Difference between revisions of "Ghost in the Shell: Stand Alone Complex - First Assault Online"
From PCGamingWiki, the wiki about fixing PC games
m (updated template usage, replaced: Key Points → Key points, . <ref> → .<ref>, =Anisotropic filtering (AF)= → =Anisotropic filtering (AF)=, Anisotropic filtering (AF) → Anisotropic filtering (AF)) |
Thaumasurge (talk | contribs) (Cleaned up input settings based on actual in-game options and defaults) |
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|key remap notes = | |key remap notes = | ||
|acceleration option = true | |acceleration option = true | ||
− | |acceleration option notes = | + | |acceleration option notes = Disabled by default |
|mouse sensitivity = true | |mouse sensitivity = true | ||
|mouse sensitivity notes = | |mouse sensitivity notes = | ||
Line 115: | Line 115: | ||
|full controller = false | |full controller = false | ||
|full controller notes = | |full controller notes = | ||
− | |controller remap = | + | |controller remap = n/a |
|controller remap notes = | |controller remap notes = | ||
− | |controller sensitivity = | + | |controller sensitivity = n/a |
|controller sensitivity notes= | |controller sensitivity notes= | ||
− | |invert controller y-axis = | + | |invert controller y-axis = n/a |
|invert controller y-axis notes= | |invert controller y-axis notes= | ||
− | |touchscreen = | + | |touchscreen = false |
|touchscreen notes = | |touchscreen notes = | ||
− | |button prompts = | + | |button prompts = n/a |
|button prompts notes = | |button prompts notes = | ||
− | |controller hotplug = | + | |controller hotplug = n/a |
|controller hotplug notes = | |controller hotplug notes = | ||
− | |haptic feedback = | + | |haptic feedback = n/a |
|haptic feedback notes = | |haptic feedback notes = | ||
|light bar support = unknown | |light bar support = unknown |
Revision as of 14:21, 6 February 2016
This product is unreleased but remains under active development - information may change frequently and could be outdated or irrelevant.
Developers | |
---|---|
Neople | |
Publishers | |
Nexon | |
Engines | |
Gamebryo | |
Release dates | |
Windows | Early access |
Key points
- Suffers from poor optimization.
- Stutters when firing weapon and being fired upon.
- Only fully utilizes One Core.[1]
- Currently no FOV Slider.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Steam |
DLC and expansion packs
Name | Notes | |
---|---|---|
Recruit Early Access Pack | Contains the game and the Recruit DLC | |
Operative Early Access Pack | Contains the game and the Operative DLC | |
Specialist Early Access Pack | Contains the game and the Specialist DLC | |
Elite Early Access Pack | Contains the game and the Elite DLC |
Game data
Configuration file(s) location
Template:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <Steam-folder>/steamapps/compatdata/369200/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
Anisotropic filtering (AF)
Instructions |
---|
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
German | ||||
Italian | ||||
Polish | ||||
Brazilian Portuguese | ||||
Turkish |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | ||||
LAN play | ||||
Online play | 16 | Versus |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer | ||
Dedicated | ||
Self-hosting | ||
Direct IP |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9 | |
Shader Model support | 2.0b |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7 | |
Processor (CPU) | Intel Core 2 Duo E6600 | Intel Core i5 2500 3.3 Ghz |
System memory (RAM) | 4 GB | |
Hard disk drive (HDD) | 3 GB | |
Video card (GPU) | Nvidia GeForce GTX 260 896 MB of VRAM DirectX 9.0b compatible Shader model 2.0b support |
Nvidia GeForce GTS 450 1 GB of VRAM |
Notes
- ↑ File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in
~/.steam/steam/userdata/<user-id>/369200/
in addition to or instead of this directory. The app ID (369200) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.