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Difference between revisions of "FortressCraft Evolved"

From PCGamingWiki, the wiki about fixing PC games
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Revision as of 04:23, 25 November 2015

FortressCraft Evolved
FortressCraft Evolved cover
Developers
ProjectorGames
Publishers
Digital Tribe
Engines
Unity
Release dates
Windows November 9, 2015[1]
macOS (OS X) November 9, 2015[1]
Linux November 9, 2015[1]

General information

Official forums
Steam Community Discussions

Availability

Source DRM Notes Keys OS
Steam
Icon overlay.png
Windows
macOS (OS X)
Linux
All versions require Steam.

DLC and expansion packs

Name Notes
Multiplayer Free
Windows
macOS (OS X)
Linux
Dapper Indie Supporter's Pack
Windows

Game data

Settings.
Settings.

Configuration file(s) location

Save game data location

Save game cloud syncing

System Native Notes
Steam Cloud

Video settings

Graphics and input settings
Graphics and input settings

Template:Video settings

Graphics quality limited to presets.

Input settings

Input scheme (access with H in-game).
Input scheme (access with H in-game).

Template:Input settings

Audio settings

Template:Audio settings

Network

Multiplayer types

Type Native Notes
LAN play
Online play

Connection types

Type Native Notes
Matchmaking
Peer-to-peer
Dedicated
Planned for a future update.[2]
Self-hosting
Direct IP

VR support

Issues fixed

Unable to start the game in 64bit mode (Mono.dll error - Code 126)

Instructions

View distance shrinks fast

Instructions

System requirements

Windows
Minimum Recommended
Operating system (OS) XP
Processor (CPU) Dual Core 1.6 GHz
System memory (RAM) 1 GB
Hard disk drive (HDD) 5 GB
Video card (GPU) Intel HD Graphics 3000
Nvidia G210
Radeon HD 5450
256 MB of VRAM
Additional features are available with 8 or 16 GB of RAM.

References