Difference between revisions of "Dead or Alive 5 Last Round"
From PCGamingWiki, the wiki about fixing PC games
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===Save game data location=== | ===Save game data location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/row|Windows|{{p|userprofile}}\Documents\KoeiTecmo\DOA5LR}} | + | {{Game data/row|Windows|{{p|userprofile}}\Documents\KoeiTecmo\DOA5LR\}} |
}} | }} | ||
+ | {{ii}} Players whose Community IDs include the following characters may encounter problems saving game data: <code>? / : * " < ></code>. Game data may not save or load properly if the Community ID is changed after a game is saved.<ref>[http://cdn.akamai.steamstatic.com/steam/apps/311730/manuals/steam(digital)_DOA5LR.pdf DEAD OR ALIVE 5 Last Round manual]</ref> | ||
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ||
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==Video settings== | ==Video settings== | ||
+ | {{--}} Video settings can only be changed via the configuration tool. | ||
{{Video settings | {{Video settings | ||
|wsgf link = | |wsgf link = | ||
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|4k ultra hd wsgf award = | |4k ultra hd wsgf award = | ||
|widescreen resolution = true | |widescreen resolution = true | ||
− | |widescreen resolution notes= | + | |widescreen resolution notes= 2560x1440 is not available.<ref>[http://steamcommunity.com/app/311730/discussions/0/618457398976134950/#c618457398976149575 Game config, windowed/resolution/AA :: Dead or Alive 5 Last Round General Discussions]</ref> |
|multimonitor = unknown | |multimonitor = unknown | ||
|multimonitor notes = | |multimonitor notes = | ||
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|anisotropic notes = | |anisotropic notes = | ||
|antialiasing = true | |antialiasing = true | ||
− | |antialiasing notes = | + | |antialiasing notes = [[FXAA]], 2x and 4x [[SSAA]]. |
|vsync = unknown | |vsync = unknown | ||
|vsync notes = | |vsync notes = | ||
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|controller support = true | |controller support = true | ||
|controller support notes = Vibration is not supported.<ref name="SteamSpecUS"/><ref name="SteamSpecJP"/> | |controller support notes = Vibration is not supported.<ref name="SteamSpecUS"/><ref name="SteamSpecJP"/> | ||
− | |full controller = | + | |full controller = false |
|full controller notes = | |full controller notes = | ||
|controller remap = unknown | |controller remap = unknown | ||
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|separate volume = unknown | |separate volume = unknown | ||
|separate volume notes = | |separate volume notes = | ||
− | |surround sound = | + | |surround sound = false |
− | |surround sound notes = | + | |surround sound notes = Stereo only.<ref name="SteamSpecUS"/> |
|subtitles = unknown | |subtitles = unknown | ||
|subtitles notes = | |subtitles notes = | ||
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|online play = false | |online play = false | ||
|online play players = | |online play players = | ||
− | |online play notes = | + | |online play notes = Scheduled to be added via patch within three months of release. |
|local co-op = | |local co-op = | ||
|local co-op players = | |local co-op players = |
Revision as of 17:28, 30 March 2015
This page is a stub: it lacks content and/or basic article components. You can help to expand this page
by adding an image or additional information.
Developers | |
---|---|
Team Ninja | |
Publishers | |
Koei Tecmo | |
Release dates | |
Windows | March 30, 2015 |
Key points
- Does not include the soft engine, enhanced particle effects, and extra stages added in the PlayStation 4 version.[1][2][3]
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Steam |
- All versions require Steam.
Game data
Configuration file(s) location
Template:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <Steam-folder>/steamapps/compatdata/311730/pfx/[Note 1] |
Save game data location
Template:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <Steam-folder>/steamapps/compatdata/311730/pfx/[Note 1] |
- Players whose Community IDs include the following characters may encounter problems saving game data:
? / : * " < >
. Game data may not save or load properly if the Community ID is changed after a game is saved.[4]
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud | As stated by the official FAQ.[5] |
Video settings
- Video settings can only be changed via the configuration tool.
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
Italian | ||||
German | ||||
Spanish | ||||
Japanese | ||||
Korean | ||||
Traditional Chinese |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | 4 | |||
LAN play | ||||
Online play | Scheduled to be added via patch within three months of release. |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | Vista, 7 SP1, 8, 8.1 | 7 SP1, 8, 8.1 |
Processor (CPU) | Intel Core i7 870 | Intel Core i7 2600 |
System memory (RAM) | 2 GB | 4 GB |
Hard disk drive (HDD) | 10 GB | |
Video card (GPU) | 1 GB of VRAM | 1.5 GB of VRAM |
Notes
- ↑ 1.0 1.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in
~/.steam/steam/userdata/<user-id>/311730/
in addition to or instead of this directory. The app ID (311730) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.