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Dino Crisis

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Dino Crisis
Dino Crisis cover
Developers
Capcom
Release dates
Windows September 15, 2000
Dino Crisis guide on StrategyWiki
Dino Crisis on Wikipedia
Dino Crisis
Dino Crisis 2000
Dino Crisis 2 2002

Key points

Can be hacked to run in widescreen.
Frame rate is capped at 31 FPS.[1]

General information

MobyGames entry

Availability

Source DRM Notes Keys OS
Retail
Disc check (requires the CD/DVD in the drive to play)
LaserLock DRM.
Windows

Essential improvements

AHK Injector

See the AHK Injector thread.
Forces the game to run in HD and 32-bit color depth.
Adds support for any widescreen aspect ratio and keeps the aspect ratio of things drawn in 2D: FMVs, text prompts, etc.
Hides the window border on Windows 8 and later.

Game data

Configuration file(s) location

Template:Game data/row
System Location

Save game data location

Template:Game data/row
System Location

Video settings

Template:Video settings

Input settings

Template:Input settings

Audio settings

Template:Audio settings

Localizations

Language UI Audio Sub Notes
English

Other information

API

Executable 32-bit 64-bit Notes
Windows

System requirements

Windows[2]
Minimum
Operating system (OS) 95
Processor (CPU) Intel Pentium
System memory (RAM) 32 MB
Hard disk drive (HDD) 600 MB
Video card (GPU) 4 MB of VRAM
DirectX 6.1 compatible

References

  1. Dino Crisis PSX, Dreamcast, and PC Differences - NeoGAF - last accessed on November 30, 2016
  2. Dino Crisis for Windows (2000) Tech Info - MobyGames - last accessed on November 30, 2016