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Doom 3

From PCGamingWiki, the wiki about fixing PC games
Revision as of 10:03, 1 January 2016 by Garrett (talk | contribs) (→‎Video settings: updated WSGF details and screen types)
Template:Infobox game/row/osxporterTemplate:Infobox game/row/osxporter
Doom 3
Doom 3 cover
Developers
id Software
Splash Damage
Resurrection of Evil Nerve Software
Publishers
Activision
Japan CyberFront
Engines
id Tech 4
Release dates
Windows August 3, 2004
Linux October 5, 2004
macOS (OS X) March 14, 2005
Doom 3 on Wikipedia

Warnings

The macOS (OS X) version of this game needs a fix to work on macOS Catalina (version 10.15) or later (see API for details).
Doom (1993) 1993
Doom II: Hell on Earth 1994
Final Doom 1996
DRL (unofficial game) 2002
Doom 3 2004
Doom 64 EX (unofficial port) 2008
Doom 3: BFG Edition 2012
Doom (2016) 2016
Doom VFR 2017
Doom I Enhanced 2020
Doom II Enhanced 2020
Doom Eternal 2020
Doom 64 2020

This page is for the original Doom 3. For the BFG Edition, see Doom 3: BFG Edition.

Key points

Runs well on low end hardware.

General information

Doom Wiki
Steam Community Discussions
Steam Community Discussions for expansion pack
Steam Users' Forums for game series

Availability

Source DRM Notes Keys OS
Retail
Disc check (requires the CD/DVD in the drive to play)
Disc check (removed in Patch 1.2).[1]
Windows
Incorrect store name. See here for available options.
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Windows
GamersGate
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Windows
GamersGate
DRM details are not known
macOS (OS X)
Green Man Gaming
Icon overlay.png
Windows
Humble Store
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Windows
Mac App Store
Icon overlay.png
Updated for Intel Mac compatibility
macOS (OS X)
Steam
Icon overlay.png
Windows

DLC and expansion packs

Name Notes
Doom 3: Resurrection of Evil
Windows
Linux

Essential improvements

Patches

Patch 1.3.1 updates retail versions to the latest version. Digital distribution versions are already patched.

Co-op mod

The OpenCoop Mod allows up to 4 players to play through the entire game + expansion pack together. Works both online and LAN. It also adds in challenge maps, and 42 custom maps.

Patch 1.3.1 Is required for this mod.

Issues fixed

Textures are low res, even on Ultra quality

Instructions

Game data

In-game general settings.
In-game general settings.

Configuration file(s) location

Template:Game data/rowTemplate:Game data/rowTemplate:Game data/row
System Location
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/9050/pfx/[Note 1]

Save game data location

Template:Game data/rowTemplate:Game data/rowTemplate:Game data/row
System Location
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/9050/pfx/[Note 1]

Save game cloud syncing

System Native Notes
Steam Cloud
Syncs save games.

Video settings

In-game general video/audio settings.
In-game general video/audio settings.
In-game advanced video settings.
In-game advanced video settings.

Template:Video settings

Widescreen resolution

Instructions

Anisotropic filtering (AF)

Instructions

Tweaking video settings

TweakGuides has created a comprehensive guide for tweaking the game. It can be found here.

It is possible to easily change many things in the game simply by modifying text files located in doom 3/base/pak000.pk4 (.pk4 files can be opened with 7-Zip or similar programs). For example, to turn on plasma gun projectile shadows, go to "materials" folder, open "lights.mtr" (use WordPad or other text editor), search for "plasmaglow" and delete the "noshadows" line under it, then save the changes. Particularly the "def" folder contains definitions of monster health, gun damage, ammunition amount and lots of other tweakable game values.

Input settings

In-game key map settings.
In-game key map settings.

Template:Input settings

Audio settings

Template:Audio settings

Localizations

Language UI Audio Sub Notes
English
French
German
Italian
Polish
Only available in Polish retail release.
Russian
Only available in Russian retail release.
Spanish

Network

Multiplayer types

Type Native Players Notes
Local play
Co-op
Use Doom 3 Splitscreen Edition mod.
LAN play
16 Co-op, Versus
Use the OpenCoop mod (alpha) for 4-player co-op.
Online play
16 Co-op, Versus
Use the OpenCoop mod (alpha) for 4-player co-op.

Connection types

Ports

Protocol Port(s) and/or port range(s)
TCP 27650, 27666
UDP 27650, 27666
Universal Plug and Play (UPnP) support status is unknown.

VR support

3D modes State Notes
Native 3D
Nvidia 3D Vision
TriDef 3D
iZ3D
Devices
3RD Space Gaming Vest
Novint Falcon
The official game-specific 3D Touch Add On (Base game) (Resurrection of Evil expansion) is required.

Other information

Cheats

Visit GameFAQs for list of cheats.

API

Technical specs Supported Notes
OpenGL 2.0
Executable 32-bit 64-bit Notes
Windows
macOS (OS X)
Linux

Middleware

Middleware Notes
Multiplayer PunkBuster

Linux Installation

To install Doom 3 on Linux create a doom3 folder and then copy the following retail pk4 files to your doom3/base folder:

base/pak000.pk4
base/pak001.pk4
base/pak002.pk4
base/pak003.pk4
base/pak004.pk4

If installing the expansion pack you must also copy the following retail pk4 to your doom3/d3xp folder:

d3xp/pak000.pk4

After copying all pk4 files to your hard drive run the Linux patch and direct it to your doom3 folder. You can start the game with the command: doom3. To launch the expansion use: doom3 +set fs_game d3xp

For Arch Linux, two PKGBUILDs are available in the AUR for Doom 3; one that builds from source and one that provides a binary (if keeping to the Arch Way, you should prefer to build from source).

Do note that OSS has been disabled in later Ubuntu distros, and it is not likely that sound will work correctly (if at all). Pulse Audio OSS wrapper (padsp) or Alsa OSS (aoss) need to be installed in this case.

Mod Support

Doom 3 has a small, but very knowledgeable mod community that is still very active and covers most id tech based games.

Tools and Information

  • Doom 3 World - An unofficial id tech community
  • Modwiki - An unofficial id tech informational wiki created by members of Doom 3 World
  • iddevnet - Official, but limited, Doom 3/Quake 4 informational site

Doom 3 Mod Lists

  • Moddb - Best for still active mods
  • Planetdoom - Some Doom 3 news and archives of non-active Doom 3 mods
  • D3files - Mostly for archives of non-active Doom 3 mods

Total Conversions

The Dark Mod is a total conversion for Doom 3, turning it into a dark and moody stealth game inspired by the Thief series.

Open Source Engine

The source code to the engine was released under the GPL license in November 2011. There have since been several modifications. You can view the different branches and changes, as well as download them, from the github repository, if you are willing to compile the code yourself. The same group that worked on ioquake3 has said they will add features to the code and release compiled binaries under the title iodoom3. You will have to obtain the art assets separately.

Another available source port is dhewm3, which adds 64-bit support, EFX on all platforms, and other features.

System requirements

Windows
Minimum Recommended
Operating system (OS) 2000
Processor (CPU) Intel Pentium IV 1.5 GHz
AMD Athlon XP 1500+
System memory (RAM) 512 MB
Hard disk drive (HDD) 2.6 GB
Video card (GPU) 64 MB of VRAM
DirectX 9.0b compatible
macOS (OS X)
Minimum Recommended
Operating system (OS) 10.6.8
Processor (CPU) Intel Core 2 Duo 1.8 GHz
System memory (RAM) 1 GB
Hard disk drive (HDD) 2 GB
Video card (GPU) ATI Radeon x1600
NVidia Geforce 7300
128 MB of VRAM
Linux
Minimum Recommended
Operating system (OS) 2.4 kernel
Processor (CPU) 1 GHz or higher
System memory (RAM) 256 MB
Hard disk drive (HDD) 2.2 GB
Video card (GPU) OpenGL hardware acceleration
64 MB of VRAM
Supported AMD Radeon chipsets: 8500, 9000, 9200, 9500, 9600, 9700, 9800, X1600, X1900, 2400XT, 2600, 3870, 4670, 4850, 5670, 5750, 5770, 5870, 6630, 6750, 6970
Supported Nvidia chipsets: GeForce 3/Ti series, GeForce 4MX series, GeForce 4/Ti series, GeForce FX series, GeForce 6800, 7300, 7600, 8600, 8800, 9400, 9600, GT 120, 320M, 330M
The game supports Intel HD Graphics 3000 and greater
The game does not support the GMA 950 and GMA X3100 integrated video chipsets

Notes

  1. 1.0 1.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in ~/.steam/steam/userdata/<user-id>/9050/ in addition to or instead of this directory. The app ID (9050) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.

References