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Difference between revisions of "Evochron Legacy"

From PCGamingWiki, the wiki about fixing PC games
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(Turns out the game has experimental VR support!)
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|udp  =  
 
|udp  =  
 
|upnp =  
 
|upnp =  
 +
}}
 +
 +
===API===
 +
{{API
 +
|direct3d versions      =
 +
|direct3d notes        =
 +
|directdraw versions    =
 +
|directdraw notes      =
 +
|opengl versions        =
 +
|opengl notes          =
 +
|glide versions        =
 +
|glide notes            =
 +
|software mode          =
 +
|software mode notes    =
 +
|mantle support        =
 +
|mantle support notes  =
 +
|vulkan support        =
 +
|vulkan support notes  =
 +
|dos modes              =
 +
|dos modes notes        =
 +
|shader model versions  =
 +
|shader model notes    =
 +
|64-bit executable      =
 +
|64-bit executable notes=
 +
}}
 +
 +
==VR support==
 +
{{VR support
 +
|gg3d name                  =
 +
|native 3d gg3d award        =
 +
|nvidia 3d vision gg3d award =
 +
|tridef 3d gg3d award        =
 +
|iz3d gg3d award            =
 +
|native 3d                  =
 +
|native 3d notes            =
 +
|nvidia 3d vision            =
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|nvidia 3d vision notes      =
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|tridef 3d                  =
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|tridef 3d notes            =
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|iz3d                        =
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|iz3d notes                  =
 +
|htc vive                    = true
 +
|htc vive notes              =
 +
|oculus rift                = unknown
 +
|oculus rift notes          =
 +
|tracked motion controllers  = false
 +
|tracked motion controllers notes=
 +
|keyboard-mouse              = true
 +
|keyboard-mouse notes        =
 +
|3rd space gaming vest      =
 +
|3rd space gaming vest notes =
 +
|novint falcon              =
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|novint falcon notes        =
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|trackir                    = true
 +
|trackir notes              =
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|play area seated            = true
 +
|play area seated notes      =
 +
|play area standing          = unknown
 +
|play area standing notes    =
 +
|play area room-scale        = unknown
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|play area room-scale notes  =
 
}}
 
}}
  
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===API===
 
===API===
 
{{API
 
{{API
|direct3d versions      =  
+
|direct3d versions      = 9, 11
 
|direct3d notes        =  
 
|direct3d notes        =  
 
|directdraw versions    =  
 
|directdraw versions    =  
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==System requirements==
 
==System requirements==
 +
{{ii}} A GPI with DirectX 11 support is required for VR.
 
{{System requirements
 
{{System requirements
 
|OSfamily = Windows
 
|OSfamily = Windows
  
 
|minOS    = Vista
 
|minOS    = Vista
|minCPU  = 2.2 GHz AMD/Intel
+
|minCPU  = 2.2 GHz
 
|minRAM  = 4 GB
 
|minRAM  = 4 GB
 
|minHD    = 2 GB
 
|minHD    = 2 GB
|minGPU  = 1 GB DirectX Compatible*
+
|minGPU  =
 +
|minVRAM  = 1 GB
 +
|minSM    = 3.0
  
 
|recOS    = 7, 8.1, 10
 
|recOS    = 7, 8.1, 10
|recCPU  = 3.4 GHz or faster multi-core AMD/Intel
+
|recCPU  = 3.4 GHz
 
|recRAM  =  
 
|recRAM  =  
 
|recHD    = 4 GB
 
|recHD    = 4 GB
|recGPU  = 1 GB or more DirectX Compatible*
+
|recGPU  =  
 
}}
 
}}
  
 
{{References}}
 
{{References}}

Revision as of 01:20, 28 September 2016

This page is a stub: it lacks content and/or basic article components. You can help to expand this page by adding an image or additional information.
Evochron Legacy
Evochron Legacy cover
Developers
StarWraith 3D Games
Release dates
Windows January 18, 2016
Evochron
Evochron Alliance 2005
Evochron Renegades 2007
Evochron Legends 2009
Evochron Mercenary 2010
Evochron Legacy 2016

General information

Steam Community Discussions

Availability

Source DRM Notes Keys OS
Steam
Icon overlay.png
Windows

Game data

Configuration file(s) location

Template:Game data/row
System Location
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/398170/pfx/[Note 1]

Save game data location

Template:Game data/row
System Location
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/398170/pfx/[Note 1]

Save game cloud syncing

System Native Notes
Steam Cloud

Video settings

Template:Video settings

Input settings

Template:Input settings

Audio settings

Template:Audio settings

Localizations

Language UI Audio Sub Notes
English

Network

Multiplayer types

Type Native Notes
LAN play
Online play

API

Executable 32-bit 64-bit Notes
Windows

VR support

Headsets State Notes
SteamVR
Oculus VR (LibOVR)
This game might be playable with the SteamVR.
Windows Mixed Reality
This game might be playable with the Windows Mixed Reality for SteamVR.
Devices
Tracked motion controllers
Traditional controller
Keyboard/Mouse
TrackIR
Play area
Seated
Standing
Room-scale

Other information

API

Technical specs Supported Notes
Direct3D 9, 11
Executable 32-bit 64-bit Notes
Windows

System requirements

A GPI with DirectX 11 support is required for VR.
Windows
Minimum Recommended
Operating system (OS) Vista
Processor (CPU) 2.2 GHz
System memory (RAM) 4 GB
Hard disk drive (HDD) 2 GB
Video card (GPU) 1 GB of VRAM
Shader model 3.0 support

Notes

  1. 1.0 1.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in ~/.steam/steam/userdata/<user-id>/398170/ in addition to or instead of this directory. The app ID (398170) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.

References