Difference between revisions of "Evolva"
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Revision as of 08:10, 20 January 2017
Developers | |
---|---|
Computer Artworks | |
Publishers | |
Virgin Interactive | |
Interplay Entertainment | |
Release dates | |
Windows | June 1, 2000 |
General information
Availability
Essential improvements
Patches
- Install the latest patch (v1.2.944) to enable bump mapping.
LOD modification
- LOD modification disables the game from switching between high and low detailed models for enemies and other dynamic objects depending on the distance from the player. High detailed models will be used all the time.
Game data
Configuration file(s) location
Template:Game data/row
System | Location |
---|
Save game data location
Template:Game data/row
System | Location |
---|
Video settings
Widescreen resolution
Instructions |
---|
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Other information
API
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | XP | |
Processor (CPU) | 1 GHz | 1.4 GHz |
System memory (RAM) | 256 MB | 512 MB |
Hard disk drive (HDD) | 465 MB | |
Video card (GPU) | DirectX 7 compatible | DirectX 9 compatible |
- Listed system requirements are based on the data provided on the GOG store page. Game was originally made to run on older PCs running Windows 95/98.