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Half-Life: Blue Shift

From PCGamingWiki, the wiki about fixing PC games
Revision as of 19:56, 10 January 2017 by Nehpys (talk | contribs) (→‎High frame rate: Dirty, but working, fix.)
Half-Life: Blue Shift
Half-Life: Blue Shift cover
Developers
Gearbox Software
Valve Corporation
Publishers
Sierra Entertainment
Valve Corporation
Engines
GoldSrc
Release dates
Windows June 12, 2001
macOS (OS X) March 30, 2013
Linux March 30, 2013
Half-Life: Blue Shift guide on StrategyWiki
Half-Life: Blue Shift on Wikipedia

Warnings

The macOS (OS X) version of this game does not work on macOS Catalina (version 10.15) or later due to the removal of support for 32-bit-only apps.
Half-Life mods and fangames (series)
Half-Life 1998
Half-Life: Opposing Force 1999
Half-Life: Blue Shift 2001
Codename: Gordon 2004
Half-Life: Source 2004
Half-Life 2 2004
Half-Life 2: Deathmatch 2004
Half-Life 2: Lost Coast 2005
Half-Life Deathmatch: Source 2006
Half-Life 2: Episode One 2006
Half-Life 2: Episode Two 2007
Portal (series)
Half-Life: Decay (unofficial port) 2008
Half-Life: Alyx 2020

Key points

Well optimized.
As of July 2013, among many other fixes, the game was updated with SteamPipe integration, and regained it's original soundtrack for in-game use.[1]

General information

Unofficial Half-Life Wiki
GitHub Issue Tracker for Half-Life: Blue Shift and other GoldSrc-based games
Steam Community Discussions
Steam Users' Forums

Availability

Source DRM Notes Keys OS
Retail
Disc check (requires the CD/DVD in the drive to play)
CD key
Disc only required for CD music.
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Windows
Amazon.com
DRM details are not known
Only available as Half-Life: Anthology, Comes with Steam Key
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Windows
Green Man Gaming
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Windows
macOS (OS X)
Linux
Steam
Icon overlay.png
Windows
macOS (OS X)
Linux

Essential improvements

Skip intro videos

Instructions

Game data

Configuration file(s) location

*.cfg store the configuration.
This game does not follow the XDG Base Directory Specification on Linux.

Save game data location

Save game cloud syncing

System Native Notes
Steam Cloud

Video settings

In-game video settings.
In-game video settings.

Template:Video settings

Borderless fullscreen windowed

Instructions

High frame rate

Game is capped at 72 FPS (without Vsync) by default.
Instructions

Input settings

In-game key map settings.
In-game key map settings.
In-game mouse/joystick settings.
In-game mouse/joystick settings.

Template:Input settings

Audio settings

In-game audio settings.
In-game audio settings.

Template:Audio settings

Localizations

Language UI Audio Sub Notes
English
French
German

Issues fixed

Game crashes before entering main menu (Windows)

Instructions

Other information

API

Technical specs Supported Notes
Direct3D 7 Lost with Linux update.[2]
OpenGL 2.1
Software renderer
Executable 32-bit 64-bit Notes
Windows
macOS (OS X)
Linux

Middleware

Middleware Notes
Audio Miles Sound System

Console commands

Games running on the GoldSrc engine can utilize GoldSrc Engine Console Commands for various tasks.
The console is enabled by default in GoldSrc games, press ~ to open it.

System requirements

Windows
Minimum Recommended
Operating system (OS) XP
Processor (CPU) 500 MHz
System memory (RAM) 96 MB
Hard disk drive (HDD) 4 GB
Video card (GPU) 16 MB of VRAM
macOS (OS X)
Minimum
Operating system (OS) Snow Leopard 10.6.3
Processor (CPU) 500 MHz
System memory (RAM) 1 GB
Hard disk drive (HDD) 4 GB
Video card (GPU) Nvidia GeForce 8
ATI Radeon X1600
Intel HD 3000
Linux
Minimum
Operating system (OS) Ubuntu 12.04
Processor (CPU) Intel Dual Core 2.8 GHz
AMD Dual Core 2.8 GHz
System memory (RAM) 1 GB
Hard disk drive (HDD) 4 GB
Video card (GPU) Nvidia GeForce 8600/9600 GT
ATI/AMD Radeon HD 2600/3600
OpenGL 2.1 compatible
Sound (audio device) OpenAL Compatible Sound Card
Other (Graphic Drivers: nVidia 310, AMD 12.11)

References