Difference between revisions of "Dungeon Siege III"
(fixed game data path) |
|||
Line 12: | Line 12: | ||
|wikipedia = Dungeon Siege III | |wikipedia = Dungeon Siege III | ||
}} | }} | ||
− | |||
{{Series|Dungeon Siege}} | {{Series|Dungeon Siege}} | ||
Line 24: | Line 23: | ||
{{Availability/row| Retail | | Steam |}} | {{Availability/row| Retail | | Steam |}} | ||
}} | }} | ||
− | {{ii}} All versions require [[Steam]] | + | {{ii}} All versions require [[Steam]]. |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
==Game data== | ==Game data== | ||
Line 44: | Line 33: | ||
===Save game data location=== | ===Save game data location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/row|Windows|}} | + | {{Game data/row|Windows|{{p|userprofile}}\Documents\My Games\Dungeon Siege III\}} |
}} | }} | ||
− | |||
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ||
Line 175: | Line 163: | ||
|upnp = | |upnp = | ||
}} | }} | ||
+ | |||
+ | ===Multiplayer=== | ||
+ | Online and Local Multiplayer stores all progress data on the host's save file, so that while it's possible to play through the game from start to finish in multiplayer, you cannot import your singleplayer character into someone's multiplayer game. | ||
+ | |||
+ | ===Online Multiplayer=== | ||
+ | Online Multiplayer requires all characters to stay on the same screen by default. However, you can change this by enabling the in-game console by using a fan-made patch: https://sites.google.com/site/dungeonsiege3mod/home/enable-console | ||
+ | |||
+ | Once the patch is installed, you can access the console by pressing '''Esc''' and clicking '''Help Topics''', entering the command <code>multiplayer_tether_screen 0</code> to allow each player to be on their own screen, and finally entering the command <code>modal_close_all</code> to close the console. | ||
+ | |||
+ | If the host has the Treasures of the Sun DLC, all connecting players also need the same expansion. | ||
{{References}} | {{References}} |
Revision as of 22:01, 18 September 2014
Developers | |
---|---|
Obsidian Entertainment | |
Publishers | |
Square Enix | |
Release dates | |
Windows | June 17, 2011 |
Dungeon Siege | |
---|---|
Dungeon Siege | 2002 |
Dungeon Siege: Legends of Aranna | 2003 |
Dungeon Siege II | 2005 |
Dungeon Siege III | 2011 |
General information
- Steam Community Discussions
- Steam Users' Forums for game series
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Steam | ||||
Retail |
- All versions require Steam.
Game data
Configuration file(s) location
System | Location |
---|---|
Steam Play (Linux) | <Steam-folder>/steamapps/compatdata/39160/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Steam Play (Linux) | <Steam-folder>/steamapps/compatdata/39160/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
Input settings
Audio settings
Network
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer | ||
Dedicated | ||
Self-hosting | ||
Direct IP |
Multiplayer
Online and Local Multiplayer stores all progress data on the host's save file, so that while it's possible to play through the game from start to finish in multiplayer, you cannot import your singleplayer character into someone's multiplayer game.
Online Multiplayer
Online Multiplayer requires all characters to stay on the same screen by default. However, you can change this by enabling the in-game console by using a fan-made patch: https://sites.google.com/site/dungeonsiege3mod/home/enable-console
Once the patch is installed, you can access the console by pressing Esc and clicking Help Topics, entering the command multiplayer_tether_screen 0
to allow each player to be on their own screen, and finally entering the command modal_close_all
to close the console.
If the host has the Treasures of the Sun DLC, all connecting players also need the same expansion.
Notes
- ↑ 1.0 1.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in
~/.steam/steam/userdata/<user-id>/39160/
in addition to or instead of this directory. The app ID (39160) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.