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Far Cry 2

From PCGamingWiki, the wiki about fixing PC games
Revision as of 02:08, 23 March 2017 by Garrbot (talk | contribs) (updated template usage)
Far Cry 2
Far Cry 2 cover
Developers
Ubisoft Montreal
Publishers
Ubisoft
Engines
Dunia
Release dates
Windows October 21, 2008
Far Cry 2 on Wikipedia
Far Cry
Far Cry 2004
Far Cry 2 2008
Far Cry 3 2012
Far Cry 3 Blood Dragon 2013
Far Cry 4 2014
Far Cry Primal 2016
Far Cry 5 2018
Far Cry New Dawn 2019
Far Cry 6 2021

General information

Ubisoft Forums
Far Cry Wiki
GOG.com Community Discussions for game series
GOG.com Support Page
Steam Community Discussions
Steam Users' Forums for game series

Availability

Source DRM Notes Keys OS
Retail
Disc check (requires the CD/DVD in the drive to play)
CD key
SecuROM PA DRM, 5 activations on 3 PCs.[1]
Removed in patch 1.03[2]
Windows
Amazon.com
DRM-free
Fortune's Edition
Windows
Amazon.co.uk
DRM details are not known
Fortune's Edition
Windows
GamersGate
Icon overlay.png
Windows
Gamesplanet logo.svg
DRM details are not known
Fortune's Edition
Windows
Incorrect store name. See here for available options.
Icon overlay.png
Windows
GOG.com
DRM-free
Fortune's Edition
Windows
Green Man Gaming
Icon overlay.png
Windows
Humble Store
DRM-free
Fortune's Edition
Windows
Steam
Icon overlay.png
Fortune's Edition
Windows
Incorrect store name. See here for available options.
Icon overlay.png
Fortune's Edition
Windows
Incorrect store name. See here for available options.
Icon overlay.png
Windows

Version differences

The Fortune's Edition is a complete edition containing the base game and the Fortunes Pack DLC.

DLC and expansion packs

Name Notes
Fortunes Pack Included with the Fortune's Edition
Windows
Intel Bonus Missions Released as a free download.
Windows

Essential improvements

Skip intro videos

Instructions

Intel bonus missions

DLC containing extra missions from a promotional deal between Ubisoft and Intel.
For Steam version follow these instructions

Patches

The 1.03 patch removes the activation requirement and allows for the game to be played without the need for the disc.[3]

Mods

Advanced improvements

Instructions

Mouse sensitivity multiplier

Far Cry 2's resource file contains a set of mouse sensitivity multipliers which augment the sensitivity slider in the options menu.
  • In the original\patch\config\inputactionmapcommon.xml file, change the sensitivity attributes within each <MouseFilter> element to the desired scalar.

Remove mouse speed clamp

Far Cry 2 clamps mouse speed once it reaches a certain rate. This can be problematic for player who use high CPI mice or low sensitivities.
  • In the original\patch\config\inputactionmapcommon.xml file, remove the maxOutput attributes from each <MouseFilter> element.

Eliminate one-frame latency

Far Cry 2 uses a multithreaded renderer, meaning the rendering happens in a thread separate from the main game loop. This pipelining, which is performed by default, increases framerate substantially but at the cost of one frame of latency. Since Far Cry 2 needs to be framerate limited to avoid certain bugs, this tradeoff can be beneficial in cases where framerate is capped well below the system's capabilities, or in cases where the player values low latency over outright framerate.
  • In the original\patch\engine\settings\defaultthreadingconfig.xml file, set ThreadCnt="0" on the <ThreadSetting id="RENDER_THREAD" ...> element.

Notes

Additional threads can be allocated to the PHYSIC_THREADS and JOB_THREADS to regain some lost framerate. 4 physics threads and 2 job threads appear to yield the greatest performance increase on quad core machines. Increasing job threads too far can have catastrophic effects on performance.

Game data

In-game general settings.
In-game general settings.

Configuration file(s) location

Template:Game data/row
System Location
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/19900/pfx/[Note 1]

Save game data location

Template:Game data/row
System Location
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/19900/pfx/[Note 1]

Save game cloud syncing

System Native Notes
GOG Galaxy
Steam Cloud
Ubisoft Connect

Video settings

In-game video settings.
In-game video settings.

Template:Video settings

Disable Motion Blur and Depth of Field

These settings cause in-game blurriness.
Instructions

Frame rate limit

Instructions

Input settings

In-game key map settings.
In-game key map settings.

Template:Input settings

Audio settings

In-game audio settings.
In-game audio settings.

Template:Audio settings

Localizations

Language UI Audio Sub Notes
English
French
Italian
German
Spanish
Turkish

Network

In-game network settings.
In-game network settings.

Multiplayer types

Type Native Players Notes
LAN play
16
Online play
16

Connection types

Type Native Notes
Matchmaking
Peer-to-peer
Dedicated
Self-hosting
Dedicated Server software available for Windows and Linux.
Direct IP

Ports

Protocol Port(s) and/or port range(s)
TCP 9000-9003
UDP 3074, 9000-9003
Universal Plug and Play (UPnP) support status is unknown.

VR support

3D modes State GG3D Notes
Nvidia 3D Vision
Use Helix Mod for better 3D support.
TriDef 3D
iZ3D
Devices
3RD Space Gaming Vest

Issues unresolved

Stuck/can't exit turret

This happens if the "interact" key is rebound to anything other than the "default" (E). In order to exit the turret if key is rebound, E must be used.

Jackal Tapes glitch

As of patch 1.03 any tape found in the Southern district will play as the ninth tape.[4]

Issues fixed

Bouncing NPC glitch

This is a game-breaking bug, important NPCs can't even complete their dialog to progress your story, see Frame rate limit to limit the FPS to 60.

Notes

60 FPS is a conservative limit. NPCs' idle and player-tracking animations appear to start breaking down around 120 FPS. Occurrences of NPCs floating up into the air then falling to their death may increase in frequency as the framerate limit is set higher, but it only appears to happen a couple of times per playthrough at 90 FPS.

Audio glitches

Certain audio devices (namely older Realtek integrated audio chips) aren't compatible with the audio in the game and will reverse all channels or make the back channel primary and the front channel near inaudible.
Instructions
Instructions

Game always runs windowed

The Nvidia 301.24 BETA drivers can cause Far Cry 2 to load in windowed mode, minimizing the game can also cause the same effect. This is easily resolved.
Instructions

Other information

API

Technical specs Supported Notes
Direct3D 9, 10, 10.1
Shader Model support 3
Executable 32-bit 64-bit Notes
Windows

Middleware

Middleware Notes
Physics Havok
Cutscenes Bink Video
Multiplayer Matchmaking+, PunkBuster

Command line arguments

Command line parameter Effect
-GameProfile_GodMode 1 Enables god mode (only enable after tutorial)
-GameProfile_UnlimitedAmmo 1 Unlimited ammo (only enable after tutorial)
-GameProfile_AllWeaponsUnlock 1 Unlocks all weapons
-GameProfile_UnlimitedReliability 1 Weapons will never break

System requirements

Windows
Minimum Recommended
Operating system (OS) XP
Processor (CPU) Intel Pentium IV 3.2 GHz, Intel Pentium D 2.66 GHz, AMD Athlon 64 3500+ or better
System memory (RAM) 1 GB
Hard disk drive (HDD) 3.5 GB
Video card (GPU) Nvidia Geforce 6800
ATI Radeon X1650
256 MB of VRAM
DirectX 9 compatible
Shader model 3 support
Multiple saves and user created maps will increase the amount of needed hard disk space.

Notes

  1. 1.0 1.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in ~/.steam/steam/userdata/<user-id>/19900/ in addition to or instead of this directory. The app ID (19900) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.

References