Difference between revisions of "Quantum Conundrum"
From PCGamingWiki, the wiki about fixing PC games
m (→Audio settings: updated template usage) |
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Line 76: | Line 76: | ||
|4k ultra hd notes = | |4k ultra hd notes = | ||
|fov = true | |fov = true | ||
− | |fov notes = | + | |fov notes = 85, 90, 95, 100, 110, 120. |
|windowed = true | |windowed = true | ||
|windowed notes = | |windowed notes = | ||
− | |borderless windowed = | + | |borderless windowed = hackable |
− | |borderless windowed notes = | + | |borderless windowed notes = See [[#Borderless fullscreen windowed|Borderless fullscreen windowed]]. |
|anisotropic = hackable | |anisotropic = hackable | ||
|anisotropic notes = See [[#Anisotropic filtering (AF)|Anisotropic filtering (AF)]]. | |anisotropic notes = See [[#Anisotropic filtering (AF)|Anisotropic filtering (AF)]]. | ||
Line 87: | Line 87: | ||
|vsync = hackable | |vsync = hackable | ||
|vsync notes = See [[#Vertical sync (Vsync)|Vertical sync (Vsync)]]. | |vsync notes = See [[#Vertical sync (Vsync)|Vertical sync (Vsync)]]. | ||
− | |60 fps = | + | |60 fps = true |
|60 fps notes = | |60 fps notes = | ||
|120 fps = hackable | |120 fps = hackable | ||
Line 93: | Line 93: | ||
|color blind = unknown | |color blind = unknown | ||
|color blind notes = | |color blind notes = | ||
+ | }} | ||
+ | |||
+ | ===[[Glossary:Borderless fullscreen windowed|Borderless fullscreen windowed]]=== | ||
+ | {{Fixbox|1= | ||
+ | {{Fixbox/fix|Use GeDoSaTo}} | ||
+ | # Install and run [http://blog.metaclassofnil.com/?page_id=582 GeDoSaTo]. | ||
+ | # Click Edit Settings and create a profile named <code>TryGame-Win32-Shipping</code>. | ||
+ | # Add <code>forceBorderlessFullscreen true</code> to the text editor and save. | ||
+ | # Click User Whitelist and add <code>TryGame-Win32-Shipping</code> and save. | ||
+ | # Leave the tool open and run the game in fullscreen mode. | ||
}} | }} | ||
Revision as of 07:10, 24 May 2016
Developers | |
---|---|
Airtight Games | |
Publishers | |
Square Enix | |
Engines | |
Unreal Engine 3 | |
Release dates | |
Windows | June 21, 2012 |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Amazon.com | ||||
Steam |
- All versions require Steam.
Essential improvements
.ini FPS Boost
Instructions |
---|
Game data
Configuration file(s) location
Template:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/200010/pfx/[Note 1] |
Save game data location
Template:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/200010/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
General settings.
Borderless fullscreen windowed
Instructions |
---|
Anisotropic filtering (AF)
Instructions |
---|
Vertical sync (Vsync)
Instructions |
---|
High frame rate
Instructions |
---|
Input settings
Audio settings
VR support
3D modes | State | Notes | |
---|---|---|---|
Nvidia 3D Vision | See Helix Mod: Quantum Conundrum. |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7 SP1 | |
Processor (CPU) | Intel Core 2 Duo 2.2 GHz / AMD Athlon x2 64 3800+ | Intel Core 2 Duo 3 GHz E8400 |
System memory (RAM) | 2 GB | |
Hard disk drive (HDD) | 1.75 GB | |
Video card (GPU) | NVIDIA GeForce 8800 GT ATI Radeon HD 2900 512 MB of VRAM | NVIDIA GeForce 9500 GT ATI Radeon HD 2900 |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/200010/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (200010) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.