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Difference between revisions of "Resident Evil 4 Ultimate HD Edition"

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'''Key points'''
 
'''Key points'''
{{++}} Features 60 FPS support, Steam achievements, and improved HD textures. Players can toggle between original Wii/GC textures (4.42 GB) and HD (15 GB) textures. While a few textures, such as items and character models were improved, the majority of environments were simply filtered to hide the pixelated look with an oil or watercolor painting look.
+
{{++}} Features 60 FPS support, Steam achievements, and improved HD textures. Players can toggle between original Wii/GC textures (4.42 GB) and HD (15 GB) textures. While a few textures, such as items and character models were improved, the majority of environments were simply filtered to hide the pixelated look with an oil or watercolor painting look. An unofficial texture process is in the works to make up for this shortcoming.
 
{{--}} Mouse aiming is difficult with default settings, possibly to the extent of being unplayable. Aiming with a mouse may be much improved after changing the aim mode to "modern" in settings. A controller is highly recommended.
 
{{--}} Mouse aiming is difficult with default settings, possibly to the extent of being unplayable. Aiming with a mouse may be much improved after changing the aim mode to "modern" in settings. A controller is highly recommended.
 
{{--}} The 60 FPS support has been controversial: some players have had no issues, while others report frequent slow motion. The game speed is bound to frame rate and has no frame skipping; any framedrops will slow the game down. Many animations (blood spilling, smoke, water splashing, fire from certain torches, reloading the rifle, smashing wooden barrels, etc.) are not optimized for 1080p 60FPS, and will often lag the game down to 30FPS (resulting in the game playing at half speed) until the animation is over and it resumes back to 60FPS. Almost every lag spike, even on decent gaming PCs, are caused by these unoptimized animations. One solution is to lower the resolution; for example, changing 1920x1080 to 1600x900 can drastically help with reducing lag.
 
{{--}} The 60 FPS support has been controversial: some players have had no issues, while others report frequent slow motion. The game speed is bound to frame rate and has no frame skipping; any framedrops will slow the game down. Many animations (blood spilling, smoke, water splashing, fire from certain torches, reloading the rifle, smashing wooden barrels, etc.) are not optimized for 1080p 60FPS, and will often lag the game down to 30FPS (resulting in the game playing at half speed) until the animation is over and it resumes back to 60FPS. Almost every lag spike, even on decent gaming PCs, are caused by these unoptimized animations. One solution is to lower the resolution; for example, changing 1920x1080 to 1600x900 can drastically help with reducing lag.

Revision as of 10:21, 19 September 2014

Resident Evil 4 Ultimate HD Edition
Cover image missing, please upload it
Developers
Capcom
Release dates
Windows February 28, 2014
Resident Evil 4 Ultimate HD Edition on Wikipedia
Resident Evil 1996
Resident Evil 2 1999
Resident Evil 3: Nemesis 1999
Resident Evil Survivor 2002
Biohazard 2 (Sourcenext) 2006
Biohazard 3: Last Escape (Sourcenext) 2006
Resident Evil 4 2007
Resident Evil 5 2009
Resident Evil: Operation Raccoon City 2012
Resident Evil 6 2013
Resident Evil: Revelations (series)
Resident Evil 4 Ultimate HD Edition 2014
Resident Evil HD Remaster 2015
Resident Evil Zero HD Remaster 2016
Umbrella Corps 2016
Resident Evil 7 Teaser: Beginning Hour 2016
Resident Evil 7: Biohazard 2017
Resident Evil 2 (2019) 2019
Resident Evil 3 (2020) 2020
Resident Evil Resistance 2020
Resident Evil Village 2021
Resident Evil Re:Verse 2022
Resident Evil 4 (2023) 2023

Key points

Features 60 FPS support, Steam achievements, and improved HD textures. Players can toggle between original Wii/GC textures (4.42 GB) and HD (15 GB) textures. While a few textures, such as items and character models were improved, the majority of environments were simply filtered to hide the pixelated look with an oil or watercolor painting look. An unofficial texture process is in the works to make up for this shortcoming.
Mouse aiming is difficult with default settings, possibly to the extent of being unplayable. Aiming with a mouse may be much improved after changing the aim mode to "modern" in settings. A controller is highly recommended.
The 60 FPS support has been controversial: some players have had no issues, while others report frequent slow motion. The game speed is bound to frame rate and has no frame skipping; any framedrops will slow the game down. Many animations (blood spilling, smoke, water splashing, fire from certain torches, reloading the rifle, smashing wooden barrels, etc.) are not optimized for 1080p 60FPS, and will often lag the game down to 30FPS (resulting in the game playing at half speed) until the animation is over and it resumes back to 60FPS. Almost every lag spike, even on decent gaming PCs, are caused by these unoptimized animations. One solution is to lower the resolution; for example, changing 1920x1080 to 1600x900 can drastically help with reducing lag.
Positional audio is hit or miss. When the game was initially released, sound effects were monaural and would not pan to the speaker based on their location on the screen; only music and background ambiance is stereo. Capcom/QLOC attempted to correct this issue and some sound effects were made positional but they did not thoroughly follow through with correcting the issue so many sound effects remain mono as of the 1.0.6 patch. The PS3 and Xbox 360 versions also lack discrete surround sound while positional audio is completely functional in the GameCube and Wii versions of the game.
Latest update patch is 1.0.6.[1] It is unknown if Capcom will improve the optimization another patch.

General information

Steam Community Discussions
Modding forum

Availability

Source DRM Notes Keys OS
GamersGate
Icon overlay.png
Error: key type '{{{5}}}' not recognised
Error: OS parameter cannot be empty
Steam
Icon overlay.png
Error: key type '{{{5}}}' not recognised
Error: OS parameter cannot be empty
All versions require Steam.

Essential improvements

Resident Evil 4 HD Texture Project

Although the mod is currently incomplete a download is already available.

Paku's color correction mod

The game's color temperature is warmer than the GameCube/Wii versions. This mod restores the original color temperature.

Game data

Configuration file(s) location

Template:Game data/row
System Location
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/254700/pfx/[Note 1]

Save game data location

Template:Game data/row
System Location
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/254700/pfx/[Note 1]

Save game cloud syncing

System Native Notes
Steam Cloud

Video settings

Template:Video settings

Field of view (FOV)

Flawless Widescreen does not work past patch 1.0.2.
Instructions

Input settings

Template:Input settings

Audio settings

Template:Audio settings

Localizations

Language UI Audio Sub Notes
English
French
German
Italian
Spanish

System requirements

Windows
Minimum Recommended
Operating system (OS) XP, Vista, 7, 8
Processor (CPU) AMD Athlon X2 2.8 GHz
Intel Core 2 Duo 2.4 GHz
System memory (RAM) 2 GB
Hard disk drive (HDD) 15 GB
Video card (GPU) Nvidia GeForce 8800 GTS
AMD Radeon HD 4850

Notes

  1. 1.0 1.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in ~/.steam/steam/userdata/<user-id>/254700/ in addition to or instead of this directory. The app ID (254700) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.

References