Difference between revisions of "Final Fantasy VIII (2013)"
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{{ii}} Textbox color can be changed in the "ic" folder by editing both of the middle bars in "iconfl00_14" in the "iconfl00" folder, and "iconfl01_14" in the "iconf001" folder. | {{ii}} Textbox color can be changed in the "ic" folder by editing both of the middle bars in "iconfl00_14" in the "iconfl00" folder, and "iconfl01_14" in the "iconf001" folder. | ||
− | :*[http://forums.qhimm.com/index.php?topic=15668.0 HD Characters] - HD textures for | + | :*[http://forums.qhimm.com/index.php?topic=15668.0 HD Characters] - HD character textures for the main cast. An archive can be found on page 12. |
:*[http://forums.qhimm.com/index.php?topic=15859.0 HorizonPack] - HD world textures. | :*[http://forums.qhimm.com/index.php?topic=15859.0 HorizonPack] - HD world textures. |
Revision as of 09:39, 2 March 2015
Template:Infobox game/row/winporter
Cover image missing, please upload it | |
Developers | |
---|---|
Square Enix | |
Publishers | |
Square Enix | |
Release dates | |
Windows | December 5, 2013 |
This page is for the 2013 re-release. For the original 2000 version, see Final Fantasy VIII.
Key points
- This is a re-release of the 2000 PC port of the PlayStation version.
- Updated with compatibility with modern operating systems along with additional new features that can be used by pressing F1 through F5 (more information in manual in the launcher):[1]
- High Speed Mode, which increases the game speed by about 5x.
- Battle Assistance, which always keeps the ATB bar full, makes Limit Breaks always available, prevents status ailment damage, keeps HP full, and prevents damage from enemies.
- 9999, which makes all player dealt damage and healing do the maximum 9999 amount.
- AP MAX, which sets all currently learned GF abilities to their max level.
- Magic and Gil MAX, which sets all acquired magic spells to 100 and Gil to its maximum limit.
- Magic Booster, which increases the inventory of various spells by 100.
- Chocobo World, a mini-game previously found in the Pocket station port of the game.
- Steam cloud and achievement functionality.
- Slightly better models with more polygons (togglable).
- Analog on controller works, however, Squall still only runs in 8 directions, whereas in the PlayStation version, Squall has complete circular movement.
- Uses inferior MIDI music compared to the PlayStation version, though this can be easily fixed.[2]
- Minor thin black bars on the top and bottom.
- FMVs from the original PC release were re-encoded from 480p Bink format (with tons of macroblocking) to 720p VP8/OGG with additional post-processing resulting in a blurrier look. SE has access to the original uncompressed files or al least some less compressed versions of them (the Blu-ray release of "Distant Worlds: music from FINAL FANTASY" has several videoclips from FF7/FF8/FF9 macroblock free and way more sharper).
- Excluding menu screens the frame rate is capped at 30 FPS (15 FPS during combat and FMVs).
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Steam | ||||
Publisher website |
- All versions require Steam and a Square Enix account.
Essential improvements
Modifications
- Better Music Mod - Replaces the default MIDI music with higher-quality tracks, similar to the PlayStation version. If you want orchestral music remixes, use Roses and Wine.
- Tonberry - Adds external texture support.
- Project Eden - Filters and upscales the pixelated backgrounds. Please note that some backgrounds are not perfect and have some graphic problems.
- Tripod - Adds HD Triple Triad card game.
- SeeD Reborn - Updates many elements of the HUD such as the title screen, font, textboxes, character art and battle/menu icons.
- Textbox color can be changed in the "ic" folder by editing both of the middle bars in "iconfl00_14" in the "iconfl00" folder, and "iconfl01_14" in the "iconf001" folder.
- HD Characters - HD character textures for the main cast. An archive can be found on page 12.
- HorizonPack - HD world textures.
- Lunar Cry - HD enemy textures.
Game data
Configuration file(s) location
Template:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <Steam-folder>/steamapps/compatdata/39150/pfx/[Note 1] |
Save game data location
Template:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <Steam-folder>/steamapps/compatdata/39150/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
Input settings
- To run from battle, hold L3 and R3 (analog sticks).
- Button prompts are B1, B2, B3, B4, B5, etc., rather than the standard A/B/X/Y.
Audio settings
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | XP, Vista, 7, 8 | Vista, 7, 8 |
Processor (CPU) | 2 GHz | Intel Core 2 Duo 3 GHz |
System memory (RAM) | 1 GB | 4 GB |
Hard disk drive (HDD) | 4 GB | |
Video card (GPU) | DirectX 9.0c compatible | NVIDIA GeForce 9600 GT DirectX 9.0c compatible |
Notes
- ↑ 1.0 1.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in
~/.steam/steam/userdata/<user-id>/39150/
in addition to or instead of this directory. The app ID (39150) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.
References
Categories:
- Pages needing cover images
- Windows
- Games
- Invalid template usage (Series)
- Invalid template usage (DRM)
- Invalid template usage (Availability)
- Pages with broken file links
- Invalid section order
- Missing section (Video)
- Missing section (Input)
- Missing section (Audio)
- Missing section (Localizations)
- Missing section (API)