Difference between revisions of "Resident Evil 3: Nemesis"
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+ | {{Disambig|the original 2000 port|the Sourcenext port|[[Biohazard 3: Last Escape (Sourcenext)]]|the remake|[[Resident Evil 3 (2020)]]}} | ||
{{Infobox game | {{Infobox game | ||
|cover = Resident Evil 3 Nemesis Cover.jpg | |cover = Resident Evil 3 Nemesis Cover.jpg | ||
Line 4: | Line 5: | ||
{{Infobox game/row/developer|Capcom}} | {{Infobox game/row/developer|Capcom}} | ||
|publishers = | |publishers = | ||
+ | {{Infobox game/row/publisher|Capcom|Japan, North America}} | ||
+ | {{Infobox game/row/publisher|Eidos Interactive|Europe}} | ||
+ | {{Infobox game/row/publisher|Ubisoft China|China}} | ||
+ | {{Infobox game/row/publisher|Akella|Russia}} | ||
|engines = | |engines = | ||
|release dates= | |release dates= | ||
{{Infobox game/row/date|Windows|June 16, 2000}} | {{Infobox game/row/date|Windows|June 16, 2000}} | ||
+ | |reception = | ||
+ | {{Infobox game/row/reception|Metacritic|resident-evil-3-nemesis|71}} | ||
+ | |taxonomy = | ||
+ | {{Infobox game/row/taxonomy/monetization | One-time game purchase }} | ||
+ | {{Infobox game/row/taxonomy/microtransactions | }} | ||
+ | {{Infobox game/row/taxonomy/modes | Singleplayer }} | ||
+ | {{Infobox game/row/taxonomy/pacing | Real-time }} | ||
+ | {{Infobox game/row/taxonomy/perspectives | Cinematic camera }} | ||
+ | {{Infobox game/row/taxonomy/controls | Direct control }} | ||
+ | {{Infobox game/row/taxonomy/genres | Survival horror }} | ||
+ | {{Infobox game/row/taxonomy/sports | }} | ||
+ | {{Infobox game/row/taxonomy/vehicles | }} | ||
+ | {{Infobox game/row/taxonomy/art styles | Pre-rendered graphics, Realistic }} | ||
+ | {{Infobox game/row/taxonomy/themes | Contemporary, Horror, North America, Zombies }} | ||
+ | {{Infobox game/row/taxonomy/series | Resident Evil }} | ||
|steam appid = | |steam appid = | ||
− | |gogcom | + | |gogcom id = |
+ | |hltb = 7719 | ||
+ | |igdb = resident-evil-3-nemesis | ||
+ | |lutris = resident-evil-3-nemesis | ||
|strategywiki = Resident Evil 3: Nemesis | |strategywiki = Resident Evil 3: Nemesis | ||
+ | |mobygames = 3321 | ||
|wikipedia = Resident Evil 3: Nemesis | |wikipedia = Resident Evil 3: Nemesis | ||
|winehq = 3647 | |winehq = 3647 | ||
+ | |official site= https://web.archive.org/web/20011212151930/http://www.capcom.com/xpml/game.xpml?gameid=550030 | ||
+ | |license = commercial | ||
}} | }} | ||
− | |||
'''Key points''' | '''Key points''' | ||
− | {{ii}} Press {{Key|F2}} to access the in-game options menu | + | {{++}} Higher resolution backgrounds (PC uses 640x480, while PS1 uses 320x240). |
− | + | {{++}} The only version of RE3 with instantaneous transitions between pre-rendered backgrounds instead of half a second delays. Also natively allows the player to skip the door loadings by pressing the map button during them. In addition, there are now automatic door skip cheats for the PSX and Gamecube versions. | |
− | + | {{--}} Capped at 30 FPS. | |
− | + | {{--}} Suffers from [https://www.youtube.com/watch?v=nqw2HMUrNiA PSX's shakey polygon/vertices effect] (the same effect can be produced on the original RE2 Version when running in software mode) due to low-precision vertex transformation. | |
− | + | {{ii}} Press {{Key|F2}} to access the in-game options menu and {{Key|F9}} to quit the program. | |
==Availability== | ==Availability== | ||
{{Availability| | {{Availability| | ||
− | {{Availability/row| Retail | | | + | {{Availability/row| Retail | | DRM-free | | | Windows }} |
}} | }} | ||
==Essential improvements== | ==Essential improvements== | ||
− | ===[ | + | ===[https://www.moddb.com/mods/resident-evil-3-restoration-project/ Resident Evil 3: Restoration Project]=== |
− | {{++}} | + | {{++}} Replaces low quality cut scenes and audio with higher quality versions. The English voiceover was ported from the PSX version. Its quality is much higher than that of PC version. And the music is replaced with files from the official OST. |
− | ===[ | + | {{ii}} Replaces old low resolution cut scenes with higher quality uncut versions. |
− | {{++}} | + | {{ii}} Removes Japanese subtitles on some cut scenes. |
+ | {{ii}} Replaces voice over and music files with lossless versions. | ||
+ | |||
+ | ===[https://www.moddb.com/mods/resident-evil-3-environmental-graphics-mod/downloads/resident-evil-3-environmental-graphics-mode-v20 Resident Evil 3 Environmental Graphics Mod]=== | ||
+ | {{++}} Increases the saturation and contrast of the backgrounds, while adding some bloom.<br> It also addresses some bugs. Can be used with the mod above (install after the Restoration Project). | ||
==Game data== | ==Game data== | ||
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===Configuration file(s) location=== | ===Configuration file(s) location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/ | + | {{Game data/config|Windows|{{p|game}}\bio3.ini}} |
}} | }} | ||
===Save game data location=== | ===Save game data location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/ | + | {{Game data/saves|Windows|{{p|game}}\}} |
}} | }} | ||
{{ii}} This is the default path used by the game. The save file location can be determined by the user. | {{ii}} This is the default path used by the game. The save file location can be determined by the user. | ||
− | ==Video | + | ==Video== |
{{Image|Resident Evil 3 Nemesis Launcher Video.png|Launcher/in-game video settings.}} | {{Image|Resident Evil 3 Nemesis Launcher Video.png|Launcher/in-game video settings.}} | ||
− | {{Video | + | {{Video |
− | |wsgf link = | + | |wsgf link = https://www.wsgf.org/dr/resident-evil-3-nemesis/en |
|widescreen wsgf award = unsupported | |widescreen wsgf award = unsupported | ||
|multimonitor wsgf award = unsupported | |multimonitor wsgf award = unsupported | ||
− | |ultrawidescreen wsgf award = | + | |ultrawidescreen wsgf award = incomplete |
− | |4k ultra hd wsgf award = | + | |4k ultra hd wsgf award = incomplete |
|widescreen resolution = false | |widescreen resolution = false | ||
− | |widescreen resolution notes= | + | |widescreen resolution notes= |
|multimonitor = false | |multimonitor = false | ||
|multimonitor notes = | |multimonitor notes = | ||
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|fov notes = | |fov notes = | ||
|windowed = true | |windowed = true | ||
− | |windowed notes = | + | |windowed notes = Kept in 4:3 aspect ratio. |
|borderless windowed = false | |borderless windowed = false | ||
|borderless windowed notes = | |borderless windowed notes = | ||
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|antialiasing = false | |antialiasing = false | ||
|antialiasing notes = | |antialiasing notes = | ||
+ | |upscaling = false | ||
+ | |upscaling tech = | ||
+ | |upscaling notes = | ||
|vsync = true | |vsync = true | ||
|vsync notes = | |vsync notes = | ||
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|120 fps = false | |120 fps = false | ||
|120 fps notes = | |120 fps notes = | ||
+ | |hdr = false | ||
+ | |hdr notes = | ||
|color blind = unknown | |color blind = unknown | ||
|color blind notes = | |color blind notes = | ||
}} | }} | ||
− | ==Input | + | ==Input== |
{{Image|Resident Evil 3 Nemesis Keyboard.png|In-game keyboard settings.}} | {{Image|Resident Evil 3 Nemesis Keyboard.png|In-game keyboard settings.}} | ||
{{Image|Resident Evil 3 Nemesis Gamepad.png|In-game gamepad settings.}} | {{Image|Resident Evil 3 Nemesis Gamepad.png|In-game gamepad settings.}} | ||
− | {{Input | + | {{Input |
|key remap = true | |key remap = true | ||
|key remap notes = | |key remap notes = | ||
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|invert mouse y-axis = n/a | |invert mouse y-axis = n/a | ||
|invert mouse y-axis notes = | |invert mouse y-axis notes = | ||
+ | |touchscreen = unknown | ||
+ | |touchscreen notes = | ||
|controller support = true | |controller support = true | ||
− | |controller support notes = | + | |controller support notes = |
|full controller = unknown | |full controller = unknown | ||
|full controller notes = | |full controller notes = | ||
Line 107: | Line 143: | ||
|invert controller y-axis = n/a | |invert controller y-axis = n/a | ||
|invert controller y-axis notes= | |invert controller y-axis notes= | ||
− | | | + | |xinput controllers = unknown |
− | | | + | |xinput controllers notes = |
− | |button prompts | + | |xbox prompts = unknown |
− | |button prompts notes | + | |xbox prompts notes = |
+ | |impulse triggers = unknown | ||
+ | |impulse triggers notes = | ||
+ | |dualshock 4 = unknown | ||
+ | |dualshock 4 notes = | ||
+ | |dualshock prompts = unknown | ||
+ | |dualshock prompts notes = | ||
+ | |light bar support = unknown | ||
+ | |light bar support notes = | ||
+ | |dualshock 4 modes = unknown | ||
+ | |dualshock 4 modes notes = | ||
+ | |tracked motion controllers= unknown | ||
+ | |tracked motion controllers notes = | ||
+ | |tracked motion prompts = unknown | ||
+ | |tracked motion prompts notes = | ||
+ | |other controllers = unknown | ||
+ | |other controllers notes = | ||
+ | |other button prompts = unknown | ||
+ | |other button prompts notes= | ||
|controller hotplug = unknown | |controller hotplug = unknown | ||
|controller hotplug notes = | |controller hotplug notes = | ||
|haptic feedback = unknown | |haptic feedback = unknown | ||
|haptic feedback notes = | |haptic feedback notes = | ||
− | | | + | |simultaneous input = unknown |
− | | | + | |simultaneous input notes = |
+ | |steam input api = unknown | ||
+ | |steam input api notes = | ||
+ | |steam hook input = unknown | ||
+ | |steam hook input notes = | ||
+ | |steam input presets = unknown | ||
+ | |steam input presets notes = | ||
+ | |steam controller prompts = unknown | ||
+ | |steam controller prompts notes = | ||
+ | |steam cursor detection = unknown | ||
+ | |steam cursor detection notes = | ||
}} | }} | ||
− | ==Audio | + | ==Audio== |
{{Image|Resident Evil 3 Nemesis Audio.png|In-game audio settings.}} | {{Image|Resident Evil 3 Nemesis Audio.png|In-game audio settings.}} | ||
− | {{Audio | + | {{Audio |
|separate volume = true | |separate volume = true | ||
|separate volume notes = | |separate volume notes = | ||
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|mute on focus lost notes = | |mute on focus lost notes = | ||
|eax support = | |eax support = | ||
− | |eax support notes = | + | |eax support notes = |
+ | |royalty free audio = unknown | ||
+ | |royalty free audio notes = | ||
}} | }} | ||
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|notes = | |notes = | ||
|fan = | |fan = | ||
− | |fan notes = | + | }} |
+ | {{L10n/switch | ||
+ | |language = Italian | ||
+ | |interface = true | ||
+ | |audio = false | ||
+ | |subtitles = true | ||
+ | |notes = | ||
+ | |fan = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Russian | ||
+ | |interface = hackable | ||
+ | |audio = hackable | ||
+ | |subtitles = hackable | ||
+ | |notes = [https://mega.nz/folder/fqg3SSwZ#yebAg87JARCcGXhbpGFOLg Translation], requires [[#Resident Evil 3 Classic REbirth|Resident Evil 3 Classic REbirth]]. There are also voiceovers (need to unpack to game folder and run Install.bat). | ||
+ | |fan = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Spanish | ||
+ | |interface = true | ||
+ | |audio = false | ||
+ | |subtitles = true | ||
+ | |notes = | ||
+ | |fan = | ||
}} | }} | ||
}} | }} | ||
Line 150: | Line 239: | ||
==Issues fixed== | ==Issues fixed== | ||
===Lines across the entire screen=== | ===Lines across the entire screen=== | ||
− | {{Fixbox| | + | {{Fixbox|description=Disable {{key|Texture Correction}} in the game options|ref=<ref>The game's README file</ref>}} |
− | {{ | + | {{Fixbox|description=Disable anti-aliasing in the GPU control panel}} |
− | }} | ||
==Other information== | ==Other information== | ||
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|opengl versions = | |opengl versions = | ||
|opengl notes = | |opengl notes = | ||
− | |glide versions = | + | |glide versions = unknown |
|glide notes = | |glide notes = | ||
− | |software mode = | + | |software mode = true |
|software mode notes = | |software mode notes = | ||
|mantle support = | |mantle support = | ||
|mantle support notes = | |mantle support notes = | ||
− | |vulkan | + | |vulkan versions = |
− | |vulkan | + | |vulkan notes = |
|dos modes = | |dos modes = | ||
|dos modes notes = | |dos modes notes = | ||
|shader model versions = | |shader model versions = | ||
|shader model notes = | |shader model notes = | ||
− | |64-bit executable | + | |windows 32-bit exe = true |
− | |64-bit executable notes= | + | |windows 64-bit exe = false |
+ | |windows arm app = unknown | ||
+ | |windows exe notes = | ||
+ | |macos intel 32-bit app = | ||
+ | |macos intel 64-bit app = | ||
+ | |macos arm app = unknown | ||
+ | |macos app notes = | ||
+ | |linux 32-bit executable= | ||
+ | |linux 64-bit executable= | ||
+ | |linux arm app = unknown | ||
+ | |linux executable notes = | ||
}} | }} | ||
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|minOS = 95 | |minOS = 95 | ||
− | |minCPU = Intel Pentium | + | |minCPU = Intel Pentium 233 MHz |
|minRAM = 64 MB | |minRAM = 64 MB | ||
− | |minHD = | + | |minHD = 50 MB |
|minGPU = | |minGPU = | ||
|minVRAM = 4 MB | |minVRAM = 4 MB | ||
|minDX = 6.1 | |minDX = 6.1 | ||
− | |recOS = | + | |recOS = 98 |
− | |recCPU = | + | |recCPU = Intel Pentium 266 MHz |
|recRAM = | |recRAM = | ||
− | |recHD = | + | |recHD = 420 MB |
|recGPU = | |recGPU = | ||
}} | }} | ||
{{References}} | {{References}} |
Latest revision as of 23:05, 19 October 2023
This page is for the original 2000 port. For the Sourcenext port, see Biohazard 3: Last Escape (Sourcenext). For the remake, see Resident Evil 3 (2020).
Developers | |
---|---|
Capcom | |
Publishers | |
Japan, North America | Capcom |
Europe | Eidos Interactive |
China | Ubisoft China |
Russia | Akella |
Release dates | |
Windows | June 16, 2000 |
Reception | |
Metacritic | 71 |
Taxonomy | |
Monetization | One-time game purchase |
Modes | Singleplayer |
Pacing | Real-time |
Perspectives | Cinematic camera |
Controls | Direct control |
Genres | Survival horror |
Art styles | Pre-rendered graphics, Realistic |
Themes | Contemporary, Horror, North America, Zombies |
Series | Resident Evil |
⤏ Go to series page | |
Resident Evil | 1996 |
Resident Evil 2 | 1999 |
Resident Evil 3: Nemesis | 1999 |
Resident Evil Survivor | 2002 |
Biohazard 2 (Sourcenext) | 2006 |
Biohazard 3: Last Escape (Sourcenext) | 2006 |
Resident Evil 4 | 2007 |
Resident Evil 5 | 2009 |
Resident Evil: Operation Raccoon City | 2012 |
Resident Evil 6 | 2013 |
Resident Evil: Revelations (series) | |
Resident Evil 4 Ultimate HD Edition | 2014 |
Resident Evil HD Remaster | 2015 |
Resident Evil Zero HD Remaster | 2016 |
Umbrella Corps | 2016 |
Resident Evil 7 Teaser: Beginning Hour | 2016 |
Resident Evil 7: Biohazard | 2017 |
Resident Evil 2 (2019) | 2019 |
Resident Evil 3 (2020) | 2020 |
Resident Evil Resistance | 2020 |
Resident Evil Village | 2021 |
Resident Evil Re:Verse | 2022 |
Resident Evil 4 (2023) | 2023 |
Key points
- Higher resolution backgrounds (PC uses 640x480, while PS1 uses 320x240).
- The only version of RE3 with instantaneous transitions between pre-rendered backgrounds instead of half a second delays. Also natively allows the player to skip the door loadings by pressing the map button during them. In addition, there are now automatic door skip cheats for the PSX and Gamecube versions.
- Capped at 30 FPS.
- Suffers from PSX's shakey polygon/vertices effect (the same effect can be produced on the original RE2 Version when running in software mode) due to low-precision vertex transformation.
- Press F2 to access the in-game options menu and F9 to quit the program.
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail |
Essential improvements
Resident Evil 3: Restoration Project
- Replaces low quality cut scenes and audio with higher quality versions. The English voiceover was ported from the PSX version. Its quality is much higher than that of PC version. And the music is replaced with files from the official OST.
- Replaces old low resolution cut scenes with higher quality uncut versions.
- Removes Japanese subtitles on some cut scenes.
- Replaces voice over and music files with lossless versions.
Resident Evil 3 Environmental Graphics Mod
- Increases the saturation and contrast of the backgrounds, while adding some bloom.
It also addresses some bugs. Can be used with the mod above (install after the Restoration Project).
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>\bio3.ini[Note 1] |
Save game data location
System | Location |
---|---|
Windows | <path-to-game>\[Note 1] |
- This is the default path used by the game. The save file location can be determined by the user.
Video
Graphics feature | State | WSGF | Notes |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | Kept in 4:3 aspect ratio. | ||
Borderless fullscreen windowed | See the glossary page for potential workarounds. | ||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | See the glossary page for potential workarounds. | ||
High-fidelity upscaling | See the glossary page for potential workarounds. | ||
Vertical sync (Vsync) | |||
60 FPS and 120+ FPS | Capped at 30 FPS. | ||
High dynamic range display (HDR) |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | No mouse support. | |
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | ||
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers |
---|
PlayStation controllers |
---|
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Italian | ||||
Russian | Translation, requires Resident Evil 3 Classic REbirth. There are also voiceovers (need to unpack to game folder and run Install.bat). | |||
Spanish |
Issues fixed
Lines across the entire screen
Disable Texture Correction in the game options[1] |
---|
Disable anti-aliasing in the GPU control panel |
---|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 7 | |
Glide | ||
Software renderer |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 95 | 98 |
Processor (CPU) | Intel Pentium 233 MHz | Intel Pentium 266 MHz |
System memory (RAM) | 64 MB | |
Hard disk drive (HDD) | 50 MB | 420 MB |
Video card (GPU) | 4 MB of VRAM DirectX 6.1 compatible |
Notes
- ↑ 1.0 1.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details).
References
- ↑ The game's README file