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Difference between revisions of "F1 2012"

From PCGamingWiki, the wiki about fixing PC games
 
(68 intermediate revisions by 25 users not shown)
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{{stub}}
 
 
{{Infobox game
 
{{Infobox game
 
|cover        = F1 2012 cover.png
 
|cover        = F1 2012 cover.png
 
|developers  =  
 
|developers  =  
 
{{Infobox game/row/developer|Codemasters Birmingham}}
 
{{Infobox game/row/developer|Codemasters Birmingham}}
{{Infobox game/row/osxporter|Feral Interactive}}
+
{{Infobox game/row/porter|Feral Interactive|OS X}}
 
|publishers  =  
 
|publishers  =  
 
{{Infobox game/row/publisher|Codemasters}}
 
{{Infobox game/row/publisher|Codemasters}}
{{Infobox game/row/osxporter|Feral Interactive}}
+
{{Infobox game/row/publisher|Feral Interactive|OS X}}
 
|engines      =  
 
|engines      =  
{{Infobox game/row/engine|EGO 2.0}}
+
{{Infobox game/row/engine|EGO|name=EGO 2.0}}
 
|release dates=  
 
|release dates=  
 
{{Infobox game/row/date|Windows|September 18, 2012}}
 
{{Infobox game/row/date|Windows|September 18, 2012}}
 
{{Infobox game/row/date|OS X|December 20, 2012}}
 
{{Infobox game/row/date|OS X|December 20, 2012}}
 +
|reception    =
 +
{{Infobox game/row/reception|Metacritic|f1-2012|80}}
 +
{{Infobox game/row/reception|Opencritic||}}
 +
{{Infobox game/row/reception|IGDB|f1-2012|77}}
 +
|taxonomy    =
 +
{{Infobox game/row/taxonomy/monetization      | One-time game purchase }}
 +
{{Infobox game/row/taxonomy/microtransactions | }}
 +
{{Infobox game/row/taxonomy/modes            | Singleplayer, Multiplayer }}
 +
{{Infobox game/row/taxonomy/pacing            | }}
 +
{{Infobox game/row/taxonomy/perspectives      | First-person, Third-person }}
 +
{{Infobox game/row/taxonomy/controls          | Direct control }}
 +
{{Infobox game/row/taxonomy/genres            | Racing }}
 +
{{Infobox game/row/taxonomy/sports            | }}
 +
{{Infobox game/row/taxonomy/vehicles          | Track racing }}
 +
{{Infobox game/row/taxonomy/art styles        | Realistic }}
 +
{{Infobox game/row/taxonomy/themes            | }}
 +
{{Infobox game/row/taxonomy/series            | Formula 1 }}
 
|steam appid  = 208500
 
|steam appid  = 208500
|gogcom page  =  
+
|gogcom id    =  
 +
|strategywiki =
 +
|hltb        = 3307
 +
|mobygames    = 58267
 
|wikipedia    = F1 2012 (video game)
 
|wikipedia    = F1 2012 (video game)
 
|winehq      = 15164
 
|winehq      = 15164
 +
|license      = commercial
 
}}
 
}}
{{Series|Formula 1}}
+
{{Introduction
 +
|introduction = '''''{{PAGENAME}}''''' is a {{Glossary:singleplayer}} and {{Glossary:multiplayer}} {{Glossary:racing}} game developed by [[Company:Codemasters Birmingham|Codemasters Birmingham]] and published by [[Company:Codemasters|Codemasters]]. It is a licensed ''[[Series:Formula 1|Formula 1]]'' game and features cars and tracks from the 2012 F1 season.
  
'''Key points'''
+
|release history = The game was released in North America on September 18, 2012, followed by the releases in Australasia and Europe on September 20 and September 21 respectively. The MacOS version was ported and released by [[Company:Feral Interactive|Feral Interactive]] on December 20, 2012.
{{ii}} Steam Cloud has been suggested as a cause of two major bugs - it is recommended this is [[#Corrupt Save Game|disabled before play]].
+
 
{{++}} Well optimised for PC with few ''graphical'' issues reported.
+
|current state = It has a bug where save file can be corrupted, and it is recommended to [[#Corrupt Save Game|disabled Steam Cloud before playing the game]].
{{--}} Features numerous bugs that remain unresolved for many through official patches.
+
 
 +
It was delisted from all digital storefronts on March 11, 2022.
 +
}}
  
 
'''General information'''
 
'''General information'''
{{mm}} [http://community.codemasters.com/t5/F1-2012/ct-p/f12012 Codemasters Forums]
+
{{mm}} [http://forums.codemasters.com/categories/f1-games Codemasters Forums] for the series
{{mm}} [http://steamcommunity.com/app/208500/discussions/ Steam Community Discussions]
+
{{mm}} [https://steamcommunity.com/app/208500/discussions/ Steam Community Discussions]
  
 
==Availability==
 
==Availability==
 
{{Availability|
 
{{Availability|
{{Availability/row| Retail | | Steam | | | Windows }}
+
{{Availability/row| Retail | | Steam | | | Windows }}
{{Availability/row| Amazon | B00CIBAWY8 | Steam | | | Windows }}
+
{{Availability/row| GamersGate | DD-F12012 | Steam | | | Windows | unavailable }}
{{Availability/row| GamersGate | DD-F12012 | Steam | | | Windows }}
+
{{Availability/row| Gamesplanet | 1430-1 | Steam | | | Windows | unavailable }}
{{Availability/row| Gamesplanet | 1430-1 | Steam | | | Windows }}
+
{{Availability/row| GMG | f1-2012 | Steam | | | Windows | unavailable }}
{{Availability/row| Games Republic | 763 | Steam | | | Windows }}
+
{{Availability/row| Humble | f1-2012 | Steam | | | Windows | unavailable }}
{{Availability/row| GameStop | 104796 | Steam | | | Windows }}
+
{{Availability/row| Origin | formula-one/f1-2012/standard-edition | Steam | | | Windows | unavailable }}
{{Availability/row| GMG | f1-2012 | Steam | | | Windows }}
+
{{Availability/row| Steam | 208500 | Steam | | | Windows | unavailable }}
{{Availability/row| MacApp | id574386942 | MacApp | | | OS X }}
 
{{Availability/row| Steam | 208500 | Steam | | | Windows }}
 
 
}}
 
}}
{{ii}} All Windows versions require [[Steam]].
+
{{ii}} All versions require {{DRM|Steam}}.
  
 
==Game data==
 
==Game data==
 
===Configuration file(s) location===
 
===Configuration file(s) location===
 
{{Game data|
 
{{Game data|
{{Game data/row|Windows|}}
+
{{Game data/config|Windows|}}
{{Game data/row|OS X|}}
+
{{Game data/config|OS X|}}
 
}}
 
}}
  
 
===Save game data location===
 
===Save game data location===
 
{{Game data|
 
{{Game data|
{{Game data/row|Windows|}}
+
{{Game data/saves|Windows|}}
{{Game data/row|OS X|}}
+
{{Game data/saves|OS X|}}
 
}}
 
}}
  
 
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]===
 
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]===
 
{{Save game cloud syncing
 
{{Save game cloud syncing
|origin               =  
+
|discord                  =
|origin notes         =  
+
|discord notes            =
|steam cloud           = true
+
|epic games launcher      =
|steam cloud notes    =  
+
|epic games launcher notes =
|uplay                =  
+
|gog galaxy                =
|uplay notes           =  
+
|gog galaxy notes          =
 +
|origin                   = unknown
 +
|origin notes             =  
 +
|steam cloud               = true
 +
|steam cloud notes        =
 +
|ubisoft connect          =
 +
|ubisoft connect notes    =  
 +
|xbox cloud                =  
 +
|xbox cloud notes         =  
 
}}
 
}}
  
==Video settings==
+
==Video==
{{Video settings
+
{{Video
|wsgf link                  = http://www.wsgf.org/dr/f1-2012/en
+
|wsgf link                  = https://www.wsgf.org/dr/f1-2012/en
 
|widescreen wsgf award      = gold
 
|widescreen wsgf award      = gold
 
|multimonitor wsgf award    = gold
 
|multimonitor wsgf award    = gold
Line 79: Line 108:
 
|ultrawidescreen            = unknown
 
|ultrawidescreen            = unknown
 
|ultrawidescreen notes      =  
 
|ultrawidescreen notes      =  
|4k ultra hd                = unknown
+
|4k ultra hd                = true
 
|4k ultra hd notes          =  
 
|4k ultra hd notes          =  
 
|fov                        = hackable
 
|fov                        = hackable
|fov notes                  = See [[#Field of view (FOV)|Field of view (FOV)]].
+
|fov notes                  = Can be adjusted, see [https://www.racedepartment.com/threads/f1-2012-drivers-view-cam.61553/ here].
 
|windowed                  = true
 
|windowed                  = true
 
|windowed notes            =  
 
|windowed notes            =  
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|antialiasing              = true
 
|antialiasing              = true
 
|antialiasing notes        =  
 
|antialiasing notes        =  
 +
|upscaling                  = false
 +
|upscaling tech            =
 +
|upscaling notes            =
 
|vsync                      = true
 
|vsync                      = true
 
|vsync notes                =  
 
|vsync notes                =  
|60 fps                    = unknown
+
|60 fps                    = true
 
|60 fps notes              =  
 
|60 fps notes              =  
|120 fps                    = unknown
+
|120 fps                    = true
 
|120 fps notes              =  
 
|120 fps notes              =  
|color blind                = unknown
+
|hdr                        = false
 +
|hdr notes                  =
 +
|color blind                = false
 
|color blind notes          =  
 
|color blind notes          =  
 
}}
 
}}
  
===[[Glossary:Field of view (FOV)|Field of view (FOV)]]===
+
==Input==
{{ii}} You can modify the field of view for individual cars by following the steps detailed [http://community.codemasters.com/t5/F1-2012-General-Discussion/FOV-Adjustment/m-p/79582/highlight/true#M18957 here].
+
{{ii}} The game can send telemetry data to supported software like [https://www.simhubdash.com/ SimHub] and devices like motion platforms, bass shakers and telemetry displays through the UDP protocol. Also support D-Box haptic/motion platforms through a proprietary protocol.<ref>{{refurl|url=https://catalogue.d-box.com/en/video-games/195244/|title= F1 2012 - D-Box Catalogue|date=November 5, 2023}}</ref> Requires editing the <code>hardware_settings_config.xml</code> file to enable them. (See [[#Enable telemetry|Enable telemetry]])
 
+
{{Input
==Input settings==
 
{{Input settings
 
 
|key remap                = true
 
|key remap                = true
 
|key remap notes          =  
 
|key remap notes          =  
 
|acceleration option      = false
 
|acceleration option      = false
 
|acceleration option notes =  
 
|acceleration option notes =  
|mouse sensitivity        = unknown
+
|mouse sensitivity        = false
 
|mouse sensitivity notes  =  
 
|mouse sensitivity notes  =  
|mouse menu                = unknown
+
|mouse menu                = false
 
|mouse menu notes          =  
 
|mouse menu notes          =  
|invert mouse y-axis      = unknown
+
|invert mouse y-axis      = false
 
|invert mouse y-axis notes =  
 
|invert mouse y-axis notes =  
 +
|touchscreen              = unknown
 +
|touchscreen notes        =
 
|controller support        = true
 
|controller support        = true
 
|controller support notes  =  
 
|controller support notes  =  
|full controller          = unknown
+
|full controller          = true
 
|full controller notes    =  
 
|full controller notes    =  
|controller remap          = unknown
+
|controller remap          = true
 
|controller remap notes    =  
 
|controller remap notes    =  
|controller sensitivity    = unknown
+
|controller sensitivity    = true
 
|controller sensitivity notes=  
 
|controller sensitivity notes=  
|invert controller y-axis  = unknown
+
|invert controller y-axis  = true
 
|invert controller y-axis notes=  
 
|invert controller y-axis notes=  
|touchscreen              = unknown
+
|xinput controllers        = true
|touchscreen notes         =  
+
|xinput controllers notes =
|button prompts           = unknown
+
|xbox prompts              = true
|button prompts notes     =  
+
|xbox prompts notes        =
|controller hotplug        = unknown
+
|impulse triggers          = unknown
|controller hotplug notes =  
+
|impulse triggers notes   =  
|haptic feedback          = unknown
+
|dualshock 4              = unknown
|haptic feedback notes     =  
+
|dualshock 4 notes         =  
 +
|dualshock prompts        = unknown
 +
|dualshock prompts notes   =  
 
|light bar support        = unknown
 
|light bar support        = unknown
 
|light bar support notes  =  
 
|light bar support notes  =  
 +
|dualshock 4 modes        = unknown
 +
|dualshock 4 modes notes  =
 +
|tracked motion controllers= unknown
 +
|tracked motion controllers notes =
 +
|tracked motion prompts    = unknown
 +
|tracked motion prompts notes =
 +
|other controllers        = true
 +
|other controllers notes  = See [[#Controller support|Controller support]] for sim-racing device support.
 +
|other button prompts      = unknown
 +
|other button prompts notes=
 +
|controller hotplug        = limited
 +
|controller hotplug notes  = Player can only switch from controller to keyboard once by pressing the {{key|Enter}} key. If the controller is reconnected, they need to be reselected in the control settings.
 +
|haptic feedback          = true
 +
|haptic feedback notes    =
 +
|simultaneous input        = limited
 +
|simultaneous input notes  = Only for multiplayer.
 +
|steam input api          = unknown
 +
|steam input api notes    =
 +
|steam hook input          = unknown
 +
|steam hook input notes    =
 +
|steam input presets      = unknown
 +
|steam input presets notes =
 +
|steam controller prompts  = unknown
 +
|steam controller prompts notes =
 +
|steam cursor detection    = unknown
 +
|steam cursor detection notes =
 
}}
 
}}
 +
===[[Controller|Controller support]]===
 +
{{ii}} The developer has provided a [https://web.archive.org/web/20130917071415/http://community.codemasters.com/t5/F1-2012-General-Discussion/F1-2012-Official-Supported-Wheel-List/td-p/53342 list] of supported steering wheels. Devices not listed may work, but the user will have to manually map each action.
  
==Audio settings==
+
{{Standard table|Compatible steering wheels|Notes|content=
{{Audio settings
+
{{Standard table/rowalt2| '''Atomic Accessories Super Sport Evo''' | }}
 +
{{Standard table/rowalt2| '''Atomic Accessories TVR Sagaris''' | }}
 +
{{Standard table/rowalt2| '''ECCI Trackstar 6000''' | }}
 +
{{Standard table/rowalt2| '''[[Controller:Fanatec Porsche 911 Wheel|Fanatec Porsche 911 Turbo/Turbo S/Carrera/GT2/GT3 RS]]''' | }}
 +
{{Standard table/rowalt2| '''[[Controller:Fanatec Forza Motorsport CSR|Fanatec Forza Motorsport CSR]]''' | Compatible with ClubSport Pedals.}}
 +
{{Standard table/rowalt2| '''[[Controller:Fanatec Forza Motorsport CSR Elite|Fanatec Forza Motorsport CSR Elite]]''' | Compatible with ClubSport Pedals.}}
 +
{{Standard table/rowalt2| '''[[Controller:Fanatec ClubSport|Fanatec ClubSport V1]]''' | Compatible with ClubSport Pedals.}}
 +
{{Standard table/rowalt2| '''Logic3 Tri Format Topdrive GT''' | }}
 +
{{Standard table/rowalt2| '''Logic3 Tri Format Topdrive RF''' | }}
 +
{{Standard table/rowalt2| '''[[Controller:Logitech WingMan Formula GP|Logitech WingMan Formula Force GP]]''' | }}
 +
{{Standard table/rowalt2| '''[[Controller:Logitech Driving Force|Logitech Driving Force Pro]]''' | }}
 +
{{Standard table/rowalt2| '''[[Controller:Logitech MOMO|Logitech MOMO Racing]]''' | }}
 +
{{Standard table/rowalt2| '''[[Controller:Logitech Driving Force GT|Logitech Driving Force GT]]''' | }}
 +
{{Standard table/rowalt2| '''[[Controller:Logitech G25|Logitech G25]]''' | }}
 +
{{Standard table/rowalt2| '''[[Controller:Logitech G27|Logitech G27]]''' | }}
 +
{{Standard table/rowalt2| '''[[Controller:Microsoft SideWinder Force Feedback Wheel|Microsoft SideWinder Force Feedback Wheel]]''' | }}
 +
{{Standard table/rowalt2| '''Thrustmaster Rally GT Force Feedback Pro''' | }}
 +
{{Standard table/rowalt2| '''Thrustmaster Ferrari F430 Force Feedback''' | }}
 +
{{Standard table/rowalt2| '''Thrustmaster Ferrari GT Experience Racing Wheel''' | }}
 +
{{Standard table/rowalt2| '''Thrustmaster Ferrari F430 Wireless Cockpit''' | }}
 +
{{Standard table/rowalt2| '''Thrustmaster Universal Challenge 5-in-1 Racing Wheel''' | }}
 +
{{Standard table/rowalt2| '''Thrustmaster Ferrari Vibration GT Cockpit 458 Italia Edition'''|}}
 +
{{Standard table/rowalt2| '''Thrustmaster Ferrari 458 Italia'''|}}
 +
{{Standard table/rowalt2| '''[[Controller:Thrustmaster T500|Thrustmaster T500]]''' | GT rim and F1 rim only.}}
 +
{{Standard table/rowalt2| '''Xbox 360 Wireless Racing Wheel''' | }}
 +
}}
 +
 
 +
===Enable telemetry===
 +
{{ii}} Applies to both UDP telemetry and D-Box support.
 +
{{Fixbox|description=Enable telemetry|ref=<ref>{{Refcheck|user=Yuuyatails|date=November 5, 2023}}</ref>|fix=
 +
# Open the <code>hardware_settings_config.xml</code> file located in {{folder|<user>\Documents\My Games\F1 2012\hardwaresettings\}} with a text editior.
 +
# Search for the field with the word <code><nowiki><motion></nowiki></code>.
 +
# Set the "udp enabled" parameter to "true" and change the "ip" and "port" fields to match that of what was set on the supported telemetry software. For example, <code><nowiki><udp enabled="true" ip="127.0.0.1" port="20777" /></nowiki></code>
 +
# If user have the D-Box haptic/motion platforms, set the "dbox enabled" parameter to "true".
 +
# Save the file.
 +
}}
 +
 
 +
==Audio==
 +
{{Audio
 
|separate volume          = true
 
|separate volume          = true
 
|separate volume notes    =  
 
|separate volume notes    =  
Line 151: Line 253:
 
|mute on focus lost notes =  
 
|mute on focus lost notes =  
 
|eax support              =  
 
|eax support              =  
|eax support notes        =  
+
|eax support notes         =
 +
|royalty free audio       = unknown
 +
|royalty free audio notes  =
 +
}}
 +
 
 +
{{L10n|content=
 +
{{L10n/switch
 +
|language  = English
 +
|interface = true
 +
|audio    = true
 +
|subtitles = false
 +
|notes    =
 +
|fan      =
 +
}}
 +
{{L10n/switch
 +
|language  = French
 +
|interface = true
 +
|audio    = true
 +
|subtitles = false
 +
|notes    =
 +
|fan      =
 +
}}
 +
{{L10n/switch
 +
|language  = German
 +
|interface = true
 +
|audio    = true
 +
|subtitles = false
 +
|notes    =
 +
|fan      =
 +
}}
 +
{{L10n/switch
 +
|language  = Italian
 +
|interface = true
 +
|audio    = true
 +
|subtitles = false
 +
|notes    =
 +
|fan      =
 +
}}
 +
{{L10n/switch
 +
|language  = Japanese
 +
|interface = true
 +
|audio    = true
 +
|subtitles = false
 +
|notes    =
 +
|fan      =
 +
}}
 +
{{L10n/switch
 +
|language  = Polish
 +
|interface = true
 +
|audio    = true
 +
|subtitles = false
 +
|notes    =
 +
|fan      =
 +
}}
 +
{{L10n/switch
 +
|language  = Brazilian Portuguese
 +
|interface = true
 +
|audio    = true
 +
|subtitles = false
 +
|notes    =
 +
|fan      =
 +
}}
 +
{{L10n/switch
 +
|language  = Russian
 +
|interface = true
 +
|audio    = true
 +
|subtitles = false
 +
|notes    =
 +
|fan      =
 +
}}
 +
{{L10n/switch
 +
|language  = Spanish
 +
|interface = true
 +
|audio    = true
 +
|subtitles = false
 +
|notes    =
 +
|fan      =
 +
}}
 
}}
 
}}
  
 
==Network==
 
==Network==
 
{{ii}} RaceNet online features require a [https://racenet.codemasters.com/about Codemasters Account].
 
{{ii}} RaceNet online features require a [https://racenet.codemasters.com/about Codemasters Account].
 
 
{{Network/Multiplayer
 
{{Network/Multiplayer
 
|local play          = true
 
|local play          = true
 
|local play players  = 2
 
|local play players  = 2
|local play modes    =  
+
|local play modes    = Versus
 
|local play notes    = Split-screen.
 
|local play notes    = Split-screen.
 
|lan play            = unknown
 
|lan play            = unknown
Line 166: Line 344:
 
|lan play modes      =  
 
|lan play modes      =  
 
|lan play notes      =  
 
|lan play notes      =  
|online play          = true
+
|online play          = false
 
|online play players  = 16
 
|online play players  = 16
 
|online play modes    =  
 
|online play modes    =  
|online play notes    =  
+
|online play notes    = The official multiplayer service shut down on March 21, 2024.<ref>{{Refurl|url=https://www.ea.com/legal/service-updates/a-h|title=Online Services Shutdown - A-H|date=2024-02-12}}</ref>
 
|asynchronous        =  
 
|asynchronous        =  
 
|asynchronous notes  =  
 
|asynchronous notes  =  
Line 187: Line 365:
 
|udp  =  
 
|udp  =  
 
|upnp =  
 
|upnp =  
 +
}}
 +
 +
==VR support==
 +
{{VR support
 +
|gg3d name                  =
 +
|native 3d gg3d award        =
 +
|nvidia 3d vision gg3d award =
 +
|tridef 3d gg3d award        =
 +
|iz3d gg3d award            =
 +
|native 3d                  =
 +
|native 3d notes            =
 +
|nvidia 3d vision            =
 +
|nvidia 3d vision notes      =
 +
|tridef 3d                  =
 +
|tridef 3d notes            =
 +
|iz3d                        =
 +
|iz3d notes                  =
 +
|vorpx                      = true
 +
|vorpx modes                = 2D
 +
|vorpx notes                = Officially supported game, see [https://www.vorpx.com/supported-games/ official vorpx game list].<br> '''Note:'''The game is listed on the official list but has not been confirmed to be 3D yet.
 +
 +
|htc vive                    =
 +
|htc vive notes              =
 +
|oculus rift                =
 +
|oculus rift notes          =
 +
|osvr                        =
 +
|osvr notes                  =
 +
|windows mixed reality      =
 +
|windows mixed reality notes =
 +
|keyboard-mouse              =
 +
|keyboard-mouse notes        =
 +
|3rd space gaming vest      =
 +
|3rd space gaming vest notes =
 +
|novint falcon              =
 +
|novint falcon notes        =
 +
|trackir                    = true
 +
|trackir notes              =
 +
|tobii eye tracking          =
 +
|tobii eye tracking notes    =
 +
|play area seated            =
 +
|play area seated notes      =
 +
|play area standing          =
 +
|play area standing notes    =
 +
|play area room-scale        =
 +
|play area room-scale notes  =
 
}}
 
}}
  
Line 192: Line 415:
 
==='Cannot initialise graphics' Error===
 
==='Cannot initialise graphics' Error===
 
{{ii}} An error whereby the message 'Cannot initialise graphics. DirectX 10 or 11 Support required' is displayed upon startup.
 
{{ii}} An error whereby the message 'Cannot initialise graphics. DirectX 10 or 11 Support required' is displayed upon startup.
{{ii}} This may be due to your graphics card not supporting DirectX 10/11.<ref>http://community.codemasters.com/t5/F1-2012-Technical-Assistance/quot-Cannot-initialise-graphics-DirectX-10-or-11-Support/m-p/72222/highlight/true#M114</ref>
+
{{ii}} This may be due to the graphics card not supporting DirectX 10/11.<ref>http://community.codemasters.com/t5/F1-2012-Technical-Assistance/quot-Cannot-initialise-graphics-DirectX-10-or-11-Support/m-p/72222/highlight/true#M114</ref>
 
{{++}} Windows Vista users experiencing the problem using DirectX 10+ compatible graphics cards may need to install the latest Windows Updates.
 
{{++}} Windows Vista users experiencing the problem using DirectX 10+ compatible graphics cards may need to install the latest Windows Updates.
 
{{ii}} In addition it is important all Service Packs are installed, especially SP2.
 
{{ii}} In addition it is important all Service Packs are installed, especially SP2.
{{--}} This fix doesn't resolve the issue for everyone.<ref>http://community.codemasters.com/t5/F1-2012-Technical-Assistance/quot-Cannot-initialise-graphics-DirectX-10-or-11-Support/td-p/72222/highlight/true/page/2</ref>
+
{{--}} This fix doesn't resolve the issue for everyone.<ref>{{Refurl|url=http://community.codemasters.com/t5/F1-2012-Technical-Assistance/quot-Cannot-initialise-graphics-DirectX-10-or-11-Support/td-p/72222/highlight/true/page/2|title=community.codemasters.com|date=26 May 2023}}</ref>
  
 
===Corrupt Save Game===
 
===Corrupt Save Game===
{{ii}} Although officially resolved with the release of developer patch 12,<ref>http://community.codemasters.com/t5/F1-2012-Technical-Assistance/pc-F1-2012-Bugs-List/td-p/72284/page/4</ref> a number of users are still reporting issues with save game corruption.
+
{{ii}} Although officially resolved with the release of developer patch 12,<ref>{{Refurl|url=http://community.codemasters.com/t5/F1-2012-Technical-Assistance/pc-F1-2012-Bugs-List/td-p/72284/page/4|title=community.codemasters.com|date=26 May 2023}}</ref> a number of users are still reporting issues with save game corruption.
 
{{++}} Some have reported that disabling Steam Cloud can help.
 
{{++}} Some have reported that disabling Steam Cloud can help.
{{Fixbox|1=
+
 
{{Fixbox/fix|Disabling Steam Cloud}}
+
{{Fixbox|description=Disabling Steam Cloud|ref={{cn|date=July 2016}}|fix=
 
# Enter the Steam Library, and right click on F1 2012.
 
# Enter the Steam Library, and right click on F1 2012.
 
# Go to the Updates tab.
 
# Go to the Updates tab.
 
# Uncheck 'Enable Steam Cloud synchronisation for F1 2012' and Close.
 
# Uncheck 'Enable Steam Cloud synchronisation for F1 2012' and Close.
{{ii}} Your computer will no longer attempt to sync your saves with the Steam Cloud.
+
{{ii}} The computer will no longer attempt to sync the save files with the Steam Cloud.
 
}}
 
}}
  
Line 221: Line 444:
 
{{ii}} The game crashes to desktop mid-race and Steam displays an 'error 41' window.
 
{{ii}} The game crashes to desktop mid-race and Steam displays an 'error 41' window.
 
{{--}} Despite numerous patches, the error still persists for many.
 
{{--}} Despite numerous patches, the error still persists for many.
{{ii}} For laptop users, the error often results from an incompatibility with multi-GPU setups such as those using NVIDIA Optimus or ATI Hybrid Graphics.<ref>http://community.codemasters.com/t5/F1-2012-Technical-Assistance/To-those-that-are-receiving-the-Error-41-on-Steam/td-p/92930/page/17</ref>
+
{{ii}} For laptop users, the error often results from an incompatibility with multi-GPU setups such as those using Nvidia Optimus or ATI Hybrid Graphics.<ref>{{Refurl|url=http://community.codemasters.com/t5/F1-2012-Technical-Assistance/To-those-that-are-receiving-the-Error-41-on-Steam/td-p/92930/page/17|title=community.codemasters.com|date=26 May 2023}}</ref>
{{ii}} For desktop users, the error is usually related to the Steam Cloud or multisampling.<ref>http://community.codemasters.com/t5/F1-2012-Technical-Assistance/To-those-that-are-receiving-the-Error-41-on-Steam/td-p/92930/page/15</ref>
+
{{ii}} For desktop users, the error is usually related to the Steam Cloud or multisampling.<ref>{{Refurl|url=http://community.codemasters.com/t5/F1-2012-Technical-Assistance/To-those-that-are-receiving-the-Error-41-on-Steam/td-p/92930/page/15|title=community.codemasters.com|date=26 May 2023}}</ref>
 
{{++}} Although there is no fix that works for everyone, there are a number of suggested fixes that users can try.
 
{{++}} Although there is no fix that works for everyone, there are a number of suggested fixes that users can try.
  
{{ii}} '''Important:''' Before trying any of the following fixes, your first port of call should be visiting your GPU manufacturer's website (NVIDIA/AMD) and downloading the latest drivers for your graphics card from them. This can sometimes resolve the issue. Drivers downloaded through Windows Update are often outdated and are not posted as frequently.
+
{{ii}} '''Important:''' Before trying any of the following fixes, the first port of call should be visiting the GPU manufacturer's website (NVIDIA/AMD) and downloading the latest drivers for the graphics card from them. This can sometimes resolve the issue. Drivers downloaded through Windows Update are often outdated and are not posted as frequently.
  
 
====Laptop users====
 
====Laptop users====
{{Fixbox|1=
+
{{Fixbox|description=Disabling Switchable Graphics in the BIOS|ref={{cn|date=September 2016}}|fix=
{{Fixbox/fix|Disabling Switchable Graphics in the BIOS}}
+
{{ii}} This fix is only relevant if they have a computer with multiple switchable graphics cards (e.g. Nvidia Optimus or AMD Hybrid Graphics).<ref>{{Refurl|url=http://community.codemasters.com/t5/F1-2012-Technical-Assistance/To-those-that-are-receiving-the-Error-41-on-Steam/td-p/92930/page/17|title=community.codemasters.com|date=26 May 2023}}</ref>
{{ii}} This fix is only relevant if you have a computer with multiple switchable graphics cards (e.g. NVIDIA Optimus or AMD Hybrid Graphics).<ref>http://community.codemasters.com/t5/F1-2012-Technical-Assistance/To-those-that-are-receiving-the-Error-41-on-Steam/td-p/92930/page/17</ref>
 
 
# At PC boot, enter the system BIOS
 
# At PC boot, enter the system BIOS
 
{{ii}} The key combination required varies by computer, but it is usually one of the following: {{key|F8}}/{{key|F10}}/{{key|Esc}}/{{key|Insert}}.
 
{{ii}} The key combination required varies by computer, but it is usually one of the following: {{key|F8}}/{{key|F10}}/{{key|Esc}}/{{key|Insert}}.
Line 237: Line 459:
  
 
'''Notes'''
 
'''Notes'''
{{ii}} Your computer will now run using the dedicated NVIDIA or AMD graphics card only, as the integrated card has been disabled.
+
{{ii}} The computer will now run using the dedicated Nvidia or AMD graphics card only, as the integrated card has been disabled.
 
}}
 
}}
  
 
====Desktop users====
 
====Desktop users====
 
{{ii}} The following fixes should be applied together.
 
{{ii}} The following fixes should be applied together.
{{Fixbox|1=
+
 
{{Fixbox/fix|Disabling Steam Cloud}}
+
{{Fixbox|description=Disabling Steam Cloud|ref={{cn|date=July 2016}}|fix=
 
# Enter the Steam Library, and right click on F1 2012.
 
# Enter the Steam Library, and right click on F1 2012.
 
# Go to the Updates tab.
 
# Go to the Updates tab.
 
# Uncheck 'Enable Steam Cloud synchronisation for F1 2012' and Close.
 
# Uncheck 'Enable Steam Cloud synchronisation for F1 2012' and Close.
{{ii}} Your computer will no longer attempt to sync your saves with the Steam Cloud. This can sometimes resolve the issue.<ref>http://community.codemasters.com/t5/F1-2012-Technical-Assistance/To-those-that-are-receiving-the-Error-41-on-Steam/td-p/92930/page/17</ref>
+
{{ii}} The computer will no longer attempt to sync the save files with the Steam Cloud. This can sometimes resolve the issue.<ref>{{Refurl|url=http://community.codemasters.com/t5/F1-2012-Technical-Assistance/To-those-that-are-receiving-the-Error-41-on-Steam/td-p/92930/page/17|title=community.codemasters.com|date=26 May 2023}}</ref>
 
}}
 
}}
{{Fixbox|1=
+
{{Fixbox|description=Disabling Multisampling|ref={{cn|date=September 2016}}|fix=
{{Fixbox/fix|Disabling Multisampling}}
+
{{ii}} This fix is often most relevant for older graphics cards.<ref>{{Refurl|url=http://community.codemasters.com/t5/F1-2012-Technical-Assistance/To-those-that-are-receiving-the-Error-41-on-Steam/td-p/92930/page/15|title=community.codemasters.com|date=26 May 2023}}</ref>
{{ii}} This fix is often most relevant for older graphics cards.<ref>http://community.codemasters.com/t5/F1-2012-Technical-Assistance/To-those-that-are-receiving-the-Error-41-on-Steam/td-p/92930/page/15</ref>
+
# Go to <code>{{p|userprofile\Documents}}\My Games\FormulaOne2012\hardwaresettings\</code>
# Go to <code>{{p|userprofile}}\Documents\My Games\FormulaOne2012\hardwaresettings</code>
 
 
# Edit <code>hardware_settings_config.xml</code> using Notepad.
 
# Edit <code>hardware_settings_config.xml</code> using Notepad.
 
# Locate the <code>multisampling="XXX"</code> line, and replace it with <code>multisampling="off"</code>
 
# Locate the <code>multisampling="XXX"</code> line, and replace it with <code>multisampling="off"</code>
Line 260: Line 481:
 
====Both users====
 
====Both users====
 
{{ii}} As a last resort, the following fix can be applied.
 
{{ii}} As a last resort, the following fix can be applied.
{{--}} Unfortunately, the fix often results in vehicles having green reflections, but it resolves the issue for many.<ref>http://community.codemasters.com/t5/F1-2012-Technical-Assistance/To-those-that-are-receiving-the-Error-41-on-Steam/td-p/92930/page/17</ref>
+
{{--}} Unfortunately, the fix often results in vehicles having green reflections, but it resolves the issue for many.<ref>{{Refurl|url=http://community.codemasters.com/t5/F1-2012-Technical-Assistance/To-those-that-are-receiving-the-Error-41-on-Steam/td-p/92930/page/17|title=community.codemasters.com|date=26 May 2023}}</ref>
  
{{Fixbox|1=
+
{{Fixbox|description=Removing SH_Lighting|ref={{cn|date=July 2016}}|fix=
{{Fixbox/fix|Removing SH_Lighting}}
+
# Go to <code>{{p|game}}\System\</code>
# Go to the installation folder.
+
# Open the <code>workermap_CORE2</code>, <code>workermap_CORE4</code>, <code>workermap_CORE6</code> and <code>workermap_CORE8</code> files in Notepad.
# Go into the <code>System</code> folder, and then open the <code>workermap_CORE2</code>, <code>workermap_CORE4</code>, <code>workermap_CORE6</code> and <code>workermap_CORE8</code> files in Notepad.
 
 
# Locate <code>SH_Lighting</code> in each file, and remove it.
 
# Locate <code>SH_Lighting</code> in each file, and remove it.
 
# Save each file and run.
 
# Save each file and run.
 +
}}
 +
 +
==Other information==
 +
===API===
 +
{{API
 +
|direct3d versions      = 9, 11
 +
|direct3d notes        = <ref>{{Refcheck|user=Epicgames4|date=2024-04-07|comment=Verified by enabling the "Performance Metrics" option in the AMD drivers, which allows for the display of the API in use on Windows 11 Insider Preview 22635.3350 (ni_release).}}</ref>
 +
|directdraw versions    =
 +
|directdraw notes      =
 +
|opengl versions        =
 +
|opengl notes          =
 +
|glide versions        =
 +
|glide notes            =
 +
|software mode          =
 +
|software mode notes    =
 +
|mantle support        =
 +
|mantle support notes  =
 +
|metal support          =
 +
|metal support notes    =
 +
|vulkan versions        =
 +
|vulkan notes          =
 +
|dos modes              =
 +
|dos modes notes        =
 +
|shader model versions  =
 +
|shader model notes    =
 +
|windows 32-bit exe    = true
 +
|windows 64-bit exe    = false
 +
|windows arm app        = unknown
 +
|windows exe notes      =
 +
|mac os x powerpc app  = unknown
 +
|macos intel 32-bit app = true
 +
|macos intel 64-bit app = false
 +
|macos arm app          = unknown
 +
|macos app notes        =
 +
|linux powerpc app      =
 +
|linux 32-bit executable=
 +
|linux 64-bit executable=
 +
|linux arm app          = unknown
 +
|linux executable notes =
 +
}}
 +
 +
===Middleware===
 +
{{Middleware
 +
|physics          =
 +
|physics notes    =
 +
|audio            = Wwise
 +
|audio notes      =
 +
|interface        =
 +
|interface notes  =
 +
|input            =
 +
|input notes      =
 +
|cutscenes        =
 +
|cutscenes notes  =
 +
|multiplayer      =
 +
|multiplayer notes=
 
}}
 
}}
  
Line 281: Line 556:
 
|minGPU  = ATI Radeon HD 2600
 
|minGPU  = ATI Radeon HD 2600
 
|minGPU2  = Nvidia GeForce 8600
 
|minGPU2  = Nvidia GeForce 8600
 +
|minDX    = 11
 +
|minaudio = DirectX compatible
  
 
|recOS    = 7 64-bit
 
|recOS    = 7 64-bit

Latest revision as of 17:41, 19 April 2024

F1 2012
F1 2012 cover
Developers
Codemasters Birmingham
macOS (OS X) Feral Interactive
Publishers
Codemasters
OS X Feral Interactive
Engines
EGO 2.0
Release dates
Windows September 18, 2012
macOS (OS X) December 20, 2012
Reception
Metacritic 80
IGDB 77
Taxonomy
Monetization One-time game purchase
Modes Singleplayer, Multiplayer
Perspectives First-person, Third-person
Controls Direct control
Genres Racing
Vehicles Track racing
Art styles Realistic
Series Formula 1
F1 2012 on HowLongToBeat
F1 2012 on IGDB
F1 2012 on MobyGames
F1 2012 on Wikipedia
F1 2010 2010
F1 2011 2011
F1 2012 2012
F1 Race Stars 2012
F1 2013 2013
F1 2014 2014
F1 2015 2015
F1 2016 2016
F1 2017 2017
F1 2018 2018
F1 2019 2019
F1 2020 2020
F1 2021 2021
F1 22 2022
F1 23 2023
F1 24 2024

Warnings

The macOS (OS X) version of this game does not work on macOS Catalina (version 10.15) or later due to the removal of support for 32-bit-only apps.

F1 2012 is a singleplayer and multiplayer racing game developed by Codemasters Birmingham and published by Codemasters. It is a licensed Formula 1 game and features cars and tracks from the 2012 F1 season.

The game was released in North America on September 18, 2012, followed by the releases in Australasia and Europe on September 20 and September 21 respectively. The MacOS version was ported and released by Feral Interactive on December 20, 2012.

It has a bug where save file can be corrupted, and it is recommended to disabled Steam Cloud before playing the game.

It was delisted from all digital storefronts on March 11, 2022.

General information

Codemasters Forums for the series
Steam Community Discussions

Availability

Source DRM Notes Keys OS
Retail
Icon overlay.png
Windows
GamersGate (unavailable)
Icon overlay.png
Windows
Gamesplanet logo.svg (unavailable)
Icon overlay.png
Windows
Green Man Gaming (unavailable)
Icon overlay.png
Windows
Humble Store (unavailable)
Icon overlay.png
Windows
Origin (unavailable)
Icon overlay.png
Windows
Steam (unavailable)
Icon overlay.png
Windows
All versions require Steam DRM.

Game data

Configuration file(s) location

System Location
Windows
macOS (OS X)
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/208500/pfx/[Note 1]

Save game data location

System Location
Windows
macOS (OS X)
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/208500/pfx/[Note 1]

Save game cloud syncing

System Native Notes
Steam Cloud

Video

Graphics feature State WSGF Notes
Widescreen resolution
Multi-monitor
Ultra-widescreen
4K Ultra HD
Field of view (FOV)
Can be adjusted, see here.
Windowed
Borderless fullscreen windowed
See the glossary page for potential workarounds.
Anisotropic filtering (AF)
See the glossary page for potential workarounds.
Anti-aliasing (AA)
High-fidelity upscaling
See the glossary page for potential workarounds.
Vertical sync (Vsync)
60 FPS and 120+ FPS
High dynamic range display (HDR)
See the glossary page for potential alternatives.

Input

The game can send telemetry data to supported software like SimHub and devices like motion platforms, bass shakers and telemetry displays through the UDP protocol. Also support D-Box haptic/motion platforms through a proprietary protocol.[1] Requires editing the hardware_settings_config.xml file to enable them. (See Enable telemetry)

Keyboard and mouse State Notes
Remapping
Mouse acceleration
Mouse sensitivity
Mouse input in menus
Mouse Y-axis inversion
Controller
Controller support
Full controller support
Controller remapping
Controller sensitivity
Controller Y-axis inversion
Controller types
XInput-compatible controllers
Xbox button prompts
Impulse Trigger vibration
PlayStation controllers
Generic/other controllers
See Controller support for sim-racing device support.
Button prompts
Additional information
Controller hotplugging
Player can only switch from controller to keyboard once by pressing the Enter key. If the controller is reconnected, they need to be reselected in the control settings.
Haptic feedback
Digital movement supported
Simultaneous controller+KB/M
Only for multiplayer.

Controller support

The developer has provided a list of supported steering wheels. Devices not listed may work, but the user will have to manually map each action.
Compatible steering wheels Notes
Atomic Accessories Super Sport Evo
Atomic Accessories TVR Sagaris
ECCI Trackstar 6000
Fanatec Porsche 911 Turbo/Turbo S/Carrera/GT2/GT3 RS
Fanatec Forza Motorsport CSR Compatible with ClubSport Pedals.
Fanatec Forza Motorsport CSR Elite Compatible with ClubSport Pedals.
Fanatec ClubSport V1 Compatible with ClubSport Pedals.
Logic3 Tri Format Topdrive GT
Logic3 Tri Format Topdrive RF
Logitech WingMan Formula Force GP
Logitech Driving Force Pro
Logitech MOMO Racing
Logitech Driving Force GT
Logitech G25
Logitech G27
Microsoft SideWinder Force Feedback Wheel
Thrustmaster Rally GT Force Feedback Pro
Thrustmaster Ferrari F430 Force Feedback
Thrustmaster Ferrari GT Experience Racing Wheel
Thrustmaster Ferrari F430 Wireless Cockpit
Thrustmaster Universal Challenge 5-in-1 Racing Wheel
Thrustmaster Ferrari Vibration GT Cockpit 458 Italia Edition
Thrustmaster Ferrari 458 Italia
Thrustmaster T500 GT rim and F1 rim only.
Xbox 360 Wireless Racing Wheel

Enable telemetry

Applies to both UDP telemetry and D-Box support.
Enable telemetry[2]
  1. Open the hardware_settings_config.xml file located in <user>\Documents\My Games\F1 2012\hardwaresettings\ with a text editior.
  2. Search for the field with the word <motion>.
  3. Set the "udp enabled" parameter to "true" and change the "ip" and "port" fields to match that of what was set on the supported telemetry software. For example, <udp enabled="true" ip="127.0.0.1" port="20777" />
  4. If user have the D-Box haptic/motion platforms, set the "dbox enabled" parameter to "true".
  5. Save the file.

Audio

Audio feature State Notes
Separate volume controls
Surround sound
Subtitles
Closed captions
Mute on focus lost
Royalty free audio

Localizations

Language UI Audio Sub Notes
English
French
German
Italian
Japanese
Polish
Brazilian Portuguese
Russian
Spanish

Network

RaceNet online features require a Codemasters Account.

Multiplayer types

Type Native Players Notes
Local play
2 Versus
Split-screen.
LAN play
Online play
16 The official multiplayer service shut down on March 21, 2024.[3]

VR support

3D modes State Notes
vorpX
2D
Officially supported game, see official vorpx game list.
Note:The game is listed on the official list but has not been confirmed to be 3D yet.
Devices
TrackIR

Issues unresolved

'Cannot initialise graphics' Error

An error whereby the message 'Cannot initialise graphics. DirectX 10 or 11 Support required' is displayed upon startup.
This may be due to the graphics card not supporting DirectX 10/11.[4]
Windows Vista users experiencing the problem using DirectX 10+ compatible graphics cards may need to install the latest Windows Updates.
In addition it is important all Service Packs are installed, especially SP2.
This fix doesn't resolve the issue for everyone.[5]

Corrupt Save Game

Although officially resolved with the release of developer patch 12,[6] a number of users are still reporting issues with save game corruption.
Some have reported that disabling Steam Cloud can help.
Disabling Steam Cloud[citation needed]
  1. Enter the Steam Library, and right click on F1 2012.
  2. Go to the Updates tab.
  3. Uncheck 'Enable Steam Cloud synchronisation for F1 2012' and Close.
The computer will no longer attempt to sync the save files with the Steam Cloud.

DirectX Version Error

Many users still report issues with the DirectX version installed by Steam upon download.[7]
Unfortunately, there is no known fix to this issue.
This can make the game unplayable for some, especially those running the game on a laptop. It is therefore recommended that the demo version is first installed to ensure that the game functions correctly on the user's laptop.

Issues fixed

Crash to Desktop ('nvlddmkm' stops responding)

A number of users have reported an issue whereby the game crashes a few minutes in, along with the display driver. The message 'nvlddmkm has stopped responding' is displayed.[8]
This can be resolved by simply enabling Vsync in the game's options menu.

Steam 'Error 41'

The game crashes to desktop mid-race and Steam displays an 'error 41' window.
Despite numerous patches, the error still persists for many.
For laptop users, the error often results from an incompatibility with multi-GPU setups such as those using Nvidia Optimus or ATI Hybrid Graphics.[9]
For desktop users, the error is usually related to the Steam Cloud or multisampling.[10]
Although there is no fix that works for everyone, there are a number of suggested fixes that users can try.
Important: Before trying any of the following fixes, the first port of call should be visiting the GPU manufacturer's website (NVIDIA/AMD) and downloading the latest drivers for the graphics card from them. This can sometimes resolve the issue. Drivers downloaded through Windows Update are often outdated and are not posted as frequently.

Laptop users

Disabling Switchable Graphics in the BIOS[citation needed]
This fix is only relevant if they have a computer with multiple switchable graphics cards (e.g. Nvidia Optimus or AMD Hybrid Graphics).[11]
  1. At PC boot, enter the system BIOS
The key combination required varies by computer, but it is usually one of the following: F8/F10/Esc/Insert.
  1. Go to the System Configuration tab.
  2. Select Switchable Graphics, press F6 and select FIXED.

Notes

The computer will now run using the dedicated Nvidia or AMD graphics card only, as the integrated card has been disabled.

Desktop users

The following fixes should be applied together.
Disabling Steam Cloud[citation needed]
  1. Enter the Steam Library, and right click on F1 2012.
  2. Go to the Updates tab.
  3. Uncheck 'Enable Steam Cloud synchronisation for F1 2012' and Close.
The computer will no longer attempt to sync the save files with the Steam Cloud. This can sometimes resolve the issue.[12]
Disabling Multisampling[citation needed]
This fix is often most relevant for older graphics cards.[13]
  1. Go to %USERPROFILE%\Documents\My Games\FormulaOne2012\hardwaresettings\
  2. Edit hardware_settings_config.xml using Notepad.
  3. Locate the multisampling="XXX" line, and replace it with multisampling="off"
  4. Save the file and run the game.

Both users

As a last resort, the following fix can be applied.
Unfortunately, the fix often results in vehicles having green reflections, but it resolves the issue for many.[14]
Removing SH_Lighting[citation needed]
  1. Go to <path-to-game>\System\
  2. Open the workermap_CORE2, workermap_CORE4, workermap_CORE6 and workermap_CORE8 files in Notepad.
  3. Locate SH_Lighting in each file, and remove it.
  4. Save each file and run.

Other information

API

Technical specs Supported Notes
Direct3D 9, 11 [15]
Executable 32-bit 64-bit Notes
Windows
macOS (OS X)
This 32-bit-only macOS game does not work on macOS Catalina (10.15) or later.

Middleware

Middleware Notes
Audio Wwise

System requirements

Windows
Minimum Recommended
Operating system (OS) Vista
Processor (CPU) Intel Core 2 Duo 2.4 GHz
AMD Athlon X2 5400+
System memory (RAM) 2 GB
Hard disk drive (HDD) 15 GB
Video card (GPU) ATI Radeon HD 2600
Nvidia GeForce 8600
DirectX 11 compatible
Sound (audio device) DirectX compatible
macOS (OS X)
Minimum Recommended
Operating system (OS) 10.7.5
Processor (CPU) Intel 2.0 GHz
System memory (RAM) 4 GB
Hard disk drive (HDD) 12 GB
Video card (GPU) 512 MB of VRAM


Notes

  1. 1.0 1.1 Notes regarding Steam Play (Linux) data:

References

  1. F1 2012 - D-Box Catalogue - last accessed on November 5, 2023
  2. Verified by User:Yuuyatails on November 5, 2023
  3. Online Services Shutdown - A-H - last accessed on 2024-02-12
  4. http://community.codemasters.com/t5/F1-2012-Technical-Assistance/quot-Cannot-initialise-graphics-DirectX-10-or-11-Support/m-p/72222/highlight/true#M114
  5. community.codemasters.com - last accessed on 26 May 2023
  6. community.codemasters.com - last accessed on 26 May 2023
  7. http://www.amazon.co.uk/product-reviews/B0081XNT9W/ref=dp_top_cm_cr_acr_pop_hist_1?ie=UTF8&filterBy=addOneStar&showViewpoints=0
  8. http://community.codemasters.com/t5/F1-2012-Technical-Assistance/F1-2012-Crashes-To-Desktop-nvlddmkm-stopped-responding/m-p/74390#U74390
  9. community.codemasters.com - last accessed on 26 May 2023
  10. community.codemasters.com - last accessed on 26 May 2023
  11. community.codemasters.com - last accessed on 26 May 2023
  12. community.codemasters.com - last accessed on 26 May 2023
  13. community.codemasters.com - last accessed on 26 May 2023
  14. community.codemasters.com - last accessed on 26 May 2023
  15. Verified by User:Epicgames4 on 2024-04-07
    Verified by enabling the "Performance Metrics" option in the AMD drivers, which allows for the display of the API in use on Windows 11 Insider Preview 22635.3350 (ni_release).