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Half-Life 2: Episode Two

From PCGamingWiki, the wiki about fixing PC games
Revision as of 10:03, 22 October 2014 by Garrett (talk | contribs) (added Network section)
Half-Life 2: Episode Two
Cover image missing, please upload it
Developers
Valve Corporation
Engines
Source
Release dates
Windows October 9, 2007
macOS (OS X) May 26, 2010
Linux May 9, 2013
Half-Life 2: Episode Two on Wikipedia

Warnings

The macOS (OS X) version of this game does not work on macOS Catalina (version 10.15) or later due to the removal of support for 32-bit-only apps.
Half-Life mods and fangames (series)
Half-Life 1998
Half-Life: Opposing Force 1999
Half-Life: Blue Shift 2001
Codename: Gordon 2004
Half-Life: Source 2004
Half-Life 2 2004
Half-Life 2: Deathmatch 2004
Half-Life 2: Lost Coast 2005
Half-Life Deathmatch: Source 2006
Half-Life 2: Episode One 2006
Half-Life 2: Episode Two 2007
Portal (series)
Half-Life: Decay (unofficial port) 2008
Half-Life: Alyx 2020

Key points

Runs on low end hardware.

General information

Unofficial Half-Life Wiki
GitHub Issue Tracker for Half-Life 2: Episode Two and other Source-based games
Steam Community Discussions
Steam Users' Forums

Availability

Source DRM Notes Keys OS
Green Man Gaming
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Error: key type '{{{5}}}' not recognised
Error: OS parameter cannot be empty
Steam
Icon overlay.png
Error: key type '{{{5}}}' not recognised
Error: OS parameter cannot be empty
Retail
Icon overlay.png
Error: key type '{{{5}}}' not recognised
Error: OS parameter cannot be empty
Soundtrack is available for free in here.
All versions require Steam.

Essential improvements

Skip intro videos

Instructions

Mods

For popular mods, see ModDB's "Half-Life 2: Episode Two Mods" section.

Installing Source Mods

Instructions

Research and Development

Research and Development is a Source Mod that requires Episode Two, download it from ModDB.

Game data

Configuration file(s) location

Template:Game data/row
System Location
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/420/pfx/[Note 1]
This game does not follow the XDG Base Directory Specification on Linux.

Save game data location

Template:Game data/row
System Location
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/420/pfx/[Note 1]

Save game cloud syncing

System Native Notes
Steam Cloud
Syncs save games and settings.

Video settings

In-game general video settings.
In-game advanced video settings.

Template:Video settings

Field of view (FOV)

Borderless fullscreen windowed

Instructions

Oculus Rift

By default VR mode will run full screen, to switch back to a borderless windowed set the vr_force_windowed convar.

Input settings

In-game key map settings.
In-game mouse/gamepad settings.

Template:Input settings

Audio settings

In-game audio settings.

Template:Audio settings

Localizations

Language UI Audio Sub Notes
English
Simplified Chinese
Traditional Chinese
Danish
Dutch
Finnish
French
German
Italian
Japanese
Korean
Norwegian
Polish
Portuguese
Russian
Spanish
Swedish

Network

Multiplayer types

Type Native Players Notes
LAN play
Online play
10 Use Synergy.

Connection types

Issues fixed

Purple and black broken textures

A generic fix for this issue can be found on our Source engine page.

Other information

Console commands

Games running on the Source engine can utilize Source Engine Console Commands for various tasks.
Instructions
You can also have the console open by default on launch by following this guide:
Instructions

Launch options

View this Steam Support Article regarding launch options as well as the relevant Valve Developer wiki page for further information and a list of useful Source engine launch options.
Instructions

System requirements

Windows
Minimum Recommended
Operating system (OS) XP, Vista, 7
Processor (CPU) 1.7 GHz
System memory (RAM) 512 MB
Hard disk drive (HDD) 4.6 GB
Video card (GPU) NVIDIA GeForce FX 5700
ATI Radeon 9500
128 MB of VRAM
macOS (OS X)
Minimum
Operating system (OS) 10.5.8, 10.6.3
Processor (CPU) 1.7 GHz
System memory (RAM) 1 GB
Hard disk drive (HDD) 4.6 GB
Video card (GPU) NVIDIA GeForce 8
Intel HD 3000

Notes

  1. 1.0 1.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in ~/.steam/steam/userdata/<user-id>/420/ in addition to or instead of this directory. The app ID (420) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.

References