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Difference between revisions of "Mirror's Edge"

From PCGamingWiki, the wiki about fixing PC games
(Updated screenshots, overhauled System Requirements, and added in the API table.)
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==Game data==
 
==Game data==
{{Image|Mirror's Edge General.png|In-game general settings.}}
+
{{Image|Mirrors Edge General.png|In-game general settings.}}
 
===Configuration file(s) location===
 
===Configuration file(s) location===
 
{{Game data|
 
{{Game data|
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==Video settings==
 
==Video settings==
{{Image|Mirror's Edge Video.png|In-game video settings.}}
+
{{Image|Mirrors Edge Video.png|In-game video settings.}}
 
{{Video settings
 
{{Video settings
 
|wsgf link                  = http://www.wsgf.org/dr/mirrors-edge
 
|wsgf link                  = http://www.wsgf.org/dr/mirrors-edge
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==Input settings==
 
==Input settings==
{{Image|Mirror's Edge Controls.png|In-game control settings.}}
+
{{Image|Mirrors Edge Controls.png|In-game control settings.}}
{{Image|Mirror's Edge Gamepad.png|In-game gamepad settings.}}
+
{{Image|Mirrors Edge Gamepad.png|In-game gamepad settings.}}
 
{{--}} Shows 360 HUD if controller is connected even if keyboard and mouse is used.
 
{{--}} Shows 360 HUD if controller is connected even if keyboard and mouse is used.
 
{{Input settings
 
{{Input settings
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==Audio settings==
 
==Audio settings==
{{Image|Mirror's Edge Audio.png|In-game audio settings.}}
+
{{Image|Mirrors Edge Audio.png|In-game audio settings.}}
 
{{Audio settings
 
{{Audio settings
 
|separate volume          = true
 
|separate volume          = true
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==Other information==
 
==Other information==
 +
===API===
 +
{{API
 +
|direct3d versions      = 9
 +
|direct3d notes        =
 +
|directdraw versions    =
 +
|directdraw notes      =
 +
|opengl versions        =
 +
|opengl notes          =
 +
|glide versions        =
 +
|glide notes            =
 +
|software mode          =
 +
|software mode notes    =
 +
|mantle support        =
 +
|mantle support notes  =
 +
|dos modes              =
 +
|dos modes notes        =
 +
|shader model versions  = 3
 +
|shader model notes    =
 +
|64-bit executable      = false
 +
|64-bit executable notes=
 +
}}
 +
 
===Middleware===
 
===Middleware===
 
{{Middleware
 
{{Middleware
 
|physics          = PhysX
 
|physics          = PhysX
 
|physics notes    =  
 
|physics notes    =  
|audio            =  
+
|audio            = OpenAL, Speex
 
|audio notes      =  
 
|audio notes      =  
|interface        =  
+
|interface        = wxWidgets
 
|interface notes  =  
 
|interface notes  =  
 
|input            =  
 
|input            =  
 
|input notes      =  
 
|input notes      =  
|cutscenes        =  
+
|cutscenes        = Bink Video
 
|cutscenes notes  =  
 
|cutscenes notes  =  
 
|multiplayer      =  
 
|multiplayer      =  
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|OSfamily = Windows
 
|OSfamily = Windows
  
|minOS    = XP, Vista
+
|minOS    = XP SP2
|minCPU  = 3.0 GHz or faster
+
|minCPU  = Intel Pentium IV 3.0 GHz
 
|minRAM  = 1 GB
 
|minRAM  = 1 GB
 
|minHD    = 8 GB
 
|minHD    = 8 GB
|minGPU  = NVIDIA GeForce 6800 or better
+
|minGPU  = Nvidia GeForce 6800
 
|minVRAM  = 256 MB
 
|minVRAM  = 256 MB
 
|minDX    = 9.0c
 
|minDX    = 9.0c
 
|minSM    = 3.0
 
|minSM    = 3.0
 +
 +
|recOS    = Vista
 +
|recCPU  = Intel Core 2 Duo 2.0 GHz
 +
|recRAM  = 2 GB
 +
|recHD    =
 +
|recGPU  = Nvidia GeForce 8800
 +
|recVRAM  = 512 MB
 
}}
 
}}
 +
{{ii}} Nvidia GeForce 7300 is below the minimum requirements
  
 
{{References}}
 
{{References}}

Revision as of 17:40, 4 August 2015

Mirror's Edge
Mirror's Edge cover
Developers
DICE
Publishers
Electronic Arts
Engines
Unreal Engine 3
Release dates
Windows January 13, 2009
Mirror's Edge on Wikipedia
Mirror's Edge
Mirror's Edge 2009
Mirror's Edge Catalyst 2016

Key points

Has NVIDIA PhysX support that uses features such as detailed debris and cloth physics.
There have been a couple of patches but the game developers have ceased support.
DLC is only available through the Origin version of the game.
Game performs well for machines that can handle most Unreal Engine 3 games such as Unreal Tournament 3.
Some issues and bugs when using NVIDIA PhysX.

General information

Official Website
Mirror's Edge Wikia - a mostly lore focused wiki.
Steam Community Discussions
Steam Users' Forums

Availability

Source DRM Notes Keys OS
Retail
Requires online activation
Icon overlay.png
Error: OS parameter cannot be empty
Origin
Origin
Error: key type '{{{5}}}' not recognised
Error: OS parameter cannot be empty
Steam
Icon overlay.png
Steam does not have a CD key for use with Origin.
Error: key type '{{{5}}}' not recognised
Error: OS parameter cannot be empty

DLC and expansion packs

Name Notes
Pure Time Trials Map Pack Only available from Origin; it is not compatible with the Steam version.
Windows

Essential improvements

Patches

Instructions

Skip intro videos

Instructions

Crosshair toggle

Instructions

Adding binoculars

Instructions

Modifications

Custom Maps

Instructions

Game data

In-game general settings.
In-game general settings.

Configuration file(s) location

Template:Game data/row
System Location
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/17410/pfx/[Note 1]
Some details are stored in the registry: HKEY_LOCAL_MACHINE\SOFTWARE\Wow6432Node\EA GAMES\Mirror's Edge

Save game data location

Template:Game data/row
System Location
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/17410/pfx/[Note 1]

Save game cloud syncing

System Native Notes
Origin
Only NA version.
Steam Cloud

Video settings

In-game video settings.
In-game video settings.

Template:Video settings

Field of view (FOV)

Flawless Widescreen supports this game.
Default FOV is 90°.
Instructions

Windowed

Instructions

High frame rate

Instructions

Input settings

In-game control settings.
In-game control settings.
In-game gamepad settings.
In-game gamepad settings.
Shows 360 HUD if controller is connected even if keyboard and mouse is used.

Template:Input settings

Mouse smoothing

Instructions

Audio settings

In-game audio settings.
In-game audio settings.

Template:Audio settings

Localizations

Language can be set manually if needed (see change language).
Language UI Audio Sub Notes
English
Czech
French
German
Hungarian
Italian
Polish
Russian
Portuguese
Spanish
Turkish

Issues fixed

Game fails to start / Crashes without error messages

Instructions

Frame rate drops

Instructions

Change language

Instructions

No sound during cut scenes/FMVs in Windows 7

Instructions

Merc's audio cuts off before end of sentence

Instructions

Terrible PhysX performance

Instructions

Other information

API

Technical specs Supported Notes
Direct3D 9
Shader Model support 3
Executable 32-bit 64-bit Notes
Windows

Middleware

Middleware Notes
Physics PhysX
Audio OpenAL, Speex
Interface wxWidgets
Cutscenes Bink Video

System requirements

Windows
Minimum Recommended
Operating system (OS) XP SP2
Processor (CPU) Intel Pentium IV 3.0 GHz
System memory (RAM) 1 GB
Hard disk drive (HDD) 8 GB
Video card (GPU) Nvidia GeForce 6800
256 MB of VRAM
DirectX 9.0c compatible
Shader model 3.0 support
Nvidia GeForce 7300 is below the minimum requirements

Notes

  1. 1.0 1.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in ~/.steam/steam/userdata/<user-id>/17410/ in addition to or instead of this directory. The app ID (17410) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.

References