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Deus Ex: Human Revolution

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Revision as of 10:48, 19 April 2014 by Garrett (talk | contribs) (→‎Audio settings: alphabetised languages)
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Deus Ex: Human Revolution
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Developers
Eidos Montreal
Publishers
Square Enix
Engines
Crystal Engine
Release dates
Windows August 23, 2011
macOS (OS X) April 26, 2012
Deus Ex: Human Revolution on Wikipedia

Warnings

The macOS (OS X) version of this game does not work on macOS Catalina (version 10.15) or later due to the removal of support for 32-bit-only apps.
Deus Ex
Deus Ex 2000
Deus Ex: Invisible War 2003
Deus Ex: Human Revolution 2011
Deus Ex: Human Revolution - Director's Cut 2013
Deus Ex: The Fall 2014
Deus Ex: Revision (unofficial mod) 2015
Deus Ex: Mankind Divided 2016
Deus Ex: Breach 2017
Deus Ex: Mankind Divided - VR Experience 2017
Deus Ex GO 2017

General information

Technical Support Forum - official PC-specific tech forum
Steam Community Discussions (Director's Cut)
Steam Community Discussions
Steam Users' Forums

Availability

Template:Availability Table

All Windows versions require Steam.

Essential improvements

Skip introductions, cutscenes and videos

Instructions

ENB visual mod

Boris Vorontsov, the same who wrote the GTA:IV improve visuals, created a mod that changes the effects of lighting and smoke for improved visuals. This mod only runs in DX9 and will degrade performance. A gallery is available on his page for comparison.

Game data

Configuration file(s) location

Template:Game data/rowTemplate:Game data/rowTemplate:Game data/row
System Location
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/238010/pfx/[Note 1]

Save game data location

Template:Game data/rowTemplate:Game data/rowTemplate:Game data/row
System Location
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/238010/pfx/[Note 1]

The file naming convention appears to be this:

  • gameq - Quicksave file (from pressing F5)
  • gamea1 and gamea2 - Autosave files. Not sure yet if it alternates or if 2 is always the most recent.
  • gamer# (where # is 1 - 99) - Manual save files. A maximum number of 99 different save files are allowed at anytime.
  • saveindex - An index to all the save files. The save files will be useless if this file is missing/corrupted from the folder.

Save game cloud syncing

System Native Notes
Steam Cloud

Augmented Edition Extras

Instructions

Video settings

Video 1/3 settings.
Video 2/3 settings.
Video 3/3 settings.

Template:Video settings

Input settings

Template:Input settings

Mouse "acceleration"

Instructions

Audio settings

Template:Audio settings

Localizations

Language UI Audio Sub Notes
English
French
German
Italian
Polish
Not available in Director's Cut; original version and DLC only.
Russian
Not available in Director's Cut; original version and DLC only.
Spanish

Issues unresolved

No Polish or Russian language support in Director's Cut

The Director's Cut does not support Polish or Russian. The only workaround is to buy the original version of the game and its DLC.

Issues fixed

TweakGuides has created a comprehensive guide for fixing issues in this game. It can be found here.

Mouse lag/acceleration

Some users report that the mouse feels laggy and looking around feels unnatural. Some have attributed this to an implementation of mouse acceleration, however Eidos developer Jimo has stated that there is "no mouse smoothing applied in DXHR".

The problem may simply be input lag which is usually related to V-Sync. Disabling V-Sync seems to fix input lag for most users.
Instructions

Camera stuttering (stuttering while moving and looking around at the same time)

Instructions

Pre-rendered cutscene flickering

There is an issue that affects players using AMD Crossfire whereby pre-rendered cutscenes, e.g. the opening scene, will flicker very visibly and be impossible to watch. To fix this, simply change the AMD Crossfire X mode for dehr.exe to "optimize 1x1" in the Catalyst Control center.

This issue has been fixed in the game's latest patch.

Tutorial crash

If your game crashes when a tutorial pops up and only shows black, go into the game options and disable tutorials.

Game lags and audio stutters with FX-Bulldozer CPU

If you own an AMD Bulldozer CPU and the game is laggy (or the audio is stuttering), you can download and run a program called Orochi-Ceg that may fix the issue. It should be noted that this solution is temporary and that it may have already been fixed by your motherboard manufacturer. You are recommended to search for a BIOS update on their website for a permanent fix.

You should not, in any case, run this program if you have an Intel processor.

There are modified unofficial BIOSes that you can run that may also fix the issues. Use of these BIOSes are at your own discretion.

GA-M68MT-S2 (3.x) - FCd

Altered HUD Placement

Some users have discovered an issue where the HUD moves itself to the left-middle of the screen, as though it were placed for a different resolution. Although a restart of the game usually fixes it, this may not be the case for everyone. This thread, on Eidos' forums, details a number of other fixes users have tried, successfully, to remedy the fix.

Poor performance (Director's Cut)

Some players have reported poor performance with the Director's Cut version.
Instructions

Crash on start (Director's Cut, Windows 8 and newer)

Some players have reported that when starting the game, it crashes outright when the integrated Intel(R) HD Graphics adapter is enabled.
Instructions

System requirements

Windows
Minimum Recommended
Operating system (OS) XP
Processor (CPU) Dual Core 2.0 GHz
System memory (RAM)
Hard disk drive (HDD) 8.5 GB
Video card (GPU) NVIDIA GeForce 8 series
ATI Radeon HD 2000 series or better

Notes

  1. 1.0 1.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in ~/.steam/steam/userdata/<user-id>/238010/ in addition to or instead of this directory. The app ID (238010) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.

References