Glossary:Meta
Graphics and video
Resolutions
Video settings
- Field of view (FOV)
- Windowed / borderless fullscreen
- Anisotropic filtering (AF)
- Anti-aliasing (AA)
- High-fidelity upscaling
- Vertical sync (Vsync)
- Frame rate (FPS)
- High dynamic range (HDR)
- Ray tracing (RT)
- Color blind mode
Hardware
Key points
- Head-mounted OLED virtual reality helmet for Windows, OS X and Linux.
- Several developers plan support in their games; Unity, Unreal Engine, and Source SDK 2013+ game engines support it out-of-the-box.
- Most games currently have no native support.
General information
- Official Oculus Rift Website
- Official Oculus Rift Forums
- Oculus Rift Developer Center
- Oculus Rift on Wikipedia
- Oculus Rift on Kickstarter
- Oculus Rift on Reddit
- Oculus Rift on Facebook
- Oculus Rift on Twitter
- RiftEnabled - A hub for Rift-supported games
Features
3D
Allows the support of stereoscopic 3D.
Tracking
Allows the support of head tracking. This is achieved with three different degrees of freedom captured via a gyroscope, an accelerometer, and a magnetometer.
Technical Specs
Development Kit
- Includes three pairs of lens caps for those with different levels of vision. Set A are for those with great vision (or contacts) and sets B and C are for those who are nearsighted. Farsighted users can use set A.
- The assembly that holds the screen and eyecups in position can be extended and retracted to be able to fit comfortably.
Kit Contents |
---|
1x Rift Development Kit + Control Box (6 ft cable) |
1x Hard-Shell Case |
1x 3 ft Mini USB Cable |
1x 3 ft DVI Cable |
1x 3 ft HDMI Cable |
1x 6 ft HDMI Cable |
1x HDMI / DVI Adapter |
3x Pairs of Lens Cups (Focal Adjustment) |
1x Power Cord with Adapter |
3x International Plug Adapters |
Feature | Description |
---|---|
Head Tracking | 6° of freedom (DOF) ultra low latency |
Field of view | 110° diagonal / 90° horizontal |
Resolution | 1280x800 (640x800 per eye) |
Display | 7 inch |
Max Refresh Rate | 1000 Hz |
Horizontal FOV | 90° |
Diagonal FOV | 110° |
Video Input | DVI with support for HDMI with the use of an adapter |
Other Inputs | USB |
Weight | ~0.25 kg |
Oculus Latency Tester
The Oculus Latency Tester is used with the Oculus Rift to precisely measure the latency of the application used.
Third Party Drivers
Vireio Perception
- Fan-made, Open-Source Driver
- Official Website
- Virerio Perception on MTBS3D Forums
vorpX
- Commercial Driver
- Official Website
Game Support
Games with Oculus Rift Support
{{#ask: Oculus Rift::true | ?Developed by=Developer | ?Published by=Publisher | ?Release date=First release |+limit=1 | ?Available on=Systems | offset=0 | limit=100 }}
Games Modified to Support the Oculus Rift
{{#ask: Oculus Rift::hackable | ?Developed by=Developer | ?Published by=Publisher | ?Release date=First release |+limit=1 | ?Available on=Systems | offset=0 | limit=100 }}
Games Confirmed to Have Oculus Rift Support in the Future
Name | Description | Ref |
---|---|---|
CONSORTIUM | [1] | |
Miner Wars 2081 | [2] | |
Positron | [3] | |
Sinful Robot | [4] |
Games Planned to Have Oculus Rift Support in the Future
Name | Description | Ref |
---|---|---|
Doom 4 | [5] | |
Dream | [6] | |
FRACT OSC | [7] | |
The Gallery | [8] | |
Minecraft | [9] | |
Montague's Mount | [10] | |
Montas | [11] | |
Proteus | [12] | |
Project CARS | [13] | |
Rawbots | [14] | |
Receiver | [15] | |
rFactor 2 | [16] | |
Rogue System | [17] | |
Routine | [18] | |
Wishful Lie | [19] | |
ZED Absolution | [20] |
References
- ↑ CONSORTIUM by Interdimensional Games Inc — Kickstarter
- ↑ http://www.minerwars.com/ForumTopic.aspx?id=2656
- ↑ http://oculusrift.com/viewtopic.php?f=6&t=1425
- ↑ http://www.sinfulrobot.com/
- ↑ http://www.polygon.com/gaming/2012/8/3/3218320/doom-4-oculus-rift
- ↑ http://www.oculusrift.com/viewtopic.php?f=6&t=1084
- ↑ http://www.kickstarter.com/projects/1523379957/oculus-rift-step-into-the-game/posts/302128
- ↑ http://www.kickstarter.com/projects/494598080/the-gallery-six-elements
- ↑ http://www.joystiq.com/2012/08/06/notch-wants-0x10c-minecraft-to-support-oculus-rift/
- ↑ http://www.montaguesmount.com/thegame.php
- ↑ http://steamcommunity.com/sharedfiles/filedetails/?id=93017653
- ↑ http://www.visitproteus.com/forum/index.php?topic=92.0
- ↑ http://forum.wmdportal.com/showthread.php?8930-This-Week-In-Project-CARS-2012-34
- ↑ http://www.rawbots.net/topic/17-oculus-rift/
- ↑ http://blog.wolfire.com/2012/08/The-Oculus-Rift-Receiver-and-Steam-Greenlight
- ↑ http://isiforums.net/f/showthread.php/9919-Oculus-rift-over-10-000-pre-ordered-already-ISI-supporting?p=136030#post136030
- ↑ http://www.roguesystemsim.com/Forums/viewtopic.php?f=3&t=102&sid=1bbeb97f2617bdffa39446f143741b0b
- ↑ http://www.flesheatingzipper.com/gaming/2012/10/new-sci-fi-horror-game-routine-digs-the-eighties-oculus-rift-support/
- ↑ http://steamcommunity.com/sharedfiles/filedetails/?id=92984073
- ↑ http://steamcommunity.com/sharedfiles/filedetails/?id=93160018