Anonymous edits have been disabled on the wiki. If you want to contribute please login or create an account.

Forza Horizon 3

From PCGamingWiki, the wiki about fixing PC games
Revision as of 13:09, 27 September 2016 by Anonymous (talk | contribs) (Moved fix from key points to Issues unresolved.)
This page is a stub: it lacks content and/or basic article components. You can help to expand this page by adding an image or additional information.
Forza Horizon 3
Forza Horizon 3 cover
Developers
Playground Games
In association with Turn 10 Studios
Publishers
Microsoft Studios
Release dates
Windows September 27, 2016
Forza Horizon 3 on Wikipedia
Forza
Forza Motorsport 6: Apex 2016
Forza Horizon 3 2016
Forza Motorsport 7 2017
Forza Street 2018
Forza Horizon 4 2018
Forza Horizon 5 2021
Forza Motorsport 2023

Key points

Xbox Play Anywhere Game.
Wheel support.
Game is unstable at 60 FPS or unlocked framerate even on high-end rigs with Intel Core CPUs.Cite error: Closing </ref> missing for <ref> tag

|fov = false |fov notes = |windowed = true |windowed notes = |borderless windowed = true |borderless windowed notes = fullscreen is already borderless |anisotropic = true |anisotropic notes = |antialiasing = true |antialiasing notes = MSAA x2, x4, x8 and FXAA. Both can be enabled at the same time |vsync = true |vsync notes = |60 fps = true |60 fps notes = FPS cap can be configured to 30, 60 or Unlocked. |120 fps = true |120 fps notes = framerate is unlocked |color blind = unknown |color blind notes = }}

Input settings

Template:Input settings

Audio settings

Template:Audio settings

Network

Multiplayer types

Type Native Notes
Local play
LAN play
Online play

Issues unresolved

Unstable framerate at 60FPS

Instructions

Other information

API

Executable 32-bit 64-bit Notes
Windows

System requirements

Windows
Minimum Recommended
Operating system (OS) 10
Processor (CPU) Intel Core i5-3570 3.4 GHz
System memory (RAM) 8 GB
Hard disk drive (HDD) 47 GB
Video card (GPU) Nvidia GeForce GTX 750 Ti
AMD Radeon R7 250X
2 GB of VRAM
DirectX 11 compatible

References