Difference between revisions of "Peggle Nights"
From PCGamingWiki, the wiki about fixing PC games
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{{Infobox game | {{Infobox game | ||
− | |cover = Peggle Nights | + | |cover = Peggle Nights cover.jpg |
|developers = | |developers = | ||
{{Infobox game/row/developer|PopCap Games}} | {{Infobox game/row/developer|PopCap Games}} | ||
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===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ||
{{Save game cloud syncing | {{Save game cloud syncing | ||
− | |origin = | + | |origin = unknown |
|origin notes = | |origin notes = | ||
|steam cloud = false | |steam cloud = false |
Revision as of 14:39, 25 November 2015
Developers | |
---|---|
PopCap Games | |
Engines | |
PopCap Games Framework | |
Release dates | |
Windows | September 16, 2008 |
macOS (OS X) | March 1, 2009 |
Warnings
- The macOS (OS X) version of this game does not work on macOS Catalina (version 10.15) or later due to the removal of support for 32-bit-only apps.
Peggle | |
---|---|
Peggle | 2007 |
Peggle Extreme | 2007 |
Peggle Nights | 2008 |
Peggle: World of Warcraft Edition | 2009 |
General information
- Official game site
- Steam Community Discussions
- Steam Users' Forums for game series
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Developer website | Bought via Pogo. | |||
Amazon.com | ||||
Origin | ||||
Steam |
Game data
Configuration file(s) location
Template:Game data/rowTemplate:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/3540/pfx/[Note 1] |
Save game data location
Template:Game data/rowTemplate:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/3540/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Origin | ||
Steam Cloud |
Video settings
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Issues fixed
Low FPS
There are two ways of fixing the problem:
- Disable hardware acceleration if fullscreen is on.
- Play the game in a window. Hardware acceleration works fine while the game is windowed.
Other information
API
Technical specs | Supported | Notes |
---|---|---|
DirectDraw | 7 | |
Software renderer |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | |||
macOS (OS X) |
Middleware
Middleware | Notes | |
---|---|---|
Audio | BASS |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 2000 | XP, Vista |
Processor (CPU) | 700 MHz | 1 GHz |
System memory (RAM) | 256 MB | 512 MB |
Hard disk drive (HDD) | 50 MB | |
Video card (GPU) | 16 MB of VRAM DirectX 8 compatible | 32 MB of VRAM DirectX 9.0c compatible |
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