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Difference between revisions of "James Bond 007: Nightfire"

From PCGamingWiki, the wiki about fixing PC games
m (Can we stop pretending, this is a port, please? IT IS NOT A PORT!)
(Why would you delete this?)
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'''Key points'''
 
'''Key points'''
{{ii}} The PC version of the game is not a port, but a separate game instead, lacking certain features from the console versions.
+
{{--}} As this game uses the GoldSrc PC engine, vehicle missions included in the console version were omitted altogether, which used a combination of the Quake 3 and Need for Speed engines. In return, level sizes are much larger than the console counterpart and there are added levels not present in the console release. Polygon counts on models fare better on the console release, though texture resolution is higher resolution on PC.
 
{{--}} The GameSpy online server browser stopped working on June 30, 2014 due to [[GameSpy]] services being shut down. However, updating to the latest unofficial patch will keep the server browser working after this date.<ref>[http://www.ea.com/1/service-updates EA Service Updates]</ref>
 
{{--}} The GameSpy online server browser stopped working on June 30, 2014 due to [[GameSpy]] services being shut down. However, updating to the latest unofficial patch will keep the server browser working after this date.<ref>[http://www.ea.com/1/service-updates EA Service Updates]</ref>
  

Revision as of 02:59, 4 March 2015

Template:Infobox game/row/osxporter
James Bond 007: Nightfire
Cover image missing, please upload it
Developers
Gearbox Software
Publishers
Electronic Arts
Engines
GoldSrc
Release dates
Windows November 28, 2002
macOS (OS X) June 21, 2004
James Bond 007: Nightfire on Wikipedia

Warnings

SafeDisc retail DRM does not work on Windows Vista and later (see Availability for affected versions).
The Mac OS X version of this game does not work on Mac OS X Lion (version 10.7) or later due to the removal of support for PowerPC apps.
GameSpy online services have been shut down (see Network for solutions).
James Bond 007
James Bond 007: A View to a Kill 1985
James Bond 007: Goldfinger 1986
007: Licence to Kill 1989
James Bond 007: The Stealth Affair 1990
The Spy Who Loved Me 1990
James Bond 007: Nightfire 2002
007: Quantum of Solace 2008
GoldenEye: Source (unofficial mod) 2009
James Bond 007: Blood Stone 2010
007 Legends 2012

Key points

As this game uses the GoldSrc PC engine, vehicle missions included in the console version were omitted altogether, which used a combination of the Quake 3 and Need for Speed engines. In return, level sizes are much larger than the console counterpart and there are added levels not present in the console release. Polygon counts on models fare better on the console release, though texture resolution is higher resolution on PC.
The GameSpy online server browser stopped working on June 30, 2014 due to GameSpy services being shut down. However, updating to the latest unofficial patch will keep the server browser working after this date.[1]

General information

James Bond Wiki

Availability

Source DRM Notes Keys OS
Retail
Disc check (requires the CD/DVD in the drive to play)
DRM: SafeDisc disc check.
Error: key type '{{{5}}}' not recognised
Error: OS parameter cannot be empty
This game is not available digitally, a demo is available here.

Essential improvements

Patches

  • Patch 1.1 - this patch fixes few crashes and minor bugs present in singleplayer portion of the game. It also adds 2 new maps to multiplayer mode.
  • Patch 5.8 (with auto updates) - adds many new options (such as windowed mode or mouse acceleration), fixes bugs, improves netcode etc.

Skip intro videos

Instructions

Game data

Save game data location

Configuration file(s) location

Video settings

Video settings.

Template:Video settings

Vertical sync (Vsync)

Instructions

Input settings

Controls settings.

Template:Input settings

Mouse acceleration & Raw Mouse Input

Instructions

Audio settings

Audio settings.

Template:Audio settings

Localizations

Language UI Audio Sub Notes
English

Network

Multiplayer types

Type Native Players Notes
LAN play
32
Online play
32 GameSpy services have been shut down;[2] see GameSpy for workarounds.

Connection types

Type Native Notes
Matchmaking
Peer-to-peer
Dedicated
Use bond_ded.exe (added in the v1.1 Patch).
Self-hosting
Direct IP
"Add IP Address in the browser, or use the connect <ip> command"

Ports

Protocol Port(s) and/or port range(s)
UDP [Server] 6550 (query), 26015 (host)
Universal Plug and Play (UPnP) support status is unknown.

Other information

Enable developer console

Instructions

System requirements

Windows
Minimum Recommended
Operating system (OS) 98 (2000 For Unofficial Patch)
Processor (CPU) Intel Pentium III 500 MHz
AMD Athlon 500 MHz
System memory (RAM) 128 MB (256 MB for Unofficial Patch)
Hard disk drive (HDD) 675 MB
Video card (GPU) Direct 3D compatible
32 MB of VRAM
DirectX 8.1 compatible

References