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Difference between revisions of "Final Doom"

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Revision as of 09:24, 11 February 2016

Template:Infobox game/row/macporter
Final Doom
Cover image missing, please upload it
Developers
id Software
TeamTNT
Casali brothers
Publishers
GT Interactive
Engines
id Tech 1
Release dates
DOS May 31, 1996
Windows May 31, 1996
Mac OS (Classic) December 4, 1996
Final Doom on Wikipedia
Doom (1993) 1993
Doom II: Hell on Earth 1994
Final Doom 1996
DRL (unofficial game) 2002
Doom 3 2004
Doom 64 EX (unofficial port) 2008
Doom 3: BFG Edition 2012
Doom (2016) 2016
Doom VFR 2017
Doom I Enhanced 2020
Doom II Enhanced 2020
Doom Eternal 2020
Doom 64 2020

Key points

Final Doom is split up into two WAD files: PLUTONIA.WAD for The Plutonia Experiment and TNT.WAD for TNT: Evilution
Runs on very low-end hardware.
The Doom engine was made open source in 1997, making the game very mod-friendly.

General information

Doom Wiki
Doomworld — A major fansite for the series
GOG.com Community Discussions for game series
GOG.com Support Page
Steam Community Discussions
Steam Users' Forums for game series

Availability

Source DRM Notes Keys OS
Retail
DRM-free
Includes an official Windows 95 engine for the game.
DOS
Windows
GamersGate
Icon overlay.png
Windows
GOG.com
DRM-free
Bundled with Doom II and Master Levels for Doom II. Uses the rare bug-fixed version of Final Doom included the id Anthology collection.[1][2]
Windows
Humble Store
Icon overlay.png
Windows
Steam
Icon overlay.png
Pre-configured to run with DOSBox (included in download). Can be played without Steam.
Windows

Essential improvements

Source ports

Since the release of the source code, several modified engines have emerged.

You can view a more exhaustive list on Wikipedia or a set of comparison tables on DoomWiki.org. The history of various source ports is examined on Doomworld.

Content

A freely redistributable replacement of Doom-like assets is available at Freedoom, forming a completely free and open source game. Art assets from the original game such as the levels, sounds, textures, etc., remain under copyright. They can be purchased from Steam or copied from an original game disk.

Game data

Configuration file and save game file location

Save game cloud syncing

System Native Notes
GOG Galaxy
Steam Cloud

Video settings

In-game options menu.
In-game options menu.

Template:Video settings

Field of view (FOV)

Depending on your choice of engine, you can usually change the field of view with a console command, or even in the options. Try fov <1-179> or gr_fov <1-179>.

Multi-monitor

ZDoom seeks to support multiple monitors out of the box since version 2.5.0. Widescreen Gaming Forum discusses multimonitor set ups with GZDoom.

Input settings

Template:Input settings

Audio settings

Template:Audio settings

Localizations

Language UI Audio Sub Notes
English

Network

Multiplayer types

Type Native Notes
Local play
Use Doom Legacy.
LAN play
Online play

Issues fixed

Game does not run in DOSBox (Steam)

Instructions

Doom95 doesn't start on Windows 7

Instructions
Instructions

Yellow keycard missing in MAP31 from TNT: Evilution

In some versions of Final Doom, the yellow keycard in MAP31: Pharaoh from TNT: Evilution is missing due to it being accidentally flagged as a multiplayer-only item, making it impossible to complete the level with 100% completion without resorting to cheats.[3]

Instructions
This bug has been fixed in the id Anthology version of Final Doom and included for the GOG.com release.

Other information

API

Technical specs Supported Notes
Direct3D
A source port is required. See Source ports.
DirectDraw 2 Doom 95 only.
OpenGL Various A source port is required. See Source ports.
Software renderer
DOS video modes VGA
ExecutablePPC16-bit 32-bit 64-bit Notes
Windows
Mac OS (Classic)

System requirements

DOS
Minimum Recommended
Operating system (OS) 6.2
Processor (CPU) Intel 386 Processor
System memory (RAM) 4 MB
Hard disk drive (HDD) 100 MB
Video card (GPU) VGA graphics card

Notes

  1. Notes regarding Steam Play (Linux) data:

References