Difference between revisions of "Limbo"
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(→Input settings: haptic hackable) |
Marioysikax (talk | contribs) m (→Availability) |
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==Availability== | ==Availability== | ||
{{Availability| | {{Availability| | ||
− | {{Availability/row| developer | http://playdead.com/limbo/store/ | DRM-free | | + | {{Availability/row| retail | | DRM-free | Special Edition | Steam | Windows, OS X}} |
− | {{ | + | {{Availability/row| developer | http://playdead.com/limbo/store/ | DRM-free | {{cn|Page doesn't mention DRM nor Steam keys.|date=November 2015}} | Steam | Windows, OS X}} |
− | {{Availability/row| Humble | limbo | DRM-free | | Steam }} | + | {{Availability/row| Humble | limbo | DRM-free | | Steam | Windows, OS X, Linux}} |
− | {{Availability/row| MacApp | limbo/id481629890 | MacApp | | + | {{Availability/row| MacApp | limbo/id481629890 | MacApp | | | OS X}} |
− | {{Availability/row| Steam | 48000 | Steam | | + | {{Availability/row| Steam | 48000 | Steam | | | Windows, OS X, Linux}} |
}} | }} | ||
{{ii}} A demo is available to download [http://limbogame.org/demo/ here]. | {{ii}} A demo is available to download [http://limbogame.org/demo/ here]. | ||
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===Configuration file(s) location=== | ===Configuration file(s) location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/row|Windows|{{p|game}}}} | + | {{Game data/row|Windows|{{p|game}}\settings.txt}} |
{{Game data/row|OS X|~/Library/Application Support/Limbo/}} | {{Game data/row|OS X|~/Library/Application Support/Limbo/}} | ||
{{Game data/row|Linux|{{P|xdgdatahome}}/PlayDead/Limbo/}} | {{Game data/row|Linux|{{P|xdgdatahome}}/PlayDead/Limbo/}} | ||
Line 45: | Line 45: | ||
{{Game data/row|OS X|~/Library/Application Support/Limbo/}} | {{Game data/row|OS X|~/Library/Application Support/Limbo/}} | ||
{{Game data/row|Linux|{{P|xdgdatahome}}/PlayDead/Limbo/}} | {{Game data/row|Linux|{{P|xdgdatahome}}/PlayDead/Limbo/}} | ||
− | {{Game data/row|Steam|{{p|steam}} | + | {{Game data/row|Steam|{{p|steam}}/userdata/{{p|uid}}/48000/remote/}} |
}} | }} | ||
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|4k ultra hd = unknown | |4k ultra hd = unknown | ||
|4k ultra hd notes = | |4k ultra hd notes = | ||
− | |fov = | + | |fov = n/a |
|fov notes = | |fov notes = | ||
|windowed = hackable | |windowed = hackable | ||
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|anisotropic = n/a | |anisotropic = n/a | ||
|anisotropic notes = | |anisotropic notes = | ||
− | |antialiasing = | + | |antialiasing = n/a |
|antialiasing notes = | |antialiasing notes = | ||
|vsync = false | |vsync = false | ||
− | |vsync notes = | + | |vsync notes = Always enabled. |
|60 fps = true | |60 fps = true | ||
|60 fps notes = | |60 fps notes = | ||
− | |120 fps = | + | |120 fps = hackable |
− | |120 fps notes = | + | |120 fps notes = Fullscreen forces 60Hz refresh rate. Run in [[#Windowed|windowed mode]] or force highest possible refresh rate from GPU control panel.<ref>Tested by [[User:Marioysikax|Marioysikax]]</ref> |
|color blind = unknown | |color blind = unknown | ||
|color blind notes = | |color blind notes = | ||
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===[[Glossary:Widescreen resolution|Widescreen resolution]]=== | ===[[Glossary:Widescreen resolution|Widescreen resolution]]=== | ||
− | {{ii}} The game is always letterboxed to 16:9 resolutions, | + | {{ii}} The game is always letterboxed to 16:9 resolutions. |
+ | {{ii}} Game always uses desktops resolution, but by default uses 1280x720 rendering resolution. It's possible to force higher rendering resolution, but game intentionally uses blurring and other image filtering methods combined with assets made for 720p resolution thus impact on graphical quality is neglectable. | ||
{{Fixbox|1= | {{Fixbox|1= | ||
{{Fixbox/fix|Change the game resolution using the configuration file}} | {{Fixbox/fix|Change the game resolution using the configuration file}} | ||
− | # Navigate to the [[# | + | # Navigate to the [[#Game data|configuration file(s) location]] and open {{Code|settings.txt}} with a text editor. |
# Find and change {{Code|1=backbufferheight = 720}} to the desired vertical resolution. | # Find and change {{Code|1=backbufferheight = 720}} to the desired vertical resolution. | ||
}} | }} | ||
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{{Fixbox|1= | {{Fixbox|1= | ||
{{Fixbox/fix|Switch to windowed mode using the configuration file}} | {{Fixbox/fix|Switch to windowed mode using the configuration file}} | ||
− | # Navigate to the [[# | + | # Navigate to the [[#Game data|configuration file(s) location]] and open {{Code|settings.txt}} with a text editor. |
# Change the line {{Code|1=windowedmode = false}} to {{Code|1=windowedmode = true}}. | # Change the line {{Code|1=windowedmode = false}} to {{Code|1=windowedmode = true}}. | ||
}} | }} | ||
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|key remap notes = See [[#Remapping|Remapping]]. | |key remap notes = See [[#Remapping|Remapping]]. | ||
|acceleration option = n/a | |acceleration option = n/a | ||
− | |acceleration option notes = | + | |acceleration option notes = Mouse not used in game. |
− | |mouse sensitivity = | + | |mouse sensitivity = n/a |
|mouse sensitivity notes = | |mouse sensitivity notes = | ||
|mouse menu = false | |mouse menu = false | ||
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|invert mouse y-axis notes = | |invert mouse y-axis notes = | ||
|controller support = true | |controller support = true | ||
− | |controller support notes = | + | |controller support notes = XInput only. |
|full controller = true | |full controller = true | ||
|full controller notes = | |full controller notes = | ||
|controller remap = false | |controller remap = false | ||
|controller remap notes = | |controller remap notes = | ||
− | |controller sensitivity = | + | |controller sensitivity = false |
|controller sensitivity notes= | |controller sensitivity notes= | ||
|invert controller y-axis = n/a | |invert controller y-axis = n/a | ||
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|touchscreen = unknown | |touchscreen = unknown | ||
|touchscreen notes = | |touchscreen notes = | ||
− | |button prompts = | + | |button prompts = false |
|button prompts notes = | |button prompts notes = | ||
− | |controller hotplug = | + | |controller hotplug = true |
|controller hotplug notes = | |controller hotplug notes = | ||
|haptic feedback = hackable | |haptic feedback = hackable | ||
|haptic feedback notes = Enabled by default; see [[#Haptic feedback|Haptic feedback]]. | |haptic feedback notes = Enabled by default; see [[#Haptic feedback|Haptic feedback]]. | ||
− | |light bar support = | + | |light bar support = false |
|light bar support notes = | |light bar support notes = | ||
}} | }} | ||
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{{Fixbox|1= | {{Fixbox|1= | ||
{{Fixbox/fix|Remap the keys using the configuration file}} | {{Fixbox/fix|Remap the keys using the configuration file}} | ||
− | # Navigate to the [[# | + | # Navigate to the [[#Game data|configuration file(s) location]] and open {{Code|settings.txt}} with a text editor. |
# Change the {{Code|up}}, {{Code|down}}, {{Code|left}}, {{Code|right}}, {{Code|action}}, and {{Code|jump}} fields. | # Change the {{Code|up}}, {{Code|down}}, {{Code|left}}, {{Code|right}}, {{Code|action}}, and {{Code|jump}} fields. | ||
}} | }} | ||
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{{Fixbox|1= | {{Fixbox|1= | ||
{{Fixbox/fix|Disable vibration}} | {{Fixbox/fix|Disable vibration}} | ||
− | # Navigate to the [[# | + | # Navigate to the [[#Game data|configuration file(s) location]] and open {{Code|settings.txt}} with a text editor. |
# Change {{Code|vibration}} field to false. | # Change {{Code|vibration}} field to false. | ||
}} | }} | ||
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|separate volume notes = | |separate volume notes = | ||
|surround sound = n/a | |surround sound = n/a | ||
− | |surround sound notes = Stereo output only | + | |surround sound notes = Stereo output only. |
|subtitles = n/a | |subtitles = n/a | ||
|subtitles notes = No speech | |subtitles notes = No speech | ||
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|subtitles = n/a | |subtitles = n/a | ||
}} | }} | ||
+ | }} | ||
+ | |||
+ | ==VR support== | ||
+ | {{VR support | ||
+ | |gg3d name = | ||
+ | |native 3d gg3d award = | ||
+ | |nvidia 3d vision gg3d award = | ||
+ | |tridef 3d gg3d award = | ||
+ | |iz3d gg3d award = | ||
+ | |native 3d = true | ||
+ | |native 3d notes = Red-cyan anaglyph, activate with {{key|shift|3|D}} and disable with {{key|shift|2|D}}. | ||
+ | |nvidia 3d vision = unknown | ||
+ | |nvidia 3d vision notes = | ||
+ | |tridef 3d = unknown | ||
+ | |tridef 3d notes = | ||
+ | |iz3d = unknown | ||
+ | |iz3d notes = | ||
+ | |3rd space gaming vest = | ||
+ | |3rd space gaming vest notes = | ||
+ | |creative senz3d = | ||
+ | |creative senz3d notes = | ||
+ | |leap motion controller = | ||
+ | |leap motion controller notes= | ||
+ | |novint falcon = | ||
+ | |novint falcon notes = | ||
+ | |oculus rift = | ||
+ | |oculus rift notes = | ||
+ | |razer hydra = | ||
+ | |razer hydra notes = | ||
+ | |trackir = | ||
+ | |trackir notes = | ||
+ | }} | ||
+ | |||
+ | ==Other information== | ||
+ | ===API=== | ||
+ | {{API | ||
+ | |direct3d versions = 9 | ||
+ | |direct3d notes = | ||
+ | |directdraw versions = | ||
+ | |directdraw notes = | ||
+ | |opengl versions = | ||
+ | |opengl notes = | ||
+ | |glide versions = | ||
+ | |glide notes = | ||
+ | |software mode = | ||
+ | |software mode notes = | ||
+ | |mantle support = | ||
+ | |mantle support notes = | ||
+ | |dos modes = | ||
+ | |dos modes notes = | ||
+ | |shader model versions = | ||
+ | |shader model notes = | ||
+ | |64-bit executable = false | ||
+ | |64-bit executable notes= | ||
}} | }} | ||
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|minSM = 3.0 | |minSM = 3.0 | ||
}} | }} | ||
+ | |||
+ | {{references}} |
Revision as of 21:11, 24 November 2015
Template:Infobox game/row/linporter
Developers | |
---|---|
Playdead | |
Release dates | |
Windows | August 2, 2011 |
macOS (OS X) | December 21, 2011 |
Linux | May 31, 2012 |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | Special Edition | |||
Developer website | [citation needed] | |||
Humble Store | ||||
Mac App Store | ||||
Steam |
- A demo is available to download here.
Game data
Configuration file(s) location
- This game follows the XDG Base Directory Specification on Linux.
Save game data location
Template:Game data/rowTemplate:Game data/rowTemplate:Game data/rowTemplate:Game data/row
System | Location |
---|
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
Widescreen resolution
- The game is always letterboxed to 16:9 resolutions.
- Game always uses desktops resolution, but by default uses 1280x720 rendering resolution. It's possible to force higher rendering resolution, but game intentionally uses blurring and other image filtering methods combined with assets made for 720p resolution thus impact on graphical quality is neglectable.
Instructions |
---|
Windowed
Instructions |
---|
Input settings
Remapping
Instructions |
---|
Haptic feedback
Instructions |
---|
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Brazilian Portuguese | ||||
French | ||||
German | ||||
Italian | ||||
Japanese | ||||
Korean | ||||
Polish | ||||
Portuguese | ||||
Russian | ||||
Simplified Chinese | ||||
Spanish | ||||
Traditional Chinese | ||||
Turkish |
VR support
3D modes | State | Notes | |
---|---|---|---|
Native 3D | Red-cyan anaglyph, activate with ⇧ Shift+3+D and disable with ⇧ Shift+2+D. |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | |||
macOS (OS X) | |||
Linux |
System requirements
- Integrated graphics and very low budget cards may not work.
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | XP, Vista, 7 | |
Processor (CPU) | 2.0 GHz | |
System memory (RAM) | 512 MB | |
Hard disk drive (HDD) | 150 MB | |
Video card (GPU) | DirectX 9.0c compatible Shader model 3.0 support |
macOS (OS X) | ||
---|---|---|
Minimum | ||
Operating system (OS) | 10.6 | |
Processor (CPU) | Intel | |
System memory (RAM) | 1 GB | |
Hard disk drive (HDD) | 150 MB | |
Video card (GPU) | 256 MB of VRAM OpenGL 2.0 compatible Shader model 3.0 support |
Linux | ||
---|---|---|
Minimum | ||
Operating system (OS) | Linux | |
Processor (CPU) | 2.0 GHz | |
System memory (RAM) | 1 GB | |
Hard disk drive (HDD) | 185 MB | |
Video card (GPU) | Shader model 3.0 support |