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Difference between revisions of "One Finger Death Punch"

From PCGamingWiki, the wiki about fixing PC games
m (→‎Video settings: updated template usage)
(no drm for steam version)
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{{Availability|
 
{{Availability|
 
{{Availability/row| Desura | one-finger-death-punch | DRM-free | | Steam }}
 
{{Availability/row| Desura | one-finger-death-punch | DRM-free | | Steam }}
{{Availability/row| Steam | 264200 | Steam | }}
+
{{Availability/row| Steam | 264200 | Steam | works well when run directly without Steam }}
 
}}
 
}}
  

Revision as of 22:40, 3 May 2015

One Finger Death Punch
One Finger Death Punch cover
Developers
Silver Dollar Games
Engines
XNA
Release dates
Windows March 3, 2014

General information

Steam Community Discussions

Availability

Source DRM Notes Keys OS
Incorrect store name. See here for available options.
DRM-free
Icon overlay.png
Error: OS parameter cannot be empty
Steam
Icon overlay.png
works well when run directly without Steam
Error: key type '{{{5}}}' not recognised
Error: OS parameter cannot be empty

Game data

Configuration file(s) location

Template:Game data/row
System Location
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/264200/pfx/[Note 1]

Save game data location

Template:Game data/row
System Location
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/264200/pfx/[Note 1]

Save game cloud syncing

System Native Notes
Steam Cloud

Video settings

Video settings

Template:Video settings

Input settings

If controller is present game defaults to it and to use mouse it must be disabled by pressing Y/Button 4 on the controller.

Template:Input settings

Audio settings

Template:Audio settings

Localizations

Language UI Audio Sub Notes
English

Other information

API

Technical specs Supported Notes
Direct3D 9
Shader Model support 3
Executable 32-bit 64-bit Notes
Windows

System requirements

Windows
Minimum Recommended
Operating system (OS) XP
Processor (CPU) 2.0 GHz Dual Core
System memory (RAM) 1 GB
Hard disk drive (HDD) 200 MB
Video card (GPU) 512 MB of VRAM
DirectX 9.0c compatible
Shader model 3.0 support


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