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Difference between revisions of "Firewatch"

From PCGamingWiki, the wiki about fixing PC games
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# Navigate to <code>{{p|hkcu}}\SOFTWARE\CampoSanto\Firewatch</code>
 
# Navigate to <code>{{p|hkcu}}\SOFTWARE\CampoSanto\Firewatch</code>
 
# Edit <code>fovAdjust_h2041137991</code> entry.
 
# Edit <code>fovAdjust_h2041137991</code> entry.
# The default FOV is 55 vertical so calculate how much larger you would need to go to get your desired vertical FOV and times that by 100. For example if you wanted the horizontal FOV to be 90 you need to increase the FOV by 18 (73 vertical is 90 horizontal+). So the value of fovAdjust_h2041137991 would be 1800 (18 * 100).  
+
# Firewatch's default FOV is set to 55 vertical degrees—85 horizontal degrees on a 1920x1080 display. To increase the FOV, find the difference between 55 and your desired FOV. For example, if you desire a horizontal FOV of 90 (59 vertical) on a 1920x1080 display, you would need to get the difference between 55 and 59 (4) and multiply it by 100 (400). That would be the new value of fovAdjust_h2041137991.
 
# Set the value, make sure the radio button beside Decimal is selected and click OK.
 
# Set the value, make sure the radio button beside Decimal is selected and click OK.
  

Revision as of 03:59, 10 February 2016

Firewatch
Firewatch cover
Developers
Campo Santo
Publishers
Panic
Engines
Unity
Release dates
Windows February 9, 2016
macOS (OS X) February 9, 2016
Linux February 9, 2016
Firewatch on Wikipedia

General information

Steam Community Discussions

Availability

Source DRM Notes Keys OS
Steam
Icon overlay.png
Windows
macOS (OS X)
Linux

DLC and expansion packs

Name Notes
Original Soundtrack
Windows
macOS (OS X)
Linux

Game data

Configuration file(s) location

Save game data location

Save game cloud syncing

System Native Notes
Steam Cloud

Video settings

Ingame graphics settings.
Ingame graphics settings.

Template:Video settings

Field of view (FOV)

Instructions

Input settings

Template:Input settings

Audio settings

Ingame audio settings.
Ingame audio settings.

Template:Audio settings

Localizations

Language UI Audio Sub Notes
English

Other information

API

Technical specs Supported Notes
Direct3D 11
Shader Model support 5
Executable 32-bit 64-bit Notes
Windows
macOS (OS X)
Linux

Middleware

No middleware information; you can edit this page to add it.

System requirements

Windows
Minimum
Operating system (OS) Windows 7
Processor (CPU) Intel Core i3 2.00 GHz or AMD equivalent
System memory (RAM) 6 GB
Hard disk drive (HDD) 4 GB
Video card (GPU) NVIDIA GeForce 450
1 GB of VRAM
macOS (OS X)
Minimum
Operating system (OS) Mac OS X 10.8+
Processor (CPU) 2011 or newer Intel Core i5
System memory (RAM) 6 GB
Hard disk drive (HDD) 4 GB
Video card (GPU) 1 GB of VRAM
Dedicated graphics card required. No Mac Mini model is officially supported at this time.
Linux
Minimum
Operating system (OS)
Processor (CPU) Intel Core i3 2.00 GHz or AMD equivalent
System memory (RAM) 6 GB
Hard disk drive (HDD) 4 GB
Video card (GPU) NVIDIA GeForce 450
1 GB of VRAM

References