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Difference between revisions of "Far Cry 2"

From PCGamingWiki, the wiki about fixing PC games
 
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{{cleanup|reason=add fixboxes where needed}}
 
 
{{Infobox game
 
{{Infobox game
 
|cover        = Far Cry 2 Cover.jpg
 
|cover        = Far Cry 2 Cover.jpg
Line 6: Line 5:
 
|publishers  =  
 
|publishers  =  
 
{{Infobox game/row/publisher|Ubisoft}}
 
{{Infobox game/row/publisher|Ubisoft}}
 +
{{Infobox game/row/publisher|Buka Entertainment|Russia}}
 
|engines      =  
 
|engines      =  
 
{{Infobox game/row/engine|Dunia}}
 
{{Infobox game/row/engine|Dunia}}
 
|release dates=  
 
|release dates=  
 
{{Infobox game/row/date|Windows|October 21, 2008}}
 
{{Infobox game/row/date|Windows|October 21, 2008}}
 +
|reception    =
 +
{{Infobox game/row/reception|Metacritic|far-cry-2|85}}
 +
{{Infobox game/row/reception|IGDB|far-cry-2|85}}
 +
|taxonomy    =
 +
{{Infobox game/row/taxonomy/monetization      | One-time game purchase, DLC }}
 +
{{Infobox game/row/taxonomy/modes            | Singleplayer, Multiplayer}}
 +
{{Infobox game/row/taxonomy/pacing            | }}
 +
{{Infobox game/row/taxonomy/perspectives      | First-person}}
 +
{{Infobox game/row/taxonomy/controls          | }}
 +
{{Infobox game/row/taxonomy/genres            | FPS, Open world }}
 +
{{Infobox game/row/taxonomy/vehicles          | Automobile, Motorcycle, Truck, Naval/watercraft}}
 +
{{Infobox game/row/taxonomy/art styles        | Realistic}}
 +
{{Infobox game/row/taxonomy/themes            | Africa, Contemporary}}
 +
{{Infobox game/row/taxonomy/series            | Far Cry }}
 
|steam appid  = 19900
 
|steam appid  = 19900
|gogcom page  = far_cry_2_fortunes_edition
+
|gogcom id    = 1207659042
 +
|hltb        = 3377
 +
|lutris      = far-cry-2
 
|strategywiki =  
 
|strategywiki =  
 +
|mobygames    = far-cry-2
 
|wikipedia    = Far Cry 2
 
|wikipedia    = Far Cry 2
 
|winehq      = 8522
 
|winehq      = 8522
 +
|license      = commercial
 
}}
 
}}
{{Series|Far Cry}}
+
 
 +
 
  
 
'''General information'''
 
'''General information'''
{{mm}} [http://forums.ubi.com/forumdisplay.php/173-Far-Cry-Legacy Ubisoft Forums]
+
{{mm}} [https://forums.ubisoft.com/forumdisplay.php/173-Far-Cry-Legacy Ubisoft Forums]
{{mm}} [http://farcry.wikia.com/wiki/Far_Cry_Wiki Far Cry Wiki]
+
{{GOG.com links|1207659042|far_cry_series|for game series}}
{{GOG.com links|far_cry_2_fortunes_edition|far_cry_series|for game series}}
+
{{mm}} [https://steamcommunity.com/app/19900/discussions/ Steam Community Discussions]
{{mm}} [http://steamcommunity.com/app/19900/discussions/ Steam Community Discussions]
+
{{mm}} [https://www.best-survival-games.com/app/download/12471684722/Far_Cry_2_-_UK_Manual_-_PC.pdf Manual]
{{mm}} [http://forums.steampowered.com/forums/forumdisplay.php?f=382 Steam Users' Forums] for game series
 
  
 
==Availability==
 
==Availability==
 
{{Availability|
 
{{Availability|
{{Availability/row| Retail | | disc, key | {{DRM|SecuROM PA}}, 5 activations on 3 PCs.<ref>[https://support.ubi.com/en-US/FAQ.aspx?platformid=9&productid=2434&faqid=kA030000000eS3dCAE Far Cry 2 Activation Information - Far Cry 2 - PC - Ubisoft Customer Support Site]</ref><br />Removed in patch 1.03<ref>[https://support.ubi.com/en-GB/FAQ/9/2434/far-cry-2-pc-103-patch/kA030000000eS7nCAE Far Cry 2 PC 1.03 patch - Far Cry 2 - PC - Ubisoft Customer Support Site]</ref> | |  Windows }}
+
{{Availability/row| Retail | | disc, key, activation | {{Removed DRM|SecuROM PA}}, 5 activations on 3 PCs.<ref>{{Refurl|url=https://support.ubi.com/en-US/FAQ.aspx?platformid=9&productid=2434&faqid=kA030000000eS3dCAE|title=Far Cry 2 Activation Information - Far Cry 2 - PC - Ubisoft Customer Support Site|date=May 2023}}</ref> Additionally uses {{Removed DRM|SecuROM|7}} for disc checking.<br>Removed in patch 1.03<ref name= patch1.3>[https://support.ubi.com/en-GB/FAQ/9/2434/far-cry-2-pc-103-patch/kA030000000eS7nCAE Far Cry 2 PC 1.03 Patch]</ref> | |  Windows }}
{{Availability/row| Amazon.com | B002WC80M4 | DRM-free | Fortune's Edition | |  Windows }}
 
 
{{Availability/row| Amazon.co.uk | B00DG8XZ2S | Unknown | Fortune's Edition | |  Windows }}
 
{{Availability/row| Amazon.co.uk | B00DG8XZ2S | Unknown | Fortune's Edition | |  Windows }}
{{Availability/row| GamersGate | DD-FC2FE-UPLAY | Uplay | | | Windows }}
+
{{Availability/row| Epic games store | far-cry-2| Uplay| Fortune's Edition | | Windows}}
{{Availability/row| Gamesplanet | 1843-1 | unknown | Fortune's Edition | | Windows }}
+
{{Availability/row| GamersGate | far-cry-2 | Uplay | Fortune's Edition | | Windows }}
{{Availability/row| GameStop | 76590 | Uplay | |  | Windows }}
+
{{Availability/row| Gamesplanet | 1843-1 | Uplay | Fortune's Edition |  | Windows }}
{{Availability/row| GOG | far_cry_2_fortunes_edition | DRM-free | Fortune's Edition | |  Windows }}
+
{{Availability/row| GOG.com | far_cry_2_fortunes_edition | DRM-free | Fortune's Edition | |  Windows }}
{{Availability/row| GMG | far-cry-2-fortunes-edition-na | Uplay | | |  Windows }}
+
{{Availability/row| GMG | far-cry-2-fortunes-edition | Uplay | Fortune's Edition | |  Windows }}
 
{{Availability/row| Humble | far-cry-2-fortunes-edition | DRM-free | Fortune's Edition | |  Windows }}
 
{{Availability/row| Humble | far-cry-2-fortunes-edition | DRM-free | Fortune's Edition | |  Windows }}
{{Availability/row| Steam | 19900 | Steam | Fortune's Edition | |  Windows }}
+
{{Availability/row| Steam | 19900 | DRM-free | Fortune's Edition. Can be run DRM-free when launched directly from the executable | |  Windows }}
{{Availability/row| Uplay-NA | 257820400 | Uplay | Fortune's Edition | |  Windows }}
+
{{Availability/row| Uplay | 56c4948488a7e300458b4742 | Uplay | Fortune's Edition, included with {{Store feature|Uplay+}}. | |  Windows }}
{{Availability/row| Uplay-EMEA | 56c4948488a7e300458b4742 | Uplay | | | Windows }}
+
{{Availability/row| Games for Windows Marketplace | GFWL | GFWL | <ref>{{Refurl|url=https://sc.filehippo.net/images/t_app-cover-l,f_auto/p/d5b96884-96d2-11e6-bebc-00163ed833e7/2734132548/microsoft_games_for_windows-screenshot.png|title=microsoft_games_for_windows-screenshot.png|date=19 August 2022}}</ref> | | Windows | unavailable }}
 
}}
 
}}
  
 
===Version differences===
 
===Version differences===
{{++}} The Fortune's Edition is a complete edition containing the base game and the Fortunes Pack DLC.
+
{{++}} The Fortune's Edition is a complete edition containing the base game and the Fortune's Pack DLC.
 +
{{ii}} Pre-order versions contained "Predecessor Tapes", additional missions that can now be unlocked using [https://steamcommunity.com/sharedfiles/filedetails/?id=1620638035 FC2 MultiFixer].
  
 
{{DLC|
 
{{DLC|
 
{{DLC/row| Fortunes Pack | Included with the Fortune's Edition | Windows }}
 
{{DLC/row| Fortunes Pack | Included with the Fortune's Edition | Windows }}
{{DLC/row| Intel Bonus Missions | Released as a  [http://community.pcgamingwiki.com/files/file/806-far-cry-2-intel-bonus-missions/ free download]. | Windows }}
+
{{DLC/row| Intel Bonus Missions | Released as a  [https://community.pcgamingwiki.com/files/file/806-far-cry-2-intel-bonus-missions/ free download]. | Windows }}
 
}}
 
}}
  
 
==Essential improvements==
 
==Essential improvements==
===Skip intro videos===
+
===Skip intro video===
{{Fixbox|1=
+
{{Fixbox|description=Use <code>-GameProfile_SkipIntroMovies 1</code> [[Glossary:Command line arguments|command line argument]]}}
{{Fixbox/fix|Use the <code>-GameProfile_SkipIntroMovies 1</code> [[Glossary:Command line arguments|command line argument]]|ref=<ref>[http://www.mofunzone.com/game_cheats/pc_cheats/far_cry_2.shtml Far Cry 2 Cheats For Personal Computer]</ref>}}
 
}}
 
 
 
===Intel bonus missions===
 
{{ii}} [http://community.pcgamingwiki.com/files/file/806-far-cry-2-intel-bonus-missions/ DLC containing extra missions] from a promotional deal between Ubisoft and Intel.
 
{{ii}} For Steam version follow [http://steamcommunity.com/sharedfiles/filedetails/?id=199722774 these instructions]
 
  
 
===Patches===
 
===Patches===
{{++}} The [http://static3.cdn.ubi.com/far_cry_2/far_cry_2_1.03.exe 1.03 patch] removes the activation requirement and allows for the game to be played without the need for the disc.<ref>http://ubisoft-en.custhelp.com/app/answers/detail/a_id/12731/~/far-cry-2-pc-1.03-patch</ref>
+
====[https://community.pcgamingwiki.com/files/file/1062-far-cry-2-patches/ Patch 1.03]====
 +
The patch removes the activation requirement and allows the game to be played without the disc.
 +
Only required for the Retail DVD version.
  
===Mods===
+
===Utilities===
* [http://www.moddb.com/mods/infamous-fusion Infamous Fusion] - Major mod with countless improvements on realism, graphics, weapons, animations and gameplay.
+
====[https://steamcommunity.com/sharedfiles/filedetails/?id=1620638035 FC2 MultiFixer]====
* [http://www.moddb.com/mods/far-cry-2-rewards/downloads/far-cry-2-rewards-mod-101-steam-only Far Cry 2 Rewards] - General improvements/balancing alterations.
+
A small program made by FoxAhead that allows you to toggle on and off essential fixes and tweak various parameters like FOV, unlocking missing DLCs, fixing the missing Jackals Tapes, Cheats and more - all in a user-friendly user-interface. Its biggest advantage over manual tweaks is that it does not modify the game's file or .dlls. Instead, your changes will be stored in a configuration file. This allows you to revert to a full vanilla state if need be. It is compatible with most mods, and is even bundled with the most popular ones like Redux. The link provided above explains in detail how to set it up. {{Image|FC2MF_Options.jpg|FC2 MultiFixer Options List}}
* [http://www.moddb.com/mods/dylans-far-cry-2-realism-mod Dylan's Realism Mod] - Revisions to enemy health, diamond prices, enemy AI, and other balance changes.
 
* [http://community.pcgamingwiki.com/files/file/698-far-cry-2-no-malaria-and-infinite-sprint Far Cry 2 No Malaria and Infinite Sprint] - Patch that only disables malaria attacks and removes the cooldown on sprinting.
 
 
 
==Advanced improvements==
 
{{Fixbox|1=
 
{{Fixbox/fix|These tweaks require editing XML documents within the game's resource file.}}
 
# Download [http://www.moddb.com/games/far-cry-2/downloads/enhanced-gibbed-tools-with-hash-decoder mod tools from moddb.]
 
# From the archive, extract the contents of the <code>WobFC2DUNIA''xxx''</code> directory into the <code>{{p|game}}\modding\</code> directory, creating this directory if it doesn't exist.
 
# Run <code>bootstrap.bat</code> to unpack Far Cry 2's resource file into your <code>modding</code> directory.
 
# After changes have been made to the unpacked resources, run <code>build_patch.bat</code> to pack the modified resources back up into <code>patch.fat</code> and <code>patch.dat</code> files.
 
# Copy <code>patch.fat</code> and <code>patch.dat</code> into <code>{{p|game}}\Data_Win32\</code>, backing up the existing resource files before overwriting them.
 
 
 
'''Notes'''
 
{{ii}} This process should work even with mods installed. Mods are typically distributed as <code>patch.fat</code> and <code>patch.dat</code> resources. The mod tools will unpack these resources if installed, so when the resources are repackaged after making these improvements the mod should be preserved.
 
}}
 
 
 
===Mouse sensitivity multiplier===
 
{{ii}} Far Cry 2's resource file contains a set of mouse sensitivity multipliers which augment the sensitivity slider in the options menu.
 
* In the <code>original\patch\config\inputactionmapcommon.xml</code> file, change the <code>sensitivity</code> attributes within each <code><MouseFilter></code> element to the desired scalar.
 
 
 
===Remove mouse speed clamp===
 
{{ii}} Far Cry 2 clamps mouse speed once it reaches a certain rate. This can be problematic for player who use high CPI mice or low sensitivities.
 
* In the <code>original\patch\config\inputactionmapcommon.xml</code> file, remove the <code>maxOutput</code> attributes from each <code><MouseFilter></code> element.
 
 
 
===Eliminate one-frame latency===
 
{{ii}} Far Cry 2 uses a multithreaded renderer, meaning the rendering happens in a thread separate from the main game loop. This pipelining, which is performed by default, increases framerate substantially but at the cost of one frame of latency. Since Far Cry 2 needs to be framerate limited to avoid certain bugs, this tradeoff can be beneficial in cases where framerate is capped well below the system's capabilities, or in cases where the player values low latency over outright framerate.
 
* In the <code>original\patch\engine\settings\defaultthreadingconfig.xml</code> file, set <code>ThreadCnt="0"</code> on the <code><ThreadSetting id="RENDER_THREAD" ...></code> element.
 
 
 
'''Notes'''
 
{{ii}} Additional threads can be allocated to the <code>PHYSIC_THREADS</code> and <code>JOB_THREADS</code> to regain some lost framerate. 4 physics threads and 2 job threads appear to yield the greatest performance increase on quad core machines. Increasing job threads too far can have catastrophic effects on performance.
 
  
 
==Game data==
 
==Game data==
Line 101: Line 85:
 
===Configuration file(s) location===
 
===Configuration file(s) location===
 
{{Game data|
 
{{Game data|
{{Game data/row|Windows|{{p|userprofile}}\Documents\My Games\Far Cry 2\GamerProfile.xml}}
+
{{Game data/config|Windows|{{p|userprofile\Documents}}\My Games\Far Cry 2\GamerProfile.xml|{{P|localappdata}}\My Games\Far Cry 2\InputUserActionMap.xml}}
 
}}
 
}}
  
 
===Save game data location===
 
===Save game data location===
 
{{Game data|
 
{{Game data|
{{Game data/row|Windows|{{p|userprofile}}\Documents\My Games\Far Cry 2\Saved Games\}}
+
{{Game data/saves|Windows|{{p|userprofile\Documents}}\My Games\Far Cry 2\Saved Games\}}
 
}}
 
}}
 +
{{--}} "Quicksave" button creates a new manual save each time, they don't overwrite each other.
  
 
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]===
 
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]===
 
{{Save game cloud syncing
 
{{Save game cloud syncing
|gog galaxy           = false
+
|discord                  =
|gog galaxy notes     =  
+
|discord notes            =
|origin               =  
+
|epic games launcher      = false
|origin notes         =  
+
|epic games launcher notes =
|steam cloud           = false
+
|gog galaxy               = true
|steam cloud notes     =  
+
|gog galaxy notes         =  
|uplay                =  
+
|origin                   =  
|uplay notes           =  
+
|origin notes             =  
|xbox cloud           =  
+
|steam cloud               = false
|xbox cloud notes     =  
+
|steam cloud notes         =  
 +
|ubisoft connect          = false
 +
|ubisoft connect notes     = <ref>{{Refurl|url=https://www.ubisoft.com/en-gb/help/article/cloud-save-support-for-games-available-on-ubisoft/000064409|title=Cloud save support for games available on Ubisoft+|date=2021-09-04}}</ref>
 +
|xbox cloud               =  
 +
|xbox cloud notes         =  
 
}}
 
}}
  
==Video settings==
+
==Video==
 
{{Image|Far Cry 2 Video.png|In-game video settings.}}
 
{{Image|Far Cry 2 Video.png|In-game video settings.}}
{{Video settings
+
{{Video
|wsgf link                  = http://www.wsgf.org/dr/far-cry-2
+
|wsgf link                  = https://www.wsgf.org/dr/far-cry-2
 
|widescreen wsgf award      = gold
 
|widescreen wsgf award      = gold
 
|multimonitor wsgf award    = gold
 
|multimonitor wsgf award    = gold
Line 132: Line 121:
 
|4k ultra hd wsgf award    = incomplete
 
|4k ultra hd wsgf award    = incomplete
 
|widescreen resolution      = true
 
|widescreen resolution      = true
|widescreen resolution notes= Patch 1.02 and above.<ref>http://www.cpugamer.com/news/far-cry-2-patch-adds-widescreen-support</ref> Alt-tabbing out of the game may cause the resolution to reset to 1600x900 the next time the game is launched.
+
|widescreen resolution notes= Patch 1.02 and above.<ref>{{Refurl|url=http://www.cpugamer.com/news/far-cry-2-patch-adds-widescreen-support|title=Far Cry 2 Patch adds Widescreen Support|date=May 2023}}</ref> Separate widescreen option is optional and changes FOV with weapon zoom.
 
|multimonitor              = true
 
|multimonitor              = true
|multimonitor notes        = See above.
+
|multimonitor notes        =  
 
|ultrawidescreen            = true
 
|ultrawidescreen            = true
|ultrawidescreen notes      = Menus and loading screens are stretched.<ref>[https://www.youtube.com/watch?v=EfLlz7n9cUg Far Cry 2 21:9 Gameplay (2560x1080) (60fps) (Ultrawide) - YouTube]</ref>
+
|ultrawidescreen notes      = Menus and loading screens are stretched.<ref>{{Refurl|url=https://www.youtube.com/watch?v=EfLlz7n9cUg|title=Far Cry 2 21:9 Gameplay (2560x1080) (60fps) (Ultrawide) - YouTube|date=May 2023}}</ref> Make changes on the main menu, changing aspect ratios in-game may result in stretching and other errors.
 
|4k ultra hd                = true
 
|4k ultra hd                = true
 
|4k ultra hd notes          =  
 
|4k ultra hd notes          =  
 
|fov                        = hackable
 
|fov                        = hackable
|fov notes                  = Use [https://github.com/dlrudie/WidescreenFixer/releases Widescreen Fixer].
+
|fov notes                  = Use [https://github.com/FoxAhead/Far-Cry-2-Multi-Fixer/releases Far Cry 2 Multi Fixer] for version 1.03.
 
|windowed                  = true
 
|windowed                  = true
 
|windowed notes            = Press {{key|Alt|Enter}} to toggle.
 
|windowed notes            = Press {{key|Alt|Enter}} to toggle.
 
|borderless windowed        = false
 
|borderless windowed        = false
 
|borderless windowed notes  =  
 
|borderless windowed notes  =  
|anisotropic                = hackable
+
|anisotropic                = false
|anisotropic notes          = Force in the [[Glossary:Anisotropic filtering (AF)#Force anisotropic filtering|graphics card control panel]].
+
|anisotropic notes          =  
 
|antialiasing              = true
 
|antialiasing              = true
|antialiasing notes        = MSAA up to 8x. SGSSAA can be utilized through anti-aliasing compatibility bits <code>0x000010C1</code> under NVIDIA Inspector.
+
|antialiasing notes        = Up to 8x [[MSAA]]. Nvidia users can use [[SGSSAA]] through anti-aliasing compatibility bits {{code|0x000010C1}} in [[Nvidia Profile Inspector]]. This requires the game to be in DX9 mode and AA fix is necessary to avoid issues with geometry.
 +
|upscaling                  = unknown
 +
|upscaling tech            =
 +
|upscaling notes            =
 
|vsync                      = true
 
|vsync                      = true
|vsync notes                =  
+
|vsync notes                = No frame rate cap. High frame rates can cause save corruption and game ending engine bugs.
 
|60 fps                    = true
 
|60 fps                    = true
 
|60 fps notes              =  
 
|60 fps notes              =  
|120 fps                    = false
+
|120 fps                    = limited
|120 fps notes              = High frame rates cause the game-breaking [[#Bouncing NPC glitch|Bouncing NPC glitch]].
+
|120 fps notes              = No frame rate cap. High frame rates can cause save corruption and game ending engine bugs.
 +
|hdr                        = unknown
 +
|hdr notes                  =
 
|color blind                = unknown
 
|color blind                = unknown
 
|color blind notes          =  
 
|color blind notes          =  
 
}}
 
}}
  
===Disable Motion Blur and Depth of Field===
+
===Ambient Occlusion===
{{ii}} These settings cause in-game blurriness.
+
{{Fixbox|description=Force HBAO+ (Nvidia only)|ref=<ref>{{Refurl|url=https://docs.google.com/spreadsheets/d/1sq0vgFlerS-YT093TS2jEpx6xjZP7X1x1BcAs7EHXYY/edit#gid=0&range=A118|title=HBAO+ Compatibility Flags|date=May 2023}}</ref><ref>https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10133667&postcount=5604</ref>|fix=
 
+
# Download and run [[Nvidia Profile Inspector]].
{{Fixbox|1=
+
# Select the Far Cry 2 profile.
{{Fixbox/fix|Instructions|ref={{cn|date=July 2016}}}}
+
# Change <code>Ambient Occlusion compatibility</code> value to <code>0x00000031</code>.
<ol>
+
# Change <code>Ambient Occlusion setting</code> to <code>High Quality</code>.
<li>Go to the [[#Game data|configuration file location]].</li>
+
# Change <code>Ambient Occlusion usage</code> to <code>Enabled</code>.
<li>Open <code>GamerProfile.xml</code> with your text editor of choice.</li>
+
# Press "Apply Changes" in the top-right corner.
<li>Between the lines <code></CustomQuality></code> and <code></RenderProfile></code> copy and paste the following:
 
<pre><Post>
 
<quality GameDepthOfField="0" CinematicDepthOfField="0" MotionBlur="0" FXAALevel="0" id="ultrahigh" />
 
</Post></pre></li>
 
<li>Set the file to read-only.{{CN|Are we sure? This is only required should the game overwrite the setting every time it's launched. Otherwise just a point with "Changing settings will remove changes" is enough|date=September 2015}}</li></ol>
 
  
 
'''Notes'''
 
'''Notes'''
{{ii}} This does not change the blur/dark effect caused by over-sprinting to the point where the player is forced back to walk.
+
{{ii}} Requires the game to be in DX9 mode.
{{ii}} You can change values also to your liking, e.g. if you want DoF but not motion blur, simply change <code>0</code> to <code>1</code> in <code>GameDepthOfField</code> and <code>CinematicDepthOfField</code>.
+
{{ii}} The effect bleeds through distant scenery (terrain, buildings, etc.), especially during rainy weather and with effects such as fog present.
 
}}
 
}}
  
===[[Glossary:Frame rate limit|Frame rate limit]]===
+
===Deleting borders for 16:10 resolution===
{{Fixbox|1=
+
{{Fixbox|description=Change your desktop resolution to 16:9 before starting the game, and keep set your 16:10 resolution in the game|fix=
{{Fixbox/fix|Use command line argument|ref={{cn|date=July 2016}}}}
+
{{ii}} Also fixes blue borders in 16:10 while using Reshade
Use the {{code|-RenderProfile_MaxFps X}} [[Glossary:Command line arguments|command line argument]] where {{code|X}} is your preferred max fps.
+
{{ii}} Task switch activating windowed mode will add the borders back (game restart required) - it doesn't happen in DX9 mode (minimization works correctly).
 
 
'''Notes'''
 
{{ii}} If you see screen-tearing, give the game some extra frames to render.
 
{{ii}} Alternatively, the <code>gfx_maxFps</code> console command can be used to set the framerate limit in-game.
 
 
}}
 
}}
  
==Input settings==
+
==Input==
 
{{Image|Far Cry 2 Remapping.png|In-game key map settings.}}
 
{{Image|Far Cry 2 Remapping.png|In-game key map settings.}}
{{Input settings
+
{{Input
 
|key remap                = true
 
|key remap                = true
|key remap notes          =  
+
|key remap notes          = Some minor commands, such as exiting turrets and operating the wristwatch, are permanently bound to the default WASD controls.
 
|acceleration option      = true
 
|acceleration option      = true
 
|acceleration option notes =  
 
|acceleration option notes =  
|mouse sensitivity        = unknown
+
|mouse sensitivity        = true
|mouse sensitivity notes  =  
+
|mouse sensitivity notes  = Can be modified further by editing <code>Sensitivity</code> value in <code>GamerProfile.xml</code>.<ref>{{Refurl|url=https://steamcommunity.com/app/19900/discussions/0/598198356162987827/|title=Mouse sensitivity|date=May 2023}}</ref>
 
|mouse menu                = true
 
|mouse menu                = true
 
|mouse menu notes          =  
 
|mouse menu notes          =  
 
|invert mouse y-axis      = true
 
|invert mouse y-axis      = true
 
|invert mouse y-axis notes =  
 
|invert mouse y-axis notes =  
 +
|touchscreen              = unknown
 +
|touchscreen notes        =
 
|controller support        = true
 
|controller support        = true
 
|controller support notes  =  
 
|controller support notes  =  
Line 207: Line 194:
 
|controller remap          = false
 
|controller remap          = false
 
|controller remap notes    =  
 
|controller remap notes    =  
|controller sensitivity    = unknown
+
|controller sensitivity    = true
 
|controller sensitivity notes=  
 
|controller sensitivity notes=  
 
|invert controller y-axis  = true
 
|invert controller y-axis  = true
 
|invert controller y-axis notes=  
 
|invert controller y-axis notes=  
|touchscreen               = unknown
+
|xinput controllers        = unknown
|touchscreen notes        =  
+
|xinput controllers notes  =
|button prompts            = unknown
+
|xbox prompts              = unknown
 +
|xbox prompts notes        =
 +
|impulse triggers          = unknown
 +
|impulse triggers notes    =
 +
|dualshock 4               = unknown
 +
|dualshock 4 notes        =
 +
|dualshock prompts        = unknown
 +
|dualshock prompts notes  =
 +
|light bar support        = false
 +
|light bar support notes  =
 +
|dualshock 4 modes        = unknown
 +
|dualshock 4 modes notes  =
 +
|tracked motion controllers= unknown
 +
|tracked motion controllers notes =
 +
|tracked motion prompts    = unknown
 +
|tracked motion prompts notes =
 +
|other controllers         = unknown
 +
|other controllers notes  =
 +
|other button prompts      = unknown
 +
|other button prompts notes=  
 +
|button prompts            = false
 
|button prompts notes      =  
 
|button prompts notes      =  
|controller hotplug        = unknown
+
|controller hotplug        = false
 
|controller hotplug notes  =  
 
|controller hotplug notes  =  
|haptic feedback          = unknown
+
|haptic feedback          = false
 
|haptic feedback notes    =  
 
|haptic feedback notes    =  
|light bar support        = unknown
+
|simultaneous input        = true
|light bar support notes   =  
+
|simultaneous input notes  =
 +
|steam input api          = unknown
 +
|steam input api notes    =
 +
|steam hook input          = unknown
 +
|steam hook input notes    =
 +
|steam input presets      = unknown
 +
|steam input presets notes =
 +
|steam controller prompts  = unknown
 +
|steam controller prompts notes =  
 +
|steam cursor detection    = unknown
 +
|steam cursor detection notes =
 +
}}
 +
 
 +
===Toggle aim down sights===
 +
{{Fixbox|description=Create AutoHotkey script|fix=
 +
# Download [https://www.autohotkey.com/ AutoHotkey]
 +
# Copy the [https://autohotkey.com/boards/viewtopic.php?p=90462&sid=8b2982bf83882e6a28adf1e9ccddfa9c#p90462 code] to the clipboard (CTRL+C).
 +
# Open AutoHotkey,  go to File>Edit script, paste the code in Notepad.
 +
# Change "Fallout4" to "Far Cry 2" in the Notepad, save.
 +
# Reload Script in AutoHotkey
 
}}
 
}}
  
==Audio settings==
+
==Audio==
 
{{Image|Far Cry 2 Audio.png|In-game audio settings.}}
 
{{Image|Far Cry 2 Audio.png|In-game audio settings.}}
{{Audio settings
+
{{Audio
 
|separate volume          = false
 
|separate volume          = false
 
|separate volume notes    =  
 
|separate volume notes    =  
 
|surround sound          = true
 
|surround sound          = true
|surround sound notes    = Up to 7.0 output.<ref>[http://satsun.org/audio/ PC Gaming Surround Sound Round-up]</ref> May require [[Glossary:Sound card#DirectSound hardware path|DirectSound 3D restoration software]].
+
|surround sound notes    = Up to 7.0 output.<ref>{{Refurl|url=https://satsun.org/audio/|title=PC Gaming Surround Sound Round-up|date=May 2023}}</ref> May require [[Glossary:Sound card#DirectSound hardware path|DirectSound 3D restoration software]].
 
|subtitles                = true
 
|subtitles                = true
 
|subtitles notes          =  
 
|subtitles notes          =  
Line 237: Line 263:
 
|mute on focus lost notes =  
 
|mute on focus lost notes =  
 
|eax support              = true
 
|eax support              = true
|eax support notes       = EAX 3<ref>[https://web.archive.org/web/20130404170442/http://connect.creativelabs.com/alchemy/Lists/Games/DispForm.aspx?ID=254 ALchemy database Far Cry 2 entry]</ref><ref>[http://forums.steampowered.com/forums/showthread.php?t=1395480#post22191565 FC2 uses OpenAL or Directsound3D? ALchemy? - Steam Users' Forums]</ref>
+
|eax support notes         = EAX 3.0, DirectSound3D.<ref>{{Refurl|url=https://web.archive.org/web/20130404170442/http://connect.creativelabs.com/alchemy/Lists/Games/DispForm.aspx?ID=254|title=ALchemy database Far Cry 2 entry|date=May 2023}}</ref><ref>[https://web.archive.org/web/20141205062643/http://forums.steampowered.com/forums/showthread.php?t=1395480#post22191565 FC2 uses OpenAL or Directsound3D? ALchemy? - Steam Users' Forums] (retrieved)</ref>
 +
|royalty free audio        = unknown
 +
|royalty free audio notes  =
 
}}
 
}}
 
+
{{ii}}EAX 3.0 only used for indoor occlusion effects, not reverb.
 
{{L10n|content=
 
{{L10n|content=
 
{{L10n/switch
 
{{L10n/switch
Line 247: Line 275:
 
  |subtitles = true
 
  |subtitles = true
 
  |notes    =  
 
  |notes    =  
 +
|fan      =
 +
}}
 +
{{L10n/switch
 +
|language  = Traditional Chinese
 +
|interface = true
 +
|audio    = false
 +
|subtitles = true
 +
|notes    =
 +
|fan      =
 +
}}
 +
{{L10n/switch
 +
|language  = Czech
 +
|interface = true
 +
|audio    = false
 +
|subtitles = true
 +
|notes    = Retail only.
 
  |fan      =  
 
  |fan      =  
 
}}
 
}}
Line 255: Line 299:
 
  |subtitles = true
 
  |subtitles = true
 
  |notes    =  
 
  |notes    =  
 +
|fan      =
 +
}}
 +
{{L10n/switch
 +
|language  = German
 +
|interface = true
 +
|audio    = true
 +
|subtitles = true
 +
|notes    =
 +
|fan      =
 +
}}
 +
{{L10n/switch
 +
|language  = Hungarian
 +
|interface = true
 +
|audio    = false
 +
|subtitles = true
 +
|notes    = Retail only. Patch for digital release [https://mega.nz/file/hG4GHZjC#NzdAf6mofOoW5dEYstr3lol5vbhGb98EpucaEJs03f0 here].
 
  |fan      =  
 
  |fan      =  
 
}}
 
}}
Line 266: Line 326:
 
}}
 
}}
 
{{L10n/switch
 
{{L10n/switch
  |language  = German
+
  |language  = Polish
 +
|interface = true
 +
|audio    = false
 +
|subtitles = true
 +
|notes    = Retail only. Patch for digital release [https://community.pcgamingwiki.com/files/file/2021-far-cry-2-polish-translation here].
 +
|fan      =
 +
}}
 +
{{L10n/switch
 +
|language  = Russian
 
  |interface = true
 
  |interface = true
 
  |audio    = true
 
  |audio    = true
 
  |subtitles = true
 
  |subtitles = true
  |notes    =  
+
  |notes    = Retail only. Patch for digital release [https://steamcommunity.com/sharedfiles/filedetails/?id=523991837 here].
 
  |fan      =  
 
  |fan      =  
 
}}
 
}}
Line 283: Line 351:
 
{{L10n/switch
 
{{L10n/switch
 
  |language  = Turkish
 
  |language  = Turkish
  |interface = true
+
  |interface = hackable
 +
|audio    = false
 +
|subtitles = hackable
 +
|fan      = true  
 +
|notes    = Fan translation, [https://www.oyunceviri.net/far-cry-2/ download].
 +
}}
 +
{{L10n/switch
 +
|language  = Brazilian Portuguese
 +
|interface = hackable
 
  |audio    = false
 
  |audio    = false
  |subtitles = true
+
  |subtitles = hackable
|notes    =
+
  |fan      = true
  |fan      = yes
+
  |notes     = Fan translation, [https://tribogamer.com/downloads/2517_baixar-traducao-do-far-cry-2-e28093-pc-pt-br-far-cry-2.html Tribo Gamer].
  |fan notes = A Turkish fan patch is available [http://forum.oyunceviri.com/showthread.php?t=285 here]. <small>(Requires game version [[#Patches|1.03]])</small>
 
 
}}
 
}}
 
}}
 
}}
Line 301: Line 376:
 
|lan play            = true
 
|lan play            = true
 
|lan play players    = 16
 
|lan play players    = 16
|lan play modes      =  
+
|lan play modes      = Versus
 
|lan play notes      =  
 
|lan play notes      =  
|online play          = true
+
|online play          = hackable
 
|online play players  = 16
 
|online play players  = 16
|online play modes    =  
+
|online play modes    = Versus
|online play notes    =  
+
|online play notes    = The official mulitplayer service was shut down on June 1, 2021. FC2MPPatcher patching utility is needed: [https://github.com/halvors/FC2MPPatcher GitHub] or [https://fc2mp.com/Multiplayer-patch FC2MP.COM]
 
|asynchronous        =  
 
|asynchronous        =  
 
|asynchronous notes  =  
 
|asynchronous notes  =  
Line 319: Line 394:
 
|dedicated notes    =  
 
|dedicated notes    =  
 
|self-hosting      = true
 
|self-hosting      = true
|self-hosting notes = Dedicated Server software available for [http://community.pcgamingwiki.com/files/file/812-far-cry-2-dedicated-server-launcher/ Windows] and [http://www.fileplanet.com/201134/200000/fileinfo/Far-Cry-2---Dedicated-Server-Linux-R2 Linux].
+
|self-hosting notes = Dedicated Server software available for [https://community.pcgamingwiki.com/files/file/812-far-cry-2-dedicated-server-launcher/ Windows] and [https://static3.cdn.ubi.com/far_cry_2/FarCry2_Dedicated_Server_Linux.tar.gz Linux] (The latter link starts an immediate download).
 
|direct ip          = true
 
|direct ip          = true
 
|direct ip notes    =  
 
|direct ip notes    =  
Line 327: Line 402:
 
|tcp  = 9000-9003
 
|tcp  = 9000-9003
 
|udp  = 3074, 9000-9003
 
|udp  = 3074, 9000-9003
|upnp =  
+
|upnp = unknown
 
}}
 
}}
  
Line 340: Line 415:
 
|native 3d notes            =  
 
|native 3d notes            =  
 
|nvidia 3d vision            = true
 
|nvidia 3d vision            = true
|nvidia 3d vision notes      = Use [http://helixmod.blogspot.com/2013/01/far-cry-2-dx9.html Helix Mod] for better 3D support.
+
|nvidia 3d vision notes      = Use [https://helixmod.blogspot.com/2013/01/far-cry-2-dx9.html Helix Mod] for better 3D support.
 
|tridef 3d                  = false
 
|tridef 3d                  = false
 
|tridef 3d notes            =  
 
|tridef 3d notes            =  
 
|iz3d                        = true
 
|iz3d                        = true
 
|iz3d notes                  =  
 
|iz3d notes                  =  
 +
|vorpx                      = true
 +
|vorpx modes                = G3D,DirectVR
 +
|vorpx notes                = Officially supported game, see [https://www.vorpx.com/supported-games/ official vorpx game list].
 
|htc vive                    =  
 
|htc vive                    =  
 
|htc vive notes              =  
 
|htc vive notes              =  
Line 351: Line 429:
 
|osvr                        =  
 
|osvr                        =  
 
|osvr notes                  =  
 
|osvr notes                  =  
|tracked motion controllers  =
 
|tracked motion controllers notes=
 
 
|keyboard-mouse              =  
 
|keyboard-mouse              =  
 
|keyboard-mouse notes        =  
 
|keyboard-mouse notes        =  
Line 361: Line 437:
 
|trackir                    =  
 
|trackir                    =  
 
|trackir notes              =  
 
|trackir notes              =  
 +
|tobii eye tracking          =
 +
|tobii eye tracking notes    =
 
|play area seated            =  
 
|play area seated            =  
 
|play area seated notes      =  
 
|play area seated notes      =  
Line 372: Line 450:
 
===Stuck/can't exit turret===
 
===Stuck/can't exit turret===
 
{{ii}} This happens if the "interact" key is rebound to anything other than the "default" ({{key|E}}). In order to exit the turret if key is rebound, {{key|E}} must be used.
 
{{ii}} This happens if the "interact" key is rebound to anything other than the "default" ({{key|E}}). In order to exit the turret if key is rebound, {{key|E}} must be used.
 
===Jackal Tapes glitch===
 
{{--}} As of patch 1.03 any tape found in the Southern district will play as the ninth tape.<ref>[http://farcry.wikia.com/wiki/Jackal_Tapes#Glitch Jackal Tapes - Far Cry Wikia]</ref>
 
  
 
==Issues fixed==
 
==Issues fixed==
 
===Bouncing NPC glitch===
 
===Bouncing NPC glitch===
{{ii}} This is a game-breaking bug, important NPCs can't even complete their dialog to progress your story, see [[#Frame rate limit|Frame rate limit]] to limit the FPS to <code>60</code>.
+
{{ii}} High FPS will cause errors in character animations. At very high FPS this can be a game-breaking bug as important NPCs can't complete their dialog to progress the story.
 
+
{{Fixbox|description=Cap your framerate. Some people report that up to 90Hz/FPS is fine, but 60 is recommended.
'''Notes'''
+
}}
{{ii}} 60 FPS is a conservative limit. NPCs' idle and player-tracking animations appear to start breaking down around 120 FPS. Occurrences of NPCs floating up into the air then falling to their death may increase in frequency as the framerate limit is set higher, but it only appears to happen a couple of times per playthrough at 90 FPS.
+
==="Silent phone call" bug (DirectX 10 ONLY)===
 +
{{ii}} When answering a call the dialogue may be missing at times. You will still get the mission objectives, but you will miss out on the dialogue and potential tips.
 +
{{Fixbox|description=Cap framerate to 60fps{{cn}}|fix=
 +
This can be done using the [https://steamcommunity.com/sharedfiles/filedetails/?id=1620638035 FC2 MultiFixer]. This doesn't completely eliminate the issue but it minimizes it a lot.
 +
}}
 +
{{Fixbox|description=Set compatibility mode{{cn|Needs further testing for confirmation}}|fix=
 +
#Right-click '''FarCry2.exe''' in Far Cry 2\bin folder and click '''Properties'''
 +
#Click the '''Compatibility''' tab
 +
#Check the '''Compatibility mode''' box and select '''Windows Vista (Service Pack 1)''' from the drop-down box
 +
#Click '''OK''' to apply and close the properties window
 +
}}
 +
{{Fixbox|description='''If the above fixes do not work, don't use DirectX 10, but switch to the DirectX 9 renderer via in-game option.'''|fix=
 +
{{ii}}Comes with worse performance (but this can be mitigated by using DXVK) and some very minor graphical downgrades.<ref>{{Refurl|url=https://steamcommunity.com/app/19900/discussions/0/1698293255124043905/|title=Anyone Have a Fix for the Cell Phone Bug?|date=2022-02-06}}</ref>}}
 +
==="Black Square" bug (DirectX 10 ONLY)===
 +
{{ii}} When using DirectX 10, using Bloom in combination with HDR (enabled by default in DX10) will cause a black square to fill parts of the screen in many different scenarios, but mainly when looking down.<ref>{{Refurl|url=https://community.pcgamingwiki.com/topic/4687-far-cry-2-dx10-black-squares-flickering/?do=findComment&comment=13662|title=Thorough exploration of the black squares bug|date=May 2023}}</ref>
 +
{{Fixbox|description= Play in DX9 mode.|fix={{ii}} This comes with worse performance but this can be mitigated by using DXVK.}}
 +
{{Fixbox|description= Disable bloom.|fix={{--}} This makes it harder to see in dark areas since it disables brightness adaptation.}}
  
 
===Audio glitches===
 
===Audio glitches===
 
{{ii}} Certain audio devices (namely older Realtek integrated audio chips) aren't compatible with the audio in the game and will reverse all channels or make the back channel primary and the front channel near inaudible.
 
{{ii}} Certain audio devices (namely older Realtek integrated audio chips) aren't compatible with the audio in the game and will reverse all channels or make the back channel primary and the front channel near inaudible.
 
+
{{Fixbox|description=Modify .ini file|ref={{cn|Does it help?|date=July 2016}}|fix=
{{Fixbox|1=
 
{{Fixbox/fix|Update audio drivers{{cn|Does it help?}}}}
 
Try updating your audio drivers to the latest version.
 
}}
 
 
 
{{Fixbox|1=
 
{{Fixbox/fix|Modify .ini file|ref={{cn|Does it help?|date=July 2016}}}}
 
 
# Go to <code>{{p|game}}\Data_Win32\SoundBinary\</code>
 
# Go to <code>{{p|game}}\Data_Win32\SoundBinary\</code>
 
# Open <code>DARE.ini</code>.
 
# Open <code>DARE.ini</code>.
Line 398: Line 482:
 
# Save your changes.
 
# Save your changes.
 
}}
 
}}
 
+
===Vegetation looks blocky===
===Game always runs windowed===
+
{{Fixbox|description=Disable alpha to coverage|ref=<ref name=trees>[https://steamcommunity.com/app/19900/discussions/0/627456486995278840/ Need a fix for graphical bugs with sweet fx. :: Steam Community Discussions]</ref>|fix=
{{ii}} The Nvidia 301.24 BETA drivers can cause Far Cry 2 to load in windowed mode, minimizing the game can also cause the same effect. This is easily resolved.
+
# Go to the [[#Game data|configuration file(s) location]].
 
+
# Open {{file|GamerProfile.xml}}.
{{Fixbox|1=
+
# Set <code>AlphaToCoverage</code> to 0.
{{Fixbox/fix|Change renderer from DX10 to DX9|ref={{cn|date=July 2016}}}}
+
}}
# Launch the game and from the menu select '''Options''' then navigate to '''Display'''.
+
{{Fixbox|description=Disable anti-aliasing (including that by external tools)|ref=<ref name=trees/>|fix=
# From here simply change your DirectX version to 9 and click '''Apply'''.
+
}}
# Restart the game.
+
===Launch crash to desktop on newer systems===
 
+
{{Fixbox|description=Use systemdetection.dll from Far Cry 3|ref={{cn|date=2021-05-18|reason=}}|fix=
'''Notes'''
+
# Navigate to Far Cry 3's or Far Cry 3 Blood Dragon's <code>{{P|game}}\bin\</code> and copy <code>systemdetection.dll</code>.
{{ii}} Alternatively you can simply press {{key|Alt|Enter}} to go back into full-screen mode, however some users may have unexpected issues like vsync turning off even if it's set on.
+
#Paste this file in Far Cry 2's <code>{{P|game}}\bin\</code>, making sure to overwrite the current DLL.
 +
'''Notes:'''
 +
{{ii}} This will only work if you also have a legitimate copy of Far Cry 3 or Far Cry 3 Blood Dragon installed on your computer.
 +
}}
 +
===Game automatically minimizes after launch===
 +
{{Fixbox|description=Change resolution in GamerProfile.xml|fix=
 +
# Go to the [[#Game data|configuration file(s) location]].
 +
# Open {{file|GamerProfile.xml}}.
 +
# Change <code>ResolutionX="xxxx"</code> <code>ResolutionY="xxxx"</code> in <code><RenderProfile></code> and <code><CustomQuality></code> to your prefered resolution (eg.<code>ResolutionX="1920"</code> <code>ResolutionY="1080"</code>).
 +
}}
 +
===Splash screen crash===
 +
This issue occurs when you have a 4kb logical sector size.
 +
{{Fixbox|description=Move your game to another drive formatted with a 512b LOGICAL sector size or format your current drive to have a 512b logical sector size|ref=<ref>{{Refurl|url=https://www.pcgamingwiki.com/wiki/Topic:Wwouom85hkvuaqi5|title=pcgamingwiki.com|date=May 2023}}</ref>|fix= {{ii}} For those concerned regarding the effects this might have on your drive, changing your logical sector size will NOT result in worse drive performance. A 4kb logical sector size performs worse than or equal to 512b and has worse compatibility. The 512b emulation layer exists for this reason. It's a good idea to keep the logical size at 512b for general PC use anyway, hence why most PCs come with this emulation layer enabled automatically, and therefore most people won't have this issue.
 +
}}
 +
===Game resolution changes to 1600x900 when Alt-Tabbing===
 +
{{ii}} Alt-tabbing out of the game may cause the resolution to reset to 1600x900.
 +
{{Fixbox|description=Reset your resolution|ref=<ref name="ReferenceA">{{Refcheck|user=Threeson|date=2022-01-26}}</ref>|fix=
 +
#Open the '''Options''' menu, then '''Display'''
 +
#Change your '''Resolution''' to something other than your preferred choice.
 +
#Hit Apply
 +
#Now change the '''Resolution''' back to your preference.
 +
#Hit Apply again
 +
}}
 +
{{ii}} Can also be fixed by either switching to the DX9 renderer(this has a decent hit to CPU performance but modern cpus will have no issue targeting 60 fps) or running the game in a window and using [https://www.techspot.com/downloads/7061-borderless-gaming.html Borderless Gaming] although this may lead to issues with G-sync/Freesync not activating properly.
 +
{{Fixbox|description=or just press {{key|ALT|ENTER}}
 
}}
 
}}
  
Line 415: Line 523:
 
===API===
 
===API===
 
{{API
 
{{API
|direct3d versions      = 9, 10, 10.1
+
|direct3d versions      = 9.0c, 10
 
|direct3d notes        =  
 
|direct3d notes        =  
 
|directdraw versions    =  
 
|directdraw versions    =  
Line 427: Line 535:
 
|mantle support        =  
 
|mantle support        =  
 
|mantle support notes  =  
 
|mantle support notes  =  
|vulkan support        =  
+
|vulkan versions        =  
|vulkan support notes   =  
+
|vulkan notes           =  
 
|dos modes              =  
 
|dos modes              =  
 
|dos modes notes        =  
 
|dos modes notes        =  
 
|shader model versions  = 3
 
|shader model versions  = 3
 
|shader model notes    =  
 
|shader model notes    =  
|64-bit executable     = false
+
|windows 32-bit exe    = true
|64-bit executable notes=  
+
|windows 64-bit exe    = false
 +
|windows arm app        = unknown
 +
|windows exe notes      =
 +
|macos intel 32-bit app =
 +
|macos intel 64-bit app =
 +
|macos arm app          = unknown
 +
|macos app notes        =
 +
|linux 32-bit executable=  
 +
|linux 64-bit executable=
 +
|linux arm app          = unknown
 +
|linux executable notes =  
 
}}
 
}}
  
Line 449: Line 567:
 
|cutscenes        = Bink Video
 
|cutscenes        = Bink Video
 
|cutscenes notes  =  
 
|cutscenes notes  =  
|multiplayer      = Matchmaking+, PunkBuster
+
|multiplayer      = Matchmaking+
 
|multiplayer notes=  
 
|multiplayer notes=  
 +
|anticheat        = PunkBuster
 +
|anticheat notes  =
 +
}}
 +
==Advanced improvements==
 +
{{Fixbox|description=The following tweaks require editing XML documents within the game's resource file|ref={{cn|date=May 2017}}|fix=
 +
# Download [https://www.moddb.com/games/far-cry-2/downloads/enhanced-gibbed-tools-with-hash-decoder mod tools from moddb].
 +
# From the archive, extract the contents of the <code>WobFC2DUNIA''xxx''</code> folder into the <code>{{p|game}}\modding\</code> folder, creating this folder if it doesn't exist.
 +
# Run <code>bootstrap.bat</code> to unpack Far Cry 2's resource file into your <code>modding</code> folder.
 +
# After changes have been made to the unpacked resources, run <code>build_patch.bat</code> to pack the modified resources back up into <code>patch.fat</code> and <code>patch.dat</code> files.
 +
# Copy <code>patch.fat</code> and <code>patch.dat</code> into <code>{{p|game}}\Data_Win32\</code>, backing up the existing resource files before overwriting them.
 +
 +
'''Notes'''
 +
{{ii}} This process should work even with mods installed. Mods are typically distributed as <code>patch.fat</code> and <code>patch.dat</code> resources. The mod tools will unpack these resources if installed, so when the resources are repackaged after making these improvements the mod should be preserved.
 +
{{ii}} This method won't work on vanilla game if it's not Steam version. You can use [http://mod.gib.me/farcry2/steam_patch_data_1.03.zip these] Steam patch data files which will mostly work with the retail or GOG copy (minor niggling issues) or you can modify patch files of the existing mods.<ref>http://www.openworldgames.org/owg/forums/index.php?topic=3920.0</ref><ref>http://www.openworldgames.org/owg/forums/index.php?topic=2390.msg44004#msg44004</ref><ref>{{Refurl|url=https://www.gog.com/forum/far_cry_series/fc2_modding_tools_not_working_with_this_version_bootstrap_says_missing_fcb_file/post3|title=gog.com|date=May 2023}}</ref>
 +
}}
 +
 +
===Mouse sensitivity multiplier===
 +
{{ii}} Far Cry 2's resource file contains a set of mouse sensitivity multipliers which augment the sensitivity slider in the options menu.
 +
 +
{{Fixbox|description=Instructions|ref={{cn|date=July 2017}}|fix=
 +
# In the <code>original\patch\config\inputactionmapcommon.xml</code> file, change the <code>sensitivity</code> attributes within each <code><MouseFilter></code> element to the desired scalar.
 +
}}
 +
 +
===Remove mouse speed clamp===
 +
{{ii}} Far Cry 2 clamps mouse speed once it reaches a certain rate. This can be problematic for player who use high DPI mice or low sensitivities.
 +
 +
{{Fixbox|description=Instructions|ref={{cn|date=July 2017}}|fix=
 +
# In the <code>original\patch\config\inputactionmapcommon.xml</code> file, remove all the <code>maxOutput=10</code> attributes from each <code><MouseFilter></code> element.
 +
}}
 +
 +
===Eliminate one-frame latency===
 +
{{ii}} Far Cry 2 uses a multithreaded renderer, meaning the rendering happens in a thread separate from the main game loop. This pipelining, which is performed by default, increases framerate substantially but at the cost of one frame of latency. Since Far Cry 2 needs to be framerate limited to avoid certain bugs, this tradeoff can be beneficial in cases where framerate is capped well below the system's capabilities, or in cases where the player values low latency over outright framerate.
 +
 +
{{Fixbox|description=Instructions|ref={{cn|date=July 2017}}|fix=
 +
# In the <code>original\patch\engine\settings\defaultthreadingconfig.xml</code> file, set <code>ThreadCnt="0"</code> on the <code><ThreadSetting id="RENDER_THREAD" ...></code> element.
 +
 +
'''Notes'''
 +
{{ii}} Additional threads can be allocated to the <code>PHYSIC_THREADS</code> and <code>JOB_THREADS</code> to regain some lost framerate. 4 physics threads and 2 job threads appear to yield the greatest performance increase on quad core machines. Increasing job threads too far can have catastrophic effects on performance.
 +
{{++}} The game will feel much, much smoother comparing the same framerates (especially when you can achieve constant 60 FPS using the solution).
 
}}
 
}}
  
 
===[[Glossary:Command line arguments|Command line arguments]]===
 
===[[Glossary:Command line arguments|Command line arguments]]===
{| class="wikitable"
+
{{Standard table|Parameter|Effect|content=
|-
+
{{Standard table/row| -GameProfile_GodMode 1 | Enables god mode (only enable after tutorial) }}
! Command line parameter !! Effect
+
{{Standard table/row| -GameProfile_UnlimitedAmmo 1 | Unlimited ammo (only enable after tutorial) }}
|-
+
{{Standard table/row| -GameProfile_AllWeaponsUnlock 1 | Unlocks all weapons }}
| -GameProfile_GodMode 1 || Enables god mode (only enable after tutorial)
+
{{Standard table/row| -GameProfile_UnlimitedReliability 1 | Weapons will never break }}
|-
+
{{Standard table/row| -exec '''filename'''| Parses console commands from the file named '''filename''' in your [[#Game data|Game data]] directory. Known to work for files with a <code>.CFG</code> extension. Execution results can be viewed in-game by opening the console with {{key|~}}. }}
| -GameProfile_UnlimitedAmmo 1 || Unlimited ammo (only enable after tutorial)
+
}}
|-
+
 
| -GameProfile_AllWeaponsUnlock 1 || Unlocks all weapons
+
===Mods===
|-
+
 
| -GameProfile_UnlimitedReliability 1 || Weapons will never break
+
====[https://www.nexusmods.com/farcry2/mods/328 Scubrah's Patch]====
|}
+
Refines the vanilla gameplay experience by introducing new features and a host of tweaks & fixes. Intended to be an overhaul for the vanilla gameplay loop, with a focus on QOL improvements, bug fixes and entirely new features that make the gameplay feel fresh.
 +
{{++}} Active development.
 +
 
 +
====[https://www.nexusmods.com/farcry2/mods/326 Far Cry 2: Realism + Redux]====
 +
Combination of both [https://www.nexusmods.com/farcry2/mods/292 Realism+] and [https://www.moddb.com/mods/far-cry-2-redux Redux] overhaul mods with new features such as a vibrant color palette, extra difficulties and further improvements to enemy AI behavior.
 +
 
 +
====[https://www.moddb.com/mods/far-cry-2-redux Far Cry 2 Redux]====
 +
Immersion focused massive overhaul of Far Cry 2, includes bug fixes, more dynamic AI and a complete re-balance of multiple aspects of the game.
 +
{{++}} Stays true to the vanilla emergent gameplay loop.
 +
{{++}} 2019 ModDB MOTY Winner (Editor's Choice).
 +
 
 +
====[https://www.moddb.com/mods/far-cry-2-patched Far Cry 2 Patched]====
 +
{{++}} Fixes lots of bugs and developer oversights, as well as adding a couple of small features to improve gameplay.
 +
{{++}} Compatible with Steam, GOG, Ubisoft Connect and Epic Games Store versions of the game.
 +
{{ii}} May reduce performance to some extent due to graphics changes.
 +
 
 +
====[https://www.nexusmods.com/farcry2/mods/288 Far Cry 2: Vanilla+ (Tom's Mod)]====
 +
A vanilla focused mod that maintains the feel of the original game while adding improved graphics, re-balanced weapons, quality of life features, massively increased gameplay variety and plenty of bug fixes.
 +
{{ii}} [http://www.nexusmods.com/farcry2/mods/293 Chill+], [https://www.nexusmods.com/farcry2/mods/292 Realism+] and [http://www.nexusmods.com/farcry2/mods/294 Insanity+] mod flavors exist by the same author.
 +
 
 +
====[https://www.nexusmods.com/farcry2/mods/308 Far Cry 2 Modernized]====
 +
{{ii}} Overhaul mod based on [https://www.moddb.com/mods/far-cry-2-redux Far Cry 2 Redux] that includes other mods and fixes, as well as a Reshade Preset.
 +
 
 +
====[https://www.moddb.com/mods/dylans-far-cry-2-realism-mod Dylan's Realism Mod]====
 +
{{ii}} Revisions to enemy health, diamond prices, enemy AI and other balance changes.
 +
 
 +
====[https://www.moddb.com/mods/infamous-fusion Infamous Fusion]====
 +
{{ii}} Major mod with countless improvements on realism, graphics, weapons, animations and gameplay.
 +
 
 +
====[https://community.pcgamingwiki.com/files/file/698-far-cry-2-no-malaria-and-infinite-sprint No Malaria and Infinite Sprint]====
 +
{{ii}} A simple mod that only disables malaria attacks and removes the cooldown on sprinting.
  
 
==System requirements==
 
==System requirements==
Line 472: Line 659:
  
 
|minOS    = XP
 
|minOS    = XP
|minCPU  = Intel Pentium IV 3.2 GHz, Intel Pentium D 2.66 GHz, AMD Athlon 64 3500+ or better
+
|minCPU  = Intel Pentium 4 3.2 GHz
 +
|minCPU2  = Intel Pentium D 2.66 GHz<br>AMD Athlon 64 3500+
 
|minRAM  = 1 GB
 
|minRAM  = 1 GB
 
|minHD    = 3.5 GB
 
|minHD    = 3.5 GB
|minGPU  = Nvidia Geforce 6800
+
|minGPU  = Nvidia GeForce 6800
 
|minGPU2  = ATI Radeon X1650
 
|minGPU2  = ATI Radeon X1650
 
|minVRAM  = 256 MB
 
|minVRAM  = 256 MB
Line 482: Line 670:
  
 
|recOS    = Vista
 
|recOS    = Vista
|recCPU  = Intel Core 2 Duo Family, AMD 64 X2 5200+, AMD Phenom or better
+
|recCPU  = Intel Core 2 Duo
 +
|recCPU2  = AMD 64 X2 5200+<br>AMD Phenom
 
|recRAM  = 2 GB
 
|recRAM  = 2 GB
|recGPU  = Nvidia Geforce 8600 GTS
+
|recGPU  = Nvidia GeForce 8600 GTS
 
|recGPU2  = ATI Radeon X1900
 
|recGPU2  = ATI Radeon X1900
 
|recVRAM  = 512 MB
 
|recVRAM  = 512 MB
|recDX    = 10
+
|recDX    = 10.1
 +
|notes    = {{ii}} Multiple saves and user created maps will increase the amount of needed hard disk space.
 
}}
 
}}
{{ii}} Multiple saves and user created maps will increase the amount of needed hard disk space.
 
  
 
{{References}}
 
{{References}}

Latest revision as of 15:31, 10 March 2024

Far Cry 2
Far Cry 2 cover
Developers
Ubisoft Montreal
Publishers
Ubisoft
Russia Buka Entertainment
Engines
Dunia
Release dates
Windows October 21, 2008
Reception
Metacritic 85
IGDB 85
Taxonomy
Monetization One-time game purchase, DLC
Modes Singleplayer, Multiplayer
Perspectives First-person
Genres FPS, Open world
Vehicles Automobile, Motorcycle, Truck, Naval/watercraft
Art styles Realistic
Themes Africa, Contemporary
Series Far Cry
Far Cry 2 on HowLongToBeat
Far Cry 2 on IGDB
Far Cry 2 on MobyGames
Far Cry 2 on Wikipedia
Far Cry
Far Cry 2004
Far Cry 2 2008
Far Cry 3 2012
Far Cry 3 Blood Dragon 2013
Far Cry 4 2014
Far Cry Primal 2016
Far Cry 5 2018
Far Cry New Dawn 2019
Far Cry 6 2021


General information

Ubisoft Forums
GOG.com Community Discussions for game series
GOG.com Support Page
Steam Community Discussions
Manual

Availability

Source DRM Notes Keys OS
Retail
Disc check (requires the CD/DVD in the drive to play)
CD key
Requires online activation
SecuROM PA DRM, 5 activations on 3 PCs.[1] Additionally uses SecuROM 7 DRM for disc checking.
Removed in patch 1.03[2]
Windows
Amazon.co.uk
DRM details are not known
Fortune's Edition
Windows
Epic Games Store
Icon overlay.png
Fortune's Edition
Windows
GamersGate
Icon overlay.png
Fortune's Edition
Windows
Gamesplanet logo.svg
Icon overlay.png
Fortune's Edition
Windows
GOG.com
DRM-free
Fortune's Edition
Windows
Green Man Gaming
Icon overlay.png
Fortune's Edition
Windows
Humble Store
DRM-free
Fortune's Edition
Windows
Steam
DRM-free after installation through Steam client (notes may include more details)
Fortune's Edition. Can be run DRM-free when launched directly from the executable
Windows
Ubisoft Store
Icon overlay.png
Fortune's Edition, included with Ubisoft+.
Windows
Games for Windows Marketplace (unavailable)
Icon overlay.png
[3]
Windows

Version differences

The Fortune's Edition is a complete edition containing the base game and the Fortune's Pack DLC.
Pre-order versions contained "Predecessor Tapes", additional missions that can now be unlocked using FC2 MultiFixer.

DLC and expansion packs

Name Notes
Fortunes Pack Included with the Fortune's Edition
Windows
Intel Bonus Missions Released as a free download.
Windows

Essential improvements

Skip intro video

Use -GameProfile_SkipIntroMovies 1 command line argument

Patches

Patch 1.03

The patch removes the activation requirement and allows the game to be played without the disc. Only required for the Retail DVD version.

Utilities

FC2 MultiFixer

A small program made by FoxAhead that allows you to toggle on and off essential fixes and tweak various parameters like FOV, unlocking missing DLCs, fixing the missing Jackals Tapes, Cheats and more - all in a user-friendly user-interface. Its biggest advantage over manual tweaks is that it does not modify the game's file or .dlls. Instead, your changes will be stored in a configuration file. This allows you to revert to a full vanilla state if need be. It is compatible with most mods, and is even bundled with the most popular ones like Redux. The link provided above explains in detail how to set it up.

FC2 MultiFixer Options List
FC2 MultiFixer Options List

Game data

In-game general settings.
In-game general settings.

Configuration file(s) location

System Location
Windows %USERPROFILE%\Documents\My Games\Far Cry 2\GamerProfile.xml
%LOCALAPPDATA%\My Games\Far Cry 2\InputUserActionMap.xml
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/19900/pfx/[Note 1]

Save game data location

System Location
Windows %USERPROFILE%\Documents\My Games\Far Cry 2\Saved Games\
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/19900/pfx/[Note 1]
"Quicksave" button creates a new manual save each time, they don't overwrite each other.

Save game cloud syncing

System Native Notes
Epic Games Launcher
GOG Galaxy
OneDrive
Requires enabling backup of the Documents folder in OneDrive on all computers.
Steam Cloud
Ubisoft Connect
[4]

Video

In-game video settings.
In-game video settings.

Graphics feature State WSGF Notes
Widescreen resolution
Patch 1.02 and above.[5] Separate widescreen option is optional and changes FOV with weapon zoom.
Multi-monitor
Ultra-widescreen
Menus and loading screens are stretched.[6] Make changes on the main menu, changing aspect ratios in-game may result in stretching and other errors.
4K Ultra HD
Field of view (FOV)
Use Far Cry 2 Multi Fixer for version 1.03.
Windowed
Press Alt+ Enter to toggle.
Borderless fullscreen windowed
See the glossary page for potential workarounds.
Anisotropic filtering (AF)
See the glossary page for potential workarounds.
Anti-aliasing (AA)
Up to 8x MSAA. Nvidia users can use SGSSAA through anti-aliasing compatibility bits 0x000010C1 in Nvidia Profile Inspector. This requires the game to be in DX9 mode and AA fix is necessary to avoid issues with geometry.
Vertical sync (Vsync)
No frame rate cap. High frame rates can cause save corruption and game ending engine bugs.
60 FPS
120+ FPS
No frame rate cap. High frame rates can cause save corruption and game ending engine bugs.
High dynamic range display (HDR)
See the glossary page for potential alternatives.

Ambient Occlusion

Force HBAO+ (Nvidia only)[7][8]
  1. Download and run Nvidia Profile Inspector.
  2. Select the Far Cry 2 profile.
  3. Change Ambient Occlusion compatibility value to 0x00000031.
  4. Change Ambient Occlusion setting to High Quality.
  5. Change Ambient Occlusion usage to Enabled.
  6. Press "Apply Changes" in the top-right corner.

Notes

Requires the game to be in DX9 mode.
The effect bleeds through distant scenery (terrain, buildings, etc.), especially during rainy weather and with effects such as fog present.

Deleting borders for 16:10 resolution

Change your desktop resolution to 16:9 before starting the game, and keep set your 16:10 resolution in the game
Also fixes blue borders in 16:10 while using Reshade
Task switch activating windowed mode will add the borders back (game restart required) - it doesn't happen in DX9 mode (minimization works correctly).

Input

In-game key map settings.
In-game key map settings.

Keyboard and mouse State Notes
Remapping
Some minor commands, such as exiting turrets and operating the wristwatch, are permanently bound to the default WASD controls.
Mouse acceleration
Mouse sensitivity
Can be modified further by editing Sensitivity value in GamerProfile.xml.[9]
Mouse input in menus
Mouse Y-axis inversion
Controller
Controller support
Full controller support
Controller remapping
See the glossary page for potential workarounds.
Controller sensitivity
Controller Y-axis inversion
Controller types
XInput-compatible controllers
PlayStation controllers
Generic/other controllers
Additional information
Button prompts
Controller hotplugging
Haptic feedback
Digital movement supported
Simultaneous controller+KB/M

Toggle aim down sights

Create AutoHotkey script
  1. Download AutoHotkey
  2. Copy the code to the clipboard (CTRL+C).
  3. Open AutoHotkey, go to File>Edit script, paste the code in Notepad.
  4. Change "Fallout4" to "Far Cry 2" in the Notepad, save.
  5. Reload Script in AutoHotkey

Audio

In-game audio settings.
In-game audio settings.

Audio feature State Notes
Separate volume controls
Surround sound
Up to 7.0 output.[10] May require DirectSound 3D restoration software.
Subtitles
Closed captions
Mute on focus lost
EAX support
EAX 3.0, DirectSound3D.[11][12]
Royalty free audio
EAX 3.0 only used for indoor occlusion effects, not reverb.

Localizations

Language UI Audio Sub Notes
English
Traditional Chinese
Czech
Retail only.
French
German
Hungarian
Retail only. Patch for digital release here.
Italian
Polish
Retail only. Patch for digital release here.
Russian
Retail only. Patch for digital release here.
Spanish
Turkish
Fan translation, download.
Brazilian Portuguese
Fan translation, Tribo Gamer.

Network

In-game network settings.
In-game network settings.

Multiplayer types

Type Native Players Notes
LAN play
16 Versus
Online play
16 Versus
The official mulitplayer service was shut down on June 1, 2021. FC2MPPatcher patching utility is needed: GitHub or FC2MP.COM

Connection types

Type Native Notes
Matchmaking
Peer-to-peer
Dedicated
Self-hosting
Dedicated Server software available for Windows and Linux (The latter link starts an immediate download).
Direct IP

Ports

Protocol Port(s) and/or port range(s)
TCP 9000-9003
UDP 3074, 9000-9003
Universal Plug and Play (UPnP) support status is unknown.

VR support

3D modes State GG3D Notes
Nvidia 3D Vision
Use Helix Mod for better 3D support.
TriDef 3D
iZ3D
vorpX
G3D, DirectVR
Officially supported game, see official vorpx game list.
Devices
3RD Space Gaming Vest

Issues unresolved

Stuck/can't exit turret

This happens if the "interact" key is rebound to anything other than the "default" (E). In order to exit the turret if key is rebound, E must be used.

Issues fixed

Bouncing NPC glitch

High FPS will cause errors in character animations. At very high FPS this can be a game-breaking bug as important NPCs can't complete their dialog to progress the story.
Cap your framerate. Some people report that up to 90Hz/FPS is fine, but 60 is recommended.

"Silent phone call" bug (DirectX 10 ONLY)

When answering a call the dialogue may be missing at times. You will still get the mission objectives, but you will miss out on the dialogue and potential tips.
Cap framerate to 60fps[citation needed]

This can be done using the FC2 MultiFixer. This doesn't completely eliminate the issue but it minimizes it a lot.

Set compatibility mode[citation needed]
  1. Right-click FarCry2.exe in Far Cry 2\bin folder and click Properties
  2. Click the Compatibility tab
  3. Check the Compatibility mode box and select Windows Vista (Service Pack 1) from the drop-down box
  4. Click OK to apply and close the properties window
If the above fixes do not work, don't use DirectX 10, but switch to the DirectX 9 renderer via in-game option.
Comes with worse performance (but this can be mitigated by using DXVK) and some very minor graphical downgrades.[13]

"Black Square" bug (DirectX 10 ONLY)

When using DirectX 10, using Bloom in combination with HDR (enabled by default in DX10) will cause a black square to fill parts of the screen in many different scenarios, but mainly when looking down.[14]
Play in DX9 mode.
This comes with worse performance but this can be mitigated by using DXVK.
Disable bloom.
This makes it harder to see in dark areas since it disables brightness adaptation.

Audio glitches

Certain audio devices (namely older Realtek integrated audio chips) aren't compatible with the audio in the game and will reverse all channels or make the back channel primary and the front channel near inaudible.
Modify .ini file[citation needed]
  1. Go to <path-to-game>\Data_Win32\SoundBinary\
  2. Open DARE.ini.
  3. Find the line DISABLE_OPTIMISATION and set the value to FALSE.
  4. Save your changes.

Vegetation looks blocky

Disable alpha to coverage[15]
  1. Go to the configuration file(s) location.
  2. Open GamerProfile.xml.
  3. Set AlphaToCoverage to 0.
Disable anti-aliasing (including that by external tools)[15]

Launch crash to desktop on newer systems

Use systemdetection.dll from Far Cry 3[citation needed]
  1. Navigate to Far Cry 3's or Far Cry 3 Blood Dragon's <path-to-game>\bin\ and copy systemdetection.dll.
  2. Paste this file in Far Cry 2's <path-to-game>\bin\, making sure to overwrite the current DLL.

Notes:

This will only work if you also have a legitimate copy of Far Cry 3 or Far Cry 3 Blood Dragon installed on your computer.

Game automatically minimizes after launch

Change resolution in GamerProfile.xml
  1. Go to the configuration file(s) location.
  2. Open GamerProfile.xml.
  3. Change ResolutionX="xxxx" ResolutionY="xxxx" in <RenderProfile> and <CustomQuality> to your prefered resolution (eg.ResolutionX="1920" ResolutionY="1080").

Splash screen crash

This issue occurs when you have a 4kb logical sector size.

Move your game to another drive formatted with a 512b LOGICAL sector size or format your current drive to have a 512b logical sector size[16]
For those concerned regarding the effects this might have on your drive, changing your logical sector size will NOT result in worse drive performance. A 4kb logical sector size performs worse than or equal to 512b and has worse compatibility. The 512b emulation layer exists for this reason. It's a good idea to keep the logical size at 512b for general PC use anyway, hence why most PCs come with this emulation layer enabled automatically, and therefore most people won't have this issue.

Game resolution changes to 1600x900 when Alt-Tabbing

Alt-tabbing out of the game may cause the resolution to reset to 1600x900.
Reset your resolution[17]
  1. Open the Options menu, then Display
  2. Change your Resolution to something other than your preferred choice.
  3. Hit Apply
  4. Now change the Resolution back to your preference.
  5. Hit Apply again
Can also be fixed by either switching to the DX9 renderer(this has a decent hit to CPU performance but modern cpus will have no issue targeting 60 fps) or running the game in a window and using Borderless Gaming although this may lead to issues with G-sync/Freesync not activating properly.
or just press Alt+ Enter

Other information

API

Technical specs Supported Notes
Direct3D 9.0c, 10
Shader Model support 3
Executable 32-bit 64-bit Notes
Windows

Middleware

Middleware Notes
Physics Havok
Cutscenes Bink Video
Multiplayer Matchmaking+
Anti-cheat PunkBuster

Advanced improvements

The following tweaks require editing XML documents within the game's resource file[citation needed]
  1. Download mod tools from moddb.
  2. From the archive, extract the contents of the WobFC2DUNIAxxx folder into the <path-to-game>\modding\ folder, creating this folder if it doesn't exist.
  3. Run bootstrap.bat to unpack Far Cry 2's resource file into your modding folder.
  4. After changes have been made to the unpacked resources, run build_patch.bat to pack the modified resources back up into patch.fat and patch.dat files.
  5. Copy patch.fat and patch.dat into <path-to-game>\Data_Win32\, backing up the existing resource files before overwriting them.

Notes

This process should work even with mods installed. Mods are typically distributed as patch.fat and patch.dat resources. The mod tools will unpack these resources if installed, so when the resources are repackaged after making these improvements the mod should be preserved.
This method won't work on vanilla game if it's not Steam version. You can use these Steam patch data files which will mostly work with the retail or GOG copy (minor niggling issues) or you can modify patch files of the existing mods.[18][19][20]

Mouse sensitivity multiplier

Far Cry 2's resource file contains a set of mouse sensitivity multipliers which augment the sensitivity slider in the options menu.
Instructions[citation needed]
  1. In the original\patch\config\inputactionmapcommon.xml file, change the sensitivity attributes within each <MouseFilter> element to the desired scalar.

Remove mouse speed clamp

Far Cry 2 clamps mouse speed once it reaches a certain rate. This can be problematic for player who use high DPI mice or low sensitivities.
Instructions[citation needed]
  1. In the original\patch\config\inputactionmapcommon.xml file, remove all the maxOutput=10 attributes from each <MouseFilter> element.

Eliminate one-frame latency

Far Cry 2 uses a multithreaded renderer, meaning the rendering happens in a thread separate from the main game loop. This pipelining, which is performed by default, increases framerate substantially but at the cost of one frame of latency. Since Far Cry 2 needs to be framerate limited to avoid certain bugs, this tradeoff can be beneficial in cases where framerate is capped well below the system's capabilities, or in cases where the player values low latency over outright framerate.
Instructions[citation needed]
  1. In the original\patch\engine\settings\defaultthreadingconfig.xml file, set ThreadCnt="0" on the <ThreadSetting id="RENDER_THREAD" ...> element.

Notes

Additional threads can be allocated to the PHYSIC_THREADS and JOB_THREADS to regain some lost framerate. 4 physics threads and 2 job threads appear to yield the greatest performance increase on quad core machines. Increasing job threads too far can have catastrophic effects on performance.
The game will feel much, much smoother comparing the same framerates (especially when you can achieve constant 60 FPS using the solution).

Command line arguments

Parameter Effect
-GameProfile_GodMode 1 Enables god mode (only enable after tutorial)
-GameProfile_UnlimitedAmmo 1 Unlimited ammo (only enable after tutorial)
-GameProfile_AllWeaponsUnlock 1 Unlocks all weapons
-GameProfile_UnlimitedReliability 1 Weapons will never break
-exec filename Parses console commands from the file named filename in your Game data directory. Known to work for files with a .CFG extension. Execution results can be viewed in-game by opening the console with ~.

Mods

Scubrah's Patch

Refines the vanilla gameplay experience by introducing new features and a host of tweaks & fixes. Intended to be an overhaul for the vanilla gameplay loop, with a focus on QOL improvements, bug fixes and entirely new features that make the gameplay feel fresh.

Active development.

Far Cry 2: Realism + Redux

Combination of both Realism+ and Redux overhaul mods with new features such as a vibrant color palette, extra difficulties and further improvements to enemy AI behavior.

Far Cry 2 Redux

Immersion focused massive overhaul of Far Cry 2, includes bug fixes, more dynamic AI and a complete re-balance of multiple aspects of the game.

Stays true to the vanilla emergent gameplay loop.
2019 ModDB MOTY Winner (Editor's Choice).

Far Cry 2 Patched

Fixes lots of bugs and developer oversights, as well as adding a couple of small features to improve gameplay.
Compatible with Steam, GOG, Ubisoft Connect and Epic Games Store versions of the game.
May reduce performance to some extent due to graphics changes.

Far Cry 2: Vanilla+ (Tom's Mod)

A vanilla focused mod that maintains the feel of the original game while adding improved graphics, re-balanced weapons, quality of life features, massively increased gameplay variety and plenty of bug fixes.

Chill+, Realism+ and Insanity+ mod flavors exist by the same author.

Far Cry 2 Modernized

Overhaul mod based on Far Cry 2 Redux that includes other mods and fixes, as well as a Reshade Preset.

Dylan's Realism Mod

Revisions to enemy health, diamond prices, enemy AI and other balance changes.

Infamous Fusion

Major mod with countless improvements on realism, graphics, weapons, animations and gameplay.

No Malaria and Infinite Sprint

A simple mod that only disables malaria attacks and removes the cooldown on sprinting.

System requirements

Windows
Minimum Recommended
Operating system (OS) XP
Processor (CPU) Intel Pentium 4 3.2 GHz
Intel Pentium D 2.66 GHz
AMD Athlon 64 3500+
System memory (RAM) 1 GB
Hard disk drive (HDD) 3.5 GB
Video card (GPU) Nvidia GeForce 6800
ATI Radeon X1650
256 MB of VRAM
DirectX 9 compatible
Shader model 3 support
Multiple saves and user created maps will increase the amount of needed hard disk space.


Notes

  1. 1.0 1.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in ~/.steam/steam/userdata/<user-id>/19900/ in addition to or instead of this directory. The app ID (19900) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.

References