Half-Life 2: Episode Two
From PCGamingWiki, the wiki about fixing PC games
Cover image missing, please upload it | |
Developers | |
---|---|
Valve Corporation | |
Engines | |
Source | |
Release dates | |
Windows | October 9, 2007 |
macOS (OS X) | May 26, 2010 |
Linux | May 9, 2013 |
Warnings
- The macOS (OS X) version of this game does not work on macOS Catalina (version 10.15) or later due to the removal of support for 32-bit-only apps.
⤏ Go to series page | |
Half-Life mods and fangames (series) | |
Half-Life | 1998 |
Half-Life: Opposing Force | 1999 |
Half-Life: Blue Shift | 2001 |
Codename: Gordon | 2004 |
Half-Life: Source | 2004 |
Half-Life 2 | 2004 |
Half-Life 2: Deathmatch | 2004 |
Half-Life 2: Lost Coast | 2005 |
Half-Life Deathmatch: Source | 2006 |
Half-Life 2: Episode One | 2006 |
Half-Life 2: Episode Two | 2007 |
Portal (series) | |
Half-Life: Decay (unofficial port) | 2008 |
Half-Life: Alyx | 2020 |
Key points
- Runs on low end hardware.
General information
- Unofficial Half-Life Wiki
- GitHub Issue Tracker for Half-Life 2: Episode Two and other Source-based games
- Steam Community Discussions
- Steam Users' Forums
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Green Man Gaming | ||||
Steam | ||||
Retail |
Essential improvements
Skip intro videos
Instructions |
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Mods
- For popular mods, see ModDB's "Half-Life 2: Episode Two Mods" section.
Installing Source Mods
Instructions |
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Research and Development
- Research and Development is a Source Mod that requires Episode Two, download it from ModDB.
Game data
Configuration file(s) location
Template:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <Steam-folder>/steamapps/compatdata/420/pfx/[Note 1] |
- This game does not follow the XDG Base Directory Specification on Linux.
Save game data location
Template:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <Steam-folder>/steamapps/compatdata/420/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud | Syncs save games and settings. |
Video settings
Field of view (FOV)
Borderless fullscreen windowed
Instructions |
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Oculus Rift
- By default VR mode will run full screen, to switch back to a borderless windowed set the
vr_force_windowed
convar.
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Simplified Chinese | ||||
Traditional Chinese | ||||
Danish | ||||
Dutch | ||||
Finnish | ||||
French | ||||
German | ||||
Italian | ||||
Japanese | ||||
Korean | ||||
Norwegian | ||||
Polish | ||||
Portuguese | ||||
Russian | ||||
Spanish | ||||
Swedish |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
LAN play | ||||
Online play | 10 | Use Synergy. |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer | ||
Dedicated | ||
Self-hosting | See Documentation: Dedicated Servers. | |
Direct IP |
Issues fixed
Purple and black broken textures
- A generic fix for this issue can be found on our Source engine page.
Other information
Console commands
- Games running on the Source engine can utilize Source Engine Console Commands for various tasks.
Instructions |
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- You can also have the console open by default on launch by following this guide:
Instructions |
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Launch options
- View this Steam Support Article regarding launch options as well as the relevant Valve Developer wiki page for further information and a list of useful Source engine launch options.
Instructions |
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System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | XP, Vista, 7 | |
Processor (CPU) | 1.7 GHz | |
System memory (RAM) | 512 MB | 1 GB |
Hard disk drive (HDD) | 4.6 GB | |
Video card (GPU) | NVIDIA GeForce FX 5700 ATI Radeon 9500 128 MB of VRAM | NVIDIA GeForce 6800 ATI Radeon X800 |
macOS (OS X) | ||
---|---|---|
Minimum | ||
Operating system (OS) | 10.5.8, 10.6.3 | |
Processor (CPU) | 1.7 GHz | |
System memory (RAM) | 1 GB | |
Hard disk drive (HDD) | 4.6 GB | |
Video card (GPU) | NVIDIA GeForce 8 Intel HD 3000 |
Notes
- ↑ 1.0 1.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in
~/.steam/steam/userdata/<user-id>/420/
in addition to or instead of this directory. The app ID (420) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.
References
Categories:
- Pages using duplicate arguments in template calls
- Pages needing cover images
- Windows
- OS X
- Linux
- Games
- Invalid template usage (Series)
- Invalid template usage (DRM)
- Invalid template usage (Availability)
- Invalid template usage (Fixbox)
- Invalid section order
- Self-hosting
- Missing section (Video)
- Missing section (Input)
- Missing section (Audio)
- Missing section (API)