Difference between revisions of "Dino Crisis"
From PCGamingWiki, the wiki about fixing PC games
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'''Key points''' | '''Key points''' | ||
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{{--}} Frame rate is capped at 31 FPS.<ref name="30fps">{{refurl|url=http://www.neogaf.com/forum/showthread.php?t=1039888|title=Dino Crisis PSX, Dreamcast, and PC Differences - NeoGAF|date=November 30, 2016}}</ref> | {{--}} Frame rate is capped at 31 FPS.<ref name="30fps">{{refurl|url=http://www.neogaf.com/forum/showthread.php?t=1039888|title=Dino Crisis PSX, Dreamcast, and PC Differences - NeoGAF|date=November 30, 2016}}</ref> | ||
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{{Availability/row| Retail | | disc | {{DRM|LaserLock}}. | | Windows }} | {{Availability/row| Retail | | disc | {{DRM|LaserLock}}. | | Windows }} | ||
}} | }} | ||
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==Game data== | ==Game data== | ||
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|ultrawidescreen wsgf award = unsupported | |ultrawidescreen wsgf award = unsupported | ||
|4k ultra hd wsgf award = unsupported | |4k ultra hd wsgf award = unsupported | ||
− | |widescreen resolution = | + | |widescreen resolution = false |
− | |widescreen resolution notes= | + | |widescreen resolution notes= Use [http://www.vogons.org/viewtopic.php?f=24&t=53121 Peixoto's patch] to run in HD and 32-bit color depth. |
|multimonitor = false | |multimonitor = false | ||
− | |multimonitor notes = | + | |multimonitor notes = |
|ultrawidescreen = false | |ultrawidescreen = false | ||
− | |ultrawidescreen notes = | + | |ultrawidescreen notes = |
|4k ultra hd = false | |4k ultra hd = false | ||
− | |4k ultra hd notes = | + | |4k ultra hd notes = |
|fov = false | |fov = false | ||
|fov notes = | |fov notes = | ||
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|invert mouse y-axis notes = | |invert mouse y-axis notes = | ||
|controller support = true | |controller support = true | ||
− | |controller support notes = | + | |controller support notes = Use [http://www.vogons.org/viewtopic.php?f=24&t=53121 Peixoto's patch] for more settings. |
|full controller = unknown | |full controller = unknown | ||
|full controller notes = | |full controller notes = | ||
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|fan notes = | |fan notes = | ||
}} | }} | ||
+ | }} | ||
+ | |||
+ | ==Issues fixed== | ||
+ | ===Fullscreen border on Windows 8 and later=== | ||
+ | {{Fixbox|1= | ||
+ | {{Fixbox/fix|1=Use [http://www.vogons.org/viewtopic.php?f=24&t=53121 Peixoto's patch]|ref={{cn|date=March 2017}}}} | ||
}} | }} | ||
Revision as of 03:27, 29 March 2017
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Developers | |
---|---|
Capcom | |
Release dates | |
Windows | September 15, 2000 |
Dino Crisis | |
---|---|
Dino Crisis | 2000 |
Dino Crisis 2 | 2002 |
Key points
- Frame rate is capped at 31 FPS.[1]
General information
Availability
Game data
Configuration file(s) location
Template:Game data/row
System | Location |
---|
Save game data location
Template:Game data/row
System | Location |
---|
Video settings
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Issues fixed
Fullscreen border on Windows 8 and later
Instructions |
---|
Other information
API
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | Windows 95/98 | Windows 95/98 |
Processor (CPU) | Pentium 166 Mhz | Pentium III or better |
System memory (RAM) | 32 MB | 64 MB or more |
Hard disk drive (HDD) | 1 MB (with CD) | 600 MB or more |
Video card (GPU) | Direct Draw 6.1 compatible 640x480 High Color(16 bit) 4 MB of VRAM | Direct 3D 6.1 compatible 640x480 High Color(16 bit) 16 MB of VRAM |
- ↑ Dino Crisis PSX, Dreamcast, and PC Differences - NeoGAF - last accessed on November 30, 2016