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Difference between revisions of "Grand Theft Auto: Vice City"

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{{disambig|the original 2003 PC release|the remaster|[[Grand Theft Auto: Vice City – The Definitive Edition]]}}
 
{{Infobox game
 
{{Infobox game
 
|cover        = Grand Theft Auto Vice City cover.jpg
 
|cover        = Grand Theft Auto Vice City cover.jpg
 
|developers  =  
 
|developers  =  
 
{{Infobox game/row/developer|Rockstar North}}
 
{{Infobox game/row/developer|Rockstar North}}
{{Infobox game/row/osxporter|TransGaming Inc.}}
+
{{Infobox game/row/porter|TransGaming Inc.|OS X}}
 
|publishers  =  
 
|publishers  =  
 
{{Infobox game/row/publisher|Rockstar Games}}
 
{{Infobox game/row/publisher|Rockstar Games}}
 
{{Infobox game/row/publisher|Capcom|Japan}}
 
{{Infobox game/row/publisher|Capcom|Japan}}
 +
{{Infobox game/row/publisher|1C-SoftClub|Russia}}
 
|engines      =  
 
|engines      =  
 
{{Infobox game/row/engine|RenderWare}}
 
{{Infobox game/row/engine|RenderWare}}
 
|release dates=  
 
|release dates=  
 
{{Infobox game/row/date|Windows|May 1, 2003}}
 
{{Infobox game/row/date|Windows|May 1, 2003}}
{{Infobox game/row/date|OS X|November 12, 2010}}
+
{{Infobox game/row/date|OS X|November 12, 2010|wrapper=Cider}}
 +
|reception    =
 +
{{Infobox game/row/reception|Metacritic|grand-theft-auto-vice-city|94}}
 +
{{Infobox game/row/reception|IGDB|grand-theft-auto-vice-city|94}}
 +
|taxonomy    =
 +
{{Infobox game/row/taxonomy/monetization      | One-time game purchase }}
 +
{{Infobox game/row/taxonomy/microtransactions | }}
 +
{{Infobox game/row/taxonomy/modes            | Singleplayer }}
 +
{{Infobox game/row/taxonomy/pacing            | Real-time }}
 +
{{Infobox game/row/taxonomy/perspectives      | Third-person }}
 +
{{Infobox game/row/taxonomy/controls          | Direct control }}
 +
{{Infobox game/row/taxonomy/genres            | Action, Adventure, Open world, Shooter, TPS }}
 +
{{Infobox game/row/taxonomy/sports            | }}
 +
{{Infobox game/row/taxonomy/vehicles          | Automobile, Bicycle, Bus, Flight, Helicopter, Hovercraft, Motorcycle, Off-roading, Street racing, Tank, Train, Transport, Truck }}
 +
{{Infobox game/row/taxonomy/art styles        | Realistic }}
 +
{{Infobox game/row/taxonomy/themes            | Contemporary }}
 +
{{Infobox game/row/taxonomy/series            | Grand Theft Auto }}
 
|steam appid  = 12110
 
|steam appid  = 12110
 
|steam appid side = 12240, 110700
 
|steam appid side = 12240, 110700
|gogcom page  =  
+
|gogcom id    =  
 +
|official site= https://web.archive.org/web/20030422204838/http://www.rockstargames.com/VICECITY/pc/index.htm
 +
|hltb        = 4075
 +
|lutris      = grand-theft-auto-vice-city
 
|strategywiki = Grand Theft Auto: Vice City
 
|strategywiki = Grand Theft Auto: Vice City
 +
|mobygames    = 7626
 
|wikipedia    = Grand Theft Auto: Vice City
 
|wikipedia    = Grand Theft Auto: Vice City
 
|winehq      = 1369
 
|winehq      = 1369
 +
|license      = commercial
 +
}}
 +
 +
{{Introduction
 +
|introduction      =
 +
 +
|release history  =
 +
 +
|current state    =
 
}}
 
}}
{{Series|Grand Theft Auto}}
 
  
 
'''Key points'''
 
'''Key points'''
{{++}} Ability to import your music for your own custom radio station<ref>[http://www.grandtheftwiki.com/Custom_Radio_Station Custom Radio Stations in GTA Games]</ref>
+
{{++}} Features the ability to import your music for your own custom radio station<ref>{{Refurl|url=http://www.grandtheftwiki.com/Custom_Radio_Station|title=Custom Radio Stations in GTA Games|date=May 2023}}</ref>, as well as custom player skins.
{{ii}} There are many [[#Issues fixed|issues]] and it is very likely to encounter at least one.<ref name=f1>[http://www.gtaforums.com/index.php?showtopic=294498 "Vice City on Windows Vista & Windows 7"]</ref><ref name=f2>[http://www.gtaforums.com/index.php?showtopic=188753 "Bug List with Solutions (PC, PS2 & Xbox)"]</ref> [[#SilentPatch|SilentPatch]] is imperative.
 
{{--}} Widescreen resolutions can be ''used'', but to an [[#Widescreen resolution|extremely poor extent]]
 
{{--}} Frame rates other than 30 FPS introduces gameplay and physics [[#Timing-related issues|issues]]
 
  
 
'''General information'''
 
'''General information'''
{{mm}} [http://www.rockstargames.com/vicecity/ Official game site]
+
{{mm}} [https://gtaforums.com/forum/62-gta-vice-city/ GTAForums - Grand Theft Auto: Vice City Discussion]
{{mm}} [http://www.gtaforums.com/index.php?showforum=62 GTAForums - Grand Theft Auto: Vice City Discussion]
 
 
{{mm}} [http://www.grandtheftwiki.com/Grand_Theft_Auto:_Vice_City Grand Theft Wiki]
 
{{mm}} [http://www.grandtheftwiki.com/Grand_Theft_Auto:_Vice_City Grand Theft Wiki]
 
{{mm}} [http://www.gtanet.com GTA Network] - A huge network of fansites all dedicated to the Grand Theft Auto series
 
{{mm}} [http://www.gtanet.com GTA Network] - A huge network of fansites all dedicated to the Grand Theft Auto series
 
{{mm}} [http://www.gtagarage.com/mods/browse.php GTA Garage Mod Database]
 
{{mm}} [http://www.gtagarage.com/mods/browse.php GTA Garage Mod Database]
{{mm}} [http://steamcommunity.com/app/12110/discussions/ Steam Community Discussions]
+
{{mm}} [https://steamcommunity.com/app/12110/discussions/ Steam Community Discussions]
{{mm}} [http://forums.steampowered.com/forums/forumdisplay.php?f=337 Steam Users' Forums] for game series
 
  
 
==Availability==
 
==Availability==
 
{{Availability|
 
{{Availability|
{{Availability/row| Retail | | disc, key | {{DRM|SecuROM}} disc check | | Windows }}
+
{{Availability/row| Retail | | Disc, Key | {{DRM|SecuROM|4}} disc check.<br>Custom {{term|DRM}} code may sabotage the game in several ways. | | Windows }}
{{Availability/row| Amazon | B008FPV5IS | Steam | | | Windows, OS X }}
+
{{Availability/row| Retail | | Activation | Polish ''Classics Collection'' release by [[Company:Cenega|Cenega]]. | | Windows }}
{{Availability/row| Gamesplanet | 1396-1 | Steam | | | Windows, OS X }}
+
{{Availability/row| Retail | | Disc | Included in ''Grand Theft Auto: The Trilogy''.<ref>{{Refcheck|user=AmethystViper|date=2021-10-24|comment=Does not appear to use SecuROM DRM after installing the game from the discs, and running SecuROM's removal tool does not return any instance of SecuROM being installed onto the system while the game was installed. Tested on Windows 10 64-bit. }}</ref> | | Windows, OS X }}
{{Availability/row| GMG | grand-theft-auto-vice-city | Steam | | | Windows, OS X }}
+
{{Availability/row| Publisher | https://store.rockstargames.com/game/buy-grand-theft-auto-the-trilogy | Rockstar Games Launcher | Included in ''Grand Theft Auto: The Trilogy''. Playable without DRM by using [[#Downgrading|VC RGSC Downgrader]]. |  | Windows }}
{{Availability/row| Humble | grand-theft-auto-vice-city | Steam | | | Windows, OS X }}
+
{{Availability/row| Gamesplanet | 1396-1 | Rockstar Games Launcher | | | Windows | unavailable }}
{{Availability/row| MacApp | id424719511 | MacApp | | | OS X }}
+
{{Availability/row| Games for Windows Marketplace | GFWL | GFWL | <ref>{{Refurl|url=https://web.archive.org/web/20110518095830mp_/http://www.gamesforwindows.com/en-US/Games/GTA--Vice-City/|title=GTA: Vice City - Games for Windows|date=2022-09-06}}</ref> | | Windows | unavailable }}
{{Availability/row|1= Steam | 2= 12110 |3= Steam | 4= Steam version needs to be [http://gtaforums.com/topic/547841-gtanfsmpother-widescreen-fixes-pack/?p=1062441693 downgraded] in order to be ''seriously'' modded. | 5= | 6= Windows, OS X }}
+
{{Availability/row| GMG | grand-theft-auto-vice-city | Rockstar Games Launcher | | | Windows | unavailable }}
 +
{{Availability/row| Humble | grand-theft-auto-vice-city | Rockstar Games Launcher | | | Windows | unavailable }}
 +
{{Availability/row| Steam | 12110 | Steam | | | Windows | unavailable }}
 +
{{Availability/row| Amazon | B008FPV5IS | Steam | | | Windows | unavailable }}
 
}}
 
}}
 +
{{ii}} If the Steam version is detected, the Rockstar launcher can launch the game through Steam instead.<ref>{{Refcheck|user=AmethystViper|date=2019-09-18|comment=}}</ref>
 +
{{ii}} Was given for free to anyone who purchased [[Grand Theft Auto: The Trilogy – The Definitive Edition|The Definitive Edition]] on the Rockstar Store before June 30, 2022.
  
 
===Version differences===
 
===Version differences===
{{ii}} Some radio songs have been removed for new Steam buyers; Steam version purchases made before December 2012 still include these songs.<ref>[http://www.rockstarnexus.com/article/82/Vice-City-now-back-on-Steam Vice City now back on Steam | RockstarNexus]</ref>
+
{{ii}} The current Steam version as of December 2012 was rumored to have some radio songs removed similarly to the mobile version and rare 2013 retail PC re-release.<ref>{{Refurl|url=http://www.rockstarnexus.com/article/82/Vice-City-now-back-on-Steam|title=Vice City now back on Steam - Rockstar Nexus|date=2019-06-09}}</ref> However, these rumours were untrue as the most recent Steam version ("New Audio") still has the full soundtrack, like the earlier retail and "Old Audio" Steam versions.<ref>{{Refurl|url=https://www.youtube.com/watch?v=RjJJ2IzSXCw|title=GTA VC - Why Steam is NOT a bad version? (Comparison) - Feat. MrMario|date=2019-06-09}}</ref><ref>{{Refcheck|user=AmethystViper|date=2019-06-09|comment=I have compared the retail version included in the 2009 ''Grand Theft Auto: The Trilogy'' collection and the ''"New Audio"'' Steam version and noticed the original radio songs that were rumored to be cut are still present in the latter.}}</ref><ref>{{Refcheck|user=Mrtnptrs|date=2022-11-28|comment=Can confirm by playing the Steam "New Audio" version (bought long before it got delisted) that the music has not been cut; for example Billie Jean still plays after starting the game and stepping into the car.}}</ref>
 +
{{--}} The Rockstar Games Launcher version, however, does have the cut soundtrack from the mobile port and the 2013 retail re-release.<ref>{{Refurl|url=https://gtaforums.com/topic/936600-iii-iv-various-gta-downgraders/?tab=comments#comment-1070925766|title=Various GTA Downgraders - GTA Forums|date=2019-10-07}}</ref> To restore them for the Rockstar Games Launcher version, see [[#Downgrading|Downgrading]].
  
 
==Essential improvements==
 
==Essential improvements==
 +
===Patches===
 +
{{--}} Not recommended for modding as most mods require v1.0.
 +
{{ii}} [https://www.patches-scrolls.de/patch/1894/7/ Patch v1.1] is the latest official patch available. Most digital distribution versions already include this patch.
  
 
===Skip intro videos===
 
===Skip intro videos===
{{Fixbox|1=
+
{{ii}} Although this mod was made for [[Grand Theft Auto: San Andreas]], it also works for {{PAGENAME}} as well.
{{Fixbox/fix|Rename/delete movies folder|ref={{cn|date=July 2016}}}}
+
 
# Go to the installation folder.
+
{{Fixbox|description=Installing No Intro mod|ref=<ref>{{Refcheck|user=AmethystViper|date=2019-06-09|comment=Installed this mod on Vice City (and III) and it works, skipping intros immediately. It also works via Mod Loader.}}</ref>|fix=
# Delete or rename <code>movies</code> folder.
+
# Download the mod [http://www.gtagarage.com/mods/show.php?id=12470 here].
 +
# Extract the {{file|movie|folder}} folder from the archive, then copy this folder to {{file|{{p|game}}|folder}}, replacing the video files. For the German version, duplicate {{file|GTAtitles.mpg}} within the mod's folder and rename the copied video as {{file|GTAtitlesGER.mpg}}.
 +
# Now launch the game. The blank videos should skip the intro and launch straight into the game.
 
}}
 
}}
  
===[http://gtaforums.com/topic/669045-reliiivcasi-silentpatch/ SilentPatch]===
+
===SilentPatch===
{{++}} Fixes numerous bugs and oversights introduced in the PC version
+
{{ii}} This works with both v1.1 and v1.0 executables. No need to downgrade.
{{Fixbox|1=
+
{{++}} Fixes numerous bugs and oversights introduced in the PC version.
{{Fixbox/fix|How to install}}
+
{{Fixbox|description=Installing SilentPatch and DDraw Component|ref=<ref>{{Refcheck|user=AmethystViper|date=May 21, 2018|comment=}}</ref>|fix=
Extract <code>SilentPatchVC.asi</code> to {{P|game}} and map folders to <code>{{P|game}}\data\maps</code>.
+
# Download SilentPatchVC and DDraw Component [https://gtaforums.com/topic/669045-silentpatch here].
 +
# Extract the contents of zip archives into {{file|{{p|game}}|folder}}
 +
{{ii}} If SilentPatch does not seem to be applied after this, look into <code>INSTALLATION</code> part of the {{file|ReadMe.txt}} in the zip archives. The fix's creator might have changed something.
 
}}
 
}}
  
===GInput===
+
===ThirteenAG's Widescreen Fix===
{{++}} Adds full XInput controller support
+
{{ii}} A v1.0 executable is recommended.
{{++}} Restores haptic feedback from console versions
+
{{++}} Fixes issues such as broken in-game widescreen presentation, misaligned aiming and HUD/subtitle scaling in higher resolutions.
{{ii}} Choice between Xbox and DualShock button prompts
+
{{++}} Adds [[Glossary:Anti-aliasing (AA)#Multi-Sample Anti-Aliasing (MSAA)|MSAA]] support for the non-Steam version. Also works as an ASI loader and a D3D8to9 wrapper.
{{Fixbox|1=
+
 
{{Fixbox/fix|Unpack [http://gtaforums.com/topic/562765-iiivcsaasi-ginput/ patch] in {{P|game}}}}
+
{{Fixbox|description=Installing ThirteenAG's Widescreen Fix|ref=<ref name="refcheck AmethystViper">{{Refcheck|user=AmethystViper|date=2019-06-09|comment=}}</ref>|fix=
 +
# Download ThirteenAG's Widescreen Fix [https://thirteenag.github.io/wfp#gtavc here].
 +
# Extract the {{file|GTAVC.WidescreenFix|folder}} folder from the zip archive, then copy the {{file|d3d8.dll}} file and {{file|scripts|folder}} folder into {{file|{{p|game}}|folder}}.
 +
# (Optional) Download the Widescreen Frontend from the drop down menu where you downloaded ThirteenAG's Widescreen Fix above, then extract the contents of the zip archive and copy them into {{file|{{p|game}}|folder}}, overwriting any files in the process.
 +
 
 +
'''Notes'''
 +
{{ii}} The default settings alter the original game's UI and appearance (the vehicle light fix is not actually a fix as all versions have large light coronas). For a vanilla look, set the values of the following settings in {{file|GTA3.WidescreenFix.ini}}:
 +
<pre>
 +
; The settings below are used to scale parts of the game UI differently.
 +
; If set to "0.0", original values will be used.
 +
HudWidthScale = 0.0    ; Original value is 1.0.
 +
HudHeightScale = 0.0    ; Original value is 1.0714285.
 +
RadarWidthScale = 0.0  ; Original value is 1.0.
 +
SubtitlesScale = 0.0    ; Original value is 1.0.
 +
 
 +
; Fixes vehicle lights coronas size. (0|1).
 +
SmallerVehicleCorona = 0
 +
 
 +
; Remove vehicle light square. (0|1).
 +
NoLightSquare = 1
 +
 
 +
; Makes radar size the same as in GTA IV (0|1).
 +
IVRadarScaling = 0
 +
 
 +
; Replaces text shadow with outline (0|1|2).
 +
ReplaceTextShadowWithOutline = 0
 +
</pre>
 +
 
 +
{{ii}} The default settings sets ASI plugins to load from scripts folder instead of game's directory, yet most mods require you to load them from the root directory of the game. To force mods to be loaded from the root directory of the game, open {{file|global.ini}} and set the <code>LoadFromScriptsOnly</code> value to '''0''' (default is '''1''').
 
}}
 
}}
 +
 +
===[[#Downgrading|Restore removed licensed music tracks]]===
 +
{{++}} Downgrading the game to an earlier version restores all of the removed licensed music tracks.
  
 
==Game data==
 
==Game data==
 
===Configuration file(s) location===
 
===Configuration file(s) location===
 
{{Game data|
 
{{Game data|
{{Game data/row|Windows|{{p|userprofile}}\Documents\GTA Vice City User Files\gta_vc.set}}
+
{{Game data/config|Windows|{{p|userprofile\Documents}}\GTA Vice City User Files\gta_vc.set}}
{{Game data/row|OS X|}}
+
{{Game data/config|OS X|}}
 
}}
 
}}
{{--}} Configuration file is [http://www.gtamodding.com/index.php?title=Saves_%28GTA_VC%29 encrypted]
+
{{--}} Configuration file is [http://www.gtamodding.com/index.php?title=Saves_%28GTA_VC%29 encrypted].
  
 
===Save game data location===
 
===Save game data location===
{{ii}} Steam edition uses an altered saves format than the retail one. They can be [http://gtaforums.com/topic/646386-relvc-save-converter/ converted] though
 
 
{{Game data|
 
{{Game data|
{{Game data/row|Windows|{{p|userprofile}}\Documents\GTA Vice City User Files\GTAVCsf''#''.b}}
+
{{Game data/saves|Windows|{{p|userprofile\Documents}}\GTA Vice City User Files\GTAVCsf*.b}}
{{Game data/row|OS X|~/Library/Application Support/Grand Theft Auto Vice City/p_drive/Documents/GTA Vice City User Files/}}
+
{{Game data/saves|OS X|{{p|osxhome}}/Library/Application Support/Grand Theft Auto Vice City/p_drive/Documents/GTA Vice City User Files/}}
 +
}}
 +
 
 +
{{ii}} Steam edition uses an altered saves format than the retail one. They can be [https://gtaforums.com/topic/646386-relvc-save-converter/ converted] though.
 +
{{ii}} If using Windows 98 / Windows ME compatibility mode save files are stored in {{file|{{p|public}}\Documents\GTA Vice City User Files|folder}}.
 +
{{--}} Save files are not cross-compatible between Windows and OS X.
 +
 
 +
===Portable GTA===
 +
{{ii}} Requires a v1.0 executable and an ASI loader (included in [[#ThirteenAG's Widescreen Fix|ThirteenAG's Widescreen Fix]]).
 +
{{ii}} Also works with [[Grand Theft Auto III]] and [[Grand Theft Auto: San Andreas|San Andreas]].
 +
{{++}} Moves the user files folder to {{file|{{p|game}}|folder}}, allowing a downgraded game to be fully portable.
 +
 
 +
{{Fixbox|description=Using Portable GTA|ref=<ref>{{Refcheck|user=AmethystViper|date=March 31, 2019|comment=}}</ref>|fix=
 +
# [https://gtaforums.com/topic/899040-the-heros-workshop Download the portable GTA mod file ({{file|portablegta.dll}})]
 +
# Rename the file extension from {{file|portablegta.dll}} to {{file|portablegta.asi}}.
 +
# Place the {{file|portablegta.asi}} file into {{file|{{p|game}}\scripts|folder}}.
 +
# Run the game, exit to desktop, and then delete the contents inside {{file|{{p|game}}\userfiles|folder}}.
 +
# Copy everything from {{file|{{p|userprofile}}\Documents\GTA Vice City User Files|folder}} into {{file|{{p|game}}\userfiles|folder}}.
 
}}
 
}}
{{--}} Save files are '''NOT''' cross-compatible between Windows and OS X
 
{{ii}} If using Windows 98 / Windows ME compatibility mode save files are stored in <code>{{p|public}}\Documents\GTA Vice City User Files\</code>
 
  
 
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]===
 
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]===
 
{{Save game cloud syncing
 
{{Save game cloud syncing
|origin               =  
+
|discord                  =
|origin notes         =  
+
|discord notes            =
|steam cloud           = false
+
|epic games launcher      =
|steam cloud notes    =  
+
|epic games launcher notes =
|uplay                =  
+
|gog galaxy                =
|uplay notes           =  
+
|gog galaxy notes          =
 +
|origin                   =  
 +
|origin notes             =  
 +
|steam cloud               = false
 +
|steam cloud notes        =
 +
|ubisoft connect          =
 +
|ubisoft connect notes    =  
 +
|xbox cloud                =  
 +
|xbox cloud notes         =
 +
}}
 +
 
 +
===Incompatible save game===
 +
{{Fixbox|description=Convert saves|fix=
 +
# Go to the [[#Game data|save game data location]]
 +
# Upload and convert your save file to [https://gtasnp.com/ GTA Save 'n' Play].
 +
# Expand the Modifications panel to fix what you need (e.g. Steam game requires "Release Version" - Steam (Windows).)
 +
# Download fixed save back with the save slot name of choice
 
}}
 
}}
  
==Video settings==
+
==Video==
 
{{Image|Grand Theft Auto Vice City Video.png|In-game video settings.}}
 
{{Image|Grand Theft Auto Vice City Video.png|In-game video settings.}}
{{Video settings
+
{{Video
|wsgf link                  = http://www.wsgf.org/dr/grand-theft-auto-vice-city
+
|wsgf link                  = https://www.wsgf.org/dr/grand-theft-auto-vice-city
 
|widescreen wsgf award      = limited
 
|widescreen wsgf award      = limited
 
|multimonitor wsgf award    = limited
 
|multimonitor wsgf award    = limited
 
|ultrawidescreen wsgf award = incomplete
 
|ultrawidescreen wsgf award = incomplete
 
|4k ultra hd wsgf award    = incomplete
 
|4k ultra hd wsgf award    = incomplete
|widescreen resolution      = true
+
|widescreen resolution      = limited
|widescreen resolution notes= Stretched HUD and [[#Crosshair inaccuracy|misaligned aiming]]. See [[#Widescreen resolution|Widescreen resolution]].
+
|widescreen resolution notes= See [[#Widescreen resolution|Widescreen resolution]].
 
|multimonitor              = hackable
 
|multimonitor              = hackable
 
|multimonitor notes        = See [[#Widescreen resolution|Widescreen resolution]].
 
|multimonitor notes        = See [[#Widescreen resolution|Widescreen resolution]].
Line 118: Line 217:
 
|4k ultra hd notes          = See [[#Widescreen resolution|Widescreen resolution]].
 
|4k ultra hd notes          = See [[#Widescreen resolution|Widescreen resolution]].
 
|fov                        = hackable
 
|fov                        = hackable
|fov notes                  = See [[#Widescreen resolution|Widescreen resolution]].
+
|fov notes                  = Can be adjust with [[#ThirteenAG's Widescreen Fix|ThirteenAG's Widescreen Fix]]. For driving FOV, use [https://github.com/ThirteenAG/III.VC.SA.CLEOScripts/releases/tag/carfov Car Speed Dependant FOV] (requires [https://cleo.li/ CLEO]).
 
|windowed                  = hackable
 
|windowed                  = hackable
 
|windowed notes            = See [[#Windowed|Windowed]].
 
|windowed notes            = See [[#Windowed|Windowed]].
 
|borderless windowed        = hackable
 
|borderless windowed        = hackable
|borderless windowed notes  = See [[#Windowed|ThirteenAG's Windowed Mode]].
+
|borderless windowed notes  = See [[#Windowed|Windowed]].
|anisotropic                = hackable
+
|anisotropic                = false
|anisotropic notes          = Can be forced through the [[NVIDIA Control Panel#Forcing Anti-Aliasing/Anisotropic Filtering|NVIDIA Control Panel]]/AMD Control Center.
+
|anisotropic notes          =  
 
|antialiasing              = hackable
 
|antialiasing              = hackable
|antialiasing notes        = See [[#Widescreen resolution|Widescreen resolution]].<ref>[http://gtaforums.com/topic/547841-gtanfsmpother-widescreen-fixes-pack/page-51#entry1067251055 &#91;GTA|NFS|MP|OTHER&#93; Widescreen Fixes Pack - Page 51 - GTAForums]</ref>
+
|antialiasing notes        = Use [[#ThirteenAG's Widescreen Fix|ThirteenAG's Widescreen Fix]] for MSAA.<ref>{{Refurl|url=https://gtaforums.com/topic/547841-gtanfsmpother-widescreen-fixes-pack/page/51/?tab=comments#comment-1067251055|title=(GTA-NFS-MP-OTHER) Widescreen Fixes Pack, Page 51, Scripts & Plugins - GTAForums|date=2019-06-09}}</ref> Post-process anti-aliasing such as FXAA can also be forced from GPU control panel (you have to set "Disable Fullscreen Optimizations" in gta_vc.exe on Windows 8,8.1,10).
|vsync                      = hackable
+
|upscaling                  = unknown
|vsync notes                = See [[Glossary:Vertical sync (Vsync)#Force Vsync|force Vsync]].{{CN|with SA frame limiter ''also'' enable v-sync. if you have a monitor that easily present tearing test if this is the case with VC too|date=September 2015}}
+
|upscaling tech            =
 +
|upscaling notes            =
 +
|vsync                      = false
 +
|vsync notes                = Can be forced from GPU control panel.<ref name="refcheck AmethystViper">{{Refcheck|user=AmethystViper|date=2019-06-09|comment=}}</ref> Enabling the '''Frame Limiter''' setting also caps the game to 30 FPS unless modded.
 
|60 fps                    = false
 
|60 fps                    = false
|60 fps notes              = Everything but 30 FPS introduces physical and technical [[#Timing-related issues|issues]].
+
|60 fps notes              = Running the game above 30 FPS introduces physical and technical [[#Timing-related issues|issues]].
 
|120 fps                    = false
 
|120 fps                    = false
|120 fps notes              = Everything but 30 FPS introduces physical and technical [[#Timing-related issues|issues]].
+
|120 fps notes              =  
 +
|hdr                        = unknown
 +
|hdr notes                  =
 
|color blind                = unknown
 
|color blind                = unknown
 
|color blind notes          =  
 
|color blind notes          =  
Line 138: Line 242:
  
 
===[[Glossary:Widescreen resolution|Widescreen resolution]]===
 
===[[Glossary:Widescreen resolution|Widescreen resolution]]===
{{ii}} In-game wide screen option allows to retain proper aspect ratio, though only for 16:9 resolutions. Otherwise picture is stretched.
+
{{--}} Only 16:9 aspect-ratio is supported as other resolutions are stretched, however, the in-game Widescreen setting causes issues such as stretched HUD, cuts off parts of the image ({{term|Vert-}}), and [[#Misaligned mouse aiming|misaligned mouse aiming]]. Use [[#ThirteenAG's Widescreen Fix|ThirteenAG's Widescreen Fix]] for proper widescreen support.
{{--}} Yet not only wide screen option cuts part of the image (Vert-), it does also [[#Crosshair inaccuracy|misalign aiming]].
 
 
 
{{Fixbox|1=
 
{{Fixbox/fix|''Accurate'' widescreen implementation|ref={{cn|date=July 2016}}}}
 
# Download [https://thirteenag.github.io/wfp#gtavc ThirteenAG's fix].
 
# Extract <code>GTAVC.WidescreenFix</code> folder contents in {{p|game}}.
 
 
 
'''Notes'''
 
{{ii}} Multi-monitor users also need to use [[#SilentPatch|SilentPatch]]<ref>[http://gtaforums.com/topic/669045-silentpatch/?p=1068001290 SilentPatch - Page 125 - GTAForums]</ref>
 
{{++}} Field of view can be controlled inside <code>GTAVC.WidescreenFix.ini</code>
 
{{++}} MSAA can be enabled inside <code>GTAVC.WidescreenFix.ini</code> for non-Steam version
 
}}
 
  
 
===[[Glossary:Windowed|Windowed]]===
 
===[[Glossary:Windowed|Windowed]]===
{{Fixbox|1=
+
{{Fixbox|description=Install [[#Widescreen resolution|ThirteenAG's Widescreen Fix]], then create a {{file|wndmode.ini}} file in {{file|{{p|game}}|folder}}|ref=<ref name="refcheck AmethystViper">{{Refcheck|user=AmethystViper|date=2019-06-09|comment=}}</ref>|fix=
{{Fixbox/fix|ThirteenAG's Windowed Mode|}}
 
# Download the [https://github.com/ThirteenAG/Ultimate-ASI-Loader/releases Ultimate ASI loader]
 
# Download the mod [http://gtaforums.com/topic/865138-windowed-mode/ here]
 
# Put the {{file|III.VC.SA.WindowedMode.asi}} and (optionally) {{file|III.VC.SA.CoordsManager.exe}} to {{code|{{P|game}}\scripts\}}
 
{{ii}} Requires 1.0 version
 
'''Shortcuts'''
 
* {{Key|Alt|Enter}} toggles Fullscreen/Windowed modes
 
* {{Key|Ctrl|Enter}} toggles Border/Borderless modes
 
* {{Key|Shift|Enter}} toggles Coords Manager menu
 
 
}}
 
}}
  
{{Fixbox|1=
+
==Input==
{{Fixbox/fix|gta-vc-window}}
+
{{ii}} The game features two control styles: '''Standard''' which accommodates keyboard and mouse controls, while '''Classic''' is based on the console versions.
{{ii}} Incompatible with the Steam version of the game. Steam users are required to downgrade.
 
# Download [http://www.gtagarage.com/mods/show.php?id=23196 gta-vc-window] and extract it into the installation folder
 
# Run the game through the included launcher
 
 
 
'''Notes'''
 
{{ii}} Newer versions of Windows might display taskbar on top of the game window. Check [http://www.sevenforums.com/tutorials/54842-taskbar-always-top-disable-enable.html this] for workaround
 
}}
 
{{Fixbox|1=
 
{{Fixbox/fix|Third party software}}
 
{{ii}} It has been reported that [http://www.3danalyzersoftware.com/ 3D Analyzer] and many other types of software can force windowed mode.{{CN|date=August 2016}}
 
}}
 
 
 
==Input settings==
 
 
{{Image|Grand Theft Auto Vice City Remapping.png|In-game key map settings.}}
 
{{Image|Grand Theft Auto Vice City Remapping.png|In-game key map settings.}}
 
{{Image|Grand Theft Auto Vice City Mouse.png|In-game mouse settings.}}
 
{{Image|Grand Theft Auto Vice City Mouse.png|In-game mouse settings.}}
{{Input settings
+
{{Input
 
|key remap                = true
 
|key remap                = true
 
|key remap notes          =  
 
|key remap notes          =  
Line 188: Line 258:
 
|acceleration option notes =  
 
|acceleration option notes =  
 
|mouse sensitivity        = true
 
|mouse sensitivity        = true
|mouse sensitivity notes  = Only X-Axis by default. Use [[#SilentPatch|SilentPatch]] to tie both axes
+
|mouse sensitivity notes  = Only X-Axis by default. Use [[#SilentPatch|SilentPatch]] to tie both axes.
 
|mouse menu                = true
 
|mouse menu                = true
|mouse menu notes          = See [[#Mouse clicks do not register|Mouse clicks do not register]]
+
|mouse menu notes          = See [[#Mouse clicks do not register|Mouse clicks do not register]].
 
|invert mouse y-axis      = true
 
|invert mouse y-axis      = true
 
|invert mouse y-axis notes =  
 
|invert mouse y-axis notes =  
 +
|touchscreen              = unknown
 +
|touchscreen notes        =
 
|controller support        = true
 
|controller support        = true
|controller support notes  = DirectInput controllers only
+
|controller support notes  = DirectInput only.
|full controller          = hackable
+
|full controller          = true
|full controller notes    = Use [[#GInput|GInput]] for XInput support and proper controls from console versions
+
|full controller notes    =  
 
|controller remap          = true
 
|controller remap          = true
|controller remap notes    = DirectInput controllers only, GInput offers 5 presets
+
|controller remap notes    = Only for DirectInput controllers. See [[#GInput|Controller presets]] for Ginput.
 
|controller sensitivity    = hackable
 
|controller sensitivity    = hackable
|controller sensitivity notes= Use [[#GInput|GInput]] and adjust sensitivity options in <code>GInputVC.ini</code>.
+
|controller sensitivity notes= Use [[#GInput|GInput]] and adjust options in {{file|GInputVC.ini}}.
 
|invert controller y-axis  = hackable
 
|invert controller y-axis  = hackable
|invert controller y-axis notes= If using GInput you can set it up in <code>GInputVC.ini</code>
+
|invert controller y-axis notes= Use [[#GInput|GInput]] and adjust {{code|InvertLook}} in {{file|GInputVC.ini}}.
|touchscreen              = unknown
+
|xinput controllers        = hackable
|touchscreen notes        =  
+
|xinput controllers notes  = See [[#GInput|GInput]].
|button prompts           = Generic, Xbox, DualShock
+
|xbox prompts              = hackable
|button prompts notes     = For Xbox and DualShock prompts use [[#GInput|GInput]]
+
|xbox prompts notes        = Can be enabled via [[#GInput|GInput]].
|controller hotplug        = unknown
+
|impulse triggers          = false
|controller hotplug notes  =  
+
|impulse triggers notes    =
 +
|dualshock 4              = hackable
 +
|dualshock 4 notes        = Requires [[Controller:DualShock 4#DS4Windows|DS4 Windows]] and [[#GInput|GInput]].<ref>{{Refcheck|user=AmethystViper|date=2019-06-09|comment=Using DS4Windows together with GInput allowed for DualShock 4 support by tricking the game into thinking it's reading inputs from an XInput controller.}}</ref>
 +
|dualshock prompts        = hackable
 +
|dualshock prompts notes  = Set {{code|PlayStationButtons}} to {{code|1}} in {{file|GInputVC.ini}}.
 +
|light bar support        = false
 +
|light bar support notes  =
 +
|dualshock 4 modes        = Wired, Bluetooth
 +
|dualshock 4 modes notes  = Connection mode must be configured in [[Controller:DualShock 4#DS4Windows|DS4 Windows]].
 +
|tracked motion controllers= unknown
 +
|tracked motion controllers notes =
 +
|tracked motion prompts    = unknown
 +
|tracked motion prompts notes =
 +
|other controllers         = true
 +
|other controllers notes  =
 +
|other button prompts     = generic, Xbox, DualShock
 +
|other button prompts notes= Game references buttons by number (e.g. {{code|JOY1}}) by default. Use [[#GInput|GInput]] for Xbox and DualShock controller prompts; alternative text prompt add-on is also available.
 +
|controller hotplug        = true
 +
|controller hotplug notes  = Only for the same type of controller plugged in initially from launch.<ref name="hotplugging">{{Refcheck|user=AmethystViper|date=June 6, 2018|comment=}}</ref>
 
|haptic feedback          = hackable
 
|haptic feedback          = hackable
|haptic feedback notes    = [[#GInput|GInput]] must be used.
+
|haptic feedback notes    = See [[#GInput|GInput]].
|light bar support        = unknown
+
|simultaneous input        = true
|light bar support notes  =  
+
|simultaneous input notes  =
 +
|steam input api          = unknown
 +
|steam input api notes    =
 +
|steam hook input          = unknown
 +
|steam hook input notes    =
 +
|steam input presets      = unknown
 +
|steam input presets notes =
 +
|steam controller prompts  = unknown
 +
|steam controller prompts notes =
 +
|steam cursor detection    = unknown
 +
|steam cursor detection notes =
 +
}}
 +
 
 +
===GInput===
 +
{{++}} Adds full XInput and [[Controller: DualShock 3|DualShock 3]] controller support with relevant controller prompts.
 +
{{++}} Supports pressure sensitive buttons and SIXAXIS accelerometers.
 +
{{++}} Restores haptic feedback from console versions.
 +
{{++}} Five controller presets, based on console versions and [[Grand Theft Auto IV]].
 +
 
 +
{{Fixbox|description=Installing GInput|ref=<ref name="refcheck AmethystViper">{{Refcheck|user=AmethystViper|date=2019-06-09|comment=}}</ref>|fix=
 +
{{ii}} Works with [https://vigem.org/projects/DsHidMini/ DsHidMini] driver, but requires drop DsHIdMini's xinput1_3.dll into the game directory.<ref name="GTAForums">[https://gtaforums.com/topic/562765-ginput/?do=findComment&comment=1071745499 Was somebody able to make DS3-mode in GInput work via DSHIDMini yet?]</ref>
 +
# Download GInputVC [https://cookieplmonster.github.io/mods/gta-vc/#ginput here].
 +
# Extract the contents of {{file|GInputVC_*.zip}}, and copy the {{file|models}} folder, {{file|GInputVC.asi}}, and {{file|GInputVC.ini}} files into {{file|{{p|game}}|folder}}.
 +
# Open {{file|GInputVC.ini}} with a text editor and configure your desired settings.
 +
}}
 +
 
 +
{{Fixbox|description=Controller presets|fix=
 +
# Edit the <code>ControlSet=*</code> in section <code>[Pad1]</code> in {{file|GInputVC.ini}}.
 +
Numbers of control presets edited:
 +
* 1 - Classic preset
 +
* 2 - Classic 2 preset
 +
* 3 - Classic 3 preset
 +
* 4 - Analog style preset
 +
* 5 - GTA IV styled preset
 
}}
 
}}
  
 
===Y-axis sensitivity modifier===
 
===Y-axis sensitivity modifier===
{{Fixbox|1=
+
{{Fixbox|description=Independently adjust Y-axis speed|ref={{cn|date=July 2016}}|fix=
{{Fixbox/fix|Independently adjust Y-axis speed|ref={{cn|date=July 2016}}}}
+
# [https://mega.nz/folder/iORliCIK#53Vv--UOAR77w6yXlihD-A/file/veQhmaBJ Download] the y-axis mouse sensitivity fix.  
# [https://docs.google.com/file/d/0B4lfqq0DpUo-NFBISXpfbGc3a1U/edit Download] the y-axis mouse sensitivity fix.  
 
 
# Extract the contents of archive to a continent location.
 
# Extract the contents of archive to a continent location.
# Open <code>vcsens.txt</code> and follow the provided instructions.
+
# Open {{file|vcsens.txt}}and follow the provided instructions.
  
 
'''Notes'''
 
'''Notes'''
{{--}} This mod has not been updated in over 7 years and it's not compatible with Steam release
+
{{--}} This mod has not been updated in over 7 years and it is not compatible with the Steam release
 
}}
 
}}
  
==Audio settings==
+
==Audio==
 
{{Image|Grand Theft Auto Vice City Audio.png|In-game audio settings.}}
 
{{Image|Grand Theft Auto Vice City Audio.png|In-game audio settings.}}
{{Audio settings
+
{{Audio
 
|separate volume          = true
 
|separate volume          = true
 
|separate volume notes    = Music and effects.
 
|separate volume notes    = Music and effects.
 
|surround sound          = true
 
|surround sound          = true
|surround sound notes    = Up to 7.0 output<ref>[http://satsun.org/audio/ PC Gaming Surround Sound Round-up]</ref> May require [[Glossary:Sound card#DirectSound hardware path|DirectSound 3D restoration software]].
+
|surround sound notes    = Up to 7.0 output<ref>{{Refurl|url=https://satsun.org/audio/|title=PC Gaming Surround Sound Round-up|date=May 2023}}</ref> May require [[Glossary:Sound card#DirectSound hardware path|DirectSound 3D restoration software]].
 
|subtitles                = true
 
|subtitles                = true
 
|subtitles notes          =  
 
|subtitles notes          =  
Line 239: Line 361:
 
|mute on focus lost      = true
 
|mute on focus lost      = true
 
|mute on focus lost notes =  
 
|mute on focus lost notes =  
 +
|royalty free audio      = false
 +
|royalty free audio notes = The game uses licensed songs, with the radio station chosen at random when entering a car or motorcycle
 
|eax support              = true
 
|eax support              = true
|eax support notes        = Up to EAX 3.
+
|eax support notes        = EAX 1, EAX 3, A3D 1.0, A3D 2.0 (via [https://www.vogons.org/viewtopic.php?t=72186 manual config editing]). In case of problems with EAX restoring in III/VC, see [https://www.gtagarage.com/mods/show.php?id=27928 EAX Alchemy Fix].
 
}}
 
}}
  
Line 246: Line 370:
 
{{L10n/switch
 
{{L10n/switch
 
  |language  = English
 
  |language  = English
  |interface = yes
+
  |interface = true
  |audio    = yes
+
  |audio    = true
  |subtitles = yes
+
  |subtitles = true
 
  |notes    =  
 
  |notes    =  
 
}}
 
}}
 
{{L10n/switch
 
{{L10n/switch
 
  |language  = Simplified Chinese
 
  |language  = Simplified Chinese
  |interface = yes
+
  |interface = hackable
  |audio    = no
+
  |audio    = false
  |subtitles = yes
+
  |subtitles = hackable
|notes    =
+
  |fan      = true
  |fan      = yes
+
  |notes     = Fan translation, [http://www.wmhhz.com/gtavc/ The Project itself and download] and [https://github.com/ClansChen/WMHHZ GitHub].
  |fan notes = Fan made, [http://www.wmhhz.com/gtavc/ The Project itself and Download] and [https://github.com/ClansChen/WMHHZ GitHub]
+
}}
 +
{{L10n/switch
 +
|language  = Croatian
 +
|interface = hackable
 +
|audio    = false
 +
|subtitles = hackable
 +
|fan      = true
 +
|notes    = Fan translation, [https://www.gtainside.com/en/vicecity/mods/138138-croatian-subtitles/ download].
 
}}
 
}}
 
{{L10n/switch
 
{{L10n/switch
 
  |language  = Czech
 
  |language  = Czech
  |interface = yes
+
  |interface = hackable
  |audio    = no
+
  |audio    = false
  |subtitles = yes
+
  |subtitles = hackable
|notes    =
+
  |fan      = true
  |fan      = yes
+
  |notes     = Fan translation, [http://www.gta.cz/vice-city/download/gta-vice-city-preklady-cz-sk download].
  |fan notes = Fan translation, [http://www.gta.cz/vice-city/download/gta-vice-city-preklady-cz-sk Download]
 
 
}}
 
}}
 
{{L10n/switch
 
{{L10n/switch
 
  |language  = French
 
  |language  = French
  |interface = yes
+
  |interface = true
  |audio    = no
+
  |audio    = false
  |subtitles = yes
+
  |subtitles = true
 
  |notes    =  
 
  |notes    =  
 
}}
 
}}
 
{{L10n/switch
 
{{L10n/switch
 
  |language  = German
 
  |language  = German
  |interface = yes
+
  |interface = true
  |audio    = no
+
  |audio    = false
  |subtitles = yes
+
  |subtitles = true
 
  |notes    =  
 
  |notes    =  
 +
}}
 +
{{L10n/switch
 +
|language  = Hungarian
 +
|interface = hackable
 +
|audio    = false
 +
|subtitles = hackable
 +
|notes    = [https://magyaritasok.hu/magyaritasok/grand-theft-auto-vice-city/579 Fan translation.]
 +
|fan      = true
 
}}
 
}}
 
{{L10n/switch
 
{{L10n/switch
 
  |language  = Italian
 
  |language  = Italian
  |interface = yes
+
  |interface = true
  |audio    = no
+
  |audio    = false
  |subtitles = yes
+
  |subtitles = true
 
  |notes    =  
 
  |notes    =  
 +
}}
 +
{{L10n/switch
 +
|language  = Japanese
 +
|interface = true
 +
|audio    = false
 +
|subtitles = true
 +
|notes    = Retail only. Contains [https://www.youtube.com/watch?v=X2MyMIt-PVo several differences from international versions].
 +
}}
 +
{{L10n/switch
 +
|language  = Japanese
 +
|interface = hackable
 +
|audio    = false
 +
|subtitles = hackable
 +
|notes    = Most likely restores the Japanese PlayStation 2 version's text. [https://kakihey.com/pc-gaming/gta-vc-set-up-guide/ Guide on how to do it.]
 
}}
 
}}
 
{{L10n/switch
 
{{L10n/switch
 
  |language  = Polish
 
  |language  = Polish
  |interface = yes
+
  |interface = true
  |audio    = no
+
  |audio    = false
  |subtitles = yes
+
  |subtitles = true
  |notes    = Official translation, [http://gtasite.net/download/2001/oficjalne-spolszczenie-gta-vice-city-cenega.html Download]
+
  |notes    = Local retail only. Patch for digital release can be downloaded [https://community.pcgamingwiki.com/files/file/2344-grand-theft-auto-the-trilogy-polish-translations here] or [https://cenega.pl/pliki/patch/grand-theft-auto-vice-city1/wszystkie/1 here].
 +
}}
 +
{{L10n/switch
 +
|language  = Portuguese
 +
|interface = hackable
 +
|audio    = false
 +
|subtitles = hackable
 +
|fan      = true
 +
|notes    = Fan translation, [https://archive.org/details/traducao-gta-portugues-portugal-pt-pt download].
 +
}}
 +
{{L10n/switch
 +
|language  = Brazilian Portuguese
 +
|interface = hackable
 +
|audio    = false
 +
|subtitles = hackable
 +
|fan      = true
 +
|notes    = Fan translation, [https://www.mixmods.com.br/2018/07/vc-traducao-pt-br-para-gta-vc-nova.html download].
 +
}}
 +
{{L10n/switch
 +
|language  = Russian
 +
|interface = true
 +
|audio    = hackable
 +
|subtitles = true
 +
|notes    = Retail only. Patch for digital release [https://libertycity.ru/files/gta-vice-city/55624-rusifikator-dlja-steam-versii.html here]. Unofficial audio translation is avaliable.
 +
}}
 +
{{L10n/switch
 +
|language  = Serbian
 +
|interface = hackable
 +
|audio    = n/a
 +
|subtitles = hackable
 +
|notes    = Fan translation, [https://srbifikatori.rs/igre/grand_theft_auto_vice_city download].
 +
|fan      = true
 
}}
 
}}
 
{{L10n/switch
 
{{L10n/switch
 
  |language  = Slovak
 
  |language  = Slovak
  |interface = yes
+
  |interface = hackable
  |audio    = no
+
  |audio    = false
  |subtitles = yes
+
  |subtitles = hackable
|notes    =
+
  |fan      = true
  |fan      = yes
+
  |notes     = Fan translation, [https://www.lokalizacie.sk/preklady/11-grand-theft-auto-vice-city download]. Contains Slovak textures in the world.
  |fan notes = Fan translation, [http://www.gta.cz/vice-city/download/gta-vice-city-preklady-cz-sk Download]
+
}}
 +
{{L10n/switch
 +
|language  = Spanish
 +
|interface = true
 +
|audio    = false
 +
|subtitles = true
 +
|notes    = Official translation.
 
}}
 
}}
 
{{L10n/switch
 
{{L10n/switch
 
  |language  = Spanish
 
  |language  = Spanish
  |interface = yes
+
  |interface = hackable
  |audio    = no
+
  |audio    = false
  |subtitles = yes
+
  |subtitles = hackable
  |notes    =  
+
  |notes    = Improved fan translation by ''Clan Dlan'', [https://drive.google.com/file/d/13OdE8fkaFi6rs36IWZs2msbTffhcnUJ3/view?usp=drive_link download].
 +
|fan      = true
 +
}}
 +
{{L10n/switch
 +
|language  = Turkish
 +
|interface = hackable
 +
|audio    = false
 +
|subtitles = hackable
 +
|fan      = true
 +
|notes    = Fan translation, [https://gtatr.com/vice-city/turkce-yama/ download].
 
}}
 
}}
 
{{L10n/switch
 
{{L10n/switch
 
  |language  = Ukrainian
 
  |language  = Ukrainian
  |interface = yes
+
  |interface = hackable
  |audio    = no
+
  |audio    = false
  |subtitles = yes
+
  |subtitles = hackable
|notes    =
+
  |fan      = true
  |fan      = yes
+
  |notes     = Two different fan localizations, [http://gtaworld.org.ua/files/gta-vc/gtavicecity_ukr_a.rar #1] and [http://gtaworld.org.ua/files/gta-vc/gta_vc_ukrainian.rar #2].
  |fan notes = Two different fan localizations: [http://gtaworld.org.ua/files/gta-vc/gtavicecity_ukr_a.rar #1] and [http://gtaworld.org.ua/files/gta-vc/gta_vc_ukrainian.rar #2].
 
 
}}
 
}}
 
}}
 
}}
Line 326: Line 523:
 
==Network==
 
==Network==
 
{{Network/Multiplayer
 
{{Network/Multiplayer
|local play          =  
+
|local play          = hackable
|local play players  =  
+
|local play players  = 2
 
|local play modes    =  
 
|local play modes    =  
|local play notes    =  
+
|local play notes    = Use the [https://www.moddb.com/mods/vice-city-2-players-mod Vice City 2 Players Mod]
 
|lan play            = hackable
 
|lan play            = hackable
 
|lan play players    =  
 
|lan play players    =  
 
|lan play modes      =  
 
|lan play modes      =  
|lan play notes      = Use [http://www.vicecitymultiplayer.com Vice City Multiplayer].
+
|lan play notes      = Use [https://vc-mp.org/features.htm Vice City Multiplayer] or [https://gtaconnected.com GTA Connected].
 
|online play          = hackable
 
|online play          = hackable
 
|online play players  =  
 
|online play players  =  
 
|online play modes    =  
 
|online play modes    =  
|online play notes    = Use [http://www.vicecitymultiplayer.com Vice City Multiplayer].
+
|online play notes    = Use [https://vc-mp.org/features.htm Vice City Multiplayer] or [https://gtaconnected.com GTA Connected].
 
|asynchronous        =  
 
|asynchronous        =  
 
|asynchronous notes  =  
 
|asynchronous notes  =  
 
}}
 
}}
 
 
{{Network/Connections
 
{{Network/Connections
 
|matchmaking        =  
 
|matchmaking        =  
 
|matchmaking notes  =  
 
|matchmaking notes  =  
|p2p                = unknown
+
|p2p                = hackable
|p2p notes          =  
+
|p2p notes          = Use [https://gtaconnected.com GTA Connected]
 
|dedicated          = hackable
 
|dedicated          = hackable
|dedicated notes    = Use [http://www.vicecitymultiplayer.com Vice City Multiplayer].
+
|dedicated notes    = Use [https://vc-mp.org/features.htm Vice City Multiplayer] or [https://gtaconnected.com GTA Connected].
 
|self-hosting      = hackable
 
|self-hosting      = hackable
|self-hosting notes = Use [http://www.vicecitymultiplayer.com Vice City Multiplayer].
+
|self-hosting notes = Use [https://vc-mp.org/features.htm Vice City Multiplayer] or [https://gtaconnected.com GTA Connected].
|direct ip          = unknown
+
|direct ip          = false
 
|direct ip notes    =  
 
|direct ip notes    =  
 
}}{{Network/Ports
 
}}{{Network/Ports
Line 374: Line 570:
 
|iz3d                        = true
 
|iz3d                        = true
 
|iz3d notes                  =  
 
|iz3d notes                  =  
 +
|vr only                    =
 
|htc vive                    =  
 
|htc vive                    =  
 
|htc vive notes              =  
 
|htc vive notes              =  
Line 380: Line 577:
 
|osvr                        =  
 
|osvr                        =  
 
|osvr notes                  =  
 
|osvr notes                  =  
|tracked motion controllers  =  
+
|windows mixed reality      =  
|tracked motion controllers notes=  
+
|windows mixed reality notes =  
 
|keyboard-mouse              =  
 
|keyboard-mouse              =  
 
|keyboard-mouse notes        =  
 
|keyboard-mouse notes        =  
Line 390: Line 587:
 
|trackir                    =  
 
|trackir                    =  
 
|trackir notes              =  
 
|trackir notes              =  
 +
|tobii eye tracking          =
 +
|tobii eye tracking notes    =
 
|play area seated            =  
 
|play area seated            =  
 
|play area seated notes      =  
 
|play area seated notes      =  
Line 400: Line 599:
 
==Issues fixed==
 
==Issues fixed==
 
===Timing-related issues===
 
===Timing-related issues===
Any of the following problems, refer to a single common fixbox.<br />
+
{{ii}} An unlocked or incorrect frame rate cap can result in timing issues.
If you have
+
 
:* '''Broken cutscenes''' (when a cut scene starts, the game seems frozen<ref>[http://gtaforums.com/topic/556386-relmulti-sampling-fix/?p=1062806400 &#91;REL&#93;Multi-sampling FIX - GTA Forums]</ref>)
+
====Related issues====
::* It is noticeable upon starting a new game, when a black screen appears with the writing "Marco's Bistro, Liberty City, 1986".
+
* Broken cutscenes (when a cut scene starts, the game seems frozen<ref>{{Refurl|url=https://gtaforums.com/topic/556386-relmulti-sampling-fix/?p=1062806400|title=&#91;REL&#93;Multi-sampling FIX - GTA Forums|date=9 June 2023}}</ref>)
:* '''Random crash''' when changing resolution  
+
** It is noticeable upon starting a new game, when a black screen appears with the writing "Marco's Bistro, Liberty City, 1986".
:*'''Cars''' that '''reverse''' extremely '''slowly''' and/or '''stop quickly''' after releasing the accelerator
+
* Random crash when changing resolution  
:*Inhuman difficulties while performing boat missions (such as "Stunt Boat Challenge")
+
* Cars reverse extremely slowly and/or lose their momentum faster after releasing the accelerator
::*'''Boats''' that accelerate and '''move slower''' than they should be (like cars issue above)
+
* Inhuman difficulties while performing boat missions (such as "Stunt Boat Challenge")
:*'''Game''' that '''runs''' almost '''comically quickly'''<ref name=f1/>
+
** Boats that accelerate and move slower than they should be (like cars issue above)
::* Pedestrians seem to be "running" and cars move on and off screen extremely fast.
+
* Game that runs almost comically fast<ref name="f1">{{Refurl|url=https://www.gtaforums.com/index.php?showtopic=294498|title=Vice City on Windows Vista & Windows 7|date=2022-12-09}}</ref>
:*'''Textures & models "pop in" too slowly'''<ref name=f1/>
+
** Pedestrians seem to be "running" and cars move on and off screen extremely fast.
::*Certain models such as bridges or stairs take a few seconds to "pop in" even if the character is standing near to or next to the model.
+
* Textures & models "pop in" too slowly<ref name=f1/>
::*In the mission "The Driver", a character may fall through the a bridge.
+
** Certain models such as bridges or stairs take a few seconds to "pop in" even if the character is standing near to or next to the model.
:*'''Vice City''' with almost no cars or pedestrians on the streets and '''seems a ghost-town'''.
+
** In the mission "The Driver", a character may fall through the bridge.
<big><big>'''''THEN'''''</big></big>
+
* Vice City with almost no cars or pedestrians on the streets and seems a ghost-town. It may breaks the entire game.
 +
* The in-game clock is broken, it would either take a while to change or would not change it ever.
 +
* The camera during stunt jumps can lock up at any moment and it would never go back to previous state.
 +
* Pedestrians in vehicles get stuck and unless you touch them, they would not move.
 +
* Turning sirens on or off is much harder due to shortened timing of pressing the assigned key to do so. Depends on the FPS.
 +
* The phone rings too quickly.
 +
* When prancing the motorbike, you could stay on your back much longer.
 +
* When crashing riding a motorbike upside down, the camera gets stuck and some times the player never gets up.
 +
* Helicopters' take-off is instantaneous.
 +
* Taking off in a Skimmer plane is impossible. It flies slowly.
 +
* Replays go faster.
  
{{Fixbox|1=
+
====Solutions====
{{Fixbox/fix|Turn on in-game frame limiter}}
+
{{Fixbox|description=Turn on in-game frame limiter|ref=<ref>{{Refcheck|user=Mrtnptrs|date=2022-11-28|comment=Fixes all framerate related issues}}</ref>|fix=
{{--}} Game is limited to 30FPS.  
+
{{++}} No timing-related bugs.
 +
{{--}} Frame limiter will limit game to 30 FPS.
 +
}}
 +
{{Fixbox|description=Download [https://github.com/ThirteenAG/III.VC.SA.LimitAdjuster/releases/ Open Limit Adjuster]|ref={{cn|date=2022-11-28|reason=}}|fix=
 +
{{ii}} Requires an ASI Loader (included in [[#ThirteenAG's Widescreen Fix|ThirteenAG's Widescreen Fix]]).
 +
{{++}} Enables the game to run at 60 FPS while avoiding most game-breaking glitches.
 +
{{--}} Car handling is still slightly less responsive or stiffer, pedestrian conversations play too fast, cars are easy to push, cutscenes may end too quickly, sirens are hard to switch on/off, etc.
 +
# Place {{file|III.VC.SA.LimitAdjuster.asi}} and {{file|III.VC.SA.LimitAdjuster.ini}} into {{file|{{p|game}}\scripts|folder}}.
 +
# Open {{file|III.VC.SA.LimitAdjuster.ini}} with a text editor.
 +
# Scroll down to '''[VCLIMITS]''' a change <code>FrameLimit= '''30'''</code> to <code>FrameLimit= '''60'''</code>
 +
# Go to in-game video settings.
 +
# Make sure <code>Frame Limiter</code> is set to '''ON'''.
 +
}}
 +
{{Fixbox|description=Use [https://www.mixmods.com.br/2019/06/framerate-vigilante.html Framerate Vigilante]|ref=<ref>{{Refurl|url=https://github.com/GTAmodding/FramerateVigilante|title=GitHub|date=May 2023}}</ref><ref>{{Refurl|url=https://gtaforums.com/topic/927971-framerate-vigilante-finding-and-fixing-framerate-related-issues/|title=gtaforums.com|date=May 2023}}</ref>|fix=
 +
{{ii}} Contains fixes for many framerate related issues.
 +
{{ii}} By limiting the game to 60 FPS and using Framerate Vigilante, it's possible to achieve good, playable gameplay.
 
}}
 
}}
  
===Game refuses to start===
+
===Missing or broken features and bugs===
{{Fixbox|1=
+
{{ii}} The PC version is known for missing some features or having some broken ones from the console versions, especially the Playstation 2 version.
{{Fixbox/fix|Fix Data Execution Prevention setting|ref={{cn|date=September 2016}}}}
+
 
Ensure Data Execution Prevention (DEP) is set to the default (Windows programs and services only)
+
====Relevant issues====
 +
 
 +
* Bad lighting, reflections, shadowing mapping
 +
* Player and pedestrians dialogue is very rare compared to PlayStation 2 version
 +
* After finishing '''Cop Land''' or '''No Escape?''' missions the havana outfit gets moved behind invisible wall
 +
 
 +
{{Fixbox|description=Install [[#SilentPatch|SilentPatch]]|ref={{cn|date=August 2017}}|fix=
 
}}
 
}}
  
{{Fixbox|1=
+
{{Fixbox|description=Install the [https://gtaforums.com/topic/817075-ped-speech-patch-gta-vc/ Ped Speech Patch]|ref=<ref>{{Refcheck|user=AmethystViper|date=2019-06-09|comment=This restored the talkative pedestrians from the PlayStation 2 version in the PC version from experience.}}</ref>}}
{{Fixbox/fix|Download fixed [http://gtaforums.com/topic/669045-iiivcsaasi-silentpatch/ GTA III/GTA VC DDraw Component] and put the <code>ddraw.dll</code> in {{p|game}}}}
 
}}
 
  
===Cannot find 640x480 video mode error===
+
{{Fixbox|description=Install [https://gtaforums.com/topic/893412-havana-outfit-fix/ Havana Outfit Fix]|ref=<ref>{{Refcheck|user=Blackbird|date=2019-04-20|comment=}}</ref>|fix=
{{Fixbox|1=
 
{{Fixbox/fix|Download fixed [http://gtaforums.com/topic/669045-iiivcsaasi-silentpatch/ GTA III/GTA VC DDraw Component] and put the <code>ddraw.dll</code> in {{p|game}}|ref=<ref>[http://steamcommunity.com/app/12110/discussions/0/613937942864512392/#c613937942870813434 cant find 640x480 video mode :: Steam Community Discussions]</ref>}}
 
 
}}
 
}}
  
===Game cannot find enough available video memory===
+
===Mouse clicks do not register===
{{Fixbox|1=
+
{{Fixbox|description=Install [[#SilentPatch|SilentPatch]]|ref=<ref>{{Refcheck|user=Acclipse|date=2023-08-12|comment=This patch has fixed the seemingly random screw-ups with the mouse in-game.}}</ref>|fix=
{{Fixbox/fix|Download fixed [http://gtaforums.com/topic/669045-iiivcsaasi-silentpatch/ GTA III/GTA VC DDraw Component] and put the &lt;code>ddraw.dll&lt;/code> in and put it in {{p|game}}}}
 
 
}}
 
}}
  
===Game crashes after intro movie or fails to start entirely===
+
===Missing text in menus===
{{ii}} Nothing occurs, other than a possible quick flicker, when attempting to run the game (gta-vc.exe)
+
{{Fixbox|description=Install [[#SilentPatch|SilentPatch]]|ref={{cn|date=August 2017}}|fix=
{{ii}} The game starts, however it crashes directly after the intro move with the error "gta-vc.exe has encountered a problem and needs to close."
 
{{Fixbox|1=
 
{{Fixbox/fix|Delete [[#Game data|gta_vc.set]]|ref=<ref name=f1/>}}
 
 
}}
 
}}
  
===Game crashes after loading save===
+
===The game will ask for CD if installed on A: or B: drives===
{{Fixbox|1=
+
{{Fixbox|description=Install [[#SilentPatch|SilentPatch]]|ref={{cn|date=September 2016}}|fix=
{{Fixbox/fix|Make sure save file and game build [[#Game data|match]]}}
 
 
}}
 
}}
  
===Game crashes randomly with "Unhandled exception"===
+
===Low violence gameplay with some keyboard layouts===
{{Fixbox|1=
+
{{ii}} Includes ar-EG, de-AT, en-AU, es-ES, fr-CA, qu-PE, se-FI, sr-SP, zh-HK<ref>{{Refurl|url=https://gtaforums.com/topic/669045-silentpatch/?page=167#comment-1069260103|title=SilentPatch - Page 167 - GTAForums|date=May 2023}}</ref>
{{Fixbox/fix|Option 1: Edit properties of gta-vc.exe}}
+
{{Fixbox|description=Install [[#SilentPatch|SilentPatch]]|ref={{cn|date=2022-11-28|reason=}}|fix=
* In the Properties of '''gta-vc.exe''' change Compatibility mode to '''Windows 98/Me'''.
 
* Set the Privilege Level to '''Run this program as an administrator'''.
 
* In the Steam command line options, add '''-CPUCount:1'''.
 
}}
 
{{Fixbox|1=
 
{{Fixbox/fix|Option 2: Use '''testapp.exe''' as game executable}}
 
# Go to {{P|game}}.
 
# Rename or move the original '''gta-vc.exe'''.
 
# Rename '''testapp.exe''' to '''gta-vc.exe'''.
 
# Launch the game through Steam. The client will use the new '''gta-vc.exe''' as entry point.
 
* If this does not work, maybe [https://support.rockstargames.com/hc/en-us/articles/200147416--Unhandled-Exception-error-on-install-or-playing-GTA-VC Rockstar's support article] does.
 
 
}}
 
}}
  
===Mouse clicks do not register===
+
===Game refuses to start===
{{Fixbox|1=
+
{{Fixbox|description=Download fixed [https://gtaforums.com/topic/669045-iiivcsaasi-silentpatch/ GTA III/GTA VC DDraw Component] and put the {{file|ddraw.dll}} in {{file|{{p|game}}|folder}}|ref={{cn|date=2022-11-28|reason=}}|fix=
{{Fixbox/fix|Install [[#SilentPatch|SilentPatch]]}}
 
 
}}
 
}}
  
===Missing text in menus===
+
{{Fixbox|description=Fix Data Execution Prevention setting|ref={{cn|date=September 2016}}|fix=
{{Fixbox|1=
+
Ensure Data Execution Prevention (DEP) is set to the default (Windows programs and services only)
{{Fixbox/fix|Install [[#SilentPatch|SilentPatch]]}}
 
 
}}
 
}}
  
===Camera locks after a unique jump is performed===
+
===Cannot find 640x480 video mode error===
{{ii}} The camera locks in slow-motion and does not release the view.
+
{{Fixbox|description=Download fixed [https://gtaforums.com/topic/669045-iiivcsaasi-silentpatch/ GTA III/GTA VC DDraw Component] and put the <code>ddraw.dll</code> in {{p|game}}|ref=<ref>{{Refurl|url=https://steamcommunity.com/app/12110/discussions/0/613937942864512392/#c613937942870813434|title=cant find 640x480 video mode :: Steam Community Discussions|date=May 2023}}</ref>}}
  
{{Fixbox|1=
+
{{Fixbox|description=Use the following compatibility fixes|ref=<ref>{{Refurl|url=https://www.youtube.com/watch?v=SHjkAelFRL8|title=How to fix 'Cannot find 640x480 video mode' in GTA: Vice City - YouTube|date=2019-06-09}}</ref>|fix=
{{Fixbox/fix|Alt-Tab Workaround|ref=<ref name=f1/>}}
+
# Right-click {{file|gta-vc.exe}} and select {{code|Properties}}.
# Alt + Tab out of the game.
+
# Go to the Compatibility tab and set the following:
# Click on Vice City on your task bar.
+
#* Set Compatibility mode to {{code|Windows XP (Service Pack 2)}}
# Alt + Tab back in.
+
#* Check the setting for {{code|Run in 640x480 resolution}}
# Repeat steps 1-3 a couple of times if it did not work the first time
+
# Click {{code|Apply}} to apply these settings, and attempt to run the game, then change resolution settings as desired.
 
}}
 
}}
  
===Bad lighting, reflections, shadowing===
+
===Game cannot find enough available video memory===
{{Fixbox|1=
+
{{Fixbox|description=Download fixed [https://gtaforums.com/topic/669045-iiivcsaasi-silentpatch/ GTA III/GTA VC DDraw Component] and put the {{file|ddraw.dll}} in {{file|{{p|game}}|folder}}|ref={{cn|date=2022-11-28|reason=}}|fix=
{{Fixbox/fix|Install [[#SilentPatch|SilentPatch]]}}
 
 
}}
 
}}
  
===Crosshair inaccuracy===
+
===Game crashes after loading an old save===
{{--}} Playing wide screen places the real aim slightly above and to the right of the displayed crosshairs.
+
{{Fixbox|description=Make sure save file and game build [[#Incompatible save game|match and convert save file if needed]]|ref={{cn|date=August 2017}}
 +
}}
  
{{Fixbox|1=
+
===Misaligned mouse aiming===
{{Fixbox/fix|Install the [[#Widescreen resolution|Widescreen resolution fix]]}}
+
{{Fixbox|description=Install the [[#ThirteenAG's Widescreen Fix|Widescreen Fix]]|ref=<ref name="refcheck AmethystViper">{{Refcheck|user=AmethystViper|date=2019-06-09|comment=}}</ref>}}
}}
 
  
===Player and pedestrians dialogue is very rare compared to PS2 version===
+
===Game uses incorrect refresh rate===
{{Fixbox|1=
+
{{--}} The game may default to the lowest supported refresh rate of the monitor.
{{Fixbox/fix|Install the [http://gtaforums.com/topic/817075-ped-speech-patch-gta-vc/ Ped Speech Patch]}}
 
}}
 
  
===The game will ask for CD if installed on A: or B: drives===
+
{{Fixbox|description=Override refresh rate set by game|ref=<ref>{{Refcheck|user=Keith|date=2020-11-16|comment=}}</ref>|fix=
{{Fixbox|1=
+
# Install [[#ThirteenAG's Widescreen Fix|ThirteenAG's Widescreen Fix]].
{{Fixbox/fix|Install [[#SilentPatch|SilentPatch]]|ref={{cn|date=September 2016}}}}
+
# Download [https://helixmod.blogspot.com/2013/02/chiris-force-certain-resolutionhertz.html Chiri's resolution forcing tool].
 +
# Extract {{file|d3d9.dll}} and {{file|d3dx.ini}} to the installation folder.
 +
# Open {{file|d3dx.ini}}.
 +
# Change <code>refresh_rate=60</code> to desired hertz; e.g. <code>refresh_rate=120</code>.
 
}}
 
}}
  
===Alchemy doesn't restore EAX===
+
===Game crashes after saving the game===
{{Fixbox|1=
+
{{Fixbox|description=Download [https://github.com/ThirteenAG/III.VC.SA.LimitAdjuster/releases/ Open Limit Adjuster]|ref={{cn|date=2022-11-28|reason=}}|fix=
{{Fixbox/fix|Install [http://www.gtagarage.com/mods/show.php?id&#61;27928 Alchemy Fix]|ref={{CN|date=September 2016}}}}
+
{{ii}} Requires an ASI Loader (included in [[#ThirteenAG's Widescreen Fix|ThirteenAG's Widescreen Fix]]).
 
}}
 
}}
  
Line 520: Line 728:
 
===API===
 
===API===
 
{{API
 
{{API
|direct3d versions      = 8
+
|direct3d versions      = 8.1
|direct3d notes        =  
+
|direct3d notes        = For Direct3D 9 support, use [[#ThirteenAG's Widescreen Fix|ThirteenAG's Widescreen Fix]].
 
|directdraw versions    =  
 
|directdraw versions    =  
 
|directdraw notes      =  
 
|directdraw notes      =  
 +
|wing                  =
 +
|wing notes            =
 
|opengl versions        =  
 
|opengl versions        =  
 
|opengl notes          =  
 
|opengl notes          =  
Line 532: Line 742:
 
|mantle support        =  
 
|mantle support        =  
 
|mantle support notes  =  
 
|mantle support notes  =  
|vulkan support        =  
+
|metal support          =
|vulkan support notes   =  
+
|metal support notes    =
 +
|vulkan versions        =  
 +
|vulkan notes           =  
 
|dos modes              =  
 
|dos modes              =  
 
|dos modes notes        =  
 
|dos modes notes        =  
 
|shader model versions  = 1.4
 
|shader model versions  = 1.4
 
|shader model notes    =  
 
|shader model notes    =  
|64-bit executable     = false
+
|windows 32-bit exe    = true
|64-bit executable notes=  
+
|windows 64-bit exe    = false
 +
|windows arm app        = unknown
 +
|windows exe notes     =
 +
|mac os x powerpc app  = unknown
 +
|macos intel 32-bit app = true
 +
|macos intel 64-bit app = false
 +
|macos arm app          = unknown
 +
|macos app notes        =
 +
|linux powerpc app      =
 +
|linux 32-bit executable=
 +
|linux 64-bit executable=
 +
|linux arm app          = unknown
 +
|linux executable notes =  
 
}}
 
}}
  
Line 559: Line 783:
  
 
===Modding===
 
===Modding===
====Frequently used plugins====
+
====Downgrading====
* [http://cleo.li/ CLEO] - Popular script extender used by lots of sophisticated mods. Version 2.0.0.0 is compatible with the Steam version
+
{{ii}} A majority of mods and fixes require a v1.0 executable.
* [http://www.x-squares.com/Download.aspx?id=87 IMG Manager V2.0] - Beta version of the most bug-free .img files manager
+
{{++}} Downgrading the Rockstar Games Launcher version restores all of the removed licensed music tracks.
 +
{{Fixbox|description=Steam version requires a No-CD patch.|ref=<ref>{{Refcheck|user=AmethystViper|date=2019-10-07|comment=}}</ref>|fix=
 +
}}
 +
{{Fixbox|description=Rockstar Games Launcher version: use the VC RGSC Downgrader|ref=<ref>{{Refcheck|user=AmethystViper|date=2020-12-14|comment=}}</ref>|fix=
 +
# Download the [http://downgraders.rockstarvision.com/ VC RGSC Downgrader].
 +
# Extract the contents of {{file|VCRGSCdowngrade.rar}} to {{file|{{p|game}}|folder}}.
 +
# Run {{file|install.bat}} to start the downgrading process. The tool will automatically close its command prompt window and remove patch files afterwards.
 +
# Launch the game from the newly created {{file|gta-vc.exe}} v1.0 executable. It is advised to not use the original executable leftover after downgrading the game as the Rockstar Games Launcher has problems with the modified files and can undo file changes from the downgrader.
 +
}}
 +
====Featured plugins====
 +
* [https://cleo.li/ CLEO] - Popular script extender used by lots of sophisticated mods. Version 2.0.0.0 is compatible with the Steam version.
 +
* [https://www.gtagarage.com/mods/show.php?id=25377 Mod Loader] - Allows the use of mods without replacing most core files from the installation folder. Some script-based files may not work if loaded via Mod Loader.
 +
* [https://github.com/ThirteenAG/Ultimate-ASI-Loader/releases Ultimate ASI Loader] - Allows the use of ASI files
 +
* [https://github.com/aap/simpledllloader/releases Simple DLL loader] - Allows the use of DLL files
 +
* [https://gtaforums.com/topic/881485-vbdec/ VBDec] - A plugin that, when used in conjunction with Audio Samples, allows for native playback of the original uncompressed .VB audio files from the PlayStation 2 version onto the PC version. The .VB files from the PlayStation 2 version must be extracted from the disc.
  
 
====Featured mods====
 
====Featured mods====
* [http://gtaforums.com/topic/849281-gta-vice-city-updated-scm/ GTA Vice City - Updated SCM] - Fixes/Restores/Improves mission-specific stuff.
+
* [https://www.moddb.com/mods/vrtp-project/downloads/vrtp-155 VRTP - Vice City Retexture Project] - Improved textures that retain the nature of the original, but are of much better quality. Improvement not only of the surface textures or buildings but also of more detailed elements of the game world.
* [http://gtaforums.com/topic/254132-rel09-beta-gtafps/ GTA:FPS] - Play the game in first person.
+
* [https://gtaforums.com/topic/913903-particleex/ ParticleEX] - Fixes and tweaks particle effects with the ability to use effects from the PlayStation 2, PC, and Xbox versions while retaining their original appearance. Requires an ASI loader.
* [http://gtaforums.com/topic/707873-relvc-fixed-idle-animations/ Fixed idle animations]
+
* [https://www.moddb.com/mods/ai-enhanced-textures-for-vice-city AI Enhanced Textures for Vice City] - Replaces all textures with 4x AI Enhanced versions of the originals.
* [http://gtaforums.com/topic/754940-relvc-map-fixes-improvements/ Map Fixes & Improvements]
+
* [https://gtaforums.com/topic/849281-gta-vice-city-updated-scm/ GTA Vice City - Updated SCM] - Fixes/Restores/Improves mission-specific stuff.
* [http://gtaforums.com/topic/518046-relvc-vice-cry-18/ Vice Cry 1.8] - Major graphics overhaul for the game.
+
* [https://gtaforums.com/topic/254132-rel09-beta-gtafps/ GTA: FPS] - Play the game in first person with joypad support and specific guns, only works when aiming weapons.
* [http://www.gtagarage.com/mods/show.php?id=1117 Spaceeinstein's All In One Mod v3.2] - Adds new features, new optional mods, fixes the gameplay and restores some beta features.
+
* [https://www.gtainside.com/en/vicecity/mods/110284-first-person-view-mod/ First Person view mod] - Play the game in first person with all weapons, inside cars, and when free roaming.
* [http://gtaforums.com/topic/750757-vice-city-the-leftovers-fix/ Vice City - The Leftovers Fix] - This reinstates missing or changed artifacts from the PlayStation 2 version of the game.
+
* [https://gtaforums.com/topic/707873-relvc-fixed-idle-animations/ Fixed idle animations] - Restores the missing idle animations of the player character with certain weapons.
 +
* [https://gtaforums.com/topic/900869-vc-map-fixes/ Map Fixes]
 +
* [https://gtaforums.com/topic/518046-relvc-vice-cry-18/ Vice Cry] - Major graphics overhaul for the game.
 +
* [https://libertycity.net/files/gta-vice-city/190370-strelba-s-pricelivaniem-iz-mashiny.html Manual Drive-By] - Allows to shoot in any direction from a vehicle.
 +
* [https://www.gtagarage.com/mods/show.php?id=1117 Spaceeinstein's All In One Mod] - Adds new features, new optional mods, fixes the gameplay and restores some beta features.
 +
* [https://gtaforums.com/topic/750757-vice-city-the-leftovers-fix/ Vice City - The Leftovers Fix] - This reinstates missing or changed artifacts from the PlayStation 2 version of the game.
 +
* [https://libertycity.net/files/gta-vice-city/167639-vice-extended-2-0.html Vice Extended] - Adds features present in modern GTA titles.
 +
* [https://gtaforums.com/topic/974026-grand-theft-auto-vice-city-extended-features Extended Features] - Adds more features such as: more cars, missions, weapons and minigames.
 +
* [https://www.mixmods.com.br/2022/02/iii-vc-sa-gps-line-mod-radar-minimap/ GPS Line] -  Adds GPS that shows a route line to the destination while driving a car.
 +
* [https://gtaforums.com/topic/896122-classic-axis-visual-camera-improvements/ Classic Axis: Visual Camera Improvements] - Allows camera to be moved around the character or vehicle while "on foot" and "in a vehicle" and aim with weapons like in future GTA titles.
 +
* [https://www.mixmods.com.br/2020/04/iii-vc-sa-lcs-vehicle-camera-port-camera-do-sa-e-lcs/ SA & LCS Vehicle Camera Port] - Adds the ability to move camera while on a vehicle like in modern GTA titles.
 +
* [https://www.moddb.com/mods/gta-vice-city-stories-style-swimming/downloads/gta-vice-city-stories-style-swimming2 GTA Vice City (Stories Style Swimming)] - This mod allows Tommy to swim while also sprint with two handed weapons like in Liberty City/Vice City Stories.
 +
* [https://www.mixmods.com.br/2022/04/iii-vc-menu-map-radar/ Menu Map] - Improves the visualization and controls of the map.
 +
* [https://gtaforums.com/topic/819550-sharptrails Sharptrails] - Removes the blurry "Trails" effect while keeping the original lighting and colors.
 +
* [https://www.gtagarage.com/mods/show.php?id=22492 Mouse Wheel Radio Changer] - Adds previous radio station action to mouse wheel.
 +
* [https://www.gtainside.com/en/vicecity/mods/137624-vc-rendering-hd-graphics-x-2-1 VC Render HD Graphics X] -  A mod that will try to radically change your game.
 +
* [https://www.gtainside.com/en/vicecity/mods/12451-no-loading-screen-in-vc NO Loading Screen in VC] - Removes loading screen while driving to island.
 +
 
 +
=====SkyGfx=====
 +
{{ii}} Requires a D3D8to9 wrapper (included in [[#ThirteenAG's Widescreen Fix|ThirteenAG's Widescreen Fix]]) and currently only works with a v1.0 executable.
 +
{{++}} Features the ability to restore the visual aesthetics of the RenderWare engine from the console or mobile versions.
 +
{{Fixbox|description=Installing SkyGfx|ref=<ref name="refcheck AmethystViper">{{Refcheck|user=AmethystViper|date=2019-06-09|comment=}}</ref>|fix=
 +
# [https://github.com/aap/skygfx_vc/releases/ Download SkyGfx]
 +
# Extract {{file|rwd3d9.dll}} into {{file|{{p|game}}|folder}}
 +
# Extract {{file|skygfx.dll}} into {{file|{{p|game}}\scripts|folder}}
 +
# Extract contents of the {{file|VC|folder}} folder (file {{file|skygfx.ini}} and folder {{file|neo|folder}}) into {{file|{{p|game}}\scripts|folder}}
 +
# '''(Optional)''' If it is not already present via other mods like ThirteenAG's Widescreen Fix, extract {{file|d3d8.dll}} into {{file|{{p|game}}|folder}}
 +
}}
  
 
====Total conversions====
 
====Total conversions====
* [http://gtaforums.com/forum/333-gta-lc/ Grand Theft Auto: Liberty City] - Total Conversion of GTA III to Vice City
+
* [https://gtaforums.com/forum/333-gta-lc/ Grand Theft Auto: Liberty City] - Total Conversion of GTA III to Vice City.
* [http://gtaforums.com/topic/704426-relvc-grand-theft-auto-stories/ Grand Theft Auto: Stories] - Port both Vice City Stories and Libery City Stories to PC
+
* [https://gtaforums.com/topic/704426-relvc-grand-theft-auto-stories/ Grand Theft Auto: Stories] - Ports both Vice City Stories and Liberty City Stories to PC.
* [http://gtaforums.com/forum/265-gta-state-of-liberty/ GTA: State of Liberty] - Attempt to port every GTA III era game map to VC
+
* [https://gtaforums.com/forum/265-gta-state-of-liberty/ GTA: State of Liberty] - Attempt to port every GTA III-era game map to VC.
 +
 
 +
====Modding tools====
 +
* [http://www.x-squares.com/Download.aspx?id=87 IMG Manager V2.0] - Beta version of the most bug-free .img files manager.
 +
* [https://www.gtagarage.com/mods/show.php?id=27155 IMG Factory 1.2] - An alternative .img file manager to the above.
  
 
==System requirements==
 
==System requirements==
Line 581: Line 850:
 
|OSfamily = Windows
 
|OSfamily = Windows
 
|minOS    = 98, ME, 2000, XP
 
|minOS    = 98, ME, 2000, XP
|minCPU  = AMD Athlon 800 MHz<br />AMD Duron 1.2 GHz
+
|minCPU  = AMD Athlon 800 MHz<br/>AMD Duron 1.2 GHz
|minCPU2  = Intel Pentium III 800 MHz<br />Intel Celeron 1.2 GHz
+
|minCPU2  = Intel Pentium III 800 MHz<br/>Intel Celeron 1.2 GHz
 
|minRAM  = 128 MB
 
|minRAM  = 128 MB
 
|minHD    = 915 MB
 
|minHD    = 915 MB
 
|minGPU  = Nvidia GeForce
 
|minGPU  = Nvidia GeForce
|minDX    = 9.0
+
|minDX    = 8.1<br>DirectX 9.0 (Steam)
 
|minVRAM  = 32 MB
 
|minVRAM  = 32 MB
 
|minaudio = DirectX 9.0 compatible
 
|minaudio = DirectX 9.0 compatible
 +
|minother = +635 MB if video card does NOT support DirectX Texture Compression (Steam)
  
 
|recCPU  = AMD Athlon XP
 
|recCPU  = AMD Athlon XP
|recCPU2  = Intel Pentium IV
+
|recCPU2  = Intel Pentium 4
 
|recRAM  = 256 MB
 
|recRAM  = 256 MB
|recHD    = 1.5 GB
+
|recHD    = 1.55 GB
 
|recDX    = 9.0
 
|recDX    = 9.0
 
|recGPU  = ATI Radeon 8500
 
|recGPU  = ATI Radeon 8500
|recGPU2  = NVvidia GeForce 3
+
|recGPU2  = Nvidia GeForce 3
 
|recVRAM  = 64 MB
 
|recVRAM  = 64 MB
 +
|notes    =
 
}}
 
}}
  
Line 609: Line 880:
 
|minGPU2  = Nvidia GeForce 7300 GT
 
|minGPU2  = Nvidia GeForce 7300 GT
 
|minGPU3  = Intel GMA X3100
 
|minGPU3  = Intel GMA X3100
 +
|minother = This game will NOT run on PowerPC (G3/G4/G5) based Mac systems (PowerMac)
 
}}
 
}}
  
 
{{References}}
 
{{References}}
 +
[[Category:Custom music]]

Latest revision as of 22:25, 14 April 2024

This page is for the original 2003 PC release. For the remaster, see Grand Theft Auto: Vice City – The Definitive Edition.

Grand Theft Auto: Vice City
Grand Theft Auto: Vice City cover
Developers
Rockstar North
macOS (OS X) TransGaming Inc.
Publishers
Rockstar Games
Japan Capcom
Russia 1C-SoftClub
Engines
RenderWare
Release dates
Windows May 1, 2003
macOS (OS X) (Cider) November 12, 2010
Reception
Metacritic 94
IGDB 94
Taxonomy
Monetization One-time game purchase
Modes Singleplayer
Pacing Real-time
Perspectives Third-person
Controls Direct control
Genres Action, Adventure, Open world, Shooter, TPS
Vehicles Automobile, Bicycle, Bus, Flight, Helicopter, Hovercraft, Motorcycle, Off-roading, Street racing, Tank, Train, Transport, Truck
Art styles Realistic
Themes Contemporary
Series Grand Theft Auto
Grand Theft Auto: Vice City on HowLongToBeat
Grand Theft Auto: Vice City on IGDB
Grand Theft Auto: Vice City guide on StrategyWiki
Grand Theft Auto: Vice City on MobyGames
Grand Theft Auto: Vice City on Wikipedia
Grand Theft Auto 1997
Grand Theft Auto 2 1999
Grand Theft Auto III 2002
Grand Theft Auto: Vice City 2003
Grand Theft Auto: San Andreas 2005
Grand Theft Auto IV 2008
Grand Theft Auto: Episodes from Liberty City 2010
Grand Theft Auto: iFruit 2013
Grand Theft Auto: San Andreas 10 Year Anniversary 2014
Grand Theft Auto V 2015
Grand Theft Auto: Chinatown Wars 2021
Grand Theft Auto: The Trilogy – The Definitive Edition (series)

Warnings

The macOS (OS X) version of this game does not work on macOS Catalina (version 10.15) or later due to the removal of support for 32-bit-only apps.

Grand Theft Auto: Vice City is a singleplayer third-person action, adventure, open world, shooter and TPS game in the Grand Theft Auto series.

Key points

Features the ability to import your music for your own custom radio station[1], as well as custom player skins.

General information

GTAForums - Grand Theft Auto: Vice City Discussion
Grand Theft Wiki
GTA Network - A huge network of fansites all dedicated to the Grand Theft Auto series
GTA Garage Mod Database
Steam Community Discussions

Availability

Source DRM Notes Keys OS
Retail
Disc check (requires the CD/DVD in the drive to play)
CD key
SecuROM 4 DRM disc check.
Custom DRM code may sabotage the game in several ways.
Windows
Retail
Requires online activation
Polish Classics Collection release by Cenega.
Windows
Retail
Disc check (requires the CD/DVD in the drive to play)
Included in Grand Theft Auto: The Trilogy.[2]
Windows
macOS (OS X)
Publisher website
Icon overlay.png
Included in Grand Theft Auto: The Trilogy. Playable without DRM by using VC RGSC Downgrader.
Windows
Gamesplanet logo.svg (unavailable)
Icon overlay.png
Windows
Games for Windows Marketplace (unavailable)
Icon overlay.png
[3]
Windows
Green Man Gaming (unavailable)
Icon overlay.png
Windows
Humble Store (unavailable)
Icon overlay.png
Windows
Steam (unavailable)
Icon overlay.png
Windows
Amazon.com (unavailable)
Icon overlay.png
Windows
If the Steam version is detected, the Rockstar launcher can launch the game through Steam instead.[4]
Was given for free to anyone who purchased The Definitive Edition on the Rockstar Store before June 30, 2022.

Version differences

The current Steam version as of December 2012 was rumored to have some radio songs removed similarly to the mobile version and rare 2013 retail PC re-release.[5] However, these rumours were untrue as the most recent Steam version ("New Audio") still has the full soundtrack, like the earlier retail and "Old Audio" Steam versions.[6][7][8]
The Rockstar Games Launcher version, however, does have the cut soundtrack from the mobile port and the 2013 retail re-release.[9] To restore them for the Rockstar Games Launcher version, see Downgrading.

Essential improvements

Patches

Not recommended for modding as most mods require v1.0.
Patch v1.1 is the latest official patch available. Most digital distribution versions already include this patch.

Skip intro videos

Although this mod was made for Grand Theft Auto: San Andreas, it also works for Grand Theft Auto: Vice City as well.
Installing No Intro mod[10]
  1. Download the mod here.
  2. Extract the movie folder from the archive, then copy this folder to <path-to-game>, replacing the video files. For the German version, duplicate GTAtitles.mpg within the mod's folder and rename the copied video as GTAtitlesGER.mpg.
  3. Now launch the game. The blank videos should skip the intro and launch straight into the game.

SilentPatch

This works with both v1.1 and v1.0 executables. No need to downgrade.
Fixes numerous bugs and oversights introduced in the PC version.
Installing SilentPatch and DDraw Component[11]
  1. Download SilentPatchVC and DDraw Component here.
  2. Extract the contents of zip archives into <path-to-game>
If SilentPatch does not seem to be applied after this, look into INSTALLATION part of the ReadMe.txt in the zip archives. The fix's creator might have changed something.

ThirteenAG's Widescreen Fix

A v1.0 executable is recommended.
Fixes issues such as broken in-game widescreen presentation, misaligned aiming and HUD/subtitle scaling in higher resolutions.
Adds MSAA support for the non-Steam version. Also works as an ASI loader and a D3D8to9 wrapper.
Installing ThirteenAG's Widescreen Fix[12]
  1. Download ThirteenAG's Widescreen Fix here.
  2. Extract the GTAVC.WidescreenFix folder from the zip archive, then copy the d3d8.dll file and scripts folder into <path-to-game>.
  3. (Optional) Download the Widescreen Frontend from the drop down menu where you downloaded ThirteenAG's Widescreen Fix above, then extract the contents of the zip archive and copy them into <path-to-game>, overwriting any files in the process.

Notes

The default settings alter the original game's UI and appearance (the vehicle light fix is not actually a fix as all versions have large light coronas). For a vanilla look, set the values of the following settings in GTA3.WidescreenFix.ini:
; The settings below are used to scale parts of the game UI differently.
; If set to "0.0", original values will be used.
HudWidthScale = 0.0     ; Original value is 1.0.
HudHeightScale = 0.0    ; Original value is 1.0714285.
RadarWidthScale = 0.0   ; Original value is 1.0.
SubtitlesScale = 0.0    ; Original value is 1.0.

; Fixes vehicle lights coronas size. (0|1).
SmallerVehicleCorona = 0

; Remove vehicle light square. (0|1).
NoLightSquare = 1

; Makes radar size the same as in GTA IV (0|1).
IVRadarScaling = 0

; Replaces text shadow with outline (0|1|2).
ReplaceTextShadowWithOutline = 0
The default settings sets ASI plugins to load from scripts folder instead of game's directory, yet most mods require you to load them from the root directory of the game. To force mods to be loaded from the root directory of the game, open global.ini and set the LoadFromScriptsOnly value to 0 (default is 1).

Restore removed licensed music tracks

Downgrading the game to an earlier version restores all of the removed licensed music tracks.

Game data

Configuration file(s) location

System Location
Windows %USERPROFILE%\Documents\GTA Vice City User Files\gta_vc.set
macOS (OS X)
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/12110/pfx/[Note 1]
Configuration file is encrypted.

Save game data location

System Location
Windows %USERPROFILE%\Documents\GTA Vice City User Files\GTAVCsf*.b
macOS (OS X) $HOME/Library/Application Support/Grand Theft Auto Vice City/p_drive/Documents/GTA Vice City User Files/
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/12110/pfx/[Note 1]
Steam edition uses an altered saves format than the retail one. They can be converted though.
If using Windows 98 / Windows ME compatibility mode save files are stored in %PUBLIC%\Documents\GTA Vice City User Files.
Save files are not cross-compatible between Windows and OS X.

Portable GTA

Requires a v1.0 executable and an ASI loader (included in ThirteenAG's Widescreen Fix).
Also works with Grand Theft Auto III and San Andreas.
Moves the user files folder to <path-to-game>, allowing a downgraded game to be fully portable.
Using Portable GTA[13]
  1. Download the portable GTA mod file (portablegta.dll)
  2. Rename the file extension from portablegta.dll to portablegta.asi.
  3. Place the portablegta.asi file into <path-to-game>\scripts.
  4. Run the game, exit to desktop, and then delete the contents inside <path-to-game>\userfiles.
  5. Copy everything from %USERPROFILE%\Documents\GTA Vice City User Files into <path-to-game>\userfiles.

Save game cloud syncing

System Native Notes
OneDrive
Requires enabling backup of the Documents folder in OneDrive on all computers.
Steam Cloud

Incompatible save game

Convert saves
  1. Go to the save game data location
  2. Upload and convert your save file to GTA Save 'n' Play.
  3. Expand the Modifications panel to fix what you need (e.g. Steam game requires "Release Version" - Steam (Windows).)
  4. Download fixed save back with the save slot name of choice

Video

In-game video settings.
In-game video settings.

Graphics feature State WSGF Notes
Widescreen resolution
See Widescreen resolution.
Multi-monitor
See Widescreen resolution.
Ultra-widescreen
See Widescreen resolution.
4K Ultra HD
See Widescreen resolution.
Field of view (FOV)
Can be adjust with ThirteenAG's Widescreen Fix. For driving FOV, use Car Speed Dependant FOV (requires CLEO).
Windowed
See Windowed.
Borderless fullscreen windowed
See Windowed.
Anisotropic filtering (AF)
See the glossary page for potential workarounds.
Anti-aliasing (AA)
Use ThirteenAG's Widescreen Fix for MSAA.[14] Post-process anti-aliasing such as FXAA can also be forced from GPU control panel (you have to set "Disable Fullscreen Optimizations" in gta_vc.exe on Windows 8,8.1,10).
Vertical sync (Vsync)
Can be forced from GPU control panel.[12] Enabling the Frame Limiter setting also caps the game to 30 FPS unless modded.
60 FPS and 120+ FPS
Running the game above 30 FPS introduces physical and technical issues.

Widescreen resolution

Only 16:9 aspect-ratio is supported as other resolutions are stretched, however, the in-game Widescreen setting causes issues such as stretched HUD, cuts off parts of the image (Vert-), and misaligned mouse aiming. Use ThirteenAG's Widescreen Fix for proper widescreen support.

Windowed

Install ThirteenAG's Widescreen Fix, then create a wndmode.ini file in <path-to-game>[12]

Input

The game features two control styles: Standard which accommodates keyboard and mouse controls, while Classic is based on the console versions.
In-game key map settings.
In-game key map settings.
In-game mouse settings.
In-game mouse settings.

Keyboard and mouse State Notes
Remapping
Mouse acceleration
Mouse sensitivity
Only X-Axis by default. Use SilentPatch to tie both axes.
Mouse input in menus
See Mouse clicks do not register.
Mouse Y-axis inversion
Controller
Controller support
DirectInput only.
Full controller support
Controller remapping
Only for DirectInput controllers. See Controller presets for Ginput.
Controller sensitivity
Use GInput and adjust options in GInputVC.ini.
Controller Y-axis inversion
Use GInput and adjust InvertLook in GInputVC.ini.
Controller types
XInput-compatible controllers
See GInput.
Xbox button prompts
Can be enabled via GInput.
Impulse Trigger vibration
PlayStation controllers
Requires DS4 Windows and GInput.[15]
PlayStation button prompts
Set PlayStationButtons to 1 in GInputVC.ini.
Light bar support
Adaptive trigger support
DualSense haptic feedback support
Connection modes Wired, Wireless (Bluetooth)
Connection mode must be configured in DS4 Windows.
Generic/other controllers
Button prompts Input settings icon - Generic Controller.svg
Game references buttons by number (e.g. JOY1) by default. Use GInput for Xbox and DualShock controller prompts; alternative text prompt add-on is also available.
Additional information
Controller hotplugging
Only for the same type of controller plugged in initially from launch.[16]
Haptic feedback
See GInput.
Digital movement supported
Simultaneous controller+KB/M

GInput

Adds full XInput and DualShock 3 controller support with relevant controller prompts.
Supports pressure sensitive buttons and SIXAXIS accelerometers.
Restores haptic feedback from console versions.
Five controller presets, based on console versions and Grand Theft Auto IV.
Installing GInput[12]
Works with DsHidMini driver, but requires drop DsHIdMini's xinput1_3.dll into the game directory.[17]
  1. Download GInputVC here.
  2. Extract the contents of GInputVC_*.zip, and copy the models folder, GInputVC.asi, and GInputVC.ini files into <path-to-game>.
  3. Open GInputVC.ini with a text editor and configure your desired settings.
Controller presets
  1. Edit the ControlSet=* in section [Pad1] in GInputVC.ini.

Numbers of control presets edited:

  • 1 - Classic preset
  • 2 - Classic 2 preset
  • 3 - Classic 3 preset
  • 4 - Analog style preset
  • 5 - GTA IV styled preset

Y-axis sensitivity modifier

Independently adjust Y-axis speed[citation needed]
  1. Download the y-axis mouse sensitivity fix.
  2. Extract the contents of archive to a continent location.
  3. Open vcsens.txtand follow the provided instructions.

Notes

This mod has not been updated in over 7 years and it is not compatible with the Steam release

Audio

In-game audio settings.
In-game audio settings.

Audio feature State Notes
Separate volume controls
Music and effects.
Surround sound
Up to 7.0 output[18] May require DirectSound 3D restoration software.
Subtitles
Closed captions
Mute on focus lost
EAX support
EAX 1, EAX 3, A3D 1.0, A3D 2.0 (via manual config editing). In case of problems with EAX restoring in III/VC, see EAX Alchemy Fix.
Royalty free audio
The game uses licensed songs, with the radio station chosen at random when entering a car or motorcycle

Localizations

Language UI Audio Sub Notes
English
Simplified Chinese
Fan translation, The Project itself and download and GitHub.
Croatian
Fan translation, download.
Czech
Fan translation, download.
French
German
Hungarian
Fan translation.
Italian
Japanese
Retail only. Contains several differences from international versions.
Japanese
Most likely restores the Japanese PlayStation 2 version's text. Guide on how to do it.
Polish
Local retail only. Patch for digital release can be downloaded here or here.
Portuguese
Fan translation, download.
Brazilian Portuguese
Fan translation, download.
Russian
Retail only. Patch for digital release here. Unofficial audio translation is avaliable.
Serbian
Fan translation, download.
Slovak
Fan translation, download. Contains Slovak textures in the world.
Spanish
Official translation.
Spanish
Improved fan translation by Clan Dlan, download.
Turkish
Fan translation, download.
Ukrainian
Two different fan localizations, #1 and #2.

Network

Multiplayer types

Connection types

VR support

3D modes State GG3D Notes
iZ3D

Issues fixed

Timing-related issues

An unlocked or incorrect frame rate cap can result in timing issues.

Related issues

  • Broken cutscenes (when a cut scene starts, the game seems frozen[19])
    • It is noticeable upon starting a new game, when a black screen appears with the writing "Marco's Bistro, Liberty City, 1986".
  • Random crash when changing resolution
  • Cars reverse extremely slowly and/or lose their momentum faster after releasing the accelerator
  • Inhuman difficulties while performing boat missions (such as "Stunt Boat Challenge")
    • Boats that accelerate and move slower than they should be (like cars issue above)
  • Game that runs almost comically fast[20]
    • Pedestrians seem to be "running" and cars move on and off screen extremely fast.
  • Textures & models "pop in" too slowly[20]
    • Certain models such as bridges or stairs take a few seconds to "pop in" even if the character is standing near to or next to the model.
    • In the mission "The Driver", a character may fall through the bridge.
  • Vice City with almost no cars or pedestrians on the streets and seems a ghost-town. It may breaks the entire game.
  • The in-game clock is broken, it would either take a while to change or would not change it ever.
  • The camera during stunt jumps can lock up at any moment and it would never go back to previous state.
  • Pedestrians in vehicles get stuck and unless you touch them, they would not move.
  • Turning sirens on or off is much harder due to shortened timing of pressing the assigned key to do so. Depends on the FPS.
  • The phone rings too quickly.
  • When prancing the motorbike, you could stay on your back much longer.
  • When crashing riding a motorbike upside down, the camera gets stuck and some times the player never gets up.
  • Helicopters' take-off is instantaneous.
  • Taking off in a Skimmer plane is impossible. It flies slowly.
  • Replays go faster.

Solutions

Turn on in-game frame limiter[21]
No timing-related bugs.
Frame limiter will limit game to 30 FPS.
Download Open Limit Adjuster[citation needed]
Requires an ASI Loader (included in ThirteenAG's Widescreen Fix).
Enables the game to run at 60 FPS while avoiding most game-breaking glitches.
Car handling is still slightly less responsive or stiffer, pedestrian conversations play too fast, cars are easy to push, cutscenes may end too quickly, sirens are hard to switch on/off, etc.
  1. Place III.VC.SA.LimitAdjuster.asi and III.VC.SA.LimitAdjuster.ini into <path-to-game>\scripts.
  2. Open III.VC.SA.LimitAdjuster.ini with a text editor.
  3. Scroll down to [VCLIMITS] a change FrameLimit= 30 to FrameLimit= 60
  4. Go to in-game video settings.
  5. Make sure Frame Limiter is set to ON.
Use Framerate Vigilante[22][23]
Contains fixes for many framerate related issues.
By limiting the game to 60 FPS and using Framerate Vigilante, it's possible to achieve good, playable gameplay.

Missing or broken features and bugs

The PC version is known for missing some features or having some broken ones from the console versions, especially the Playstation 2 version.

Relevant issues

  • Bad lighting, reflections, shadowing mapping
  • Player and pedestrians dialogue is very rare compared to PlayStation 2 version
  • After finishing Cop Land or No Escape? missions the havana outfit gets moved behind invisible wall
Install SilentPatch[citation needed]
Install the Ped Speech Patch[24]
Install Havana Outfit Fix[25]

Mouse clicks do not register

Install SilentPatch[26]

Missing text in menus

Install SilentPatch[citation needed]

The game will ask for CD if installed on A: or B: drives

Install SilentPatch[citation needed]

Low violence gameplay with some keyboard layouts

Includes ar-EG, de-AT, en-AU, es-ES, fr-CA, qu-PE, se-FI, sr-SP, zh-HK[27]
Install SilentPatch[citation needed]

Game refuses to start

Download fixed GTA III/GTA VC DDraw Component and put the ddraw.dll in <path-to-game>[citation needed]
Fix Data Execution Prevention setting[citation needed]

Ensure Data Execution Prevention (DEP) is set to the default (Windows programs and services only)

Cannot find 640x480 video mode error

Download fixed GTA III/GTA VC DDraw Component and put the ddraw.dll in <path-to-game>[28]
Use the following compatibility fixes[29]
  1. Right-click gta-vc.exe and select Properties.
  2. Go to the Compatibility tab and set the following:
    • Set Compatibility mode to Windows XP (Service Pack 2)
    • Check the setting for Run in 640x480 resolution
  3. Click Apply to apply these settings, and attempt to run the game, then change resolution settings as desired.

Game cannot find enough available video memory

Download fixed GTA III/GTA VC DDraw Component and put the ddraw.dll in <path-to-game>[citation needed]

Game crashes after loading an old save

Make sure save file and game build match and convert save file if needed[citation needed]

Misaligned mouse aiming

Install the Widescreen Fix[12]

Game uses incorrect refresh rate

The game may default to the lowest supported refresh rate of the monitor.
Override refresh rate set by game[30]
  1. Install ThirteenAG's Widescreen Fix.
  2. Download Chiri's resolution forcing tool.
  3. Extract d3d9.dll and d3dx.ini to the installation folder.
  4. Open d3dx.ini.
  5. Change refresh_rate=60 to desired hertz; e.g. refresh_rate=120.

Game crashes after saving the game

Download Open Limit Adjuster[citation needed]
Requires an ASI Loader (included in ThirteenAG's Widescreen Fix).

Other information

API

Technical specs Supported Notes
Direct3D 8.1 For Direct3D 9 support, use ThirteenAG's Widescreen Fix.
Shader Model support 1.4
Executable 32-bit 64-bit Notes
Windows
macOS (OS X)
This 32-bit-only macOS game does not work on macOS Catalina (10.15) or later.

Middleware

Middleware Notes
Audio Miles Sound System 6.1c

Modding

Downgrading

A majority of mods and fixes require a v1.0 executable.
Downgrading the Rockstar Games Launcher version restores all of the removed licensed music tracks.
Steam version requires a No-CD patch.[31]
Rockstar Games Launcher version: use the VC RGSC Downgrader[32]
  1. Download the VC RGSC Downgrader.
  2. Extract the contents of VCRGSCdowngrade.rar to <path-to-game>.
  3. Run install.bat to start the downgrading process. The tool will automatically close its command prompt window and remove patch files afterwards.
  4. Launch the game from the newly created gta-vc.exe v1.0 executable. It is advised to not use the original executable leftover after downgrading the game as the Rockstar Games Launcher has problems with the modified files and can undo file changes from the downgrader.

Featured plugins

  • CLEO - Popular script extender used by lots of sophisticated mods. Version 2.0.0.0 is compatible with the Steam version.
  • Mod Loader - Allows the use of mods without replacing most core files from the installation folder. Some script-based files may not work if loaded via Mod Loader.
  • Ultimate ASI Loader - Allows the use of ASI files
  • Simple DLL loader - Allows the use of DLL files
  • VBDec - A plugin that, when used in conjunction with Audio Samples, allows for native playback of the original uncompressed .VB audio files from the PlayStation 2 version onto the PC version. The .VB files from the PlayStation 2 version must be extracted from the disc.

Featured mods

SkyGfx
Requires a D3D8to9 wrapper (included in ThirteenAG's Widescreen Fix) and currently only works with a v1.0 executable.
Features the ability to restore the visual aesthetics of the RenderWare engine from the console or mobile versions.
Installing SkyGfx[12]
  1. Download SkyGfx
  2. Extract rwd3d9.dll into <path-to-game>
  3. Extract skygfx.dll into <path-to-game>\scripts
  4. Extract contents of the VC folder (file skygfx.ini and folder neo) into <path-to-game>\scripts
  5. (Optional) If it is not already present via other mods like ThirteenAG's Widescreen Fix, extract d3d8.dll into <path-to-game>

Total conversions

Modding tools

System requirements

Windows
Minimum Recommended
Operating system (OS) 98, ME, 2000, XP
Processor (CPU) AMD Athlon 800 MHz
AMD Duron 1.2 GHz
Intel Pentium III 800 MHz
Intel Celeron 1.2 GHz
System memory (RAM) 128 MB
Hard disk drive (HDD) 915 MB
Video card (GPU) Nvidia GeForce
32 MB of VRAM
DirectX 8.1
DirectX 9.0 (Steam) compatible
Sound (audio device) DirectX 9.0 compatible
Other +635 MB if video card does NOT support DirectX Texture Compression (Steam)
macOS (OS X)
Minimum
Operating system (OS) 10.6.8
Processor (CPU) Intel Core 2 Duo
System memory (RAM) 1 GB
Hard disk drive (HDD) 1.7 GB
Video card (GPU) ATI Radeon X1600
Nvidia GeForce 7300 GT
Intel GMA X3100
Other This game will NOT run on PowerPC (G3/G4/G5) based Mac systems (PowerMac)


Notes

  1. 1.0 1.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in ~/.steam/steam/userdata/<user-id>/12110/ in addition to or instead of this directory. The app ID (12110) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.

References

  1. Custom Radio Stations in GTA Games - last accessed on May 2023
  2. Verified by User:AmethystViper on 2021-10-24
    Does not appear to use SecuROM DRM after installing the game from the discs, and running SecuROM's removal tool does not return any instance of SecuROM being installed onto the system while the game was installed. Tested on Windows 10 64-bit.
  3. GTA: Vice City - Games for Windows - last accessed on 2022-09-06
  4. Verified by User:AmethystViper on 2019-09-18
  5. Vice City now back on Steam - Rockstar Nexus - last accessed on 2019-06-09
  6. GTA VC - Why Steam is NOT a bad version? (Comparison) - Feat. MrMario - last accessed on 2019-06-09
  7. Verified by User:AmethystViper on 2019-06-09
    I have compared the retail version included in the 2009 Grand Theft Auto: The Trilogy collection and the "New Audio" Steam version and noticed the original radio songs that were rumored to be cut are still present in the latter.
  8. Verified by User:Mrtnptrs on 2022-11-28
    Can confirm by playing the Steam "New Audio" version (bought long before it got delisted) that the music has not been cut; for example Billie Jean still plays after starting the game and stepping into the car.
  9. Various GTA Downgraders - GTA Forums - last accessed on 2019-10-07
  10. Verified by User:AmethystViper on 2019-06-09
    Installed this mod on Vice City (and III) and it works, skipping intros immediately. It also works via Mod Loader.
  11. Verified by User:AmethystViper on May 21, 2018
  12. 12.0 12.1 12.2 12.3 12.4 12.5 Verified by User:AmethystViper on 2019-06-09
  13. Verified by User:AmethystViper on March 31, 2019
  14. (GTA-NFS-MP-OTHER) Widescreen Fixes Pack, Page 51, Scripts & Plugins - GTAForums - last accessed on 2019-06-09
  15. Verified by User:AmethystViper on 2019-06-09
    Using DS4Windows together with GInput allowed for DualShock 4 support by tricking the game into thinking it's reading inputs from an XInput controller.
  16. Verified by User:AmethystViper on June 6, 2018
  17. Was somebody able to make DS3-mode in GInput work via DSHIDMini yet?
  18. PC Gaming Surround Sound Round-up - last accessed on May 2023
  19. [REL]Multi-sampling FIX - GTA Forums - last accessed on 9 June 2023
  20. 20.0 20.1 Vice City on Windows Vista & Windows 7 - last accessed on 2022-12-09
  21. Verified by User:Mrtnptrs on 2022-11-28
    Fixes all framerate related issues
  22. GitHub - last accessed on May 2023
  23. gtaforums.com - last accessed on May 2023
  24. Verified by User:AmethystViper on 2019-06-09
    This restored the talkative pedestrians from the PlayStation 2 version in the PC version from experience.
  25. Verified by User:Blackbird on 2019-04-20
  26. Verified by User:Acclipse on 2023-08-12
    This patch has fixed the seemingly random screw-ups with the mouse in-game.
  27. SilentPatch - Page 167 - GTAForums - last accessed on May 2023
  28. cant find 640x480 video mode :: Steam Community Discussions - last accessed on May 2023
  29. How to fix 'Cannot find 640x480 video mode' in GTA: Vice City - YouTube - last accessed on 2019-06-09
  30. Verified by User:Keith on 2020-11-16
  31. Verified by User:AmethystViper on 2019-10-07
  32. Verified by User:AmethystViper on 2020-12-14