Difference between revisions of "Onimusha 3: Demon Siege"
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(|button prompts = dualshock /// Tutorial and training screens show PlayStation controller prompts.) |
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{{Infobox game | {{Infobox game | ||
− | |cover = Onimusha 3 Demon Siege | + | |cover = Onimusha 3 Demon Siege cover.jpg |
|developers = | |developers = | ||
{{Infobox game/row/developer|Capcom}} | {{Infobox game/row/developer|Capcom}} | ||
− | {{Infobox game/row/ | + | {{Infobox game/row/porter|Sourcenext|Windows}} |
|publishers = | |publishers = | ||
− | {{Infobox game/row/publisher|Ubisoft}} | + | {{Infobox game/row/publisher|Sourcenext|Japan}} |
+ | {{Infobox game/row/publisher|Ubisoft|Europe, North America}} | ||
+ | {{Infobox game/row/publisher|Noviy Disk|Russia}} | ||
+ | {{Infobox game/row/publisher|Capcom|Steam}} | ||
|engines = | |engines = | ||
|release dates= | |release dates= | ||
{{Infobox game/row/date|Windows|December 8, 2005}} | {{Infobox game/row/date|Windows|December 8, 2005}} | ||
+ | |reception = | ||
+ | {{Infobox game/row/reception|Metacritic|onimusha-3-demon-siege|69}} | ||
+ | {{Infobox game/row/reception|OpenCritic|link|rating}} | ||
+ | {{Infobox game/row/reception|IGDB|onimusha-3-demon-siege|82}} | ||
+ | |taxonomy = | ||
+ | {{Infobox game/row/taxonomy/monetization | }} | ||
+ | {{Infobox game/row/taxonomy/microtransactions | }} | ||
+ | {{Infobox game/row/taxonomy/modes | Singleplayer }} | ||
+ | {{Infobox game/row/taxonomy/pacing | Real-time }} | ||
+ | {{Infobox game/row/taxonomy/perspectives | Cinematic camera }} | ||
+ | {{Infobox game/row/taxonomy/controls | Direct control }} | ||
+ | {{Infobox game/row/taxonomy/genres | Action, Adventure }} | ||
+ | {{Infobox game/row/taxonomy/sports | }} | ||
+ | {{Infobox game/row/taxonomy/vehicles | }} | ||
+ | {{Infobox game/row/taxonomy/art styles | Realistic }} | ||
+ | {{Infobox game/row/taxonomy/themes | Contemporary, Europe, Fantasy, Historical, Japan }} | ||
+ | {{Infobox game/row/taxonomy/series | Onimusha }} | ||
|steam appid = 6570 | |steam appid = 6570 | ||
− | |gogcom | + | |steam appid side = |
+ | |gogcom id = | ||
+ | |gogcom id side = | ||
+ | |official site= | ||
+ | |hltb = 6764 | ||
+ | |igdb = | ||
+ | |mobygames = 18016 | ||
|strategywiki = | |strategywiki = | ||
|wikipedia = Onimusha 3: Demon Siege | |wikipedia = Onimusha 3: Demon Siege | ||
|winehq = 4311 | |winehq = 4311 | ||
+ | |license = commercial | ||
}} | }} | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
'''General information''' | '''General information''' | ||
− | {{mm}} [ | + | {{mm}} [https://steamcommunity.com/app/6570/discussions/ Steam Community Discussions] |
− | |||
==Availability== | ==Availability== | ||
{{Availability| | {{Availability| | ||
− | {{Availability/row| Retail | | | + | {{Availability/row| Retail | | disc, Key | {{DRM|SecuROM|7}} | | Windows }} |
+ | {{Availability/row| Steam | 6570 | Steam | | | Windows | unavailable }} | ||
}} | }} | ||
+ | {{--}} No longer available digitally. | ||
+ | |||
+ | ===Demo=== | ||
+ | A free demo can be downloaded [https://download.cnet.com/Onimusha-3-Demon-Siege-demo/3000-2097_4-10492631.html here]. | ||
==Essential improvements== | ==Essential improvements== | ||
===Patches=== | ===Patches=== | ||
− | {{ii}} [ | + | {{ii}} [https://community.pcgamingwiki.com/files/file/1083-onimusha-3-demon-siege-patch/ Patch v1.1.0.0] updates the game to the latest version. |
+ | |||
+ | ===OnimushaEnhanced=== | ||
+ | {{Image|OnimushaEnhanced settings.png|OnimushaEnhanced settings.}} | ||
+ | {{ii}} This project aims to fix most of the game's biggest issues like XInput controller support. | ||
+ | {{Fixbox|description=Applying OnimushaEnhanced|ref=<ref>{{Refurl|url=https://steamcommunity.com/app/6570/discussions/0/615085406669080468/|title=OnimushaEnhanced - Onimusha 3: Demon Siege General Discussions (Steam)|date=May 2023}}</ref>|fix= | ||
+ | # Download [https://www.dropbox.com/s/2hvnp9m0u48ax81/OnimushaEnhanced_0.1.zip?dl=0 OnimushaEnhanced]. | ||
+ | # Copy the contents to {{code|{{p|game}}\}}. | ||
+ | # Run the game from {{file|OnimushaEnhanced.exe}} and adjust the settings. | ||
+ | '''Notes''' | ||
+ | {{ii}} To run this fix directly from Steam, add <code>"{{code|{{p|game}}}}\OnimushaEnhanced" %command%</code> to the game's launch options. | ||
+ | {{++}} It makes possible to render the game at high resolutions. | ||
+ | {{--}} Widescreen image is still stretched. Use [https://thirteenag.github.io/wfp#onimusha3 Onimusha 3 Widescreen Fix] to fix. | ||
+ | }} | ||
+ | |||
+ | ===Bad Audio Mixing fix=== | ||
+ | {{ii}} Due to a bug in the PC port, sound effects during the gameplay are about 10 dB quieter than they normally should be.<br> This mod alleviates the issue by manually reducing the volume of all music tracks to equalize the audio. | ||
+ | {{Fixbox|description=Instructions|fix= | ||
+ | # Download the archive [https://drive.google.com/file/d/1TbvkC0BG4tEzGSi4RfIWWDktSLIparXJ/view here]. | ||
+ | # Extract the contents to {{folder|{{p|game}}}} and overwrite files when prompted. | ||
+ | }} | ||
==Game data== | ==Game data== | ||
+ | {{Image|Onimusha 3 Demon Siege - All settings.png|All in-game settings.}} | ||
===Configuration file(s) location=== | ===Configuration file(s) location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/ | + | {{Game data/config|Windows|}} |
}} | }} | ||
===Save game data location=== | ===Save game data location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/ | + | {{Game data/saves|Windows|{{p|game}}\save\}} |
}} | }} | ||
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ||
{{Save game cloud syncing | {{Save game cloud syncing | ||
− | |origin | + | |discord = |
− | |origin notes | + | |discord notes = |
− | |steam cloud | + | |epic games launcher = |
− | |steam cloud notes = | + | |epic games launcher notes = |
− | | | + | |gog galaxy = |
− | | | + | |gog galaxy notes = |
+ | |origin = | ||
+ | |origin notes = | ||
+ | |steam cloud = false | ||
+ | |steam cloud notes = | ||
+ | |ubisoft connect = | ||
+ | |ubisoft connect notes = | ||
+ | |xbox cloud = | ||
+ | |xbox cloud notes = | ||
}} | }} | ||
− | ==Video | + | ==Video== |
− | {{Video | + | {{Video |
− | |wsgf link = | + | |wsgf link = https://www.wsgf.org/dr/onimusha-3-demon-siege |
|widescreen wsgf award = unsupported | |widescreen wsgf award = unsupported | ||
|multimonitor wsgf award = unsupported | |multimonitor wsgf award = unsupported | ||
Line 69: | Line 123: | ||
|ultrawidescreen = hackable | |ultrawidescreen = hackable | ||
|ultrawidescreen notes = Use [https://thirteenag.github.io/wfp#onimusha3 Onimusha 3 Widescreen Fix]. | |ultrawidescreen notes = Use [https://thirteenag.github.io/wfp#onimusha3 Onimusha 3 Widescreen Fix]. | ||
− | |4k ultra hd = | + | |4k ultra hd = hackable |
− | |4k ultra hd notes = | + | |4k ultra hd notes = Use [https://thirteenag.github.io/wfp#onimusha3 Onimusha 3 Widescreen Fix]. |
|fov = false | |fov = false | ||
|fov notes = | |fov notes = | ||
Line 76: | Line 130: | ||
|windowed notes = Toggle with {{key|Alt|Enter}}. | |windowed notes = Toggle with {{key|Alt|Enter}}. | ||
|borderless windowed = hackable | |borderless windowed = hackable | ||
− | |borderless windowed notes = Use [ | + | |borderless windowed notes = Use [[#OnimushaEnhanced|OnimushaEnhanced]]. |
− | |anisotropic = | + | |anisotropic = false |
− | |anisotropic notes = | + | |anisotropic notes = |
− | |antialiasing = | + | |antialiasing = false |
− | |antialiasing notes = | + | |antialiasing notes = |
− | |vsync = | + | |upscaling = unknown |
− | |vsync notes = | + | |upscaling tech = |
+ | |upscaling notes = | ||
+ | |vsync = always on | ||
+ | |vsync notes = | ||
|60 fps = true | |60 fps = true | ||
|60 fps notes = | |60 fps notes = | ||
|120 fps = false | |120 fps = false | ||
|120 fps notes = Frame rate is capped at 60 FPS. | |120 fps notes = Frame rate is capped at 60 FPS. | ||
+ | |hdr = unknown | ||
+ | |hdr notes = | ||
|color blind = unknown | |color blind = unknown | ||
|color blind notes = | |color blind notes = | ||
}} | }} | ||
− | ==Input | + | ===[[Glossary:Widescreen resolution|Widescreen resolution]]=== |
+ | |||
+ | {{Fixbox|description=Use [http://thirteenag.github.io/wfp#onimusha3 ThirteenAG's Widescreen Patch]|ref=<ref>Reference</ref>|fix= | ||
+ | '''Notes''' | ||
+ | {{++}} Properly scales HUD, Menus and FMVs in 4:3 aspect ratio for any resolution. | ||
+ | {{--}} Disables the in-game {{code|Effect}} option as it could not be scaled correctly. | ||
+ | }} | ||
+ | |||
+ | {{Fixbox|description=Alternative Widescreen Fix|fix= | ||
+ | |||
+ | * For 16:9 Widescreen (1920x1080 only), download the patched executable from [https://www.wsgf.org/phpBB3/download/file.php?id=697 here]. | ||
+ | |||
+ | * For 21:9 Ultra-Widescreen (2560x1080 and 3440x1440 only), download it from [https://community.pcgamingwiki.com/files/file/1501-onimusha-3-demon-siege-ultrawide-fix/ here]. | ||
+ | |||
+ | * To Install, copy the executable to the game directory and overwrite the file when prompted. | ||
+ | '''Notes''' | ||
+ | {{++}} Keeps the visual effects of the in-game {{code|Effect}} option intact at the cost of stretched HUD/Menu and FMVs. | ||
+ | {{--}} Only a limited number of resolutions are supported for now. | ||
+ | {{ii}} Made by WSGF user jackfuste. | ||
+ | }} | ||
+ | |||
+ | ==Input== | ||
{{ii}} Remapping screen can be accessed with {{key|F2}} in-game. | {{ii}} Remapping screen can be accessed with {{key|F2}} in-game. | ||
− | {{Input | + | {{Input |
|key remap = true | |key remap = true | ||
− | |key remap notes = Install [ | + | |key remap notes = Install [https://community.pcgamingwiki.com/files/file/58-microsoft-directinput-mapper/ Microsoft DirectInput Mapper] to fix remapping on modern systems. |
|acceleration option = n/a | |acceleration option = n/a | ||
|acceleration option notes = | |acceleration option notes = | ||
Line 104: | Line 184: | ||
|invert mouse y-axis = n/a | |invert mouse y-axis = n/a | ||
|invert mouse y-axis notes = | |invert mouse y-axis notes = | ||
+ | |touchscreen = unknown | ||
+ | |touchscreen notes = | ||
|controller support = true | |controller support = true | ||
|controller support notes = | |controller support notes = | ||
Line 109: | Line 191: | ||
|full controller notes = | |full controller notes = | ||
|controller remap = true | |controller remap = true | ||
− | |controller remap notes = Install [ | + | |controller remap notes = Install [https://community.pcgamingwiki.com/files/file/58-microsoft-directinput-mapper/ Microsoft DirectInput Mapper] to fix remapping on modern systems or use [[#OnimushaEnhanced|OnimushaEnhanced]] for automatic mapping based on the PlayStation 2 version. |
|controller sensitivity = false | |controller sensitivity = false | ||
|controller sensitivity notes= | |controller sensitivity notes= | ||
|invert controller y-axis = n/a | |invert controller y-axis = n/a | ||
|invert controller y-axis notes= | |invert controller y-axis notes= | ||
− | | | + | |xinput controllers = true |
− | | | + | |xinput controllers notes = |
− | | | + | |xbox prompts = false |
− | | | + | |xbox prompts notes = |
− | | | + | |impulse triggers = false |
− | | | + | |impulse triggers notes = |
− | | | + | |dualshock 4 = unknown |
− | | | + | |dualshock 4 notes = |
+ | |dualshock prompts = true | ||
+ | |dualshock prompts notes = | ||
|light bar support = unknown | |light bar support = unknown | ||
|light bar support notes = | |light bar support notes = | ||
+ | |dualshock 4 modes = unknown | ||
+ | |dualshock 4 modes notes = | ||
+ | |tracked motion controllers= false | ||
+ | |tracked motion controllers notes = | ||
+ | |tracked motion prompts = unknown | ||
+ | |tracked motion prompts notes = | ||
+ | |other controllers = unknown | ||
+ | |other controllers notes = | ||
+ | |other button prompts = unknown | ||
+ | |other button prompts notes= | ||
+ | |controller hotplug = true | ||
+ | |controller hotplug notes = | ||
+ | |haptic feedback = hackable | ||
+ | |haptic feedback notes = Use [[#OnimushaEnhanced|OnimushaEnhanced]]. | ||
+ | |simultaneous input = true | ||
+ | |simultaneous input notes = | ||
+ | |steam input api = unknown | ||
+ | |steam input api notes = | ||
+ | |steam hook input = unknown | ||
+ | |steam hook input notes = | ||
+ | |steam input presets = unknown | ||
+ | |steam input presets notes = | ||
+ | |steam controller prompts = unknown | ||
+ | |steam controller prompts notes = | ||
+ | |steam cursor detection = unknown | ||
+ | |steam cursor detection notes = | ||
}} | }} | ||
− | ==Audio | + | ==Audio== |
− | {{Audio | + | {{Audio |
|separate volume = true | |separate volume = true | ||
− | |separate volume notes = There are no volumes per | + | |separate volume notes = There are no volumes per SE, separate volumes can be toggled on or off. |
|surround sound = unknown | |surround sound = unknown | ||
|surround sound notes = | |surround sound notes = | ||
Line 136: | Line 246: | ||
|closed captions = false | |closed captions = false | ||
|closed captions notes = | |closed captions notes = | ||
− | |mute on focus lost = | + | |mute on focus lost = false |
|mute on focus lost notes = | |mute on focus lost notes = | ||
|eax support = | |eax support = | ||
− | |eax support notes = | + | |eax support notes = |
+ | |royalty free audio = unknown | ||
+ | |royalty free audio notes = | ||
}} | }} | ||
Line 150: | Line 262: | ||
|notes = | |notes = | ||
|fan = | |fan = | ||
− | |||
}} | }} | ||
{{L10n/switch | {{L10n/switch | ||
Line 159: | Line 270: | ||
|notes = | |notes = | ||
|fan = | |fan = | ||
− | |||
}} | }} | ||
{{L10n/switch | {{L10n/switch | ||
Line 168: | Line 278: | ||
|notes = | |notes = | ||
|fan = | |fan = | ||
− | |||
}} | }} | ||
{{L10n/switch | {{L10n/switch | ||
Line 177: | Line 286: | ||
|notes = | |notes = | ||
|fan = | |fan = | ||
− | |fan notes = | + | }} |
+ | {{L10n/switch | ||
+ | |language = Japanese | ||
+ | |interface = true | ||
+ | |audio = true | ||
+ | |subtitles = true | ||
+ | |notes = Japanese retail release | ||
+ | |fan = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Russian | ||
+ | |interface = true | ||
+ | |audio = false | ||
+ | |subtitles = true | ||
+ | |notes = Retail only | ||
+ | |fan = | ||
}} | }} | ||
{{L10n/switch | {{L10n/switch | ||
Line 186: | Line 310: | ||
|notes = | |notes = | ||
|fan = | |fan = | ||
− | |||
}} | }} | ||
+ | {{L10n/switch | ||
+ | |language = Polish | ||
+ | |interface = true | ||
+ | |audio = false | ||
+ | |subtitles = true | ||
+ | |notes = Retail only. [https://archive.org/details/onimusha-3-pl.-7z Download]. | ||
+ | |fan = | ||
+ | }} | ||
+ | }} | ||
+ | |||
+ | ===Japanese Voices=== | ||
+ | |||
+ | {{ii}} Japanese audio files are present in the game files (at least in the EUR retail version). | ||
+ | {{Fixbox|description=For in-engine cutscenes|ref=<ref>{{Refcheck|user=Vad420|date=2018-06-15}}</ref>|fix= | ||
+ | # Go to <code>{{p|game}}\CAPCOM\ONIMUSHA3 PC\Image\stream\</code>. | ||
+ | # Rename the current {{folder|BGM_JPN}} folder to {{folder|BGM_ENG}} and the old {{folder|BGM_ENG}} folder to {{folder|BGM_JPN}}. | ||
+ | '''Notes''' | ||
+ | {{ii}} Cutscenes in French remain unchanged. | ||
+ | {{--}} In-game dialogues are unchanged, such as the voice of Ako and more. | ||
+ | }} | ||
+ | {{Fixbox|description=For pre-rendered cutscenes|ref=<ref>{{Refcheck|user=Vad420|date=2018-06-15}}</ref>|fix= | ||
+ | # Go to <code>{{p|game}}\CAPCOM\ONIMUSHA3 PC\Image\movie\</code>. | ||
+ | # Rename japanese movie files by adding the "''_ENG''" suffix, and remove it from english ones. | ||
+ | '''Example #1:''' Rename {{file|mov90Bba.mpg}} to {{file|mov90Bba_eng.mpg}} (Japanese).<br><br> | ||
+ | '''Example #2:''' Rename {{file|mov90Bba_eng.mpg}} to {{file|mov90Bba.mpg}} (English). | ||
+ | }} | ||
+ | {{Fixbox|description=Alternative method|ref=<ref>{{Refcheck|user=Vad420|date=2018-06-15}}</ref>|fix= | ||
+ | # Download [https://drive.google.com/file/d/1_V6rA5OdN-uFaYOVo2nOarXaGJWIa0nZ/view?usp=sharing Onimusha 3 undub PS2 Audio]. | ||
+ | # Copy the contents to <code><path-to-game>\CAPCOM\ONIMUSHA3 PC\</code>. | ||
+ | # For the retail version, use this [https://drive.google.com/file/d/193iqNFMHXya_baWQ4zOjQ4Cnl9pNV1jn/view FMV Pack]. | ||
+ | |||
+ | '''Notes''' | ||
+ | {{++}} Audio files ripped from the PS2 version, almost all dialogues and FMVs are undubbed with subtitles. | ||
+ | {{--}} Some voices lines during gameplay, such as the ones used by bosses are still in English. | ||
}} | }} | ||
+ | |||
+ | ==Issues unresolved== | ||
+ | ===Jacques performs only enhanced attacks when grabbing an enemy=== | ||
+ | {{--}} The DualShock 2 controller used in the PS2 version had pressure-sensitive buttons. Since PC controllers did not have such feature, pressure-sensitive actions cannot be performed. For example, Jacques would simply grab an enemy by lightly pressing the button; while he would perform a stronger attack by forcefully pressing the button. Only the latter action can be performed in the PC version. | ||
==Issues fixed== | ==Issues fixed== | ||
===Can't remap controls=== | ===Can't remap controls=== | ||
− | {{Fixbox| | + | {{Fixbox|description=Install [https://community.pcgamingwiki.com/files/file/58-microsoft-directinput-mapper/ Microsoft DirectInput Mapper]|ref={{cn|date=June 2017}} |
− | + | }} | |
− | Install | + | |
+ | ==Other information== | ||
+ | ===API=== | ||
+ | {{API | ||
+ | |direct3d versions = 9 | ||
+ | |direct3d notes = | ||
+ | |directdraw versions = | ||
+ | |directdraw notes = | ||
+ | |opengl versions = | ||
+ | |opengl notes = | ||
+ | |glide versions = | ||
+ | |glide notes = | ||
+ | |software mode = | ||
+ | |software mode notes = | ||
+ | |mantle support = | ||
+ | |mantle support notes = | ||
+ | |metal support = | ||
+ | |metal support notes = | ||
+ | |vulkan versions = | ||
+ | |vulkan notes = | ||
+ | |dos modes = | ||
+ | |dos modes notes = | ||
+ | |shader model versions = | ||
+ | |shader model notes = | ||
+ | |windows 32-bit exe = true | ||
+ | |windows 64-bit exe = false | ||
+ | |windows arm app = unknown | ||
+ | |windows exe notes = | ||
+ | |macos intel 32-bit app = | ||
+ | |macos intel 64-bit app = | ||
+ | |macos arm app = unknown | ||
+ | |macos app notes = | ||
+ | |linux 32-bit executable= | ||
+ | |linux 64-bit executable= | ||
+ | |linux arm app = unknown | ||
+ | |linux executable notes = | ||
}} | }} | ||
Line 206: | Line 402: | ||
|minHD = 1.6 GB | |minHD = 1.6 GB | ||
|minVRAM = 128 MB | |minVRAM = 128 MB | ||
+ | |minGPU = | ||
|minDX = 9 | |minDX = 9 | ||
Line 211: | Line 408: | ||
|recCPU = Intel Pentium 4 Processor 1.5 GHz | |recCPU = Intel Pentium 4 Processor 1.5 GHz | ||
|recRAM = 512 MB | |recRAM = 512 MB | ||
− | |recHD = | + | |recHD = |
− | |recGPU = | + | |recGPU = Nvidia GeForce 6600 series |
− | |recGPU2 = ATI | + | |recGPU2 = ATI Radeon X800 series |
|recVRAM = 512 MB | |recVRAM = 512 MB | ||
− | |recDX = | + | |recDX = |
}} | }} | ||
{{References}} | {{References}} |
Latest revision as of 17:43, 17 December 2023
Developers | |
---|---|
Capcom | |
Windows | Sourcenext |
Publishers | |
Japan | Sourcenext |
Europe, North America | Ubisoft |
Russia | Noviy Disk |
Steam | Capcom |
Release dates | |
Windows | December 8, 2005 |
Reception | |
Metacritic | 69 |
IGDB | 82 |
Taxonomy | |
Modes | Singleplayer |
Pacing | Real-time |
Perspectives | Cinematic camera |
Controls | Direct control |
Genres | Action, Adventure |
Art styles | Realistic |
Themes | Contemporary, Europe, Fantasy, Historical, Japan |
Series | Onimusha |
Onimusha | |
---|---|
Onimusha: Warlords | 2003 |
Onimusha 3: Demon Siege | 2005 |
Onimusha: Warlords HD | 2019 |
General information
Availability
- No longer available digitally.
Demo
A free demo can be downloaded here.
Essential improvements
Patches
- Patch v1.1.0.0 updates the game to the latest version.
OnimushaEnhanced
- This project aims to fix most of the game's biggest issues like XInput controller support.
Applying OnimushaEnhanced[1] |
---|
Notes
|
Bad Audio Mixing fix
- Due to a bug in the PC port, sound effects during the gameplay are about 10 dB quieter than they normally should be.
This mod alleviates the issue by manually reducing the volume of all music tracks to equalize the audio.
Instructions |
---|
|
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | |
Steam Play (Linux) | <Steam-folder>/steamapps/compatdata/6570/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Windows | <path-to-game>\save\[Note 2] |
Steam Play (Linux) | <Steam-folder>/steamapps/compatdata/6570/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video
Graphics feature | State | WSGF | Notes |
---|---|---|---|
Widescreen resolution | Use Onimusha 3 Widescreen Fix. | ||
Multi-monitor | Use Onimusha 3 Widescreen Fix. | ||
Ultra-widescreen | Use Onimusha 3 Widescreen Fix. | ||
4K Ultra HD | Use Onimusha 3 Widescreen Fix. | ||
Field of view (FOV) | |||
Windowed | Toggle with Alt+↵ Enter. | ||
Borderless fullscreen windowed | Use OnimushaEnhanced. | ||
Anisotropic filtering (AF) | See the glossary page for potential workarounds. | ||
Anti-aliasing (AA) | See the glossary page for potential workarounds. | ||
Vertical sync (Vsync) | See the glossary page for potential workarounds. | ||
60 FPS | |||
120+ FPS | Frame rate is capped at 60 FPS. | ||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
Widescreen resolution
Use ThirteenAG's Widescreen Patch[2] |
---|
Notes
|
Alternative Widescreen Fix |
---|
Notes
|
Input
- Remapping screen can be accessed with F2 in-game.
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | Install Microsoft DirectInput Mapper to fix remapping on modern systems. | |
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | Install Microsoft DirectInput Mapper to fix remapping on modern systems or use OnimushaEnhanced for automatic mapping based on the PlayStation 2 version. | |
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers |
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Generic/other controllers |
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Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | Use OnimushaEnhanced. | |
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | There are no volumes per SE, separate volumes can be toggled on or off. | |
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
German | ||||
Italian | ||||
Japanese | Japanese retail release | |||
Russian | Retail only | |||
Spanish | ||||
Polish | Retail only. Download. |
Japanese Voices
- Japanese audio files are present in the game files (at least in the EUR retail version).
For in-engine cutscenes[3] |
---|
Notes
|
For pre-rendered cutscenes[4] |
---|
Example #1: Rename |
Alternative method[5] |
---|
Notes
|
Issues unresolved
Jacques performs only enhanced attacks when grabbing an enemy
- The DualShock 2 controller used in the PS2 version had pressure-sensitive buttons. Since PC controllers did not have such feature, pressure-sensitive actions cannot be performed. For example, Jacques would simply grab an enemy by lightly pressing the button; while he would perform a stronger attack by forcefully pressing the button. Only the latter action can be performed in the PC version.
Issues fixed
Can't remap controls
Install Microsoft DirectInput Mapper[citation needed] |
---|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 2000 | XP |
Processor (CPU) | Intel Pentium Processor 1.0 GHz | Intel Pentium 4 Processor 1.5 GHz |
System memory (RAM) | 256 MB | 512 MB |
Hard disk drive (HDD) | 1.6 GB | |
Video card (GPU) | 128 MB of VRAM DirectX 9 compatible | Nvidia GeForce 6600 series ATI Radeon X800 series 512 MB of VRAM |
Notes
- ↑ 1.0 1.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in
~/.steam/steam/userdata/<user-id>/6570/
in addition to or instead of this directory. The app ID (6570) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details. - ↑ When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details).
References
- ↑ OnimushaEnhanced - Onimusha 3: Demon Siege General Discussions (Steam) - last accessed on May 2023
- ↑ Reference
- ↑ Verified by User:Vad420 on 2018-06-15
- ↑ Verified by User:Vad420 on 2018-06-15
- ↑ Verified by User:Vad420 on 2018-06-15