Difference between revisions of "Orion: Prelude"
From PCGamingWiki, the wiki about fixing PC games
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==Availability== | ==Availability== | ||
− | {{ | + | {{ii}} No longer available. Replaced with [[ORION: Prelude]] |
− | |||
− | }} | ||
{{ii}} All versions require [[Steam]]. | {{ii}} All versions require [[Steam]]. | ||
Revision as of 03:55, 27 August 2014
Cover image missing, please upload it | |
Developers | |
---|---|
Spiral Game Studios | |
Engines | |
Unreal Engine 3 | |
Release dates | |
Windows | May 4, 2012 |
ORION | |
---|---|
Orion: Protoype | 2010 |
Orion: Open Source | 2011 |
Orion: Prelude | 2012 |
Orion | 2015 |
Key points
- All copies of the game have been upgraded to ORION: Prelude
- Previously sold as ORION: Dino Beatdown[1][2]
- Released to incredibly poor reviews due to bugs[3]
- Poorly optimized[4]
General information
Availability
- No longer available. Replaced with ORION: Prelude
- All versions require Steam.
Game data
Configuration file(s) location
Template:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <Steam-folder>/steamapps/compatdata/104900/pfx/[Note 1] |
Save game data location
Template:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <Steam-folder>/steamapps/compatdata/104900/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
Field of view (FOV)
- Default FOV is 75°; maximum is 110°.[5]
Instructions |
---|
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
LAN play | ||||
Online play | 10 |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer | ||
Dedicated | ||
Self-hosting | ||
Direct IP | Open the console and use open followed by the IP and port.[6] |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | XP SP2, Vista SP2 | 7, 8 (64-bit) |
Processor (CPU) | Dual Core 2.0 GHz | Quad Core 2.6GHz or better |
System memory (RAM) | ||
Hard disk drive (HDD) | 8 GB | |
Video card (GPU) | 256 MB of VRAM DirectX 9 compatible Shader model 3 support |
1 GB of VRAM |
Notes
- ↑ 1.0 1.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in
~/.steam/steam/userdata/<user-id>/104900/
in addition to or instead of this directory. The app ID (104900) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.
References
- ↑ Orion: Dino Beatdown re-named to Orion: Dino Horde, devs blocking criticism on forums (x-post from r/gaming) - r/games on reddit
- ↑ Orion: Dino Beatdown re-named to Orion: Dino Horde, devs blocking criticism on forums (x-post from r/gaming) - r/steam on reddit
- ↑ ORION: Dino Beatdown on Metacritic
- ↑ 3:20 into WTF Is...- ORION: Dino Horde? - TotalHalibut on YouTube
- ↑ Steam Community :: Guide :: Advanced Controls (explained by Raptors)
- ↑ Logging Into Your Own 'Dedicated Server' :: ORION: Dino Horde General Discussions