Difference between revisions of "Lichdom: Battlemage"
From PCGamingWiki, the wiki about fixing PC games
Marioysikax (talk | contribs) (Bit cleaning, use of MSAA via config seems to be disabled, correct if wrong.) |
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===Configuration file(s) location=== | ===Configuration file(s) location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/row|Windows| | + | {{Game data/row|Windows|{{p|userprofile}}\Saved Games\Lichdom Battlemage\game.cfg}} |
}} | }} | ||
===Save game data location=== | ===Save game data location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/row|Windows| | + | {{Game data/row|Windows|{{p|userprofile}}\Saved Games\Lichdom Battlemage\SaveGames\}} |
}} | }} | ||
Line 67: | Line 67: | ||
|anisotropic notes = | |anisotropic notes = | ||
|antialiasing = true | |antialiasing = true | ||
− | |antialiasing notes = MSAA, | + | |antialiasing notes = Use of [[MSAA]] disabled<ref>[http://steamcommunity.com/app/261760/discussions/2/34096318658643782/#c34096318672708830 Found MSAA Antialiasing options in the game.cfg. :: Lichdom: Battlemage Bugs and Technical Issues]</ref>, in-game option uses [[SMAA]]. |
|vsync = true | |vsync = true | ||
|vsync notes = | |vsync notes = | ||
Line 144: | Line 144: | ||
|recGPU = DirectX 11 compatible with 2048MB RAM or better (Radeon HD 7950 or NVIDIA GTX 670) | |recGPU = DirectX 11 compatible with 2048MB RAM or better (Radeon HD 7950 or NVIDIA GTX 670) | ||
}} | }} | ||
+ | |||
+ | {{references}} |
Revision as of 14:44, 31 August 2014
This page is a stub: it lacks content and/or basic article components. You can help to expand this page
by adding an image or additional information.
Developers | |
---|---|
Xaviant | |
Publishers | |
Xaviant Games | |
Engines | |
CryEngine 3 | |
Release dates | |
Windows | August 22, 2014 |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Steam |
- All versions require Steam.
Game data
Configuration file(s) location
Template:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/261760/pfx/[Note 1] |
Save game data location
Template:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/261760/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7 32-bit/64-bit,8 or 8.1 | 7 64-bit,8 or 8.1 |
Processor (CPU) | 3.0 GHz dual core or better (AMD FX 4100 or Intel Core 2 Duo) | 2.8 GHz quad core or better (AMD FX 8350 or Intel i7 860) |
System memory (RAM) | 4 GB RAM | 8 GB RAM |
Hard disk drive (HDD) | 12 GB available space | |
Video card (GPU) | DirectX 10 compatible with 512 RAM or better (Radeon HD4870 or NVIDIA 8800 GT) | DirectX 11 compatible with 2048MB RAM or better (Radeon HD 7950 or NVIDIA GTX 670) |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/261760/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (261760) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.