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Metro: Last Light

From PCGamingWiki, the wiki about fixing PC games
Revision as of 01:18, 19 September 2014 by Garrett (talk | contribs) (→‎Availability: removed Steam (seems to be gone), added Humble Store)
Metro: Last Light
Cover image missing, please upload it
Developers
4A Games
Publishers
Deep Silver
Engines
4A Engine
Release dates
Windows May 14, 2013
macOS (OS X) September 10, 2013
Linux November 4, 2013
Metro: Last Light on Wikipedia

Warnings

The macOS (OS X) version of this game does not work on macOS Catalina (version 10.15) or later due to the removal of support for 32-bit-only apps.
Metro
Metro 2033 2010
Metro: Last Light 2013
Metro 2033 Redux 2014
Metro: Last Light Redux 2014
Metro Exodus 2019
Metro Exodus Enhanced Edition 2021
Metro Awakening 2024

Key points

Benchmarking utility is included.
Fairly limited graphics options.
Very narrow field of view, can be fixed.
The OS X and Linux versions are graphically limited.[1][2]

General information

Port Report: Metro: Last Light
Official forums at thq.com
Steam Community Discussions
Steam Users' Forums
Metro: Last Light Graphics Breakdown & Performance Guide at Geforce.com

Availability

Source DRM Notes Keys OS
GamersGate
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Green Man Gaming
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Humble Store
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Complete edition with all DLC.
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Origin
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All versions require Steam.

Essential improvements

Skip intro videos

Instructions

Game data

Configuration file(s) location

Template:Game data/rowTemplate:Game data/rowTemplate:Game data/row
System Location
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/43160/pfx/[Note 1]
This game does not follow the XDG Base Directory Specification on Linux.
Do NOT change user.cfg to read-only. Doing so will cause the game to forget collected journal entries, and may also do likewise with the moral point system.

Save game data location

Save game cloud syncing

System Native Notes
Steam Cloud

Video settings

Graphics settings.

Template:Video settings

Expand table to see, what each quality setting affects.[3]
Very High High Medium Low
Ambient Occlusion Precomputed + SSAO Precomputed + SSAO Approximate Approximate
Analytical Anti-Aliasing Enabled Enabled Enabled Enabled
Bump Mapping Precise Precise Coarse Coarse
Detail Texturing Enabled Enabled Enabled Disabled
Geometric Detail Very High High Normal Low
Image Post-Processing Full Full Normal Normal
Light-Material Interaction Full Normal Normal Normal
Motion Blur Camera + Objects Camera Disabled Disabled
Parallax Mapping Enabled + POM Enabled Disabled Disabled
Shadow Filtering Hi-Quality Hi-Quality Normal Fast
Shadow Resolution 9.43 Mpx 6.55 Mpx 4.19 Mpx 2.35 Mpx
Skin Shading Subsurface Scattering Simple Disabled Disabled
Soft Particles Enabled Enabled Disabled Disabled
Volumetric Texturing Full Quality + Sun Shafts Low Precision Disabled Disabled

Field of view (FOV)

Default field of view is set to 50 degrees vertical (73 degrees horizontal).
Instructions

Windowed

No native option.
Instructions
If you want to move a game's window, suspend the MetroLL.exe, this will allow you to see the title bar and move the game's window. Resume the process afterward. You won't need to suspend process if you'll want to move window again. You must do this each time you start the game. Here is a video demonstrating how to do this - http://www.youtube.com/watch?v=uUQRilv9vN8

Borderless fullscreen windowed

In some multi-monitor systems there might be issues with selecting different resolutions than the default (native?) one. To fix this you can force the game to run in borderless windowed mode with an external tool.

Instructions
Note that forcing the borderless windowed mode with an external tool like the above might break some of the game's post-processing effects in the higher settings (for example the water reflections seem to be a bit corrupted in some areas).

Force DirectX 9 or 10 renderer on DirectX 11 systems

Forcing DirectX 9 will result in better performance. However DirectX 11 specific features (tessellation, SSAO) will be disabled. See Port Report article for benchmarking information.
Instructions

PhysX

PhysX is enabled by default, even for non-Nvidia cards. Make sure to disable if using an AMD GPU, as there will be severe framerate drops if it is enabled.

In general advanced PhysX causes major issues. If you go into a fight in front of the church and FPS drops under 30 turn advanced PhysX off in the user.cfg

Instructions

Input settings

Mouse settings.
Controller settings.

Template:Input settings

Audio settings

Audio settings.
Game settings.

Template:Audio settings

Localizations

Language UI Audio Sub Notes
English
Czech
Dutch
French
German
Italian
Polish
Russian
Spanish
Turkish

Separate volume controls

Game doesn't offer very detailed sound settings.
Instructions

Issues fixed

Low performance on systems with Logitech G-series keyboards

There seems to be an issue with the game and Logitech gaming software for their high-end keyboards
Instructions

Crash when changing resolution

This issue has been fixed in patch from 16 May 2013.[4] Use this fix if you are still experiencing this issue.
There seems to be a problem with the game on multiple monitor setup.
Instructions
Instructions

Aim assist

There is aim_assist cvar within configuration file with questionable impact on the game. Use this fix if you feel like there is someone holding your hand.
Instructions

Shadow corruption with 7xxx AMD GPU

This issue has been fixed in patch from 16 May 2013.[5] Use this fix if you are still experiencing this issue.
There seems to be an issue with 7-series AMD graphics cards. Be sure to update drivers, as this issue will be probalby fixed by AMD in the future.
Instructions

Stuttering on some machines

On some machines there is noticeable micro stuttering.
Instructions

Extreme framerate drops on AMD cards

Instructions

Mouse disabled or stuttering on Windows 8.1

Mouse lag leads to game being nearly unplayable due to Windows 8.1's new power saving feature that limits the input data [6]
This fix requires KB2903939. If Windows Update is set to install updates automatically you already have this.
Instructions

System requirements

Windows
Minimum Recommended
Operating system (OS) XP SP2
Processor (CPU) 2.0 GHz dual core CPU, Intel Core 2 Duo or AMD Phenom X2
System memory (RAM) 1 GB
Hard disk drive (HDD) 7.5 GB
Video card (GPU) nVidia GeForce 200 series
AMD Radeon 3000 series
512 MB of VRAM
DirectX 9 compatible
macOS (OS X)
Minimum Recommended
Operating system (OS) 10.8.4
Processor (CPU) 2.7 GHz Intel Core i5
System memory (RAM) 8 GB
Hard disk drive (HDD) 10 GB
Video card (GPU) NVIDIA GeForce GT 640M
512 MB of VRAM
Linux
Minimum Recommended
Operating system (OS) Ubuntu 12.04
Processor (CPU) Dual Core CPU (2.2+ GHz Dual Core CPU or better)
System memory (RAM) 2 GB
Hard disk drive (HDD) 10 GB
Video card (GPU) NVIDIA GeForce GT 640M
512 MB of VRAM

Notes

  1. 1.0 1.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in ~/.steam/steam/userdata/<user-id>/43160/ in addition to or instead of this directory. The app ID (43160) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.

References