Difference between revisions of "Dead Space"
(I hit the invisible door and the laggy mouse with ingame Vsync off. Forcing it in drivers didn't work for me, but Radeon Pro did.) |
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{{ii}} A glitch in the game causes the difficulty to change itself when multiple save files are present. See [[#Difficulty changes itself when multiple save files are present|Issues fixed]]. | {{ii}} A glitch in the game causes the difficulty to change itself when multiple save files are present. See [[#Difficulty changes itself when multiple save files are present|Issues fixed]]. | ||
{{--}} In-game '''[[#Video settings|Vsync]]''' (enabled by default) caps frame rate at 30 FPS<ref name="FPS cap">[http://techreport.com/blog/16061/some-insight-into-dead-space-control-problems Some insight into Dead Space control problems - The Tech Report]</ref> and is bugged. '''''Disable''''' it. | {{--}} In-game '''[[#Video settings|Vsync]]''' (enabled by default) caps frame rate at 30 FPS<ref name="FPS cap">[http://techreport.com/blog/16061/some-insight-into-dead-space-control-problems Some insight into Dead Space control problems - The Tech Report]</ref> and is bugged. '''''Disable''''' it. | ||
− | {{--}} Exceeding the threshold of 60 FPS cuts down mouse speed. See [http://community.pcgamingwiki.com/files/file/840-dead-space-mouse-fix/ Dead Space Mouse Fix]. | + | {{--}} Exceeding the threshold of 60 FPS cuts down mouse speed. See [http://community.pcgamingwiki.com/files/file/840-dead-space-mouse-fix/ Dead Space Mouse Fix]. Or force 60 FPS Vsync externally. |
{{--}} Very poor mouse input due to aggressive acceleration. See [http://community.pcgamingwiki.com/files/file/840-dead-space-mouse-fix/ Dead Space Mouse Fix]. | {{--}} Very poor mouse input due to aggressive acceleration. See [http://community.pcgamingwiki.com/files/file/840-dead-space-mouse-fix/ Dead Space Mouse Fix]. | ||
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|antialiasing notes = Available in game, but has a tendency to blur image. Best results are found by disabling it and forcing through the [[NVIDIA Control Panel#Forcing Anti-Aliasing/Anisotropic Filtering|NVIDIA Control Panel]]/AMD Control Center. | |antialiasing notes = Available in game, but has a tendency to blur image. Best results are found by disabling it and forcing through the [[NVIDIA Control Panel#Forcing Anti-Aliasing/Anisotropic Filtering|NVIDIA Control Panel]]/AMD Control Center. | ||
|vsync = true | |vsync = true | ||
− | |vsync notes = Caps frame rate at 30 FPS.<ref name="FPS cap"/> Disable it and [[Glossary:Vertical sync (Vsync)#Force Vsync|Force Vsync]] externally. | + | |vsync notes = Caps frame rate at 30 FPS.<ref name="FPS cap"/> Disable it and [[Glossary:Vertical sync (Vsync)#Force Vsync|Force Vsync]] externally. If forcing through the drivers doesn't work, try Radeon Pro (for AMD cards). |
|60 fps = true | |60 fps = true | ||
|60 fps notes = In-game Vsync caps frame rate at 30 FPS.<ref name="FPS cap"/> | |60 fps notes = In-game Vsync caps frame rate at 30 FPS.<ref name="FPS cap"/> | ||
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==Issues fixed== | ==Issues fixed== | ||
− | ===Mouse lag and random sensitivity=== | + | ===High-framerate issues=== |
+ | The more you exceed 60 FPS (as when the 30 FPS ingame Vsync is turned off), the greater the issues that may occur. Forcing 60 FPS Vsync through the drivers may work, but it doesn't, try a third party program, such as Radeon Pro (for AMD). | ||
+ | |||
+ | ====Invisible Door==== | ||
+ | With a high framerate, the first door after getting the Plasma Cutter may be impassable. Forcing 60 FPS (or lower) Vsync will fix this. | ||
+ | |||
+ | ====Mouse lag and random sensitivity==== | ||
{{--}} Mouse view becomes messier the more you exceed 60 FPS. | {{--}} Mouse view becomes messier the more you exceed 60 FPS. | ||
+ | |||
+ | {{Fixbox|1= | ||
+ | {{Fixbox/fix|Force 60 FPS Vsync, as above.}} | ||
+ | }} | ||
{{Fixbox|1= | {{Fixbox|1= |
Revision as of 02:12, 22 January 2017
Developers | |
---|---|
EA Redwood Shores | |
Publishers | |
Electronic Arts | |
Release dates | |
Windows | October 20, 2008 |
Dead Space | |
---|---|
Dead Space | 2008 |
Dead Space 2 | 2011 |
Dead Space 3 | 2013 |
Dead Space (2023) | 2023 |
Key points
- A glitch in the game causes the difficulty to change itself when multiple save files are present. See Issues fixed.
- In-game Vsync (enabled by default) caps frame rate at 30 FPS[1] and is bugged. Disable it.
- Exceeding the threshold of 60 FPS cuts down mouse speed. See Dead Space Mouse Fix. Or force 60 FPS Vsync externally.
- Very poor mouse input due to aggressive acceleration. See Dead Space Mouse Fix.
General information
- Dead Space Wiki
- GOG.com Community Discussions
- GOG.com Support Page
- Steam Community Discussions
- Steam Users' Forums for game series
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Amazon.com | ||||
GOG.com | ||||
Green Man Gaming | ||||
Origin | DRM: SecuROM | |||
Steam | Automatically unlocks on Origin if Origin is installed |
Game data
Configuration file(s) location
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/17470/pfx/[Note 1] |
-
controls.rmp
(key-binding file) is encrypted
Save game data location
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/17470/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy | ||
Origin | [citation needed] | |
Steam Cloud |
Video settings
Input settings
- Game uses controller HUD if controller is present. Simply unplug/disable controller when playing with keyboard and mouse.
Remapping
Instructions |
---|
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Czech | ||||
French | ||||
German | ||||
Hungarian | ||||
Italian | ||||
Polish | ||||
Russian | See Русификатор к Dead Space (Текст+Звук). | |||
Spanish | ||||
Turkish |
VR support
3D modes | State | GG3D | Notes | |
---|---|---|---|---|
Nvidia 3D Vision | See Helix Mod: Dead Space 3D Vision fix update. | |||
TriDef 3D | ||||
iZ3D |
Devices | |||
---|---|---|---|
3RD Space Gaming Vest |
Issues fixed
High-framerate issues
The more you exceed 60 FPS (as when the 30 FPS ingame Vsync is turned off), the greater the issues that may occur. Forcing 60 FPS Vsync through the drivers may work, but it doesn't, try a third party program, such as Radeon Pro (for AMD).
Invisible Door
With a high framerate, the first door after getting the Plasma Cutter may be impassable. Forcing 60 FPS (or lower) Vsync will fix this.
Mouse lag and random sensitivity
- Mouse view becomes messier the more you exceed 60 FPS.
Instructions |
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Instructions |
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Large deadzone
- The game inserts massive deadzones onto the analog sticks, making precise control very difficult, especially on gamepads like the Logitech Gamepad F310, which have their own deadzones.
Instructions |
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Game crashes at launch
Instructions |
---|
Instructions |
---|
Audio stutter
- This must be done every time you launch the game.
Instructions |
---|
Windows mouse cursor visible
- If this cursor is visible, it will cause problems on multi-monitor systems.[citation needed]
Instructions |
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Spinning camera
Instructions |
---|
Instructions |
---|
Difficulty changes itself when multiple save files are present
Instructions |
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Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9 | |
Shader Model support | 3 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Physics | Havok |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | XP SP2 | Vista |
Processor (CPU) | AMD Athlon 64 3000+ Intel Pentium IV 2.8 GHz |
AMD Athlon 64 x2 4200+ Intel Core 2 2.0 GHz |
System memory (RAM) | 1 GB | 2 GB |
Hard disk drive (HDD) | 7.5 GB | |
Video card (GPU) | Nvidia GeForce 6800 GT ATI Radeon X1600 Pro 256 MB of VRAM DirectX 9.0c compatible Shader model 3.0 support |
Nvidia GeForce 8600 GT ATI Radeon HD 2600 XT 256 MB of VRAM DirectX 9.0c compatible Shader model 3.0 support |
Sound (audio device) | DirectX 9.0c compatible |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Use Wine's registry editor to access any Windows registry paths.
- The app ID (17470) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- Windows
- Invalid template usage (Infobox game)
- Games
- Invalid template usage (Series)
- Invalid template usage (Availability)
- Invalid template usage (Save game cloud syncing)
- Pages needing references
- Pages with broken file links
- Invalid template usage (Image)
- Invalid template usage (Fixbox)
- Invalid section order
- Invalid template usage (Localizations)
- Invalid template usage (API)
- Missing section (Video)
- Missing section (Input)
- Missing section (Audio)