Difference between revisions of "Resident Evil 7 Teaser: Beginning Hour"
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DarkSonicPT (talk | contribs) (polished system requirements) |
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|OSfamily = Windows | |OSfamily = Windows | ||
− | |minOS = 7 | + | |minOS = 7, 8.1, 10 |
|minCPU = Intel Core i5-4460, 2.70 GHz | |minCPU = Intel Core i5-4460, 2.70 GHz | ||
|minCPU2 = AMD FX-6300 | |minCPU2 = AMD FX-6300 | ||
Line 301: | Line 301: | ||
|minDX = 11 | |minDX = 11 | ||
− | |recOS = | + | |recOS = |
|recCPU = Intel Core i7 3770 3.4GHz | |recCPU = Intel Core i7 3770 3.4GHz | ||
|recCPU2 = AMD equivalent | |recCPU2 = AMD equivalent | ||
|recRAM = | |recRAM = | ||
|recHD = | |recHD = | ||
− | |recGPU = | + | |recGPU = Nvidia GeForce GTX 1060 |
− | |recDX = | + | |recGPU2 = AMD Radeon RX 480 |
+ | |recVRAM = 4GB | ||
+ | |recDX = 11 | ||
}} | }} | ||
{{References}} | {{References}} |
Revision as of 10:39, 17 January 2017
Cover image missing, please upload it | |
Developers | |
---|---|
Capcom | |
Release dates | |
Windows | December 19, 2016 |
⤏ Go to series page | |
Resident Evil | 1996 |
Resident Evil 2 | 1999 |
Resident Evil 3: Nemesis | 1999 |
Resident Evil Survivor | 2002 |
Biohazard 2 (Sourcenext) | 2006 |
Biohazard 3: Last Escape (Sourcenext) | 2006 |
Resident Evil 4 | 2007 |
Resident Evil 5 | 2009 |
Resident Evil: Operation Raccoon City | 2012 |
Resident Evil 6 | 2013 |
Resident Evil: Revelations (series) | |
Resident Evil 4 Ultimate HD Edition | 2014 |
Resident Evil HD Remaster | 2015 |
Resident Evil Zero HD Remaster | 2016 |
Umbrella Corps | 2016 |
Resident Evil 7 Teaser: Beginning Hour | 2016 |
Resident Evil 7: Biohazard | 2017 |
Resident Evil 2 (2019) | 2019 |
Resident Evil 3 (2020) | 2020 |
Resident Evil Resistance | 2020 |
Resident Evil Village | 2021 |
Resident Evil Re:Verse | 2022 |
Resident Evil 4 (2023) | 2023 |
Key points
- Demo version of Resident Evil 7 which features a scenario that won't appear in the main game. Standalone from the main game.
- Good performance for low end computers.
- Beating the "Easter Egg" will grant the player with a reward which will carry over the main game.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Steam |
Game data
Configuration file(s) location
Template:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <Steam-folder>/steamapps/compatdata/530620/pfx/[Note 1] |
Save game data location
Template:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <Steam-folder>/steamapps/compatdata/530620/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Arabic | ||||
Simplified Chinese | ||||
Traditional Chinese | ||||
French | ||||
German | ||||
Italian | ||||
Japanese | ||||
Korean | ||||
Polish | ||||
Brazilian Portuguese | ||||
Russian | ||||
Spanish |
Other information
API
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Infinite Ammo mod
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7, 8.1, 10 | |
Processor (CPU) | Intel Core i5-4460, 2.70 GHz AMD FX-6300 |
Intel Core i7 3770 3.4GHz AMD equivalent |
System memory (RAM) | 8 GB | |
Hard disk drive (HDD) | 4 GB | |
Video card (GPU) | Nvidia GeForce GTX 760 AMD Radeon R7 260x 2GB of VRAM DirectX 11 compatible | Nvidia GeForce GTX 1060 AMD Radeon RX 480 4GB of VRAM DirectX 11 compatible |
Notes
- ↑ 1.0 1.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in
~/.steam/steam/userdata/<user-id>/530620/
in addition to or instead of this directory. The app ID (530620) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.