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Deathmatch Classic

From PCGamingWiki, the wiki about fixing PC games
Revision as of 22:53, 15 January 2015 by Garrbot (talk | contribs) (→‎Video settings: updated template usage)
Deathmatch Classic
Deathmatch Classic cover
Developers
Valve Corporation
Engines
GoldSrc
Release dates
Windows June 1, 2001
macOS (OS X) March 30, 2013
Linux March 30, 2013
Deathmatch Classic on Wikipedia

Warnings

The macOS (OS X) version of this game does not work on macOS Catalina (version 10.15) or later due to the removal of support for 32-bit-only apps.

General information

GitHub Issue Tracker for Deathmatch Classic and other GoldSrc-based games
Steam Community Discussions
Steam Users' Forums

Availability

Source DRM Notes Keys OS
Steam
Icon overlay.png
Error: key type '{{{5}}}' not recognised
Error: OS parameter cannot be empty
Retail
DRM details are not known
Error: key type '{{{5}}}' not recognised
Error: OS parameter cannot be empty

Essential improvements

Skip intro videos

Instructions

Game data

Configuration file(s) location

Template:Game data/rowTemplate:Game data/rowTemplate:Game data/row
System Location
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/40/pfx/[Note 1]

Save game cloud syncing

System Native Notes
Steam Cloud

Video settings

In-game video settings.

Template:Video settings

Borderless fullscreen windowed

Instructions

Input settings

In-game key map settings.
In-game mouse/joystick settings.

Template:Input settings

Audio settings

In-game audio settings.
In-game voice settings.

Template:Audio settings

Localizations

Language UI Audio Sub Notes
English
French
German
Italian
Spanish

Network

In-game multiplayer settings.
For more information, see the "Half-Life Dedicated Server" section of our GoldSrc article.

Multiplayer types

Type Native Players Notes
LAN play
32
Online play
32

Connection types

Type Native Notes
Matchmaking
Peer-to-peer
Dedicated
Self-hosting
Direct IP
Use connect [IP address here] in the console.

Ports

Protocol Port(s) and/or port range(s)
UDP 6003, 7002, 27010, 27015, 27025
Universal Plug and Play (UPnP) support status is unknown.

Other information

API

Technical specs Supported Notes
Direct3D 7 Lost with Linux update.[1]
OpenGL 2.1
Software renderer
Executable 32-bit 64-bit Notes
Windows
macOS (OS X)
Linux

Middleware

Middleware Notes
Audio Miles Sound System
Multiplayer WON (retail)
Steamworks (Steam)

Console commands

Games running on the GoldSrc engine can utilize GoldSrc Engine Console Commands for various tasks.
The console is enabled by default in GoldSrc games, press ~ to open it.

System requirements

Windows
Minimum Recommended
Operating system (OS) XP
Processor (CPU) 500 MHz
System memory (RAM) 96 MB
Hard disk drive (HDD) 4 GB
Video card (GPU) 16 MB of VRAM
macOS (OS X)
Minimum
Operating system (OS) 10.6.3
Processor (CPU) 500 MHz
System memory (RAM) 1 GB
Hard disk drive (HDD) 4 GB
Video card (GPU) nVidia GeForce 8000 series
ATI X1600
Intel HD 3000
Linux
Minimum
Operating system (OS) Ubuntu 12.04
Processor (CPU) Dual-core from Intel or AMD at 2.8 GHz
System memory (RAM) 1 GB
Hard disk drive (HDD) 4 GB
Video card (GPU) nVidia GeForce 8600/9600GT
ATI/AMD Radeon HD2600/3600
(Graphic Drivers: nVidia 310, AMD 12.11)
OpenGL 2.0 compatible

Notes

  1. File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in ~/.steam/steam/userdata/<user-id>/40/ in addition to or instead of this directory. The app ID (40) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.

References