Difference between revisions of "Mirror's Edge"
From PCGamingWiki, the wiki about fixing PC games
(Updated screenshots, overhauled System Requirements, and added in the API table.) |
|||
Line 97: | Line 97: | ||
==Game data== | ==Game data== | ||
− | {{Image| | + | {{Image|Mirrors Edge General.png|In-game general settings.}} |
===Configuration file(s) location=== | ===Configuration file(s) location=== | ||
{{Game data| | {{Game data| | ||
Line 122: | Line 122: | ||
==Video settings== | ==Video settings== | ||
− | {{Image| | + | {{Image|Mirrors Edge Video.png|In-game video settings.}} |
{{Video settings | {{Video settings | ||
|wsgf link = http://www.wsgf.org/dr/mirrors-edge | |wsgf link = http://www.wsgf.org/dr/mirrors-edge | ||
Line 214: | Line 214: | ||
==Input settings== | ==Input settings== | ||
− | {{Image| | + | {{Image|Mirrors Edge Controls.png|In-game control settings.}} |
− | {{Image| | + | {{Image|Mirrors Edge Gamepad.png|In-game gamepad settings.}} |
{{--}} Shows 360 HUD if controller is connected even if keyboard and mouse is used. | {{--}} Shows 360 HUD if controller is connected even if keyboard and mouse is used. | ||
{{Input settings | {{Input settings | ||
Line 246: | Line 246: | ||
==Audio settings== | ==Audio settings== | ||
− | {{Image| | + | {{Image|Mirrors Edge Audio.png|In-game audio settings.}} |
{{Audio settings | {{Audio settings | ||
|separate volume = true | |separate volume = true | ||
Line 404: | Line 404: | ||
==Other information== | ==Other information== | ||
+ | ===API=== | ||
+ | {{API | ||
+ | |direct3d versions = 9 | ||
+ | |direct3d notes = | ||
+ | |directdraw versions = | ||
+ | |directdraw notes = | ||
+ | |opengl versions = | ||
+ | |opengl notes = | ||
+ | |glide versions = | ||
+ | |glide notes = | ||
+ | |software mode = | ||
+ | |software mode notes = | ||
+ | |mantle support = | ||
+ | |mantle support notes = | ||
+ | |dos modes = | ||
+ | |dos modes notes = | ||
+ | |shader model versions = 3 | ||
+ | |shader model notes = | ||
+ | |64-bit executable = false | ||
+ | |64-bit executable notes= | ||
+ | }} | ||
+ | |||
===Middleware=== | ===Middleware=== | ||
{{Middleware | {{Middleware | ||
|physics = PhysX | |physics = PhysX | ||
|physics notes = | |physics notes = | ||
− | |audio = | + | |audio = OpenAL, Speex |
|audio notes = | |audio notes = | ||
− | |interface = | + | |interface = wxWidgets |
|interface notes = | |interface notes = | ||
|input = | |input = | ||
|input notes = | |input notes = | ||
− | |cutscenes = | + | |cutscenes = Bink Video |
|cutscenes notes = | |cutscenes notes = | ||
|multiplayer = | |multiplayer = | ||
Line 424: | Line 446: | ||
|OSfamily = Windows | |OSfamily = Windows | ||
− | |minOS = XP | + | |minOS = XP SP2 |
− | |minCPU = 3.0 GHz | + | |minCPU = Intel Pentium IV 3.0 GHz |
|minRAM = 1 GB | |minRAM = 1 GB | ||
|minHD = 8 GB | |minHD = 8 GB | ||
− | |minGPU = | + | |minGPU = Nvidia GeForce 6800 |
|minVRAM = 256 MB | |minVRAM = 256 MB | ||
|minDX = 9.0c | |minDX = 9.0c | ||
|minSM = 3.0 | |minSM = 3.0 | ||
+ | |||
+ | |recOS = Vista | ||
+ | |recCPU = Intel Core 2 Duo 2.0 GHz | ||
+ | |recRAM = 2 GB | ||
+ | |recHD = | ||
+ | |recGPU = Nvidia GeForce 8800 | ||
+ | |recVRAM = 512 MB | ||
}} | }} | ||
+ | {{ii}} Nvidia GeForce 7300 is below the minimum requirements | ||
{{References}} | {{References}} |
Revision as of 17:40, 4 August 2015
Developers | |
---|---|
DICE | |
Publishers | |
Electronic Arts | |
Engines | |
Unreal Engine 3 | |
Release dates | |
Windows | January 13, 2009 |
Mirror's Edge | |
---|---|
Mirror's Edge | 2009 |
Mirror's Edge Catalyst | 2016 |
Key points
- Has NVIDIA PhysX support that uses features such as detailed debris and cloth physics.
- There have been a couple of patches but the game developers have ceased support.
- DLC is only available through the Origin version of the game.
- Game performs well for machines that can handle most Unreal Engine 3 games such as Unreal Tournament 3.
- Some issues and bugs when using NVIDIA PhysX.
General information
- Official Website
- Mirror's Edge Wikia - a mostly lore focused wiki.
- Steam Community Discussions
- Steam Users' Forums
Availability
DLC and expansion packs
Name | Notes | |
---|---|---|
Pure Time Trials Map Pack | Only available from Origin; it is not compatible with the Steam version. |
Essential improvements
Patches
Instructions |
---|
Skip intro videos
Instructions |
---|
Crosshair toggle
Instructions |
---|
Adding binoculars
Instructions |
---|
Modifications
Custom Maps
Instructions |
---|
Game data
Configuration file(s) location
Template:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <Steam-folder>/steamapps/compatdata/17410/pfx/[Note 1] |
- Some details are stored in the registry:
HKEY_LOCAL_MACHINE\SOFTWARE\Wow6432Node\EA GAMES\Mirror's Edge
Save game data location
Template:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <Steam-folder>/steamapps/compatdata/17410/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Origin | Only NA version. | |
Steam Cloud |
Video settings
Field of view (FOV)
- Flawless Widescreen supports this game.
- Default FOV is 90°.
Instructions |
---|
Windowed
Instructions |
---|
High frame rate
Instructions |
---|
Input settings
- Shows 360 HUD if controller is connected even if keyboard and mouse is used.
Mouse smoothing
Instructions |
---|
Audio settings
Localizations
- Language can be set manually if needed (see change language).
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Czech | ||||
French | ||||
German | ||||
Hungarian | ||||
Italian | ||||
Polish | ||||
Russian | ||||
Portuguese | ||||
Spanish | ||||
Turkish |
Issues fixed
Game fails to start / Crashes without error messages
Instructions |
---|
Frame rate drops
Instructions |
---|
Change language
Instructions |
---|
No sound during cut scenes/FMVs in Windows 7
Instructions |
---|
Merc's audio cuts off before end of sentence
Instructions |
---|
Terrible PhysX performance
Instructions |
---|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9 | |
Shader Model support | 3 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Physics | PhysX | |
Audio | OpenAL, Speex | |
Interface | wxWidgets | |
Cutscenes | Bink Video |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | XP SP2 | Vista |
Processor (CPU) | Intel Pentium IV 3.0 GHz | Intel Core 2 Duo 2.0 GHz |
System memory (RAM) | 1 GB | 2 GB |
Hard disk drive (HDD) | 8 GB | |
Video card (GPU) | Nvidia GeForce 6800 256 MB of VRAM DirectX 9.0c compatible Shader model 3.0 support |
Nvidia GeForce 8800 512 MB of VRAM |
- Nvidia GeForce 7300 is below the minimum requirements
Notes
- ↑ 1.0 1.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in
~/.steam/steam/userdata/<user-id>/17410/
in addition to or instead of this directory. The app ID (17410) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.