Anonymous edits have been disabled on the wiki. If you want to contribute please login or create an account.

Grand Theft Auto: Vice City

From PCGamingWiki, the wiki about fixing PC games
Revision as of 21:02, 15 February 2017 by Garrbot (talk | contribs) (updated template usage)
Template:Infobox game/row/osxporter
Grand Theft Auto: Vice City
Grand Theft Auto: Vice City cover
Developers
Rockstar North
Publishers
Rockstar Games
Japan Capcom
Engines
RenderWare
Release dates
Windows May 1, 2003
macOS (OS X) November 12, 2010
Grand Theft Auto: Vice City guide on StrategyWiki
Grand Theft Auto: Vice City on Wikipedia

Warnings

The macOS (OS X) version of this game does not work on macOS Catalina (version 10.15) or later due to the removal of support for 32-bit-only apps.
Grand Theft Auto 1997
Grand Theft Auto 2 1999
Grand Theft Auto III 2002
Grand Theft Auto: Vice City 2003
Grand Theft Auto: San Andreas 2005
Grand Theft Auto IV 2008
Grand Theft Auto: Episodes from Liberty City 2010
Grand Theft Auto: iFruit 2013
Grand Theft Auto: San Andreas 10 Year Anniversary 2014
Grand Theft Auto V 2015
Grand Theft Auto: Chinatown Wars 2021
Grand Theft Auto: The Trilogy – The Definitive Edition (series)

Key points

Ability to import your music for your own custom radio station[1]
There are many issues and it is very likely to encounter at least one.[2][3] SilentPatch is imperative.
Widescreen resolutions can be used, but to an extremely poor extent
Frame rates other than 30 FPS introduces gameplay and physics issues
Virtually no support on the Rockstar page of this game[4]

General information

Official game site
GTAForums - Grand Theft Auto: Vice City Discussion
Grand Theft Wiki
GTA Network - A huge network of fansites all dedicated to the Grand Theft Auto series
GTA Garage Mod Database
Steam Community Discussions
Steam Users' Forums for game series

Availability

Source DRM Notes Keys OS
Retail
Disc check (requires the CD/DVD in the drive to play)
CD key
SecuROM DRM disc check
Windows
Amazon.com
Icon overlay.png
Windows
macOS (OS X)
Gamesplanet logo.svg
Icon overlay.png
Windows
macOS (OS X)
Green Man Gaming
Icon overlay.png
Windows
macOS (OS X)
Humble Store
Icon overlay.png
Windows
macOS (OS X)
Mac App Store
Icon overlay.png
macOS (OS X)
Steam
Icon overlay.png
Steam version needs to be downgraded in order to be seriously modded.
Windows
macOS (OS X)

Version differences

Some radio songs have been removed for new Steam buyers; Steam version purchases made before December 2012 still include these songs.[5]

Essential improvements

Skip intro videos

Instructions

SilentPatch

Fixes numerous bugs and oversights introduced in the PC version
Instructions

GInput

Adds full XInput controller support
Restores haptic feedback from console versions
Choice between Xbox and DualShock button prompts
Instructions

Game data

Configuration file(s) location

Template:Game data/rowTemplate:Game data/row
System Location
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/12110/pfx/[Note 1]
Configuration file is encrypted

Save game data location

Steam edition uses an altered saves format than the retail one. They can be converted though
Template:Game data/rowTemplate:Game data/row
System Location
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/12110/pfx/[Note 1]
Save files are NOT cross-compatible between Windows and OS X
If using Windows 98 / Windows ME compatibility mode save files are stored in %PUBLIC%\Documents\GTA Vice City User Files\

Save game cloud syncing

System Native Notes
Steam Cloud

Video settings

In-game video settings.
In-game video settings.

Template:Video settings

Widescreen resolution

In-game wide screen option allows to retain proper aspect ratio, though only for 16:9 resolutions. Otherwise picture is stretched.
Yet not only wide screen option cuts part of the image (Vert-), it does also misalign aiming.
Instructions

Windowed

Instructions
Instructions
Instructions

Input settings

In-game key map settings.
In-game key map settings.
In-game mouse settings.
In-game mouse settings.

Template:Input settings

Y-axis sensitivity modifier

Instructions

Audio settings

In-game audio settings.
In-game audio settings.

Template:Audio settings

Localizations

Language UI Audio Sub Notes
English
Simplified Chinese
Czech
French
German
Italian
Polish
Official translation, Download
Slovak
Spanish
Ukrainian

Network

Multiplayer types

Connection types

VR support

3D modes State GG3D Notes
iZ3D

Issues fixed

Timing-related issues

Any of the following problems, refer to a single common fixbox.
If you have

  • Broken cutscenes (when a cut scene starts, the game seems frozen[6])
  • It is noticeable upon starting a new game, when a black screen appears with the writing "Marco's Bistro, Liberty City, 1986".
  • Random crash when changing resolution
  • Cars that reverse extremely slowly and/or stop quickly after releasing the accelerator
  • Inhuman difficulties while performing boat missions (such as "Stunt Boat Challenge")
  • Boats that accelerate and move slower than they should be (like cars issue above)
  • Game that runs almost comically quickly[2]
  • Pedestrians seem to be "running" and cars move on and off screen extremely fast.
  • Textures & models "pop in" too slowly[2]
  • Certain models such as bridges or stairs take a few seconds to "pop in" even if the character is standing near to or next to the model.
  • In the mission "The Driver", a character may fall through the a bridge.
  • Vice City with almost no cars or pedestrians on the streets and seems a ghost-town.

THEN

Instructions

Game refuses to start

Instructions
Instructions

Cannot find 640x480 video mode error

Instructions

Game cannot find enough available video memory

Instructions

Game crashes after intro movie or fails to start entirely

Nothing occurs, other than a possible quick flicker, when attempting to run the game (gta-vc.exe)
The game starts, however it crashes directly after the intro move with the error "gta-vc.exe has encountered a problem and needs to close."
Instructions

Game crashes after loading save

Instructions

Game crashes randomly with "Unhandled exception"

Instructions
Instructions

Mouse clicks do not register

Instructions

Missing text in menus

Instructions

Camera locks after a unique jump is performed

The camera locks in slow-motion and does not release the view.
Instructions

Bad lighting, reflections, shadowing

Instructions

Crosshair inaccuracy

Playing wide screen places the real aim slightly above and to the right of the displayed crosshairs.
Instructions

Player and pedestrians dialogue is very rare compared to PS2 version

Instructions

The game will ask for CD if installed on A: or B: drives

Instructions

Alchemy doesn't restore EAX

Instructions

Other information

API

Technical specs Supported Notes
Direct3D 8
Shader Model support 1.4
Executable 32-bit 64-bit Notes
Windows
macOS (OS X)

Middleware

Middleware Notes
Audio Miles Sound System 6.1c

Modding

Frequently used plugins

  • CLEO - Popular script extender used by lots of sophisticated mods. Version 2.0.0.0 is compatible with the Steam version
  • IMG Manager V2.0 - Beta version of the most bug-free .img files manager

Featured mods

Total conversions

System requirements

Windows
Minimum Recommended
Operating system (OS) 98, ME, 2000, XP
Processor (CPU) AMD Athlon 800 MHz
AMD Duron 1.2 GHz
Intel Pentium III 800 MHz
Intel Celeron 1.2 GHz
System memory (RAM) 128 MB
Hard disk drive (HDD) 915 MB
Video card (GPU) Nvidia GeForce
32 MB of VRAM
DirectX 9.0 compatible
Sound (audio device) DirectX 9.0 compatible
macOS (OS X)
Minimum
Operating system (OS) 10.6.8
Processor (CPU) Intel Core 2 Duo
System memory (RAM) 1 GB
Hard disk drive (HDD) 1.7 GB
Video card (GPU) ATI Radeon X1600
Nvidia GeForce 7300 GT
Intel GMA X3100

Notes

  1. 1.0 1.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in ~/.steam/steam/userdata/<user-id>/12110/ in addition to or instead of this directory. The app ID (12110) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.

References