Anonymous edits have been disabled on the wiki. If you want to contribute please login or create an account.

Difference between revisions of "Dino Crisis"

From PCGamingWiki, the wiki about fixing PC games
 
(106 intermediate revisions by 41 users not shown)
Line 1: Line 1:
{{stub}}
 
 
{{Infobox game
 
{{Infobox game
|cover        = Dino Crisis cover.jpg
+
|cover        = Dino Crisis cover.png
 
|developers  =  
 
|developers  =  
 
{{Infobox game/row/developer|Capcom}}
 
{{Infobox game/row/developer|Capcom}}
Line 8: Line 7:
 
|release dates=  
 
|release dates=  
 
{{Infobox game/row/date|Windows|September 15, 2000}}
 
{{Infobox game/row/date|Windows|September 15, 2000}}
 +
|reception    =
 +
{{Infobox game/row/reception|Metacritic|dino-crisis|59}}
 +
{{Infobox game/row/reception|OpenCritic|link|rating}}
 +
{{Infobox game/row/reception|IGDB|dino-crisis|rating}}
 +
|taxonomy    =
 +
{{Infobox game/row/taxonomy/monetization      | One-time game purchase }}
 +
{{Infobox game/row/taxonomy/microtransactions | }}
 +
{{Infobox game/row/taxonomy/modes            | Singleplayer }}
 +
{{Infobox game/row/taxonomy/pacing            | Real-time }}
 +
{{Infobox game/row/taxonomy/perspectives      | Cinematic camera }}
 +
{{Infobox game/row/taxonomy/controls          | Direct control }}
 +
{{Infobox game/row/taxonomy/genres            | Survival horror }}
 +
{{Infobox game/row/taxonomy/sports            | }}
 +
{{Infobox game/row/taxonomy/vehicles          | }}
 +
{{Infobox game/row/taxonomy/art styles        | Realistic }}
 +
{{Infobox game/row/taxonomy/themes            | Contemporary, Horror }}
 +
{{Infobox game/row/taxonomy/series            | Dino Crisis }}
 
|steam appid  =  
 
|steam appid  =  
|gogcom page  =  
+
|steam appid side =
 +
|gogcom id    =
 +
|gogcom id side =
 +
|official site=
 +
|hltb        = 2561
 +
|igdb        = dino-crisis
 +
|mobygames    = 2822
 
|strategywiki = Dino Crisis
 
|strategywiki = Dino Crisis
 
|wikipedia    = Dino Crisis (video game)
 
|wikipedia    = Dino Crisis (video game)
 
|winehq      = 6985
 
|winehq      = 6985
 +
|license      = commercial
 
}}
 
}}
{{Series|Dino Crisis}}
 
  
'''Key points'''
+
{{Introduction
{{ii}} Can be hacked to run in widescreen.
+
|introduction      = '''''Dino Crisis''''' is a singleplayer cinematic-camera [[Glossary:Survival horror|survival horror]] game by Capcom, originally released on PlayStation on July 1, 1999.<br> It is one of the very few survival horror games released by Capcom on PS1 to use fully 3D rendered environments instead of prerendered backgrounds.
{{--}} Frame rate is capped at 31 FPS.<ref name="30fps">{{refurl|url=http://www.neogaf.com/forum/showthread.php?t=1039888|title=Dino Crisis PSX, Dreamcast, and PC Differences - NeoGAF|date=November 30, 2016}}</ref>
 
  
'''General information'''
+
|release history  =
{{mm}} [http://www.mobygames.com/game/windows/dino-crisis MobyGames entry]
+
 
 +
|current state    = The game suffers from visible border artifacts on filtered textures with transparencies. Performance, resolution and texture distortion can be resolved by using [[#Dino Crisis Classic REbirth|Dino Crisis Classic REbirth]].
 +
}}
  
 
==Availability==
 
==Availability==
Line 29: Line 52:
  
 
==Essential improvements==
 
==Essential improvements==
===AHK Injector===
+
===Patches===
{{ii}} See the [https://autohotkey.com/boards/viewtopic.php?f=6&t=9341 AHK Injector thread].
+
{{ii}} An official Windows XP Patch by SourceNext is available [http://appleofeden.de-doc.com/index.php/download/dino-crisis-windows-xp-patch/ here].
{{++}} Forces the game to run in HD and 32-bit color depth.
+
 
{{++}} Adds support for any widescreen aspect ratio and keeps the aspect ratio of things drawn in 2D: FMVs, text prompts, etc.
+
===[https://classicrebirth.com/index.php/dino-crisis-classic-rebirth/ Dino Crisis Classic REbirth]===
{{++}} Hides the window border on Windows 8 and later.
+
{{ii}} Requires Japanese SourceNext release.
 +
{{++}} Replaces DirectDraw with DirectX 9, fixes issues with higher resolutions (texture warping, polygon wobbling, aggressive bilinear filtering), adds adaptative screen ratio modes (widescreen and ultra-widescreen) and adds borderless windowed mode.
 +
{{++}} Replaces DInput 5.00 with XInput, DInput 8.00 and RawInput. Fixes audio issues and replaces DirectShow video playback with FFmpeg.
 +
{{++}} Changes frame rate to stable 30 FPS (and 60 FPS in menus).
 +
{{++}} Removes the need to run the game from its launcher (comes with a custom embedded launcher), removes the disc check and makes the game portable.
 +
{{++}} Translates the Japanese version into English.
 +
{{ii}} Website also offers links for higher-quality sound and FMVs (see below).
 +
{{ii}} May require [[#Classic REbirth does not enable resolutions above 720p|changing dpi compatibility settings]] to enable resolutions above 720p.
 +
 
 +
===[https://classicrebirth.com/index.php/download/dino-crisis-high-quality-videos/ High Quality Videos]===
 +
{{++}} Contains reworked videos and logos.
 +
 
 +
===[http://re123.bplaced.net/board/viewtopic.php?f=24&t=423 High Quality BGM and voices]===
 +
{{++}} Adds BGM and voices from the Dreamcast version.
 +
 
 +
===[https://www.mediafire.com/file/ozaua4228fffyia/HD_Mod_1.0.rar High Quality Textures]===
 +
{{++}} Adds upscaled textures based on the Dreamcast version.
 +
{{ii}} Requires [[#Dino Crisis Classic REbirth|Dino Crisis Classic REbirth]].
  
 
==Game data==
 
==Game data==
 
===Configuration file(s) location===
 
===Configuration file(s) location===
 
{{Game data|
 
{{Game data|
{{Game data/row|Windows|}}
+
{{Game data/config|Windows|{{p|hklm}}\SOFTWARE\{{P|wow64}}\CAPCOM\DINOCRISIS}}
 
}}
 
}}
 +
{{ii}} [[#Dino Crisis Classic REbirth|Dino Crisis Classic REbirth]] makes the game portable.
  
 
===Save game data location===
 
===Save game data location===
 
{{Game data|
 
{{Game data|
{{Game data/row|Windows|}}
+
{{Game data/saves|Windows|{{p|game}}\SAVE*.dno}}
 
}}
 
}}
  
==Video settings==
+
==Video==
{{Video settings
+
{{Video
|wsgf link                  = http://www.wsgf.org/dr/dino-crisis/en
+
|wsgf link                  = https://www.wsgf.org/dr/dino-crisis/en
 
|widescreen wsgf award      = unsupported
 
|widescreen wsgf award      = unsupported
 
|multimonitor wsgf award    = unsupported
 
|multimonitor wsgf award    = unsupported
Line 54: Line 95:
 
|4k ultra hd wsgf award    = unsupported
 
|4k ultra hd wsgf award    = unsupported
 
|widescreen resolution      = hackable
 
|widescreen resolution      = hackable
|widescreen resolution notes= See [[#AHK Injector|AHK Injector]].
+
|widescreen resolution notes= Use [[#Dino Crisis Classic REbirth|Dino Crisis Classic REbirth]]
|multimonitor              = false
+
|multimonitor              = hackable
|multimonitor notes        = See [[#AHK Injector|AHK Injector]].
+
|multimonitor notes        = Use [[#Dino Crisis Classic REbirth|Dino Crisis Classic REbirth]]
|ultrawidescreen            = false
+
|ultrawidescreen            = hackable
|ultrawidescreen notes      = See [[#AHK Injector|AHK Injector]].
+
|ultrawidescreen notes      = Use [[#Dino Crisis Classic REbirth|Dino Crisis Classic REbirth]]
|4k ultra hd                = false
+
|4k ultra hd                = hackable
|4k ultra hd notes          = See [[#AHK Injector|AHK Injector]].
+
|4k ultra hd notes          = Use [[#Dino Crisis Classic REbirth|Dino Crisis Classic REbirth]].<br> May require [[#Classic REbirth does not enable resolutions above 720p|changing DPI compatibility settings]] to enable resolutions above 720p.
 
|fov                        = false
 
|fov                        = false
 
|fov notes                  =  
 
|fov notes                  =  
 
|windowed                  = true
 
|windowed                  = true
|windowed notes            = Locked to 640x480
+
|windowed notes            = Locked to 640x480. Can be improved with [[#Dino Crisis Classic REbirth|Dino Crisis Classic REbirth]].
|borderless windowed        = unknown
+
|borderless windowed        = hackable
|borderless windowed notes  =  
+
|borderless windowed notes  = Use [[#Dino Crisis Classic REbirth|Dino Crisis Classic REbirth]]
|anisotropic                = unknown
+
|anisotropic                = false
 
|anisotropic notes          =  
 
|anisotropic notes          =  
|antialiasing              = unknown
+
|antialiasing              = false
 
|antialiasing notes        =  
 
|antialiasing notes        =  
|vsync                      = unknown
+
|upscaling                  = false
 +
|upscaling tech            =
 +
|upscaling notes            =
 +
|vsync                      = false
 
|vsync notes                =  
 
|vsync notes                =  
|60 fps                    = false
+
|60 fps                    = hackable
|60 fps notes              = Frame rate is capped at 31 FPS.<ref name="30fps"/>
+
|60 fps notes              = Frame rate is capped at 30 FPS.<ref name="30fps">{{refurl|url=https://www.neogaf.com/forum/showthread.php?t=1039888|title=Dino Crisis PSX, Dreamcast, and PC Differences - NeoGAF|date=November 30, 2016}}</ref><br> Use [[#Dino Crisis Classic REbirth|Dino Crisis Classic REbirth]] for 60 FPS in menus (gameplay remains at 30 FPS).
 
|120 fps                    = false
 
|120 fps                    = false
 
|120 fps notes              =  
 
|120 fps notes              =  
|color blind                =  
+
|hdr                        = false
 +
|hdr notes                  =
 +
|color blind                = false
 
|color blind notes          =  
 
|color blind notes          =  
 
}}
 
}}
  
==Input settings==
+
==Input==
{{Input settings
+
{{Input
 
|key remap                = true
 
|key remap                = true
 
|key remap notes          =  
 
|key remap notes          =  
|acceleration option      = unknown
+
|acceleration option      = false
 
|acceleration option notes =  
 
|acceleration option notes =  
|mouse sensitivity        = unknown
+
|mouse sensitivity        = false
 
|mouse sensitivity notes  =  
 
|mouse sensitivity notes  =  
 
|mouse menu                = false
 
|mouse menu                = false
 
|mouse menu notes          =  
 
|mouse menu notes          =  
|invert mouse y-axis      = unknown
+
|invert mouse y-axis      = false
 
|invert mouse y-axis notes =  
 
|invert mouse y-axis notes =  
 +
|touchscreen              = false
 +
|touchscreen notes        =
 
|controller support        = true
 
|controller support        = true
|controller support notes  = See [[#AHK Injector|AHK Injector]].
+
|controller support notes  = Use [[#Dino Crisis Classic REbirth|Dino Crisis Classic REbirth]] for more settings
|full controller          = unknown
+
|full controller          = false
 
|full controller notes    =  
 
|full controller notes    =  
|controller remap          = unknown
+
|controller remap          = limited
|controller remap notes    =  
+
|controller remap notes    = Use [[#Dino Crisis Classic REbirth|Dino Crisis Classic REbirth]] for more settings
|controller sensitivity    = unknown
+
|controller sensitivity    = false
 
|controller sensitivity notes=  
 
|controller sensitivity notes=  
|invert controller y-axis  = unknown
+
|invert controller y-axis  = false
 
|invert controller y-axis notes=  
 
|invert controller y-axis notes=  
|touchscreen               = unknown
+
|xinput controllers        = hackable
|touchscreen notes        =  
+
|xinput controllers notes  = Use [[#Dino Crisis Classic REbirth|Dino Crisis Classic REbirth]]
|button prompts           = unknown
+
|xbox prompts              = unknown
|button prompts notes     =  
+
|xbox prompts notes        = Use [[#Dino Crisis Classic REbirth|Dino Crisis Classic REbirth]]
|controller hotplug        = unknown
+
|impulse triggers          = unknown
 +
|impulse triggers notes    =
 +
|dualshock 4               = hackable
 +
|dualshock 4 notes        = Use [[#Dino Crisis Classic REbirth|Dino Crisis Classic REbirth]]
 +
|dualshock prompts        = hackable
 +
|dualshock prompts notes  = Use [[#Dino Crisis Classic REbirth|Dino Crisis Classic REbirth]]
 +
|light bar support        = hackable
 +
|light bar support notes  = Use [[#Dino Crisis Classic REbirth|Dino Crisis Classic REbirth]]
 +
|dualshock 4 modes        = unknown
 +
|dualshock 4 modes notes  =
 +
|tracked motion controllers= unknown
 +
|tracked motion controllers notes =
 +
|tracked motion prompts    = unknown
 +
|tracked motion prompts notes =
 +
|other controllers         = unknown
 +
|other controllers notes  =
 +
|other button prompts     = unknown
 +
|other button prompts notes=  
 +
|controller hotplug        = false
 
|controller hotplug notes  =  
 
|controller hotplug notes  =  
|haptic feedback          = unknown
+
|haptic feedback          = hackable
|haptic feedback notes    =  
+
|haptic feedback notes    = Use [[#Dino Crisis Classic REbirth|Dino Crisis Classic REbirth]]
|light bar support        = unknown
+
|simultaneous input        = false
|light bar support notes   =  
+
|simultaneous input notes  =
 +
|steam input api          = unknown
 +
|steam input api notes    =
 +
|steam input presets      = unknown
 +
|steam input presets notes =  
 +
|steam controller prompts  = unknown
 +
|steam controller prompts notes =  
 
}}
 
}}
  
==Audio settings==
+
==Audio==
{{Audio settings
+
{{Audio
 
|separate volume          = true
 
|separate volume          = true
 
|separate volume notes    =  
 
|separate volume notes    =  
Line 128: Line 200:
 
|mute on focus lost notes =  
 
|mute on focus lost notes =  
 
|eax support              =  
 
|eax support              =  
|eax support notes        =  
+
|eax support notes         =
 +
|royalty free audio       = unknown
 +
|royalty free audio notes  =  
 
}}
 
}}
  
Line 134: Line 208:
 
{{L10n/switch
 
{{L10n/switch
 
  |language  = English
 
  |language  = English
  |interface = yes
+
  |interface = true
  |audio    = yes
+
  |audio    = true
  |subtitles = unknown
+
  |subtitles = false
 
  |notes    =  
 
  |notes    =  
 
  |fan      =  
 
  |fan      =  
|fan notes =
 
 
}}
 
}}
 +
{{L10n/switch
 +
|language  = Russian
 +
|interface = true
 +
|audio    = true
 +
|subtitles = false
 +
|notes    =
 +
|fan      =
 +
}}
 +
{{L10n/switch
 +
|language  = Spanish
 +
|interface = true
 +
|audio    = false
 +
|subtitles = true
 +
|notes    =
 +
|fan      =
 +
|ref      =
 +
}}
 +
{{L10n/switch
 +
|language  = French
 +
|interface = true
 +
|audio    = false
 +
|subtitles = true
 +
|notes    =
 +
|fan      =
 +
|ref      =
 +
}}
 +
{{L10n/switch
 +
|language  = Japanese
 +
|interface = true
 +
|audio    = false
 +
|subtitles = true
 +
|notes    =
 +
|fan      =
 +
|ref      =
 +
}}
 +
{{L10n/switch
 +
|language  = Italian
 +
|interface = true
 +
|audio    = false
 +
|subtitles = true
 +
|notes    =
 +
|fan      =
 +
|ref      =
 +
}}
 +
}}
 +
 +
==Issues fixed==
 +
===Fullscreen border on Windows 8 and later===
 +
{{Fixbox|description=Use [[#Dino Crisis Classic REbirth|Dino Crisis Classic REbirth]] for borderless mode|ref=<ref>{{Refcheck|user=Keith|date=2020-04-25|comment=}}</ref>}}
 +
 +
===[[#Dino Crisis Classic REbirth|Classic REbirth]] does not enable resolutions above 720p===
 +
{{Fixbox|description=Change high DPI compatibility settings|fix=
 +
# Right-click the game executable (DINO.exe) or desktop shortcut.
 +
# Select '''Properties'''.
 +
# Go to the '''Compatibility''' tab.
 +
# Click {{key|Change high DPI settings}}.
 +
# Tick {{key|Override high DPI scaling behavior}}.
 +
# Select {{code|Application}} in the drop-down menu.
 +
# Click OK.
 
}}
 
}}
 +
 +
===Low frame rate===
 +
{{Fixbox|description=Play a media file through ''Windows Media Player'' or [https://codecguide.com/download_k-lite_codec_pack_standard.htm MPC-HC] in the background}}
 +
 +
{{Fixbox|description=Use [[#Dino Crisis Classic REbirth|Dino Crisis Classic REbirth]]}}
 +
 +
===Game crashing after the Capcom logo===
 +
{{Fixbox|description=Close MSI Afterburner}}
  
 
==Other information==
 
==Other information==
Line 158: Line 298:
 
|mantle support        =  
 
|mantle support        =  
 
|mantle support notes  =  
 
|mantle support notes  =  
|vulkan support        =  
+
|vulkan versions        =  
|vulkan support notes   =  
+
|vulkan notes           =  
 
|dos modes              =  
 
|dos modes              =  
 
|dos modes notes        =  
 
|dos modes notes        =  
 
|shader model versions  =  
 
|shader model versions  =  
 
|shader model notes    =  
 
|shader model notes    =  
|64-bit executable     = false
+
|windows 32-bit exe    = true
|64-bit executable notes=  
+
|windows 64-bit exe    = false
 +
|windows arm app        = false
 +
|windows exe notes      =
 +
|macos intel 32-bit app =
 +
|macos intel 64-bit app =
 +
|macos arm app          = unknown
 +
|macos app notes        =
 +
|linux 32-bit executable=  
 +
|linux 64-bit executable=
 +
|linux arm app          = unknown
 +
|linux executable notes =  
 
}}
 
}}
  
 
==System requirements==
 
==System requirements==
 
{{System requirements
 
{{System requirements
|OSfamily = Windows|ref=<ref>{{refurl|url=http://www.mobygames.com/game/windows/dino-crisis/techinfo|title=Dino Crisis for Windows (2000) Tech Info - MobyGames|date=November 30, 2016}}</ref>
+
|OSfamily = Windows
  
|minOS    = 95
+
|minOS    = 95, 98
|minCPU  = Intel Pentium
+
|minCPU  = Intel Pentium 166 MHz
 
|minRAM  = 32 MB
 
|minRAM  = 32 MB
|minGPU  =
+
|minHD    = 1 MB (with CD)
|minHD    = 600 MB
 
 
|minVRAM  = 4 MB
 
|minVRAM  = 4 MB
|minDX   = 6.1
+
|minGPU  = DirectDraw 6.1 compatible
 +
|minGPU2  = 640x480 High Color (16 bit)
 +
 
 +
|recOS    =
 +
|recCPU  = Intel Pentium III or better
 +
|recRAM  = 64 MB or more
 +
|recHD   = 600 MB or more
 +
|recVRAM  = 16 MB
 +
|recGPU  = Direct3D 6.1 compatible
 +
|recGPU2  = 640x480 High Color (16 bit)
 
}}
 
}}
  
 
{{References}}
 
{{References}}

Latest revision as of 02:39, 4 February 2024

Dino Crisis
Dino Crisis cover
Developers
Capcom
Release dates
Windows September 15, 2000
Reception
Metacritic 59
Taxonomy
Monetization One-time game purchase
Modes Singleplayer
Pacing Real-time
Perspectives Cinematic camera
Controls Direct control
Genres Survival horror
Art styles Realistic
Themes Contemporary, Horror
Series Dino Crisis
Dino Crisis on HowLongToBeat
Dino Crisis on IGDB
Dino Crisis guide on StrategyWiki
Dino Crisis on MobyGames
Dino Crisis on Wikipedia
Dino Crisis
Dino Crisis 2000
Dino Crisis 2 2002

Dino Crisis is a singleplayer cinematic-camera survival horror game by Capcom, originally released on PlayStation on July 1, 1999.
It is one of the very few survival horror games released by Capcom on PS1 to use fully 3D rendered environments instead of prerendered backgrounds.

The game suffers from visible border artifacts on filtered textures with transparencies. Performance, resolution and texture distortion can be resolved by using Dino Crisis Classic REbirth.

Availability

Source DRM Notes Keys OS
Retail
Disc check (requires the CD/DVD in the drive to play)
LaserLock DRM.
Windows

Essential improvements

Patches

An official Windows XP Patch by SourceNext is available here.

Dino Crisis Classic REbirth

Requires Japanese SourceNext release.
Replaces DirectDraw with DirectX 9, fixes issues with higher resolutions (texture warping, polygon wobbling, aggressive bilinear filtering), adds adaptative screen ratio modes (widescreen and ultra-widescreen) and adds borderless windowed mode.
Replaces DInput 5.00 with XInput, DInput 8.00 and RawInput. Fixes audio issues and replaces DirectShow video playback with FFmpeg.
Changes frame rate to stable 30 FPS (and 60 FPS in menus).
Removes the need to run the game from its launcher (comes with a custom embedded launcher), removes the disc check and makes the game portable.
Translates the Japanese version into English.
Website also offers links for higher-quality sound and FMVs (see below).
May require changing dpi compatibility settings to enable resolutions above 720p.

High Quality Videos

Contains reworked videos and logos.

High Quality BGM and voices

Adds BGM and voices from the Dreamcast version.

High Quality Textures

Adds upscaled textures based on the Dreamcast version.
Requires Dino Crisis Classic REbirth.

Game data

Configuration file(s) location

System Location
Windows HKEY_LOCAL_MACHINE\SOFTWARE\Wow6432Node\CAPCOM\DINOCRISIS[Note 1]
Dino Crisis Classic REbirth makes the game portable.

Save game data location

System Location
Windows <path-to-game>\SAVE*.dno[Note 2]

Video

Graphics feature State WSGF Notes
Widescreen resolution
Use Dino Crisis Classic REbirth
Multi-monitor
Use Dino Crisis Classic REbirth
Ultra-widescreen
Use Dino Crisis Classic REbirth
4K Ultra HD
Use Dino Crisis Classic REbirth.
May require changing DPI compatibility settings to enable resolutions above 720p.
Field of view (FOV)
Windowed
Locked to 640x480. Can be improved with Dino Crisis Classic REbirth.
Borderless fullscreen windowed
Use Dino Crisis Classic REbirth
Anisotropic filtering (AF)
See the glossary page for potential workarounds.
Anti-aliasing (AA)
See the glossary page for potential workarounds.
High-fidelity upscaling
See the glossary page for potential workarounds.
Vertical sync (Vsync)
See the glossary page for potential workarounds.
60 FPS
Frame rate is capped at 30 FPS.[1]
Use Dino Crisis Classic REbirth for 60 FPS in menus (gameplay remains at 30 FPS).
120+ FPS
High dynamic range display (HDR)

Input

Audio

Audio feature State Notes
Separate volume controls
Surround sound
Subtitles
Closed captions
Mute on focus lost
Royalty free audio

Localizations

Language UI Audio Sub Notes
English
Russian
Spanish
French
Japanese
Italian

Issues fixed

Fullscreen border on Windows 8 and later

Use Dino Crisis Classic REbirth for borderless mode[2]

Classic REbirth does not enable resolutions above 720p

Change high DPI compatibility settings
  1. Right-click the game executable (DINO.exe) or desktop shortcut.
  2. Select Properties.
  3. Go to the Compatibility tab.
  4. Click Change high DPI settings.
  5. Tick Override high DPI scaling behavior.
  6. Select Application in the drop-down menu.
  7. Click OK.

Low frame rate

Play a media file through Windows Media Player or MPC-HC in the background
Use Dino Crisis Classic REbirth

Close MSI Afterburner

Other information

API

Executable 32-bit 64-bit Notes
Windows

System requirements

Windows
Minimum Recommended
Operating system (OS) 95, 98
Processor (CPU) Intel Pentium 166 MHz
System memory (RAM) 32 MB
Hard disk drive (HDD) 1 MB (with CD)
Video card (GPU) DirectDraw 6.1 compatible
640x480 High Color (16 bit)
4 MB of VRAM


Notes

  1. Applications writing to HKEY_LOCAL_MACHINE\SOFTWARE will be redirected to other locations based on various criterias, see the glossary page for more details.
  2. When running this game without elevated privileges (Run as administrator option), write operations against a location below %PROGRAMFILES%, %PROGRAMDATA%, or %WINDIR% might be redirected to %LOCALAPPDATA%\VirtualStore on Windows Vista and later (more details).

References

  1. Dino Crisis PSX, Dreamcast, and PC Differences - NeoGAF - last accessed on November 30, 2016
  2. Verified by User:Keith on 2020-04-25