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Difference between revisions of "Limbo"

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Line 23: Line 23:
 
==Availability==
 
==Availability==
 
{{Availability|
 
{{Availability|
{{Availability/row| developer | http://playdead.com/limbo/store/ | DRM-free | | Steam }}
+
{{Availability/row| retail | | DRM-free | Special Edition | Steam | Windows, OS X}}
{{Availability/row| Humble | limbo | DRM-free | | Steam }}
+
{{Availability/row| developer | http://playdead.com/limbo/store/ | DRM-free | {{cn|Page doesn't mention DRM nor Steam keys.|date=November 2015}} | Steam | Windows, OS X}}
{{Availability/row| MacApp | limbo/id481629890 | MacApp | }}
+
{{Availability/row| Humble | limbo | DRM-free | | Steam | Windows, OS X, Linux}}
{{Availability/row| Steam | 48000 | Steam | }}
+
{{Availability/row| MacApp | limbo/id481629890 | MacApp | | | OS X}}
 +
{{Availability/row| Steam | 48000 | Steam | | | Windows, OS X, Linux}}
 
}}
 
}}
 
{{ii}} A demo is available to download [http://limbogame.org/demo/ here].
 
{{ii}} A demo is available to download [http://limbogame.org/demo/ here].
Line 33: Line 34:
 
===Configuration file(s) location===
 
===Configuration file(s) location===
 
{{Game data|
 
{{Game data|
{{Game data/row|Windows|{{p|game}}}}
+
{{Game data/row|Windows|{{p|game}}\settings.txt}}
 
{{Game data/row|OS X|~/Library/Application Support/Limbo/}}
 
{{Game data/row|OS X|~/Library/Application Support/Limbo/}}
 
{{Game data/row|Linux|{{P|xdgdatahome}}/PlayDead/Limbo/}}
 
{{Game data/row|Linux|{{P|xdgdatahome}}/PlayDead/Limbo/}}
Line 44: Line 45:
 
{{Game data/row|OS X|~/Library/Application Support/Limbo/}}
 
{{Game data/row|OS X|~/Library/Application Support/Limbo/}}
 
{{Game data/row|Linux|{{P|xdgdatahome}}/PlayDead/Limbo/}}
 
{{Game data/row|Linux|{{P|xdgdatahome}}/PlayDead/Limbo/}}
{{Game data/row|Steam|{{p|steam}}\userdata\{{p|uid}}\48000\remote}}
+
{{Game data/row|Steam|{{p|steam}}/userdata/{{p|uid}}/48000/remote/}}
 
}}
 
}}
  
Line 73: Line 74:
 
|4k ultra hd                = unknown
 
|4k ultra hd                = unknown
 
|4k ultra hd notes          =  
 
|4k ultra hd notes          =  
|fov                        = unknown
+
|fov                        = n/a
 
|fov notes                  =  
 
|fov notes                  =  
 
|windowed                  = hackable
 
|windowed                  = hackable
Line 81: Line 82:
 
|anisotropic                = n/a
 
|anisotropic                = n/a
 
|anisotropic notes          =  
 
|anisotropic notes          =  
|antialiasing              = false
+
|antialiasing              = n/a
 
|antialiasing notes        =  
 
|antialiasing notes        =  
 
|vsync                      = false
 
|vsync                      = false
|vsync notes                =  
+
|vsync notes                = Always enabled.
 
|60 fps                    = true
 
|60 fps                    = true
 
|60 fps notes              =  
 
|60 fps notes              =  
|120 fps                    = unknown
+
|120 fps                    = hackable
|120 fps notes              = Game defaults to 60 Hz fullscreen mode. Run in [[#Windowed|windowed mode]] or using [[Glossary:Borderless fullscreen windowed|borderless fullscreen]] utility. Disabling refresh modes lower than 120Hz works as well.{{CN|date=August 2015}}
+
|120 fps notes              = Fullscreen forces 60Hz refresh rate. Run in [[#Windowed|windowed mode]] or force highest possible refresh rate from GPU control panel.<ref>Tested by [[User:Marioysikax|Marioysikax]]</ref>
 
|color blind                = unknown
 
|color blind                = unknown
 
|color blind notes          =  
 
|color blind notes          =  
Line 94: Line 95:
  
 
===[[Glossary:Widescreen resolution|Widescreen resolution]]===
 
===[[Glossary:Widescreen resolution|Widescreen resolution]]===
{{ii}} The game is always letterboxed to 16:9 resolutions, and by default runs in 1280x720.
+
{{ii}} The game is always letterboxed to 16:9 resolutions.
 +
{{ii}} Game always uses desktops resolution, but by default uses 1280x720 rendering resolution. It's possible to force higher rendering resolution, but game intentionally uses blurring and other image filtering methods combined with assets made for 720p resolution thus impact on graphical quality is neglectable.
 
{{Fixbox|1=
 
{{Fixbox|1=
 
{{Fixbox/fix|Change the game resolution using the configuration file}}
 
{{Fixbox/fix|Change the game resolution using the configuration file}}
# Navigate to the [[#Configuration file(s) location|configuration file(s) location]] and open {{Code|settings.txt}} with a text editor.
+
# Navigate to the [[#Game data|configuration file(s) location]] and open {{Code|settings.txt}} with a text editor.
 
# Find and change {{Code|1=backbufferheight = 720}} to the desired vertical resolution.
 
# Find and change {{Code|1=backbufferheight = 720}} to the desired vertical resolution.
 
}}
 
}}
Line 104: Line 106:
 
{{Fixbox|1=
 
{{Fixbox|1=
 
{{Fixbox/fix|Switch to windowed mode using the configuration file}}
 
{{Fixbox/fix|Switch to windowed mode using the configuration file}}
# Navigate to the [[#Configuration file(s) location|configuration file(s) location]] and open {{Code|settings.txt}} with a text editor.
+
# Navigate to the [[#Game data|configuration file(s) location]] and open {{Code|settings.txt}} with a text editor.
 
# Change the line {{Code|1=windowedmode = false}} to {{Code|1=windowedmode = true}}.
 
# Change the line {{Code|1=windowedmode = false}} to {{Code|1=windowedmode = true}}.
 
}}
 
}}
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|key remap notes          = See [[#Remapping|Remapping]].
 
|key remap notes          = See [[#Remapping|Remapping]].
 
|acceleration option      = n/a
 
|acceleration option      = n/a
|acceleration option notes =  
+
|acceleration option notes = Mouse not used in game.
|mouse sensitivity        = unknown
+
|mouse sensitivity        = n/a
 
|mouse sensitivity notes  =  
 
|mouse sensitivity notes  =  
 
|mouse menu                = false
 
|mouse menu                = false
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|invert mouse y-axis notes =  
 
|invert mouse y-axis notes =  
 
|controller support        = true
 
|controller support        = true
|controller support notes  =  
+
|controller support notes  = XInput only.
 
|full controller          = true
 
|full controller          = true
 
|full controller notes    =  
 
|full controller notes    =  
 
|controller remap          = false
 
|controller remap          = false
 
|controller remap notes    =  
 
|controller remap notes    =  
|controller sensitivity    = unknown
+
|controller sensitivity    = false
 
|controller sensitivity notes=  
 
|controller sensitivity notes=  
 
|invert controller y-axis  = n/a
 
|invert controller y-axis  = n/a
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|touchscreen              = unknown
 
|touchscreen              = unknown
 
|touchscreen notes        =  
 
|touchscreen notes        =  
|button prompts            = unknown
+
|button prompts            = false
 
|button prompts notes      =  
 
|button prompts notes      =  
|controller hotplug        = unknown
+
|controller hotplug        = true
 
|controller hotplug notes  =  
 
|controller hotplug notes  =  
 
|haptic feedback          = hackable
 
|haptic feedback          = hackable
 
|haptic feedback notes    = Enabled by default; see [[#Haptic feedback|Haptic feedback]].
 
|haptic feedback notes    = Enabled by default; see [[#Haptic feedback|Haptic feedback]].
|light bar support        = unknown
+
|light bar support        = false
 
|light bar support notes  =  
 
|light bar support notes  =  
 
}}
 
}}
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{{Fixbox|1=
 
{{Fixbox|1=
 
{{Fixbox/fix|Remap the keys using the configuration file}}
 
{{Fixbox/fix|Remap the keys using the configuration file}}
# Navigate to the [[#Configuration file(s) location|configuration file(s) location]] and open {{Code|settings.txt}} with a text editor.
+
# Navigate to the [[#Game data|configuration file(s) location]] and open {{Code|settings.txt}} with a text editor.
 
# Change the {{Code|up}}, {{Code|down}}, {{Code|left}}, {{Code|right}}, {{Code|action}}, and {{Code|jump}} fields.
 
# Change the {{Code|up}}, {{Code|down}}, {{Code|left}}, {{Code|right}}, {{Code|action}}, and {{Code|jump}} fields.
 
}}
 
}}
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{{Fixbox|1=
 
{{Fixbox|1=
 
{{Fixbox/fix|Disable vibration}}
 
{{Fixbox/fix|Disable vibration}}
# Navigate to the [[#Configuration file(s) location|configuration file(s) location]] and open {{Code|settings.txt}} with a text editor.
+
# Navigate to the [[#Game data|configuration file(s) location]] and open {{Code|settings.txt}} with a text editor.
 
# Change {{Code|vibration}} field to false.  
 
# Change {{Code|vibration}} field to false.  
 
}}
 
}}
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|separate volume notes    =  
 
|separate volume notes    =  
 
|surround sound          = n/a
 
|surround sound          = n/a
|surround sound notes    = Stereo output only
+
|surround sound notes    = Stereo output only.
 
|subtitles                = n/a
 
|subtitles                = n/a
 
|subtitles notes          = No speech
 
|subtitles notes          = No speech
Line 257: Line 259:
 
  |subtitles = n/a
 
  |subtitles = n/a
 
}}
 
}}
 +
}}
 +
 +
==VR support==
 +
{{VR support
 +
|gg3d name                  =
 +
|native 3d gg3d award        =
 +
|nvidia 3d vision gg3d award =
 +
|tridef 3d gg3d award        =
 +
|iz3d gg3d award            =
 +
|native 3d                  = true
 +
|native 3d notes            = Red-cyan anaglyph, activate with {{key|shift|3|D}} and disable with {{key|shift|2|D}}.
 +
|nvidia 3d vision            = unknown
 +
|nvidia 3d vision notes      =
 +
|tridef 3d                  = unknown
 +
|tridef 3d notes            =
 +
|iz3d                        = unknown
 +
|iz3d notes                  =
 +
|3rd space gaming vest      =
 +
|3rd space gaming vest notes =
 +
|creative senz3d            =
 +
|creative senz3d notes      =
 +
|leap motion controller      =
 +
|leap motion controller notes=
 +
|novint falcon              =
 +
|novint falcon notes        =
 +
|oculus rift                =
 +
|oculus rift notes          =
 +
|razer hydra                =
 +
|razer hydra notes          =
 +
|trackir                    =
 +
|trackir notes              =
 +
}}
 +
 +
==Other information==
 +
===API===
 +
{{API
 +
|direct3d versions      = 9
 +
|direct3d notes        =
 +
|directdraw versions    =
 +
|directdraw notes      =
 +
|opengl versions        =
 +
|opengl notes          =
 +
|glide versions        =
 +
|glide notes            =
 +
|software mode          =
 +
|software mode notes    =
 +
|mantle support        =
 +
|mantle support notes  =
 +
|dos modes              =
 +
|dos modes notes        =
 +
|shader model versions  =
 +
|shader model notes    =
 +
|64-bit executable      = false
 +
|64-bit executable notes=
 
}}
 
}}
  
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|minSM    = 3.0
 
|minSM    = 3.0
 
}}
 
}}
 +
 +
{{references}}

Revision as of 21:11, 24 November 2015

Template:Infobox game/row/linporter
LIMBO
LIMBO cover
Developers
Playdead
Release dates
Windows August 2, 2011
macOS (OS X) December 21, 2011
Linux May 31, 2012
Limbo on Wikipedia

General information

Official game site
Steam Community Discussions
Steam Users' Forums

Availability

Source DRM Notes Keys OS
Retail
DRM-free
Special Edition
Icon overlay.png
Windows
macOS (OS X)
Developer website
DRM-free
[citation needed]
Icon overlay.png
Windows
macOS (OS X)
Humble Store
DRM-free
Icon overlay.png
Windows
macOS (OS X)
Linux
Mac App Store
Icon overlay.png
macOS (OS X)
Steam
Icon overlay.png
Windows
macOS (OS X)
Linux
A demo is available to download here.

Game data

Configuration file(s) location

This game follows the XDG Base Directory Specification on Linux.

Save game data location

Save game cloud syncing

System Native Notes
Steam Cloud

Video settings

General settings.
General settings.

Template:Video settings

Widescreen resolution

The game is always letterboxed to 16:9 resolutions.
Game always uses desktops resolution, but by default uses 1280x720 rendering resolution. It's possible to force higher rendering resolution, but game intentionally uses blurring and other image filtering methods combined with assets made for 720p resolution thus impact on graphical quality is neglectable.
Instructions

Windowed

Instructions

Input settings

Template:Input settings

Remapping

Instructions

Haptic feedback

Instructions

Audio settings

Template:Audio settings

Localizations

Language UI Audio Sub Notes
English
Brazilian Portuguese
French
German
Italian
Japanese
Korean
Polish
Portuguese
Russian
Simplified Chinese
Spanish
Traditional Chinese
Turkish

VR support

3D modes State Notes
Native 3D
Red-cyan anaglyph, activate with Shift+3+D and disable with Shift+2+D.

Other information

API

Technical specs Supported Notes
Direct3D 9
Executable 32-bit 64-bit Notes
Windows
macOS (OS X)
Linux

System requirements

Integrated graphics and very low budget cards may not work.
Windows
Minimum
Operating system (OS) XP, Vista, 7
Processor (CPU) 2.0 GHz
System memory (RAM) 512 MB
Hard disk drive (HDD) 150 MB
Video card (GPU) DirectX 9.0c compatible
Shader model 3.0 support
macOS (OS X)
Minimum
Operating system (OS) 10.6
Processor (CPU) Intel
System memory (RAM) 1 GB
Hard disk drive (HDD) 150 MB
Video card (GPU) 256 MB of VRAM
OpenGL 2.0 compatible
Shader model 3.0 support
Linux
Minimum
Operating system (OS) Linux
Processor (CPU) 2.0 GHz
System memory (RAM) 1 GB
Hard disk drive (HDD) 185 MB
Video card (GPU) Shader model 3.0 support

References