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Difference between revisions of "Pac-Man World 2"

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Line 1: Line 1:
{{stub}}
 
 
{{Infobox game
 
{{Infobox game
|cover        =  
+
|cover        = Pac-Man World 2 cover.png
 
|developers  =  
 
|developers  =  
 
{{Infobox game/row/developer|Namco}}
 
{{Infobox game/row/developer|Namco}}
 +
{{Infobox game/row/porter|The Bitmap Brothers|Windows}}
 
|publishers  =  
 
|publishers  =  
 
{{Infobox game/row/publisher|Hip Games}}
 
{{Infobox game/row/publisher|Hip Games}}
 +
{{Infobox game/row/publisher|Russobit-M|Russia}}
 
|engines      =  
 
|engines      =  
 
|release dates=  
 
|release dates=  
 
{{Infobox game/row/date|Windows|May 25, 2004}}
 
{{Infobox game/row/date|Windows|May 25, 2004}}
|steam appid  =
+
|reception    =
|gogcom page  =  
+
{{Infobox game/row/reception|Metacritic|pac-man-world-2|54}}
|strategywiki =  
+
{{Infobox game/row/reception|IGDB|pac-man-world-2|73}}
 +
|taxonomy    =
 +
{{Infobox game/row/taxonomy/perspectives      | Third-person }}
 +
{{Infobox game/row/taxonomy/controls          | Direct control }}
 +
{{Infobox game/row/taxonomy/genres            | Platform }}
 +
{{Infobox game/row/taxonomy/series            | Pac-Man World }}
 +
|steam appid  =  
 +
|gogcom id    =  
 +
|strategywiki = Pac-Man World 2
 +
|mobygames    = pac-man-world-2
 +
|hltb        = 6863
 
|wikipedia    = Pac-Man World 2
 
|wikipedia    = Pac-Man World 2
 
|winehq      = 3038
 
|winehq      = 3038
 +
|license      = commercial
 
}}
 
}}
{{Series|Pac-Man}}
+
 
 +
'''Key points'''
 +
{{--}} Missing graphical effects from the PS2 version (examples include missing heatwaves in Butane Pain, no submarine blurs in ocean levels, no water reflection deformation in Ghost Bayou).
 +
{{--}} Colours are slightly less vibrant than the Console versions.
  
 
==Availability==
 
==Availability==
 
{{Availability|
 
{{Availability|
{{Availability/row| Retail | | unknown | [[DRM]]: [[DRM#StarForce|StarForce]], not compatible with systems newer than Windows XP. | | Windows }}
+
{{Availability/row| Retail | | disc check | {{DRM|StarForce|3}} Also uses StarForce FileSystem (SFFS) encryption to prevent tampering with the game's assets. | | Windows }}
 +
}}
 +
 
 +
==Essential improvements==
 +
===Skip intro videos===
 +
{{Fixbox|fix=
 +
# Go to <code>{{p|game}}\Bink</code>
 +
# Rename, move or delete these files:
 +
<pre>
 +
intro.bik
 +
logo.bik
 +
nvidia.bik
 +
</pre>
 +
{{ii}} If using [https://community.pcgamingwiki.com/files/file/1863-pac-man-world-2-widescreen-exe/ Jackfuste's widescreen exe], leave at least one of these files untouched, otherwise the game will display a black screen at the title screen and subsequent menus.
 +
}}
 +
 
 +
====[https://gamebanana.com/sounds/57415 Higher Quality Music & SFX]====
 +
{{--}} The PC version uses lower quality music and sound effect files compared to the console versions. The Golden Fruit jingle, as well as the PS2 DSP effects for the rev-roll and butt-bounce sound effects are absent in the PC version.
 +
{{Fixbox|description=Replace music tracks and main assets|ref=<ref>{{Refcheck|user=icup321|date=2022-04-01|comment=Created and tested mod to be working with the PC version.}}</ref>|fix=
 +
{{ii}} This mod will not work without having a no-CD patch installed first due to the vanilla game's installation using the StarForce FileSystem (SFFS) encryption.
 +
# Download and unzip the [https://www.mediafire.com/file/czy9ivr1j44bi53/Pac-Man_World_2_%2528PC%2529_Higher_Quality_Music_%2526_SFX.7z/file replacement archive].
 +
# Copy the {{code|netdata}} and {{code|music}} folders to {{code|{{p|game}}}}, overwriting any existing files.
 +
{{++}} Ports over the higher quality soundtrack and sound effects from the console versions, greatly improving the audio quality. It also fixes some texture quality inconsistencies within the base game.
 
}}
 
}}
  
Line 25: Line 62:
 
===Configuration file(s) location===
 
===Configuration file(s) location===
 
{{Game data|
 
{{Game data|
{{Game data/row|Windows|{{p|game}}}}
+
{{Game data/config|Windows|{{p|game}}\settings.cfg}}
 
}}
 
}}
  
 
===Save game data location===
 
===Save game data location===
 
{{Game data|
 
{{Game data|
{{Game data/row|Windows|{{p|game}}\saves\}}
+
{{Game data/saves|Windows|{{p|game}}\saves\PacSave}}
 
}}
 
}}
  
==Video settings==
+
==Video==
{{Video settings
+
{{Image|Pac-Man_World_2_Launcher_Graphics.png|Launcher settings.}}
 +
{{Image|Pac-Man_World_2_In-Game_Brightness.png|In-game brightness setting.}}
 +
{{Video
 
|wsgf link                  =  
 
|wsgf link                  =  
 
|widescreen wsgf award      =  
 
|widescreen wsgf award      =  
Line 40: Line 79:
 
|ultrawidescreen wsgf award =  
 
|ultrawidescreen wsgf award =  
 
|4k ultra hd wsgf award    =  
 
|4k ultra hd wsgf award    =  
|widescreen resolution      = true
+
|widescreen resolution      = hackable
|widescreen resolution notes=
+
|widescreen resolution notes= Use [https://community.pcgamingwiki.com/files/file/1863-pac-man-world-2-widescreen-exe/ Jackfuste's fixed executable].
|multimonitor              = unknown
+
|multimonitor              = hackable
|multimonitor notes        =  
+
|multimonitor notes        = Use [https://community.pcgamingwiki.com/files/file/1863-pac-man-world-2-widescreen-exe/ Jackfuste's fixed executable].
|ultrawidescreen            = unknown
+
|ultrawidescreen            = hackable
|ultrawidescreen notes      =  
+
|ultrawidescreen notes      = Use [https://community.pcgamingwiki.com/files/file/1863-pac-man-world-2-widescreen-exe/ Jackfuste's fixed executable].
|4k ultra hd                = unknown
+
|4k ultra hd                = hackable
|4k ultra hd notes          =  
+
|4k ultra hd notes          = Use [https://community.pcgamingwiki.com/files/file/1863-pac-man-world-2-widescreen-exe/ Jackfuste's fixed executable].
 
|fov                        = false
 
|fov                        = false
 
|fov notes                  =  
 
|fov notes                  =  
|windowed                  = unknown
+
|windowed                  = false
|windowed notes            =
+
|windowed notes            =  
|borderless windowed        = unknown
+
|borderless windowed        = false
 
|borderless windowed notes  =  
 
|borderless windowed notes  =  
 
|anisotropic                = false
 
|anisotropic                = false
 
|anisotropic notes          =  
 
|anisotropic notes          =  
 
|antialiasing              = true
 
|antialiasing              = true
|antialiasing notes        =  
+
|antialiasing notes        = Up to 8 samples [[MSAA]].
 +
|upscaling                  = false
 +
|upscaling tech            =
 +
|upscaling notes            =  
 
|vsync                      = true
 
|vsync                      = true
 
|vsync notes                =  
 
|vsync notes                =  
|60 fps                    = unknown
+
|60 fps                    = true
 
|60 fps notes              =  
 
|60 fps notes              =  
|120 fps                    = unknown
+
|120 fps                    = limited
|120 fps notes              =  
+
|120 fps notes              = Various animations and AI patterns speed up with higher framerate.
 +
|hdr                        = false
 +
|hdr notes                  =  
 
|color blind                = unknown
 
|color blind                = unknown
 
|color blind notes          =  
 
|color blind notes          =  
 
}}
 
}}
  
==Input settings==
+
==Input==
{{Input settings
+
{{Image|Pac-Man_World_2_Launcher_Keyboard_Config.png|Keyboard configuration.}}
 +
{{Image|Pac-Man_World_2_Launcher_Mouse_Config.png|Mouse configuration.}}
 +
{{Image|Pac-Man_World_2_Launcher_Joypad_Config.png|Joypad configuration.}}
 +
{{Input
 
|key remap                = true
 
|key remap                = true
 
|key remap notes          =  
 
|key remap notes          =  
 +
|acceleration option      = false
 +
|acceleration option notes =
 
|mouse sensitivity        = false
 
|mouse sensitivity        = false
 
|mouse sensitivity notes  =  
 
|mouse sensitivity notes  =  
 
|mouse menu                = true
 
|mouse menu                = true
 
|mouse menu notes          = Mouse buttons only, to confirm/cancel in certain menus.
 
|mouse menu notes          = Mouse buttons only, to confirm/cancel in certain menus.
 +
|invert mouse y-axis      = false
 +
|invert mouse y-axis notes =
 +
|touchscreen              = false
 +
|touchscreen notes        =
 
|controller support        = true
 
|controller support        = true
 
|controller support notes  =  
 
|controller support notes  =  
Line 86: Line 139:
 
|invert controller y-axis  = false
 
|invert controller y-axis  = false
 
|invert controller y-axis notes=  
 
|invert controller y-axis notes=  
|touchscreen               = unknown
+
|xinput controllers        = true
|touchscreen notes        =  
+
|xinput controllers notes  = Can't map home button. Triggers can only be mapped to analog inputs.
|button prompts           = unknown
+
|xbox prompts              = false
|button prompts notes     =  
+
|xbox prompts notes        =
|controller hotplug        = unknown
+
|impulse triggers          = false
 +
|impulse triggers notes    =
 +
|dualshock 4               = true
 +
|dualshock 4 notes        =
 +
|dualshock prompts        = false
 +
|dualshock prompts notes  =
 +
|light bar support        = unknown
 +
|light bar support notes   =
 +
|dualshock 4 modes         = unknown
 +
|dualshock 4 modes notes  =
 +
|tracked motion controllers= unknown
 +
|tracked motion controllers notes =
 +
|tracked motion prompts    = unknown
 +
|tracked motion prompts notes =
 +
|other controllers        = true
 +
|other controllers notes  =
 +
|other button prompts     = Generic
 +
|other button prompts notes=  
 +
|controller hotplug        = false
 
|controller hotplug notes  =  
 
|controller hotplug notes  =  
|haptic feedback          = unknown
+
|haptic feedback          = false
 
|haptic feedback notes    =  
 
|haptic feedback notes    =  
|light bar support        = unknown
+
|simultaneous input        = true
|light bar support notes   =  
+
|simultaneous input notes  =
 +
|steam input api          = unknown
 +
|steam input api notes    =
 +
|steam hook input          = unknown
 +
|steam hook input notes    =
 +
|steam input presets      = unknown
 +
|steam input presets notes =
 +
|steam controller prompts  = unknown
 +
|steam controller prompts notes =
 +
|steam cursor detection    = unknown
 +
|steam cursor detection notes =  
 
}}
 
}}
  
==Audio settings==
+
==Audio==
{{Audio settings
+
{{Image|Pac-Man_World_2_In-Game_Sound.png|Sound settings.}}
 +
{{Image|Pac-Man_World_2_Launcher_EAX.png|Launcher EAX toggle.}}
 +
{{Audio
 
|separate volume          = true
 
|separate volume          = true
|separate volume notes    =  
+
|separate volume notes    = Sound FX and Music, from 0 to 100, increments of 1.
|surround sound          = unknown
+
|surround sound          = true
|surround sound notes    =  
+
|surround sound notes    = Up to 7.1 output. May require [[Glossary:Sound card#DirectSound hardware path|DirectSound 3D restoration software]].
|subtitles                = unknown
+
|subtitles                = n/a
|subtitles notes          =  
+
|subtitles notes          = Dialog is exclusively text-based ingame. Cutscene Dialog is not subtitled.
|closed captions          = unknown
+
|closed captions          = false
 
|closed captions notes    =  
 
|closed captions notes    =  
|mute on focus lost      = true
+
|mute on focus lost      = false
 
|mute on focus lost notes =  
 
|mute on focus lost notes =  
 
|eax support              = true
 
|eax support              = true
|eax support notes        =  
+
|eax support notes         =
 +
|royalty free audio       = unknown
 +
|royalty free audio notes  =  
 
}}
 
}}
  
 
{{L10n|content=
 
{{L10n|content=
 +
{{Image|Pac-Man_World_2_Launcher_Languages.png|Configuration tool, language selection.}}
 
{{L10n/switch
 
{{L10n/switch
 
  |language  = English
 
  |language  = English
  |interface = yes
+
  |interface = true
  |audio    = yes
+
  |audio    = true
 
  |subtitles = n/a
 
  |subtitles = n/a
  |notes    =  
+
  |notes    = Spoken dialog is only heard in cutscenes.
 
}}
 
}}
 
{{L10n/switch
 
{{L10n/switch
 
  |language  = French
 
  |language  = French
  |interface = yes
+
  |interface = true
  |audio    = n/a
+
  |audio    = false
 
  |subtitles = n/a
 
  |subtitles = n/a
 
  |notes    =  
 
  |notes    =  
Line 131: Line 217:
 
{{L10n/switch
 
{{L10n/switch
 
  |language  = German
 
  |language  = German
  |interface = yes
+
  |interface = true
  |audio    = n/a
+
  |audio    = false
 
  |subtitles = n/a
 
  |subtitles = n/a
 
  |notes    =  
 
  |notes    =  
Line 138: Line 224:
 
{{L10n/switch
 
{{L10n/switch
 
  |language  = Italian
 
  |language  = Italian
  |interface = yes
+
  |interface = true
  |audio    = n/a
+
  |audio    = false
 
  |subtitles = n/a
 
  |subtitles = n/a
 
  |notes    =  
 
  |notes    =  
 +
}}
 +
{{L10n/switch
 +
|language  = Russian
 +
|interface = true
 +
|audio    = false
 +
|subtitles = true
 +
|notes    = Cutscenes are subtitled in Russian. Local retail release only.
 
}}
 
}}
 
{{L10n/switch
 
{{L10n/switch
 
  |language  = Spanish
 
  |language  = Spanish
  |interface = yes
+
  |interface = true
  |audio    = n/a
+
  |audio    = false
 
  |subtitles = n/a
 
  |subtitles = n/a
 
  |notes    =  
 
  |notes    =  
 
}}
 
}}
 +
}}
 +
 +
==Issues unresolved==
 +
===Random input drops===
 +
{{--}} In the PC version, it's possible for the game to randomly stop reading button inputs for a brief period of time. One way to notice this is if the game starts having noticeable frame-pacing issues leading to stuttering frames. It is unknown why this occurs randomly, however you can use these files of the controller configuration from Pac-Man world three to get rid of these random input drops just drop these files into your Pacman world two PC directory.
 +
 +
https://drive.google.com/file/d/1Z_pTj3XVVeEQFhK6KM1S2MfigUdcGUw8/view
 +
 +
===Minor graphical bugs===
 +
{{--}} The PC version of Pac-Man World 2 has a few graphical bugs/issues not present in the console versions. Many, but not all of them, can be fixed by using [[dgVoodoo 2]]. In addition, the PC version's texture filtering is flawed, which causes some filtered textures to have black seams around them. This can be somewhat remedied by setting texture filtering in '''dgVoodoo 2''' to '''Force point sampled''', making the game look closer to the console versions, but also disables texture filtering entirely.
 +
 +
==Other information==
 +
===API===
 +
{{API
 +
|direct3d versions      = 9
 +
|direct3d notes        =
 +
|directdraw versions    =
 +
|directdraw notes      =
 +
|opengl versions        =
 +
|opengl notes          =
 +
|glide versions        =
 +
|glide notes            =
 +
|software mode          =
 +
|software mode notes    =
 +
|mantle support        =
 +
|mantle support notes  =
 +
|metal support          =
 +
|metal support notes    =
 +
|vulkan versions        =
 +
|vulkan notes          =
 +
|dos modes              =
 +
|dos modes notes        =
 +
|shader model versions  =
 +
|shader model notes    =
 +
|windows 32-bit exe    = true
 +
|windows 64-bit exe    = false
 +
|windows arm app        = unknown
 +
|windows exe notes      =
 +
|macos intel 32-bit app =
 +
|macos intel 64-bit app =
 +
|macos arm app          = unknown
 +
|macos app notes        =
 +
|linux 32-bit executable=
 +
|linux 64-bit executable=
 +
|linux arm app          = unknown
 +
|linux executable notes =
 +
}}
 +
 +
===Middleware===
 +
{{Middleware
 +
|physics          =
 +
|physics notes    =
 +
|audio            =
 +
|audio notes      =
 +
|interface        =
 +
|interface notes  =
 +
|input            =
 +
|input notes      =
 +
|cutscenes        = Bink Video
 +
|cutscenes notes  =
 +
|multiplayer      =
 +
|multiplayer notes=
 
}}
 
}}
  
Line 156: Line 311:
 
|OSfamily = Windows
 
|OSfamily = Windows
  
|minOS    = 98, 2000, ME, XP
+
|minOS    = 98
 
|minCPU  = 500 MHz
 
|minCPU  = 500 MHz
 
|minRAM  = 64 MB
 
|minRAM  = 64 MB
 
|minHD    = 900 MB
 
|minHD    = 900 MB
|minGPU  = GeForce 2
+
|minGPU  = Nvidia GeForce 2
  
|recOS    =  
+
|recOS    = 2000, ME, XP
 
|recCPU  = 1.5 GHz
 
|recCPU  = 1.5 GHz
 
|recRAM  = 128 MB
 
|recRAM  = 128 MB
|recHD    = 900 MB
+
|recHD    =  
|recGPU  = GeForce 4, Radeon 9000
+
|recGPU  = Nvidia GeForce 4
 +
|recGPU2  = ATI Radeon 9000
 
}}
 
}}
  
 
{{References}}
 
{{References}}

Latest revision as of 19:36, 22 March 2023

Pac-Man World 2
Pac-Man World 2 cover
Developers
Namco
Windows The Bitmap Brothers
Publishers
Hip Games
Russia Russobit-M
Release dates
Windows May 25, 2004
Reception
Metacritic 54
IGDB 73
Taxonomy
Perspectives Third-person
Controls Direct control
Genres Platform
Series Pac-Man World
Pac-Man World 2 on HowLongToBeat
Pac-Man World 2 on IGDB
Pac-Man World 2 guide on StrategyWiki
Pac-Man World 2 on MobyGames
Pac-Man World 2 on Wikipedia
Pac-Man World
Subseries of Pac-Man
Pac-Man World 2 2004
Pac-Man World 3 2005
Pac-Man World Rally 2006
Pac-Man World Re-Pac 2022

Warnings

StarForce DRM for this game does not work on modern versions of Windows (see Availability for affected versions).

Key points

Missing graphical effects from the PS2 version (examples include missing heatwaves in Butane Pain, no submarine blurs in ocean levels, no water reflection deformation in Ghost Bayou).
Colours are slightly less vibrant than the Console versions.

Availability

Source DRM Notes Keys OS
Retail
Disc check (requires the CD/DVD in the drive to play)
StarForce 3 DRM[Note 1] Also uses StarForce FileSystem (SFFS) encryption to prevent tampering with the game's assets.
Windows
StarForce DRM for this game does not work on modern versions of Windows (see above for affected versions).

Essential improvements

Skip intro videos

Instructions
  1. Go to <path-to-game>\Bink
  2. Rename, move or delete these files:
intro.bik
logo.bik
nvidia.bik
If using Jackfuste's widescreen exe, leave at least one of these files untouched, otherwise the game will display a black screen at the title screen and subsequent menus.

Higher Quality Music & SFX

The PC version uses lower quality music and sound effect files compared to the console versions. The Golden Fruit jingle, as well as the PS2 DSP effects for the rev-roll and butt-bounce sound effects are absent in the PC version.
Replace music tracks and main assets[5]
This mod will not work without having a no-CD patch installed first due to the vanilla game's installation using the StarForce FileSystem (SFFS) encryption.
  1. Download and unzip the replacement archive.
  2. Copy the netdata and music folders to <path-to-game>, overwriting any existing files.
Ports over the higher quality soundtrack and sound effects from the console versions, greatly improving the audio quality. It also fixes some texture quality inconsistencies within the base game.

Game data

Configuration file(s) location

System Location
Windows <path-to-game>\settings.cfg[Note 2]

Save game data location

System Location
Windows <path-to-game>\saves\PacSave[Note 2]

Video

Launcher settings.
Launcher settings.
In-game brightness setting.
In-game brightness setting.

Graphics feature State Notes
Widescreen resolution
Use Jackfuste's fixed executable.
Multi-monitor
Use Jackfuste's fixed executable.
Ultra-widescreen
Use Jackfuste's fixed executable.
4K Ultra HD
Use Jackfuste's fixed executable.
Field of view (FOV)
Windowed
See the glossary page for potential workarounds.
Borderless fullscreen windowed
See the glossary page for potential workarounds.
Anisotropic filtering (AF)
See the glossary page for potential workarounds.
Anti-aliasing (AA)
Up to 8 samples MSAA.
High-fidelity upscaling
See the glossary page for potential workarounds.
Vertical sync (Vsync)
60 FPS
120+ FPS
Various animations and AI patterns speed up with higher framerate.
High dynamic range display (HDR)
See the glossary page for potential alternatives.

Input

Keyboard configuration.
Keyboard configuration.
Mouse configuration.
Mouse configuration.
Joypad configuration.
Joypad configuration.

Audio

Sound settings.
Sound settings.
Launcher EAX toggle.
Launcher EAX toggle.

Audio feature State Notes
Separate volume controls
Sound FX and Music, from 0 to 100, increments of 1.
Surround sound
Up to 7.1 output. May require DirectSound 3D restoration software.
Subtitles
Dialog is exclusively text-based ingame. Cutscene Dialog is not subtitled.
Closed captions
Mute on focus lost
EAX support
Royalty free audio

Localizations

Configuration tool, language selection.
Configuration tool, language selection.
Language UI Audio Sub Notes
English
Spoken dialog is only heard in cutscenes.
French
German
Italian
Russian
Cutscenes are subtitled in Russian. Local retail release only.
Spanish

Issues unresolved

Random input drops

In the PC version, it's possible for the game to randomly stop reading button inputs for a brief period of time. One way to notice this is if the game starts having noticeable frame-pacing issues leading to stuttering frames. It is unknown why this occurs randomly, however you can use these files of the controller configuration from Pac-Man world three to get rid of these random input drops just drop these files into your Pacman world two PC directory.

https://drive.google.com/file/d/1Z_pTj3XVVeEQFhK6KM1S2MfigUdcGUw8/view

Minor graphical bugs

The PC version of Pac-Man World 2 has a few graphical bugs/issues not present in the console versions. Many, but not all of them, can be fixed by using dgVoodoo 2. In addition, the PC version's texture filtering is flawed, which causes some filtered textures to have black seams around them. This can be somewhat remedied by setting texture filtering in dgVoodoo 2 to Force point sampled, making the game look closer to the console versions, but also disables texture filtering entirely.

Other information

API

Technical specs Supported Notes
Direct3D 9
Executable 32-bit 64-bit Notes
Windows

Middleware

Middleware Notes
Cutscenes Bink Video

System requirements

Windows
Minimum Recommended
Operating system (OS) 98
Processor (CPU) 500 MHz
System memory (RAM) 64 MB
Hard disk drive (HDD) 900 MB
Video card (GPU) Nvidia GeForce 2


Notes

  1. This version of StarForce DRM does not work on Windows Vista or later.[1][2][3][4] For supported versions of Windows the StarForce driver may need to be updated manually using SFUPDATE.
  2. 2.0 2.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below %PROGRAMFILES%, %PROGRAMDATA%, or %WINDIR% might be redirected to %LOCALAPPDATA%\VirtualStore on Windows Vista and later (more details).

References