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Difference between revisions of "Dead Space"

From PCGamingWiki, the wiki about fixing PC games
m (→‎Video settings: updated template usage)
(Added in higher quality screenshots, along with the API and Middleware tables.)
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==Video settings==
 
==Video settings==
{{Image|Dead Space Visual Options.jpg|Visual options.}}
+
{{Image|Dead Space General Video.png|In-game general video settings.}}
{{Image|Dead Space Render Settings.jpg|Render settings.}}
+
{{Image|Dead Space Advanced Video.png|In-game advanced video settings.}}
 
{{Image|Dead Space 3x1.jpg|WSGF multi-monitor screenshot.<ref>[http://www.wsgf.org/dr/dead-space/en Dead Space | WSGF]</ref>}}
 
{{Image|Dead Space 3x1.jpg|WSGF multi-monitor screenshot.<ref>[http://www.wsgf.org/dr/dead-space/en Dead Space | WSGF]</ref>}}
  
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==Input settings==
 
==Input settings==
{{Image|Dead Space Controls.jpg|Remapping options}}
+
{{Image|Dead Space Controls.png|In-game control settings.}}
 +
{{Image|Dead Space Remapping.png|In-game key map settings.}}
 
{{ii}} Game uses controller HUD if controller is present. Simply unplug/disable controller when playing with keyboard and mouse.  
 
{{ii}} Game uses controller HUD if controller is present. Simply unplug/disable controller when playing with keyboard and mouse.  
 
{{Input settings
 
{{Input settings
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==Audio settings==
 
==Audio settings==
{{Image|Dead Space Audio Options.jpg|Audio options}}
+
{{Image|Dead Space Audio.png|In-game audio settings.}}
 
{{Audio settings
 
{{Audio settings
 
|separate volume          = true
 
|separate volume          = true
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* The Logitech G13 causes the camera to spin; this can be fixed via the [[Microsoft Windows#Device Manager|Windows Device Manager]]: under <code>Human Interface Devices [HID]</code> '''''disable''''' the <code>Logitech G13 Joystick</code>.  
 
* The Logitech G13 causes the camera to spin; this can be fixed via the [[Microsoft Windows#Device Manager|Windows Device Manager]]: under <code>Human Interface Devices [HID]</code> '''''disable''''' the <code>Logitech G13 Joystick</code>.  
 
This will only disable the Joystick meaning the G13 can still be used to play the game.
 
This will only disable the Joystick meaning the G13 can still be used to play the game.
 +
}}
 +
 +
==Other information==
 +
===API===
 +
{{API
 +
|direct3d versions      = 9
 +
|direct3d notes        =
 +
|directdraw versions    =
 +
|directdraw notes      =
 +
|opengl versions        =
 +
|opengl notes          =
 +
|glide versions        =
 +
|glide notes            =
 +
|software mode          =
 +
|software mode notes    =
 +
|mantle support        =
 +
|mantle support notes  =
 +
|dos modes              =
 +
|dos modes notes        =
 +
|shader model versions  = 3
 +
|shader model notes    =
 +
|64-bit executable      = false
 +
|64-bit executable notes=
 +
}}
 +
 +
===Middleware===
 +
{{Middleware
 +
|physics          = Havok
 +
|physics notes    =
 +
|audio            =
 +
|audio notes      =
 +
|interface        =
 +
|interface notes  =
 +
|input            =
 +
|input notes      =
 +
|cutscenes        =
 +
|cutscenes notes  =
 +
|multiplayer      =
 +
|multiplayer notes=
 
}}
 
}}
  
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|minOS    = XP SP2
 
|minOS    = XP SP2
 
|minCPU  = AMD Athlon 64 3000+
 
|minCPU  = AMD Athlon 64 3000+
|minCPU2  = Intel Pentium 4 2.8 GHz
+
|minCPU2  = Intel Pentium IV 2.8 GHz
 
|minRAM  = 1 GB
 
|minRAM  = 1 GB
|minGPU  = nVidia GeForce 6800 GT
+
|minHD    = 7.5 GB
|minGPU2  = ATi Radeon X1600 Pro
+
|minGPU  = Nvidia GeForce 6800 GT
 +
|minGPU2  = ATI Radeon X1600 Pro
 
|minVRAM  = 256 MB
 
|minVRAM  = 256 MB
 +
|minDX    = 9.0c
 
|minSM    = 3.0
 
|minSM    = 3.0
|minDX    = 9.0c
+
|minaudio = DirectX 9.0c compatible sound card
|minHD    = 7.5 GB
 
|minaudio = DirectX 9.0c compatible sound card
 
  
 
|recOS    = Vista
 
|recOS    = Vista
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|recCPU2  = Intel Core 2 2.0 GHz
 
|recCPU2  = Intel Core 2 2.0 GHz
 
|recRAM  = 2 GB
 
|recRAM  = 2 GB
|recGPU  = nVidia GeForce 8600 GT
+
|recGPU  = Nvidia GeForce 8600 GT
|recGPU2  = ATi Radeon HD 2600 XT
+
|recGPU2  = ATI Radeon HD 2600 XT
 
|recVRAM  = 256 MB
 
|recVRAM  = 256 MB
 +
|recDX    = 9.0c
 
|recSM    = 3.0
 
|recSM    = 3.0
|recDX    = 9.0c
 
 
}}
 
}}
  
 
{{References}}
 
{{References}}

Revision as of 15:19, 2 August 2015

Dead Space
Cover image missing, please upload it
Developers
EA Redwood Shores
Publishers
Electronic Arts
Release dates
Windows October 20, 2008
Dead Space on Wikipedia
Dead Space
Dead Space 2008
Dead Space 2 2011
Dead Space 3 2013
Dead Space (2023) 2023

Key points

In-game v-sync (enabled by default) caps frame rate at 30 FPS[1] and is bugged. Disable it.
Exceeding the threshold of 60 FPS cuts down mouse speed.

General information

Dead Space Wiki
Steam Community Discussions
Steam Users' Forums for game series

Availability

Source DRM Notes Keys OS
Amazon.com
Origin
Error: key type '{{{5}}}' not recognised
Error: OS parameter cannot be empty
Green Man Gaming
Origin
Error: key type '{{{5}}}' not recognised
Error: OS parameter cannot be empty
Origin
Origin
Uses SecuROM DRM
Error: key type '{{{5}}}' not recognised
Error: OS parameter cannot be empty
Steam
Icon overlay.png
Automatically unlocks on Origin if Origin is installed
Icon overlay.png
Error: OS parameter cannot be empty

Game data

Configuration file(s) location

Template:Game data/row
System Location
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/17470/pfx/[Note 1]
controls.rmp (key-binding file) is encrypted

Save game data location

Template:Game data/row
System Location
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/17470/pfx/[Note 1]

Save game cloud syncing

System Native Notes
Origin
Steam Cloud

Video settings

300px
In-game general video settings.
300px
In-game advanced video settings.
WSGF multi-monitor screenshot.[2]
WSGF multi-monitor screenshot.[2]

Template:Video settings

Vertical sync (Vsync)

Instructions
Instructions
Instructions

High frame rate

Game doesn't feature any FPS lock besides the disableable v-sync. However mouse view control breaks when exceeding 60 FPS. It's still possible to manually force extreme sensitivities inside the configuration file by increasing Control.MouseSensitivity value
The best way to avoid control issues is to play the game with a controller or by limiting the game to 60 FPS. See Mouse lag and random sensitivity.

Input settings

300px
In-game control settings.
300px
In-game key map settings.
Game uses controller HUD if controller is present. Simply unplug/disable controller when playing with keyboard and mouse.

Template:Input settings

Remapping

Hex editing example
Hex editing example
Instructions

Audio settings

300px
In-game audio settings.

Template:Audio settings

Localizations

Language UI Audio Sub Notes
English
French
German
Italian
Spanish
Turkish

Issues fixed

Mouse lag and random sensitivity

Mouse view becomes messier the more you exceed 60 FPS.
Instructions

Large deadzone

Instructions

Game crashes at launch

Instructions
Instructions

Audio Stutter

This must be done every time you launch the game.
Instructions

Windows mouse cursor visible

If this cursor is visible, it will cause problems on multi-monitor systems.

Disable the Origin In Game overlay. Instructions for doing so is found on Origin.

Spinning camera

Instructions

Other information

API

Technical specs Supported Notes
Direct3D 9
Shader Model support 3
Executable 32-bit 64-bit Notes
Windows

Middleware

Middleware Notes
Physics Havok

System requirements

Windows
Minimum Recommended
Operating system (OS) XP SP2
Processor (CPU) AMD Athlon 64 3000+
Intel Pentium IV 2.8 GHz
System memory (RAM) 1 GB
Hard disk drive (HDD) 7.5 GB
Video card (GPU) Nvidia GeForce 6800 GT
ATI Radeon X1600 Pro
256 MB of VRAM
DirectX 9.0c compatible
Shader model 3.0 support
Sound (audio device) DirectX 9.0c compatible sound card

Notes

  1. 1.0 1.1 Notes regarding Steam Play (Linux) data:

References