Difference between revisions of "Gang Beasts"
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MEGA theguy (talk | contribs) m (→Video settings) |
MEGA theguy (talk | contribs) m (→Input settings) |
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|controller support = true | |controller support = true | ||
|controller support notes = XInput and DirectInput. | |controller support notes = XInput and DirectInput. | ||
− | |full controller = | + | |full controller = true |
− | |full controller notes = | + | |full controller notes = |
− | |controller remap = | + | |controller remap = true |
− | |controller remap notes = | + | |controller remap notes = |
|controller sensitivity = false | |controller sensitivity = false | ||
|controller sensitivity notes= | |controller sensitivity notes= |
Revision as of 00:06, 27 February 2017
This product is unreleased but remains under active development - information may change frequently and could be outdated or irrelevant.
Developers | |
---|---|
Boneloaf | |
Publishers | |
Double Fine Productions | |
Engines | |
Unity 5|Unity|Unity 5[1] | |
Release dates | |
Windows | Early access |
macOS (OS X) | Early access |
Linux | Early access |
Key points
- Esc instantly closes the game.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Humble Store | ||||
Oculus Store | ||||
Steam |
Game data
Configuration file(s) location
- It's unknown whether this game follows the XDG Base Directory Specification on Linux. Please fill in this information.
- Alpha build doesn't feature saving.
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
- Press ⇧ Shift while opening game to access Unity launcher.
Input settings
Controller mapping menu.[2]
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | 8 | Versus |
||
LAN play | ||||
Online play | 8 |
VR support
Headsets | State | Notes | |
---|---|---|---|
SteamVR | This game might be playable with the Revive Compatibility Layer (compatibility list). | ||
Oculus VR (LibOVR) | |||
Windows Mixed Reality | This game might be playable with the Revive Compatibility Layer. | ||
OSVR |
Devices | |||
---|---|---|---|
Tracked motion controllers | |||
Traditional controller | |||
Keyboard/Mouse |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 7, 9 | |
OpenGL |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | |||
macOS (OS X) | |||
Linux |
Middleware
Middleware | Notes | |
---|---|---|
Input | InControl[2] |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | Vista | 7 |
Processor (CPU) | Core 2 Duo | Core i3 |
System memory (RAM) | 3 GB | 4 GB |
Hard disk drive (HDD) | 800 MB | 800 MB |
Video card (GPU) | 512 MB of VRAM Shader model 3 support |
1 GB of VRAM Shader model 4 support |
macOS (OS X) | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | Snow Leopard | Mountain Lion |
Processor (CPU) | Dual Core Intel | Core i3 |
System memory (RAM) | 3 GB | 4 GB |
Hard disk drive (HDD) | 800 MB | 800 MB |
Video card (GPU) | 512 MB of VRAM Shader model 3 support |
1 GB of VRAM Shader model 4 support |
Linux | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | Ubuntu 14.04 | |
Processor (CPU) | Core 2 Duo | Core i3 |
System memory (RAM) | 3 GB | 4 GB |
Hard disk drive (HDD) | 800 MB | 800 MB |
Video card (GPU) | 512 MB of VRAM Shader model 3 support |
1 GB of VRAM Shader model 4 support |