Difference between revisions of "Garry's Mod"
From PCGamingWiki, the wiki about fixing PC games
(Engine limits -> 300 fps) |
(TrackIR support) |
||
Line 200: | Line 200: | ||
|udp = 3478, 4379-4380, 27000-27030 | |udp = 3478, 4379-4380, 27000-27030 | ||
|upnp = | |upnp = | ||
+ | }} | ||
+ | |||
+ | ==VR Support== | ||
+ | {{VR support | ||
+ | |gg3d name = | ||
+ | |native 3d gg3d award = | ||
+ | |nvidia 3d vision gg3d award = | ||
+ | |tridef 3d gg3d award = | ||
+ | |iz3d gg3d award = | ||
+ | |native 3d = | ||
+ | |native 3d notes = | ||
+ | |nvidia 3d vision = | ||
+ | |nvidia 3d vision notes = | ||
+ | |tridef 3d = | ||
+ | |tridef 3d notes = | ||
+ | |iz3d = | ||
+ | |iz3d notes = | ||
+ | |3rd space gaming vest = | ||
+ | |3rd space gaming vest notes = | ||
+ | |creative senz3d = | ||
+ | |creative senz3d notes = | ||
+ | |leap motion controller = | ||
+ | |leap motion controller notes= | ||
+ | |novint falcon = | ||
+ | |novint falcon notes = | ||
+ | |oculus rift = | ||
+ | |oculus rift notes = | ||
+ | |razer hydra = | ||
+ | |razer hydra notes = | ||
+ | |trackir = hackable | ||
+ | |trackir notes = Available [http://facepunch.com/showthread.php?t=1444180 here] | ||
}} | }} | ||
Revision as of 02:47, 23 May 2015
Developers | |
---|---|
Facepunch Studios | |
Publishers | |
Valve Corporation | |
Engines | |
Source | |
Release dates | |
Windows | November 29, 2006 |
macOS (OS X) | September 23, 2010 |
Linux | June 5, 2013 |
Warnings
- The macOS (OS X) version of this game needs a fix to work on macOS Catalina (version 10.15) or later (see API for details).
Key points
- Extensive modding community, including Steam Workshop integration.
- Receives frequent updates
- Runs on low-end hardware[1]
General information
- GitHub Issue Tracker for Garry's Mod
- Official Garry's Mod Blog
- Official Garry's Mod Wiki
- Steam Community Discussions
- Steam Users' Forums
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Steam |
- All versions require Steam.
Essential improvements
Skip intro videos
Instructions |
---|
Garry's Mod V3-V9
All of the older mod versions of Garry's Mod are available at the Facepunch forums, modified to work with Steam.
Game data
Configuration file(s) location
Template:Game data/rowTemplate:Game data/rowTemplate:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/4000/pfx/[Note 1] |
Save game data location
Template:Game data/rowTemplate:Game data/rowTemplate:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/4000/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Network
Multiplayer types
Type | Native | Notes | |
---|---|---|---|
LAN play | |||
Online play |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer | ||
Dedicated | ||
Self-hosting | Dedicated Server software is available under Tools in the Steam client. | |
Direct IP | Open the console (~) and enter connect followed by the IP and port. |
Ports
Protocol | Port(s) and/or port range(s) |
---|---|
TCP | 27014-27050 |
UDP | 3478, 4379-4380, 27000-27030 |
- Universal Plug and Play (UPnP) support status is unknown.
VR Support
Issues fixed
Textures/Models Not Loading
Instructions |
---|
Game crashes at title screen
Instructions |
---|
Unable to open Developer Console
Instructions |
---|
Hosting a listen server
Instructions |
---|
Installing Mods
Instructions |
---|
Low FPS Fix
Instructions |
---|
Could not load library client (Unknown Error) - Linux
Instructions |
---|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 6, 7, 8, 8.1, 9 | |
OpenGL | 2.1 | OS X and Linux only. |
Shader Model support | 2, 3 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | |||
macOS (OS X) | |||
Linux |
Middleware
Middleware | Notes | |
---|---|---|
Physics | Havok | Heavily modified variant. |
Audio | Miles Sound System | |
Cutscenes | Bink Video | |
Multiplayer | Steamworks |
Console commands
- Games running on the Source engine can utilize Source Engine Console Commands for various tasks.
Instructions |
---|
- You can also have the console open by default on launch by following this guide:
Instructions |
---|
Launch options
- View this Steam Support Article regarding launch options as well as the relevant Valve Developer wiki page for further information and a list of useful Source engine launch options.
Instructions |
---|
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 2000, XP, Vista, 7 | |
Processor (CPU) | 1.7 GHz | 3.0 GHz |
System memory (RAM) | 512 MB | 1 GB |
Hard disk drive (HDD) | 6 GB | |
Video card (GPU) | Requires support for SSE DirectX 8.1 compatible | DirectX 9 compatible |
macOS (OS X) | ||
---|---|---|
Minimum | ||
Operating system (OS) | 10.5.8, 10.6.3 | |
Processor (CPU) | ||
System memory (RAM) | ||
Hard disk drive (HDD) | 6 GB | |
Video card (GPU) | ATI X1600 NVIDIA GeForce 8 |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/4000/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (4000) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.