
|hdr                        = false
|color blind notes          =  
+
|hdr notes                  =
 +
|color blind                = true
 +
|color blind notes          = Forces all cars and team colors to the default, high-contrast orange and blue shades.
 +
}}
 +
 
 +
===[[Glossary:Widescreen resolution|Widescreen resolution]]===
 +
{{ii}} [https://github.com/rex706/RocketLauncher RocketLauncher] allows easily changing Rocket League's resolution (including for dual-monitor split screen).
 +
 
 +
{{Fixbox|description=Use launch options to set a custom resolution|ref=<ref>{{Refcheck|user=Rose|date=2020-09-26|comment=}}</ref>|fix=
 +
# Use the <code>-ResX=DesiredWidth -ResY=DesiredHeight</code> [[command line arguments]] and launch the game.
 
}}
 
}}
  
 
===[[Glossary:Anisotropic filtering (AF)|Anisotropic filtering (AF)]]===
 
===[[Glossary:Anisotropic filtering (AF)|Anisotropic filtering (AF)]]===
{{Fixbox|1=
+
{{Fixbox|description=Modify configuration file|ref={{cn|date=July 2016}}|fix=
{{Fixbox/fix|Configuration File Editing|ref={{cn|date=July 2016}}}}
+
# Go to the [[#Game data|configuration file(s) location]].
# Open {{File|TASystemSettings.ini}} with a text editor, in the [[#Configuration file(s) location|configuration files location]].
+
# Open {{File|TASystemSettings.ini}}.
# Find the following line <code>MaxAnisotropy=</code> and set it to your preferred level (<code>2</code>, <code>4</code>, <code>8</code> or <code>16</code>).
+
# Find the following line <code>MaxAnisotropy=</code> and set it to <code>16</code>.
 +
}}
 +
 
 +
===[[Glossary:Anti-aliasing (AA)|Anti-aliasing (AA)]]===
 +
{{Fixbox|description=Enable [[MSAA]]|ref=<ref>{{Refurl|url=https://www.reddit.com/r/RocketLeague/comments/44dkar/how_to_use_msaa/|title=How to use MSAA: RocketLeague|date=May 2023}}</ref>|fix=
 +
# Go to the [[#Game data|configuration file(s) location]].
 +
# Open {{File|TASystemSettings.ini}}.
 +
# Find <code>bAllowD3D9MSAA</code> and set it to <code>True</code>.  
 +
# Find <code>MaxMultiSamples</code> (this should be directly above the line mentioned above) and set it to your preferred level of MSAA samples (<code>2</code>, <code>4</code>, <code>8</code> or <code>16</code>).
 +
 
 +
'''Notes'''
 +
{{--}} MSAA is not officially supported and can cause bugs.<ref>{{Refurl|url=http://www.psyonix.com/forum/viewtopic.php?p=200677#p200677|title=Psyonix Forums • View topic - MSAA ini help|date=9 June 2023}}</ref>
 
}}
 
}}
 +
{{ii}} SSAA forced through the driver works (tested on AMD card). On Dropshot, requires tinkering with the in-game AA setting (disable/re-enable it) during gameplay to work again.
  
===[[MSAA|Multisample Anti-Aliasing (MSAA)]]===
+
===[[Glossary:Frame rate (FPS)|Frame rate (FPS)]]===
{{Fixbox|1=
+
{{ii}} The built-in FPS limiter can be adjusted up to 250 FPS, or disabled to allow an uncapped frame rate.
{{Fixbox/fix|Configuration File Editing|ref={{cn|date=July 2016}}}}
 
# Open {{File|TASystemSettings.ini}} with a text editor, in the [[#Configuration file(s) location|configuration files location]].
 
# Find the following line <code>bAllowD3D9MSAA=</code> and set it to <code>True</code>.
 
# Find the following line <code>MaxMultiSamples=</code> (this should be directly above the line mentioned above) and set it to your preferred level of MSAA samples (<code>2</code>, <code>4</code>, <code>8</code> or <code>16</code>).
 
  
{{--}} MSAA is not officially supported and can cause bugs<ref>[http://www.psyonix.com/forum/viewtopic.php?p=200677&sid=93f6bd2a92ab041e0f6c03cb82311d81#p200677 Psyonix Forums &bull; View topic - MSAA ini help]</ref>  
+
{{Fixbox|description=Disable the FPS limiter by modifying the configuration file|ref=<ref>{{Refcheck|user=Aemony|date=2020-09-10|comment=}}</ref>|fix=
 +
# Go to the [[#Game data|configuration file(s) location]].
 +
# Open {{File|TASystemSettings.ini}}.
 +
# Find the following line <code>AllowPerFrameSleep=</code> and set it to <code>False</code>.
 
}}
 
}}
  
==Input settings==
+
==Input==
{{Image|Rocket League - Input.png|Input settings.}}
+
{{Image|Rocket League Controls.png|General control settings (Launch)}}
{{Image|Rocket League - Rebinding.png|Key rebinding.}}
+
{{Image|Rocket League Camera.png|Camera settings (Launch)}}
{{Image|Rocket League - General.png|General settings.}}
+
{{Image|Rocket League Remapping.png|Key/button map settings (Launch)}}
{{--}} Mouse axis aren't bound by default to anything. Binding them into camera will cause mouse movement to act like analog stick, camera moving with constand speed and resetting to default position instantly if movement stops.
+
{{Input
{{Input settings
 
 
|key remap                = true
 
|key remap                = true
 
|key remap notes          =  
 
|key remap notes          =  
Line 147: Line 231:
 
|invert mouse y-axis      = true
 
|invert mouse y-axis      = true
 
|invert mouse y-axis notes = Under '''Camera''', the '''Invert Swivel Pitch''' checkbox.
 
|invert mouse y-axis notes = Under '''Camera''', the '''Invert Swivel Pitch''' checkbox.
 +
|touchscreen              = unknown
 +
|touchscreen notes        =
 
|controller support        = true
 
|controller support        = true
|controller support notes  = On Windows: XInput, DirectInput and [[Controller:DualShock 4|DualShock 4]]. XInput wrapper recommended with DirectInput devices because of lackluster support.<br/>On OS X and Linux: any controller that works with the OS. May require configuration via Steam Big Picture.
+
|controller support notes  = On Windows: XInput, DirectInput and [[Controller:DualShock 4|DualShock 4]]. <br/>On OS X and Linux: any controller that works with the OS. May require configuration via Steam Big Picture.
 
|full controller          = true
 
|full controller          = true
 
|full controller notes    =  
 
|full controller notes    =  
Line 157: Line 243:
 
|invert controller y-axis  = true
 
|invert controller y-axis  = true
 
|invert controller y-axis notes= Under '''Camera''', the '''Invert Swivel Pitch''' checkbox.
 
|invert controller y-axis notes= Under '''Camera''', the '''Invert Swivel Pitch''' checkbox.
|touchscreen              = unknown
+
|xinput controllers        = true
|touchscreen notes         =  
+
|xinput controllers notes =
|button prompts           = Xbox, DualShock
+
|xbox prompts              = true
|button prompts notes     =  
+
|xbox prompts notes        =
 +
|impulse triggers          = hackable
 +
|impulse triggers notes    = Use [https://github.com/araghon007/X1nput/releases X1nput]<ref>{{Refurl|url=https://www.reddit.com/r/pcgaming/comments/b31frk/x1nput_20_xbox_one_controller_impulse_triggers_on/|title=X1nput 2.0 - Xbox One Controller Impulse Triggers on (almost) any PC game|date=May 2023}}</ref>
 +
|playstation controllers  = true
 +
|playstation controller models = ds4, ds, dse
 +
|playstation controllers notes = No rumble support.
 +
|playstation prompts      = true
 +
|playstation prompts notes =
 +
|light bar support        = hackable
 +
|light bar support notes  = Use [https://www.project-aurora.com/ Aurora] to add DS4 light bar support.
 +
|dualsense adaptive trigger support = false
 +
|dualsense adaptive trigger support notes =
 +
|dualsense haptics support  = false
 +
|dualsense haptics support notes =
 +
|playstation connection modes = wired, wireless
 +
|playstation connection modes notes = DualShock 4 V1 and V2 tested.<ref>{{Refcheck|user=Marioysikax|date=2018-05-11|comment=Tested with both V1 and V2 just to be sure.}}</ref> Bluetooth connectivity is also supported on DualShock 4, DualSense and DualSense Edge.<ref>{{Refcheck|user=Yuuyatails|date=2024-03-13|comment=Bluetooth connecitivty worked on my DualShock 4 and DualSense Edge.}}</ref>
 +
|tracked motion controllers= false
 +
|tracked motion controllers notes =
 +
|tracked motion prompts    = false
 +
|tracked motion prompts notes =
 +
|other controllers        = true
 +
|other controllers notes  =
 +
|other button prompts      = unknown
 +
|other button prompts notes=  
 
|controller hotplug        = true
 
|controller hotplug        = true
 
|controller hotplug notes  =  
 
|controller hotplug notes  =  
 
|haptic feedback          = true
 
|haptic feedback          = true
|haptic feedback notes    = XInput only.
+
|haptic feedback notes    = Only for XInput controllers.
|light bar support        = false
+
|digital movement supported = false
|light bar support notes   =  
+
|simultaneous input        = true
 +
|simultaneous input notes  = Rapidly changes button prompts.
 +
|steam input api          = true
 +
|steam input api notes    = Steam version only.
 +
|steam hook input          = unknown
 +
|steam hook input notes    =
 +
|steam input presets      = true
 +
|steam input presets notes = Presets for DualShock 4, Xbox One, Xbox 360, Nintendo Switch Pro Controller, Steam Controller and generic controllers are available.
 +
|steam controller prompts  = unknown
 +
|steam controller prompts notes =
 +
|steam cursor detection    = unknown
 +
|steam cursor detection notes =  
 
}}
 
}}
  
==Audio settings==
+
===Mouse===
{{Image|Rocket League - Audio.png|Audio settings.}}
+
{{--}} Mouse axes are not bound to anything by default. Binding them to the camera will cause mouse movement to act like an analog stick, making the camera move at a constant speed and resetting to the default position instantly if movement stops.
{{Audio settings
+
 
 +
==Audio==
 +
{{Image|Rocket League Audio.png|Audio settings (Free to Play Launch)}}
 +
{{Audio
 
|separate volume          = true
 
|separate volume          = true
|separate volume notes    =  
+
|separate volume notes    = Master, gameplay, music, ambient, crowd.
 
|surround sound          = true
 
|surround sound          = true
|surround sound notes    = Tested up to 7.1 output.<ref>[http://satsun.org/audio/ PC Gaming Surround Sound Round-up]</ref>
+
|surround sound notes    = Tested up to 7.1 output.<ref>{{Refurl|url=https://satsun.org/audio/|title=PC Gaming Surround Sound Round-up|date=May 2023}}</ref><br>Supports Dolby Atmos.<ref>{{Refurl|url=https://www.dolby.com/experience/games/|title=List of games supporting Dolby Atmos|date=May 2023}}</ref>
 
|subtitles                = n/a
 
|subtitles                = n/a
|subtitles notes          = No spoken dialogue.  
+
|subtitles notes          = No spoken dialogue.
 
|closed captions          = false
 
|closed captions          = false
 
|closed captions notes    =  
 
|closed captions notes    =  
 
|mute on focus lost      = true
 
|mute on focus lost      = true
|mute on focus lost notes =  
+
|mute on focus lost notes = '''Mute on unfocused''' toggle.
 
|eax support              =  
 
|eax support              =  
|eax support notes        =  
+
|eax support notes         =
 +
|royalty free audio       = unknown
 +
|royalty free audio notes  =  
 
}}
 
}}
  
Line 189: Line 314:
 
{{L10n/switch
 
{{L10n/switch
 
  |language  = English
 
  |language  = English
  |interface = yes
+
  |interface = true
 
  |audio    = n/a
 
  |audio    = n/a
 
  |subtitles = n/a
 
  |subtitles = n/a
  |notes    = No spoken dialogue
+
  |notes    =
 
  |fan      =  
 
  |fan      =  
|fan notes =
 
 
}}
 
}}
 
{{L10n/switch
 
{{L10n/switch
 
  |language  = Dutch
 
  |language  = Dutch
  |interface = yes
+
  |interface = true
 
  |audio    = n/a
 
  |audio    = n/a
 
  |subtitles = n/a
 
  |subtitles = n/a
  |notes    = No spoken dialogue
+
  |notes    =
 
  |fan      =  
 
  |fan      =  
|fan notes =
 
 
}}
 
}}
 
{{L10n/switch
 
{{L10n/switch
 
  |language  = French
 
  |language  = French
  |interface = yes
+
  |interface = true
 
  |audio    = n/a
 
  |audio    = n/a
 
  |subtitles = n/a
 
  |subtitles = n/a
  |notes    = No spoken dialogue
+
  |notes    =
 
  |fan      =  
 
  |fan      =  
|fan notes =
 
 
}}
 
}}
 
{{L10n/switch
 
{{L10n/switch
 
  |language  = German
 
  |language  = German
  |interface = yes
+
  |interface = true
 
  |audio    = n/a
 
  |audio    = n/a
 
  |subtitles = n/a
 
  |subtitles = n/a
  |notes    = No spoken dialogue
+
  |notes    =
 
  |fan      =  
 
  |fan      =  
|fan notes =
 
 
}}
 
}}
 
{{L10n/switch
 
{{L10n/switch
 
  |language  = Italian
 
  |language  = Italian
  |interface = yes
+
  |interface = true
 +
|audio    = n/a
 +
|subtitles = n/a
 +
|notes    = 
 +
|fan      =
 +
}}
 +
{{L10n/switch
 +
|language  = Japanese
 +
|interface = true
 +
|audio    = n/a
 +
|subtitles = n/a
 +
|notes    = 
 +
|fan      =
 +
}}
 +
{{L10n/switch
 +
|language  = Korean
 +
|interface = true
 
  |audio    = n/a
 
  |audio    = n/a
 
  |subtitles = n/a
 
  |subtitles = n/a
  |notes    = No spoken dialogue
+
  |notes    =
 
  |fan      =  
 
  |fan      =  
|fan notes =
 
 
}}
 
}}
 
{{L10n/switch
 
{{L10n/switch
  |language  = Portuguese
+
  |language  = Polish
  |interface = yes
+
  |interface = true
 
  |audio    = n/a
 
  |audio    = n/a
 
  |subtitles = n/a
 
  |subtitles = n/a
  |notes    = No spoken dialogue
+
  |notes    =
 +
|fan      =
 +
}}
 +
{{L10n/switch
 +
|language  = Brazilian Portuguese
 +
|interface = true
 +
|audio    = n/a
 +
|subtitles = n/a
 +
|notes    = Mistakenly labeled on Steam as Portuguese.
 
  |fan      =  
 
  |fan      =  
|fan notes =
 
 
}}
 
}}
 
{{L10n/switch
 
{{L10n/switch
 
  |language  = Russian
 
  |language  = Russian
  |interface = yes
+
  |interface = true
 
  |audio    = n/a
 
  |audio    = n/a
 
  |subtitles = n/a
 
  |subtitles = n/a
  |notes    = No spoken dialogue
+
  |notes    =
 
  |fan      =  
 
  |fan      =  
|fan notes =
 
 
}}
 
}}
 
{{L10n/switch
 
{{L10n/switch
 
  |language  = Spanish
 
  |language  = Spanish
  |interface = yes
+
  |interface = true
 
  |audio    = n/a
 
  |audio    = n/a
 
  |subtitles = n/a
 
  |subtitles = n/a
  |notes    = No spoken dialogue
+
  |notes    =
 
  |fan      =  
 
  |fan      =  
|fan notes =
 
 
}}
 
}}
 
{{L10n/switch
 
{{L10n/switch
 
  |language  = Turkish
 
  |language  = Turkish
  |interface = yes
+
  |interface = true
 
  |audio    = n/a
 
  |audio    = n/a
 
  |subtitles = n/a
 
  |subtitles = n/a
  |notes    = No spoken dialogue
+
  |notes    =
 
  |fan      =  
 
  |fan      =  
|fan notes =
 
 
}}
 
}}
 
}}
 
}}
Line 275: Line 415:
 
|local play players  = 4
 
|local play players  = 4
 
|local play modes    =  
 
|local play modes    =  
|local play notes    =  
+
|local play notes    = Each player needs a separate gamepad. (or you can use X360CE to use keyboard + gamepads)
|lan play            = false
+
|lan play            = true
|lan play players    =  
+
|lan play players    = 8
 
|lan play modes      =  
 
|lan play modes      =  
 
|lan play notes      =  
 
|lan play notes      =  
 
|online play          = true
 
|online play          = true
 
|online play players  = 8
 
|online play players  = 8
|online play modes    =  
+
|online play modes    = Versus
|online play notes    =  
+
|online play notes    = Supports Crossplay with Nintendo Switch, PS4, and Xbox One
 
|asynchronous        =  
 
|asynchronous        =  
 
|asynchronous notes  =  
 
|asynchronous notes  =  
Line 289: Line 429:
 
|matchmaking        = true
 
|matchmaking        = true
 
|matchmaking notes  =  
 
|matchmaking notes  =  
|p2p                =  
+
|p2p                = false
 
|p2p notes          =  
 
|p2p notes          =  
 
|dedicated          = true
 
|dedicated          = true
 
|dedicated notes    =  
 
|dedicated notes    =  
|self-hosting      =  
+
|self-hosting      = false
 
|self-hosting notes =  
 
|self-hosting notes =  
|direct ip          =  
+
|direct ip          = false
 
|direct ip notes    =  
 
|direct ip notes    =  
 
}}{{Network/Ports
 
}}{{Network/Ports
|tcp  =  
+
|tcp  = 80, 443
|udp  =  
+
|udp  = 7000 - 9000
|upnp =  
+
|upnp = false
 
}}
 
}}
  
Line 313: Line 453:
 
|native 3d notes            =  
 
|native 3d notes            =  
 
|nvidia 3d vision            = hackable
 
|nvidia 3d vision            = hackable
|nvidia 3d vision notes      = See [http://helixmod.blogspot.com/2015/07/rocket-league.html Rocket League on Nvidia 3D Vision].
+
|nvidia 3d vision notes      = See [https://helixmod.blogspot.com/2015/07/rocket-league.html Rocket League on Nvidia 3D Vision]
 
|tridef 3d                  = unknown
 
|tridef 3d                  = unknown
 
|tridef 3d notes            =  
 
|tridef 3d notes            =  
 
|iz3d                        = unknown
 
|iz3d                        = unknown
 
|iz3d notes                  =  
 
|iz3d notes                  =  
 +
|vorpx                      = true
 +
|vorpx modes                = G3D
 +
|vorpx notes                = Officially supported game, see [https://www.vorpx.com/supported-games/ official vorpx game list].
 
|htc vive                    =  
 
|htc vive                    =  
 
|htc vive notes              =  
 
|htc vive notes              =  
 
|oculus rift                =  
 
|oculus rift                =  
 
|oculus rift notes          =  
 
|oculus rift notes          =  
|tracked motion controllers  =  
+
|osvr                        =  
|tracked motion controllers notes=  
+
|osvr notes                 =  
 
|keyboard-mouse              =  
 
|keyboard-mouse              =  
 
|keyboard-mouse notes        =  
 
|keyboard-mouse notes        =  
Line 332: Line 475:
 
|trackir                    =  
 
|trackir                    =  
 
|trackir notes              =  
 
|trackir notes              =  
 +
|tobii eye tracking          =
 +
|tobii eye tracking notes    =
 
|play area seated            =  
 
|play area seated            =  
 
|play area seated notes      =  
 
|play area seated notes      =  
Line 339: Line 484:
 
|play area room-scale notes  =  
 
|play area room-scale notes  =  
 
}}
 
}}
 +
 +
==Issues unresolved==
 +
===Low FPS after ALT-Tabbing===
 +
On some systems users may experience a severe FPS Cap reducing your FPS from the maximum of 250 down to possibly 60. A relaunch solves the issue, and there is likely a fix on the way.{{cn}}
  
 
==Issues fixed==
 
==Issues fixed==
===Missing resolution===
 
{{Fixbox|1=
 
{{Fixbox/fix|Instructions|ref={{cn|date=July 2016}}}}
 
# See [[Glossary:Command line arguments|Command line arguments]].
 
# Use <code>-ResX=YourWidth -ResY=YourHeight</code> and launch the game.
 
# Close the game, then remove the command line arguments.
 
}}
 
 
===Msvcr100.dll is Missing===
 
{{Fixbox|1=
 
{{Fixbox/fix|1=Download and install the following packages - [https://www.microsoft.com/en-us/download/details.aspx?id=5555 1] [https://www.microsoft.com/en-us/download/details.aspx?id=8328 2] [https://www.microsoft.com/en-us/download/details.aspx?id=14632 3] [https://www.microsoft.com/en-us/download/details.aspx?id=13523 4].}}
 
}}
 
 
 
===Controller not working===
 
===Controller not working===
{{ii}} As game does support all controller standards, it might be picking up some peripheral as primary controller, which can include mouse, tablet, webcam, etc.
+
{{ii}} As the game does support all controller standards, it might be picking up some peripheral as primary controller, which can include mouse, tablet, webcam, etc.
  
{{Fixbox|1=
+
{{Fixbox|description=Remove unused controllers|ref={{cn|date=July 2016}}|fix=
{{Fixbox/fix|Remove unused controllers|ref={{cn|date=July 2016}}}}
 
 
# Push {{key|Win|R}} and type '''joy.cpl''' then push '''OK'''.
 
# Push {{key|Win|R}} and type '''joy.cpl''' then push '''OK'''.
 
# From '''Advanced settings...''' set your used controller as primary one and then push '''OK'''.
 
# From '''Advanced settings...''' set your used controller as primary one and then push '''OK'''.
 
# Locate all unused controllers listed and either unplug them physically, disable them from device manager or with virtual controllers uninstall from control panel.  
 
# Locate all unused controllers listed and either unplug them physically, disable them from device manager or with virtual controllers uninstall from control panel.  
 +
}}
 +
 +
===Not connected to Servers under Linux===
 +
{{Fixbox|description=Create a symlink for the CA Certificates to where Rocket League expects them|ref=<ref>{{Refurl|url=https://steamcommunity.com/app/252950/discussions/0/350541595107667079/#c350541595110172118|title=Steam forums: Linux - Can not connect to servers|date=May 2023}}</ref>|fix=
 +
<code>sudo ln -s /etc/ssl/certs/ca-bundle.crt /etc/ssl/certs/ca-certificates.crt</code>
 +
}}
 +
 +
===Game fails to launch and does not create an error message===
 +
{{ii}} Steam will adjust user status to 'playing game' for several seconds, but fail to create a process for Rocket League, possibly giving an error that MSVCR100.dll is missing.
 +
{{Fixbox|description=Repair Installation of Microsoft Visual C++ 2010 Redistributable Package|ref=<ref>http://www.psyonix.com/forums/viewtopic.php?f=34&t=13760</ref>|fix=
 +
# Go to <code>{{p|steam}}\steamapps\common\Steamworks Shared\_CommonRedist\vcredist\2010</code>.
 +
#Run {{file|vcredist_x86.exe}} (it doesn't matter if you're using a 64-bit operating system).
 +
#Choose to repair the installation.
 
}}
 
}}
  
Line 367: Line 515:
 
===API===
 
===API===
 
{{API
 
{{API
|direct3d versions      = 9
+
|direct3d versions      = 11
 
|direct3d notes        =  
 
|direct3d notes        =  
 
|directdraw versions    =  
 
|directdraw versions    =  
 
|directdraw notes      =  
 
|directdraw notes      =  
 
|opengl versions        = 4.1
 
|opengl versions        = 4.1
|opengl notes          = OS X/Linux only
+
|opengl notes          = OS X and Linux only. No longer supported.
 
|glide versions        =  
 
|glide versions        =  
 
|glide notes            =  
 
|glide notes            =  
Line 379: Line 527:
 
|mantle support        =  
 
|mantle support        =  
 
|mantle support notes  =  
 
|mantle support notes  =  
|vulkan support        =  
+
|vulkan versions        =  
|vulkan support notes   =  
+
|vulkan notes           =  
 
|dos modes              =  
 
|dos modes              =  
 
|dos modes notes        =  
 
|dos modes notes        =  
|shader model versions  =  
+
|shader model versions  = 3
 
|shader model notes    =  
 
|shader model notes    =  
|64-bit executable     = false
+
|windows 32-bit exe    = false
|64-bit executable notes=  
+
|windows 64-bit exe    = true
 +
|windows arm app        = unknown
 +
|windows exe notes      =
 +
|mac os x powerpc app  = unknown
 +
|macos intel 32-bit app = unknown
 +
|macos intel 64-bit app = true
 +
|macos arm app          = unknown
 +
|macos app notes        =
 +
|linux powerpc app      = unknown
 +
|linux 32-bit executable= unknown
 +
|linux 64-bit executable= unknown
 +
|linux arm app          = unknown
 +
|linux executable notes =  
 
}}
 
}}
  
Line 395: Line 555:
 
|audio            = Wwise
 
|audio            = Wwise
 
|audio notes      =  
 
|audio notes      =  
|interface        = Autodesk Gameware Scaleform
+
|interface        = Scaleform
|interface notes  =  
+
|interface notes  = 4.2.24<ref>{{Refcheck|user=Hawaii_Beach|date=2017-01-14|comment=Searching for "gfxVersion" in RocketLeague.exe}}</ref>
 
|input            =  
 
|input            =  
 
|input notes      =  
 
|input notes      =  
 
|cutscenes        =  
 
|cutscenes        =  
 
|cutscenes notes  =  
 
|cutscenes notes  =  
|multiplayer      = Steamworks
+
|multiplayer      = Epic Online Services
 
|multiplayer notes=  
 
|multiplayer notes=  
 +
|anticheat        =
 +
|anticheat notes  =
 
}}
 
}}
  
Line 410: Line 572:
  
 
|minOS    = 7
 
|minOS    = 7
|minCPU  = 2.4 GHz Dual Core
+
|minCPU  = Dual Core 2.5 GHz
|minRAM  = 2 GB
+
|minRAM  = 4 GB
|minHD    = 5 GB
+
|minHD    = 20 GB
|minGPU  = Nvidia GeForce GTX 260
+
|minGPU  = Nvidia GeForce GTX 760
|minGPU2  = ATI Radeon HD 4850
+
|minGPU2  = AMD Radeon R7 270X
|minDX    = 9.0c
+
|minDX    = 11
 +
|mincont  =
 +
|minother = Broadband Internet connection
  
 
|recOS    =  
 
|recOS    =  
|recCPU  = 2.5 GHz Quad Core
+
|recCPU  = Quad Core 3.0 GHz
|recRAM  = 4 GB
+
|recRAM  = 8 GB
 
|recHD    =  
 
|recHD    =  
|recGPU  = Nvidia GeForce GTX 660
+
|recGPU  = Nvidia GeForce GTX 1060
|recGPU2  = AMD Radeon HD 7950
+
|recGPU2  = AMD Radeon RX 470
|recDX    = 9.0c
+
|recDX    =  
 +
|reccont  = Gamepad or Controller Recommended
 +
|recother =
 
}}
 
}}
{{ii}} Gamepad or Controller Recommended
 
  
 
{{System requirements
 
{{System requirements
Line 432: Line 597:
 
|minCPU  = Intel Core i5 2.4 GHz
 
|minCPU  = Intel Core i5 2.4 GHz
 
|minRAM  = 8 GB
 
|minRAM  = 8 GB
|minHD    = 5 GB
+
|minHD    = 9 GB
 
|minGPU  = ATI Radeon HD 5670
 
|minGPU  = ATI Radeon HD 5670
 
|minGPU2  = Nvidia GeForce GT 640M
 
|minGPU2  = Nvidia GeForce GT 640M
 
|minGPU3  = Intel HD 4000 or Iris Pro
 
|minGPU3  = Intel HD 4000 or Iris Pro
 
|minOGL  = 4.1
 
|minOGL  = 4.1
 +
|mincont  =
 +
|minother = Broadband Internet connection
  
 
|recOS    =  
 
|recOS    =  
Line 443: Line 610:
 
|recHD    =  
 
|recHD    =  
 
|recGPU  =  
 
|recGPU  =  
 +
|reccont  = Gamepad or Controller Recommended
 +
|recother =
 
}}
 
}}
  
Line 448: Line 617:
 
|OSfamily = Linux
 
|OSfamily = Linux
 
|minOS    =  
 
|minOS    =  
|minCPU  = 2.0 GHz Dual Core
+
|minCPU  = Dual Core 2.4 GHz
 
|minRAM  = 2 GB
 
|minRAM  = 2 GB
|minHD    = 5 GB
+
|minHD    = 9 GB
|minGPU  = Nvidia GeForce 8800
+
|minGPU  = Nvidia GeForce GTX 260
|minGPU2  = ATI Radeon HD 2900
+
|minGPU2  = ATI Radeon HD 4850
 +
|mincont  =
 +
|minother = Broadband Internet connection
  
 
|recOS    =  
 
|recOS    =  
|recCPU  = 2.0 GHz Quad Core
+
|recCPU  = Quad Core 2.5 GHz
 
|recRAM  = 4 GB
 
|recRAM  = 4 GB
 
|recHD    =  
 
|recHD    =  
|recGPU  = Nvidia GeForce GTX 260
+
|recGPU  = Nvidia GeForce GTX 660
|recGPU2  = ATI Radeon HD 5850
+
|recGPU2  = AMD Radeon HD 7950
 +
|reccont  = Gamepad or Controller Recommended
 +
|recother =
 
}}
 
}}
  
 
{{References}}
 
{{References}}

Latest revision as of 05:53, 13 March 2024

Dev general icon.svg
Although this product has been released, it remains under active development - information may change frequently and could be outdated or irrelevant.
Rocket League
Rocket League cover
Developers
Psyonix
Linux Timothee Besset[1]
Linux Ryan C. Gordon
Publishers
Psyonix
Engines
Unreal Engine 3
Release dates
Windows July 7, 2015
macOS (OS X) September 8, 2016[2][Note 1]
Linux September 8, 2016[2][Note 1]
Reception
Metacritic 86
OpenCritic 87
IGDB 89
Taxonomy
Monetization DLC, Free-to-play, Sponsored
Microtransactions Currency
Modes Singleplayer, Multiplayer
Pacing Real-time
Perspectives Third-person
Controls Direct control
Genres Driving, Sports
Sports Football (Soccer)
Vehicles Automobile
Themes Sci-fi
Rocket League on HowLongToBeat
Rocket League on IGDB
Rocket League on MobyGames
Rocket League on Wikipedia

Rocket League is a singleplayer and multiplayer driving and sports game developed and published by Psyonix.

The game was released on Steam on July 7, 2015. Support for cross-platform play with Xbox One was added in 2016, with further consoles added at later dates.[4][5]

MacOS and Linux support was discontinued on March 10, 2020.[3] Following the acquisition of the studio by Epic Games, the game was transitioned to a free-to-play model and was delisted from Steam while being released on Epic Games Store on September 23, 2020.

General information

Official Discord server
Steam Community Discussions

Availability

Source DRM Notes Keys OS
Retail
Icon overlay.png
Collector's Edition; contains various DLC.
Windows
Epic Games Store
DRM-free after installation through Epic Games Launcher (notes may include more details)
Online modes require Epic Games Launcher.[6][7]
Windows
Steam (unavailable)
Icon overlay.png
Epic Games account is required since September 16, 2020.[8]
Windows
macOS (OS X)
Linux
Online functionality is exclusive to Windows.[9]

Monetization

DLC and expansion packs

Essential improvements

Skip intro videos

Use the -nomovie command line argument[10]

Game data

General settings (Launch)
General settings (Launch)

Configuration file(s) location

System Location
Windows %USERPROFILE%\Documents\My Games\Rocket League\TAGame\Config\
macOS (OS X) $HOME/Library/Application Support/Rocket League/TAGame/
Linux $XDG_DATA_HOME/Rocket League/TAGame/
This game follows the XDG Base Directory Specification on Linux.

Save game data location

System Location
Windows %USERPROFILE%\Documents\My Games\Rocket League\TAGame\SaveData\
macOS (OS X) $HOME/Library/Application Support/Rocket League/TAGame/SaveData/
Linux $XDG_DATA_HOME/Rocket League/TAGame/SaveData/

Save game cloud syncing

System Native Notes
Epic Games Launcher
OneDrive
Requires enabling backup of the Documents folder in OneDrive on all computers.
Steam Cloud
Save games are cross-platform, but are not automatically synced over.
Save data is always stored on the global Rocket League servers, while video settings and replays are not.[11]

Video

Video settings (Launch)
Video settings (Launch)

Graphics feature State WSGF Notes
Widescreen resolution
Multi-monitor
May need to set Widescreen resolution.[12]
Ultra-widescreen
4K Ultra HD
May need to set Widescreen resolution.[13]
Field of view (FOV)
Between 60° and 110°.
Windowed
Borderless fullscreen windowed
Anisotropic filtering (AF)
4x by default. See Anisotropic filtering (AF).
Anti-aliasing (AA)
FXAA (Low, Medium & High), MLAA, or SMAA. See Anti-aliasing (AA).
Vertical sync (Vsync)
60 FPS and 120+ FPS
Built-in limiter is adjustable up to the maximum refresh rate of the monitor ( 360 hz = 360fps cap)[14] or can be disabled, see Frame rate (FPS).
High dynamic range display (HDR)
See the glossary page for potential alternatives.
Color blind mode
Forces all cars and team colors to the default, high-contrast orange and blue shades.

Widescreen resolution

RocketLauncher allows easily changing Rocket League's resolution (including for dual-monitor split screen).
Use launch options to set a custom resolution[15]
  1. Use the -ResX=DesiredWidth -ResY=DesiredHeight command line arguments and launch the game.

Anisotropic filtering (AF)

Modify configuration file[citation needed]
  1. Go to the configuration file(s) location.
  2. Open TASystemSettings.ini.
  3. Find the following line MaxAnisotropy= and set it to 16.

Anti-aliasing (AA)

Enable MSAA[16]
  1. Go to the configuration file(s) location.
  2. Open TASystemSettings.ini.
  3. Find bAllowD3D9MSAA and set it to True.
  4. Find MaxMultiSamples (this should be directly above the line mentioned above) and set it to your preferred level of MSAA samples (2, 4, 8 or 16).

Notes

MSAA is not officially supported and can cause bugs.[17]
SSAA forced through the driver works (tested on AMD card). On Dropshot, requires tinkering with the in-game AA setting (disable/re-enable it) during gameplay to work again.

Frame rate (FPS)

The built-in FPS limiter can be adjusted up to 250 FPS, or disabled to allow an uncapped frame rate.
Disable the FPS limiter by modifying the configuration file[18]
  1. Go to the configuration file(s) location.
  2. Open TASystemSettings.ini.
  3. Find the following line AllowPerFrameSleep= and set it to False.

Input

General control settings (Launch)
General control settings (Launch)
Camera settings (Launch)
Camera settings (Launch)
Key/button map settings (Launch)
Key/button map settings (Launch)

Keyboard and mouse State Notes
Remapping
Mouse acceleration
Mouse sensitivity
Mouse input in menus
Mouse Y-axis inversion
Under Camera, the Invert Swivel Pitch checkbox.
Controller
Controller support
On Windows: XInput, DirectInput and DualShock 4.
On OS X and Linux: any controller that works with the OS. May require configuration via Steam Big Picture.
Full controller support
Controller remapping
Controller sensitivity
Controller Y-axis inversion
Under Camera, the Invert Swivel Pitch checkbox.
Controller types
XInput-compatible controllers
Xbox button prompts
Impulse Trigger vibration
Use X1nput[19]
PlayStation controllers
DualShock 4, DualSense, DualSense Edge
No rumble support.
PlayStation button prompts
Light bar support
Use Aurora to add DS4 light bar support.
Adaptive trigger support
DualSense haptic feedback support
Connection modes Wired, Wireless (Bluetooth)
DualShock 4 V1 and V2 tested.[20] Bluetooth connectivity is also supported on DualShock 4, DualSense and DualSense Edge.[21]
Generic/other controllers
Button prompts
Additional information
Controller hotplugging
Haptic feedback
Only for XInput controllers.
Digital movement supported
Simultaneous controller+KB/M
Rapidly changes button prompts.
Steam Input
Steam Input API support
Steam version only.
Official controller preset(s)
Presets for DualShock 4, Xbox One, Xbox 360, Nintendo Switch Pro Controller, Steam Controller and generic controllers are available.
Steam Controller button prompts

Mouse

Mouse axes are not bound to anything by default. Binding them to the camera will cause mouse movement to act like an analog stick, making the camera move at a constant speed and resetting to the default position instantly if movement stops.

Audio

Audio settings (Free to Play Launch)
Audio settings (Free to Play Launch)

Audio feature State Notes
Separate volume controls
Master, gameplay, music, ambient, crowd.
Surround sound
Tested up to 7.1 output.[22]
Supports Dolby Atmos.[23]
Subtitles
No spoken dialogue.
Closed captions
Mute on focus lost
Mute on unfocused toggle.
Royalty free audio

Localizations

Language UI Audio Sub Notes
English
Dutch
French
German
Italian
Japanese
Korean
Polish
Brazilian Portuguese
Mistakenly labeled on Steam as Portuguese.
Russian
Spanish
Turkish

Network

Multiplayer types

Type Native Players Notes
Local play
4 Each player needs a separate gamepad. (or you can use X360CE to use keyboard + gamepads)
LAN play
8
Online play
8 Versus
Supports Crossplay with Nintendo Switch, PS4, and Xbox One

Connection types

Ports

Protocol Port(s) and/or port range(s)
TCP 80, 443
UDP 7000 - 9000
This game does not support Universal Plug and Play (UPnP) for automatic port configuration.

VR support

3D modes State Notes
Native 3D
Nvidia 3D Vision
See Rocket League on Nvidia 3D Vision
vorpX
G3D
Officially supported game, see official vorpx game list.

Issues unresolved

Low FPS after ALT-Tabbing

On some systems users may experience a severe FPS Cap reducing your FPS from the maximum of 250 down to possibly 60. A relaunch solves the issue, and there is likely a fix on the way.[citation needed]

Issues fixed

Controller not working

As the game does support all controller standards, it might be picking up some peripheral as primary controller, which can include mouse, tablet, webcam, etc.
Remove unused controllers[citation needed]
  1. Push Win+R and type joy.cpl then push OK.
  2. From Advanced settings... set your used controller as primary one and then push OK.
  3. Locate all unused controllers listed and either unplug them physically, disable them from device manager or with virtual controllers uninstall from control panel.

Not connected to Servers under Linux

Create a symlink for the CA Certificates to where Rocket League expects them[24]

sudo ln -s /etc/ssl/certs/ca-bundle.crt /etc/ssl/certs/ca-certificates.crt

Game fails to launch and does not create an error message

Steam will adjust user status to 'playing game' for several seconds, but fail to create a process for Rocket League, possibly giving an error that MSVCR100.dll is missing.
Repair Installation of Microsoft Visual C++ 2010 Redistributable Package[25]
  1. Go to <Steam-folder>\steamapps\common\Steamworks Shared\_CommonRedist\vcredist\2010.
  2. Run vcredist_x86.exe (it doesn't matter if you're using a 64-bit operating system).
  3. Choose to repair the installation.

Other information

API

Technical specs Supported Notes
Direct3D 11
OpenGL 4.1 OS X and Linux only. No longer supported.
Shader Model support 3
Executable 32-bit 64-bit Notes
Windows
macOS (OS X)
Linux

Middleware

Middleware Notes
Physics PhysX
Audio Wwise
Interface Scaleform 4.2.24[26]
Multiplayer Epic Online Services

System requirements

Windows
Minimum Recommended
Operating system (OS) 7
Processor (CPU) Dual Core 2.5 GHz
System memory (RAM) 4 GB
Hard disk drive (HDD) 20 GB
Video card (GPU) Nvidia GeForce GTX 760
AMD Radeon R7 270X
DirectX 11 compatible
Controller
Other Broadband Internet connection
A 64-bit operating system is required.
macOS (OS X)
Minimum Recommended
Operating system (OS) 10.8.5
Processor (CPU) Intel Core i5 2.4 GHz
System memory (RAM) 8 GB
Hard disk drive (HDD) 9 GB
Video card (GPU) ATI Radeon HD 5670
Nvidia GeForce GT 640M
Intel HD 4000 or Iris Pro
OpenGL 4.1 compatible
Controller
Other Broadband Internet connection
Linux
Minimum Recommended
Operating system (OS)
Processor (CPU) Dual Core 2.4 GHz
System memory (RAM) 2 GB
Hard disk drive (HDD) 9 GB
Video card (GPU) Nvidia GeForce GTX 260
ATI Radeon HD 4850
Controller
Other Broadband Internet connection

Notes

  1. 1.0 1.1 Linux and OS X were discontinued on March 10, 2020.[3]

References

  1. Timothee Besset on Twitter - last accessed on 2016-09-09
    "( I am working on Linux ports again! )"
  2. 2.0 2.1 In-Depth with the Rumble Update
  3. 3.0 3.1 Steam :: Rocket League :: March Update Releases March 10 - last accessed on 2020-03-12
    "The March Update will be the final update for Mac and Linux versions of Rocket League."
  4. USgamer • Rocket League - Nintendo Switch, PS4, Xbox One, PC, Cross-Play, Release Date, Features Everything We Know - last accessed on 2017-07-02
  5. Gamasutra - Rocket League to offer cross-platform multiplayer between Xbox One, PC, and Switch - last accessed on 2017-07-02
    "The PlayStation 4 however, which already allows Rocket League matches between Steam and PS4 players, was notably absent from that list until February 2019."
  6. Verified by User:Rose on 2020-09-26
    Closed the launcher after installing the game, renamed its program and config folders, launched the game from the executable without issues and was able to play the single-player modes only.
  7. Epic Store games you can play without the Epic Launcher - last accessed on 2020-09-29
  8. Epic Games Account Linking - last accessed on 2020-09-16
    "Can I play Rocket League without an Epic Games Account?
    No. An Epic Games Account is required to play Rocket League. Log into your existing account, or make a new one when you log into Rocket League. You can create a new account with one button press in-game with no additional information needed.
    "
  9. Steam :: Rocket League :: Ending Support for macOS and Linux - last accessed on 2020-01-23
  10. Steam Community Guides - Skip Intro Movies - last accessed on May 2023
  11. What information is stored locally and what on the server? - last accessed on 2020-12-13
  12. 21:9 and Multi-Monitor Support / Custom Resolution :: Rocket League General Discussions
  13. And 4k resolution? :: Rocket League General Discussions - last accessed on May 2023
  14. Rocket League News: Dec. 18, 2015 – Ranked Rejoin Feature, UI Scalability/Max Frame Rate - last accessed on 9 June 2023
  15. Verified by User:Rose on 2020-09-26
  16. How to use MSAA: RocketLeague - last accessed on May 2023
  17. Psyonix Forums • View topic - MSAA ini help - last accessed on 9 June 2023
  18. Verified by User:Aemony on 2020-09-10
  19. X1nput 2.0 - Xbox One Controller Impulse Triggers on (almost) any PC game - last accessed on May 2023
  20. Verified by User:Marioysikax on 2018-05-11
    Tested with both V1 and V2 just to be sure.
  21. Verified by User:Yuuyatails on 2024-03-13
    Bluetooth connecitivty worked on my DualShock 4 and DualSense Edge.
  22. PC Gaming Surround Sound Round-up - last accessed on May 2023
  23. List of games supporting Dolby Atmos - last accessed on May 2023
  24. Steam forums: Linux - Can not connect to servers - last accessed on May 2023
  25. http://www.psyonix.com/forums/viewtopic.php?f=34&t=13760
  26. Verified by User:Hawaii_Beach on 2017-01-14
    Searching for "gfxVersion" in RocketLeague.exe