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Difference between revisions of "Ghost in the Shell: Stand Alone Complex - First Assault Online"

From PCGamingWiki, the wiki about fixing PC games
(Added notations that mouse accel is enabled by default in config file, but defaults to no scale factor. Also added note that tutorial blocks any option change prior to completion.)
(Added note that various additional options have no in-game setting to change them)
Line 56: Line 56:
 
==Video settings==
 
==Video settings==
 
{{--}} In-game settings cannot be changed at any time prior to tutorial completion on launch
 
{{--}} In-game settings cannot be changed at any time prior to tutorial completion on launch
 +
{{--}} Numerous additional options (HDR Lighting, Depth of Field, Nailfx, etc.) are exclusive to the config file
 
{{Image|GitSSAC-FAO GameSettings.png|Game (General) settings.}}
 
{{Image|GitSSAC-FAO GameSettings.png|Game (General) settings.}}
 
{{Image|GitSSAC-FAO GraphicSettings.png|Graphic settings.}}
 
{{Image|GitSSAC-FAO GraphicSettings.png|Graphic settings.}}
Line 78: Line 79:
 
|borderless windowed        = true
 
|borderless windowed        = true
 
|borderless windowed notes  = Fullscreen option is Borderless Window
 
|borderless windowed notes  = Fullscreen option is Borderless Window
|anisotropic                = true
+
|anisotropic                = hackable
 
|anisotropic notes          = Default 8x, no in-game option. See [[#Anisotropic filtering (AF)|Anisotropic filtering (AF)]].
 
|anisotropic notes          = Default 8x, no in-game option. See [[#Anisotropic filtering (AF)|Anisotropic filtering (AF)]].
 
|antialiasing              = true
 
|antialiasing              = true

Revision as of 14:43, 6 February 2016

Dev general icon.svg
This product is unreleased but remains under active development - information may change frequently and could be outdated or irrelevant.
Ghost in the Shell: Stand Alone Complex - First Assault Online
Ghost in the Shell: Stand Alone Complex - First Assault Online cover
Developers
Neople
Publishers
Nexon
Engines
Gamebryo
Release dates
Windows Early access
Ghost in the Shell: Stand Alone Complex - First Assault Online on Wikipedia

Key points

Suffers from poor optimization.
Stutters when firing weapon and being fired upon.
Only fully utilizes One Core.[1]
Currently no FOV Slider.

General information

Steam Community Discussions
Bug Reporting Forum

Availability

Source DRM Notes Keys OS
Steam
Icon overlay.png
Windows

DLC and expansion packs

Name Notes
Recruit Early Access Pack Contains the game and the Recruit DLC
Windows
Operative Early Access Pack Contains the game and the Operative DLC
Windows
Specialist Early Access Pack Contains the game and the Specialist DLC
Windows
Elite Early Access Pack Contains the game and the Elite DLC
Windows

Game data

Configuration file(s) location

Template:Game data/row
System Location
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/369200/pfx/[Note 1]

Save game cloud syncing

System Native Notes
Steam Cloud

Video settings

In-game settings cannot be changed at any time prior to tutorial completion on launch
Numerous additional options (HDR Lighting, Depth of Field, Nailfx, etc.) are exclusive to the config file
Game (General) settings.
Game (General) settings.
Graphic settings.
Graphic settings.

Template:Video settings

Anisotropic filtering (AF)

Instructions

Input settings

In-game options cannot be changed prior to completing tutorial on first time launch

Template:Input settings

Audio settings

Sound settings.
Sound settings.

Template:Audio settings

Localizations

Language UI Audio Sub Notes
English
French
German
Italian
Polish
Brazilian Portuguese
Turkish

Network

Multiplayer types

Type Native Players Notes
Local play
LAN play
Online play
16 Versus

Connection types

Other information

API

Technical specs Supported Notes
Direct3D 9
Shader Model support 2.0b
Executable 32-bit 64-bit Notes
Windows

Middleware

Middleware Notes
Physics PhysX
Audio FMOD
Interface Scaleform
Multiplayer NGS Anti-Cheat

System requirements

Windows
Minimum Recommended
Operating system (OS) 7
Processor (CPU) Intel Core 2 Duo E6600
System memory (RAM) 4 GB
Hard disk drive (HDD) 3 GB
Video card (GPU) Nvidia GeForce GTX 260
896 MB of VRAM
DirectX 9.0b compatible
Shader model 2.0b support

Notes

  1. File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in ~/.steam/steam/userdata/<user-id>/369200/ in addition to or instead of this directory. The app ID (369200) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.

References