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Kerbal Space Program

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Revision as of 09:30, 17 January 2017 by Garrbot (talk | contribs) (→‎VR support: updated template usage)
Kerbal Space Program
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Developers
Squad
Engines
Unity 5|Unity|Unity 5[1]
Release dates
Windows April 27, 2015[2]
macOS (OS X) April 27, 2015[2]
Linux April 27, 2015[2]
Kerbal Space Program on Wikipedia

Key points

Currently doesn't make much use of multi-core processors.[3]

General information

Official website
Official forum
Official wiki
GOG.com Community Discussions
GOG.com Support Page
Steam Community Discussions

Availability

Source DRM Notes Keys OS
Official website
DRM-free
Windows
macOS (OS X)
Linux
GOG.com
DRM-free
Windows
macOS (OS X)
Linux
Steam
Icon overlay.png
Does not require the Steam client to run.[citation needed]
Windows
macOS (OS X)
Linux

Essential improvements

Modifications

Curse.com is the "official" source for modifications, but the player-made CKAN client has significantly better community support, in addition to an actual multi-platform mod manager.
While there is a demo version available, the full game is required in order to use mods.

Game data

In-game general settings.
In-game general settings.

Configuration file(s) location

Save game data location

All saves are in the installation folder. If you're backing up, don't forget the ships folder! Saves from Windows version can also be used in OS X and Linux versions. Using saves from different versions (for instance, 0.19 save in a 0.20 version) may cause some issues, such as objects from the old save clipping through ground. Version 0.21 introduced a new save game patcher that will try to patch older save games in order to correct such issues. To use it, simply place the old save in the new saves folder. When you try to load the old save, a pop up will appear asking if you wish to patch the save.
This game does not follow the XDG Base Directory Specification on Linux.

Save game cloud syncing

System Native Notes
GOG Galaxy
Steam Cloud

Video settings

In-game video settings.
In-game video settings.

Template:Video settings

Input settings

In-game key/axis map settings.
In-game key/axis map settings.

Template:Input settings

Audio settings

In-game audio settings.
In-game audio settings.

Template:Audio settings

Localizations

Language UI Audio Sub Notes
English

VR support

3D modes State Notes
Nvidia 3D Vision
See Helix Mod: Kerbal Space Program.
Devices
TrackIR

Issues fixed

Various fixes to common problems are available on the official FAQ page.

Other information

API

Technical specs Supported Notes
Direct3D 9
OpenGL 2.0 OS X and Linux only.
Shader Model support 2, 3
Executable 32-bit 64-bit Notes
Windows
macOS (OS X)
Linux

System requirements

Windows
Minimum Recommended
Operating system (OS) Vista
Processor (CPU) Intel Core 2 Duo
System memory (RAM) 3 GB
Hard disk drive (HDD) 1 GB
Video card (GPU) 512 MB of VRAM
Shader model 3.0 support
macOS (OS X)
Minimum Recommended
Operating system (OS) 10.6
Processor (CPU) Intel
System memory (RAM) 3 GB
Hard disk drive (HDD) 1 GB
Video card (GPU) 512 MB of VRAM
Shader model 3.0 support
Linux
Minimum Recommended
Operating system (OS) Linux (Most distros should work)
Processor (CPU) Intel Core 2 Duo
System memory (RAM) 3 GB
Hard disk drive (HDD) 1.5 GB
Video card (GPU) 512 MB of VRAM
Shader model 3.0 support
64-bit Arch Linux users who experience crashes in the main menu when launched from Steam should set a launch option of LC_ALL=C %command%_64

References