Difference between revisions of "Dino Crisis"
From PCGamingWiki, the wiki about fixing PC games
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|fov = false | |fov = false | ||
|fov notes = | |fov notes = | ||
− | |windowed = | + | |windowed = true |
− | |windowed notes = | + | |windowed notes = Locked to 640x480 |
|borderless windowed = unknown | |borderless windowed = unknown | ||
|borderless windowed notes = | |borderless windowed notes = | ||
Line 83: | Line 83: | ||
==Input settings== | ==Input settings== | ||
{{Input settings | {{Input settings | ||
− | |key remap = | + | |key remap = true |
|key remap notes = | |key remap notes = | ||
|acceleration option = unknown | |acceleration option = unknown | ||
Line 89: | Line 89: | ||
|mouse sensitivity = unknown | |mouse sensitivity = unknown | ||
|mouse sensitivity notes = | |mouse sensitivity notes = | ||
− | |mouse menu = | + | |mouse menu = false |
|mouse menu notes = | |mouse menu notes = | ||
|invert mouse y-axis = unknown | |invert mouse y-axis = unknown | ||
Line 117: | Line 117: | ||
==Audio settings== | ==Audio settings== | ||
{{Audio settings | {{Audio settings | ||
− | |separate volume = | + | |separate volume = true |
|separate volume notes = | |separate volume notes = | ||
− | |surround sound = | + | |surround sound = false |
|surround sound notes = | |surround sound notes = | ||
− | |subtitles = | + | |subtitles = false |
|subtitles notes = | |subtitles notes = | ||
− | |closed captions = | + | |closed captions = false |
|closed captions notes = | |closed captions notes = | ||
− | |mute on focus lost = | + | |mute on focus lost = true |
|mute on focus lost notes = | |mute on focus lost notes = | ||
|eax support = | |eax support = | ||
Line 170: | Line 170: | ||
==System requirements== | ==System requirements== | ||
{{System requirements | {{System requirements | ||
− | |OSfamily = Windows | + | |OSfamily = Windows |
− | |minOS = 95 | + | |minOS = Windows 95/98 |
− | |minCPU = | + | |minCPU = Pentium 166 Mhz |
|minRAM = 32 MB | |minRAM = 32 MB | ||
− | + | |minHD = 1 MB (with CD) | |
− | |minHD = | ||
|minVRAM = 4 MB | |minVRAM = 4 MB | ||
− | | | + | |minGPU = Direct Draw 6.1 compatible<br>640x480 High Color(16 bit) |
+ | |||
+ | |recOS = Windows 95/98 | ||
+ | |recCPU = Pentium III or better | ||
+ | |recRAM = 64 MB or more | ||
+ | |recHD = 600 MB or more | ||
+ | |recVRAM = 16 MB | ||
+ | |recGPU = Direct 3D 6.1 compatible<br>640x480 High Color(16 bit) | ||
}} | }} | ||
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Revision as of 16:53, 28 March 2017
This page is a stub: it lacks content and/or basic article components. You can help to expand this page
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Developers | |
---|---|
Capcom | |
Release dates | |
Windows | September 15, 2000 |
Dino Crisis | |
---|---|
Dino Crisis | 2000 |
Dino Crisis 2 | 2002 |
Key points
- Can be hacked to run in widescreen.
- Frame rate is capped at 31 FPS.[1]
General information
Availability
Essential improvements
AHK Injector
- See the AHK Injector thread.
- Forces the game to run in HD and 32-bit color depth.
- Adds support for any widescreen aspect ratio and keeps the aspect ratio of things drawn in 2D: FMVs, text prompts, etc.
- Hides the window border on Windows 8 and later.
Game data
Configuration file(s) location
Template:Game data/row
System | Location |
---|
Save game data location
Template:Game data/row
System | Location |
---|
Video settings
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Other information
API
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | Windows 95/98 | Windows 95/98 |
Processor (CPU) | Pentium 166 Mhz | Pentium III or better |
System memory (RAM) | 32 MB | 64 MB or more |
Hard disk drive (HDD) | 1 MB (with CD) | 600 MB or more |
Video card (GPU) | Direct Draw 6.1 compatible 640x480 High Color(16 bit) 4 MB of VRAM | Direct 3D 6.1 compatible 640x480 High Color(16 bit) 16 MB of VRAM |
- ↑ Dino Crisis PSX, Dreamcast, and PC Differences - NeoGAF - last accessed on November 30, 2016