Difference between revisions of "Ghost in the Shell: Stand Alone Complex - First Assault Online"
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Thaumasurge (talk | contribs) (Added notations that mouse accel is enabled by default in config file, but defaults to no scale factor. Also added note that tutorial blocks any option change prior to completion.) |
Thaumasurge (talk | contribs) (Added note that various additional options have no in-game setting to change them) |
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==Video settings== | ==Video settings== | ||
{{--}} In-game settings cannot be changed at any time prior to tutorial completion on launch | {{--}} In-game settings cannot be changed at any time prior to tutorial completion on launch | ||
+ | {{--}} Numerous additional options (HDR Lighting, Depth of Field, Nailfx, etc.) are exclusive to the config file | ||
{{Image|GitSSAC-FAO GameSettings.png|Game (General) settings.}} | {{Image|GitSSAC-FAO GameSettings.png|Game (General) settings.}} | ||
{{Image|GitSSAC-FAO GraphicSettings.png|Graphic settings.}} | {{Image|GitSSAC-FAO GraphicSettings.png|Graphic settings.}} | ||
Line 78: | Line 79: | ||
|borderless windowed = true | |borderless windowed = true | ||
|borderless windowed notes = Fullscreen option is Borderless Window | |borderless windowed notes = Fullscreen option is Borderless Window | ||
− | |anisotropic = | + | |anisotropic = hackable |
|anisotropic notes = Default 8x, no in-game option. See [[#Anisotropic filtering (AF)|Anisotropic filtering (AF)]]. | |anisotropic notes = Default 8x, no in-game option. See [[#Anisotropic filtering (AF)|Anisotropic filtering (AF)]]. | ||
|antialiasing = true | |antialiasing = true |
Revision as of 14:43, 6 February 2016
This product is unreleased but remains under active development - information may change frequently and could be outdated or irrelevant.
Developers | |
---|---|
Neople | |
Publishers | |
Nexon | |
Engines | |
Gamebryo | |
Release dates | |
Windows | Early access |
Key points
- Suffers from poor optimization.
- Stutters when firing weapon and being fired upon.
- Only fully utilizes One Core.[1]
- Currently no FOV Slider.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Steam |
DLC and expansion packs
Name | Notes | |
---|---|---|
Recruit Early Access Pack | Contains the game and the Recruit DLC | |
Operative Early Access Pack | Contains the game and the Operative DLC | |
Specialist Early Access Pack | Contains the game and the Specialist DLC | |
Elite Early Access Pack | Contains the game and the Elite DLC |
Game data
Configuration file(s) location
Template:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <Steam-folder>/steamapps/compatdata/369200/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
- In-game settings cannot be changed at any time prior to tutorial completion on launch
- Numerous additional options (HDR Lighting, Depth of Field, Nailfx, etc.) are exclusive to the config file
Anisotropic filtering (AF)
Instructions |
---|
Input settings
- In-game options cannot be changed prior to completing tutorial on first time launch
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
German | ||||
Italian | ||||
Polish | ||||
Brazilian Portuguese | ||||
Turkish |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | ||||
LAN play | ||||
Online play | 16 | Versus |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer | ||
Dedicated | ||
Self-hosting | ||
Direct IP |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9 | |
Shader Model support | 2.0b |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7 | |
Processor (CPU) | Intel Core 2 Duo E6600 | Intel Core i5 2500 3.3 Ghz |
System memory (RAM) | 4 GB | |
Hard disk drive (HDD) | 3 GB | |
Video card (GPU) | Nvidia GeForce GTX 260 896 MB of VRAM DirectX 9.0b compatible Shader model 2.0b support |
Nvidia GeForce GTS 450 1 GB of VRAM |
Notes
- ↑ File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in
~/.steam/steam/userdata/<user-id>/369200/
in addition to or instead of this directory. The app ID (369200) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.