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Difference between revisions of "Dead Island: Definitive Edition"

From PCGamingWiki, the wiki about fixing PC games
(5 intermediate revisions by 2 users not shown)
Line 7: Line 7:
 
{{Infobox game/row/publisher|Deep Silver}}
 
{{Infobox game/row/publisher|Deep Silver}}
 
|engines      =  
 
|engines      =  
{{Infobox game/row/engine|Chrome Engine}}
+
{{Infobox game/row/engine|Chrome Engine{{!}}Chrome Engine 6}}
 
|release dates=  
 
|release dates=  
 
{{Infobox game/row/date|Windows|May 31, 2016}}
 
{{Infobox game/row/date|Windows|May 31, 2016}}
Line 68: Line 68:
 
|4k ultra hd notes          = Nvidia DSR zoomes in to the top left corner.  
 
|4k ultra hd notes          = Nvidia DSR zoomes in to the top left corner.  
 
|fov                        = hackable
 
|fov                        = hackable
|fov notes                  = see [[#FIELD OF VIEW (fov)|Field of view (FOV)]]
+
|fov notes                  = Default is 62. See [[#Field of view (FOV)|Field of view (FOV)]].
|windowed                  = unknown
+
|windowed                  = true
 
|windowed notes            =  
 
|windowed notes            =  
 
|borderless windowed        = false
 
|borderless windowed        = false
|borderless windowed notes  = Only windowed.
+
|borderless windowed notes  =  
 
|anisotropic                = hackable
 
|anisotropic                = hackable
 
|anisotropic notes          = Force in the [[Glossary:Anisotropic filtering (AF)#Force anisotropic filtering|graphics card control panel]].
 
|anisotropic notes          = Force in the [[Glossary:Anisotropic filtering (AF)#Force anisotropic filtering|graphics card control panel]].
Line 88: Line 88:
  
 
===[[Glossary:Field of view (FOV)|Field of view (FOV)]]===
 
===[[Glossary:Field of view (FOV)|Field of view (FOV)]]===
 
 
{{Fixbox|1=
 
{{Fixbox|1=
{{Fixbox/fix|Edit default_levels.xml|ref=<ref>Reference</ref>}}
+
{{Fixbox/fix|Edit default_levels.xml|ref=<ref>[https://www.youtube.com/watch?v=DRIe5nS5bEM How to Change the FOV in Dead Island Definitive Edition (Very easy)]</ref>}}
# Go to <code>{{p|userprofile}}\Documents\DeadIsland\out\Data\Skills</code>
+
# Go to the '''DI''' folder inside your installation folder and  open {{file|Data0.pak}} with WinZIP or 7-Zip.
# Open <code>default_levels.xml</code>
+
# Inside {{file|Data0.pak}} navigate to <code>data\skills</code> and open {{file|default_levels.xml}}
# Find CVAR <code>CameraDefaultFOV</code> and change it accordingly. 90-100 works well for 16:9, 85-95 works well for 16:10, 65-75 works well for 4:3 or 5:4 resolutions (lower values may induce motion sickness).
+
# Find <code>CameraDefaultFOV</code> and replace <code>62.5</code> with your desired FOV.
 +
# Save and if 7-Zip asks if you want to update the file in the archive click '''Yes''' for WinZIP you click '''Update Zip file with changes'''
 
}}
 
}}
  

Revision as of 22:43, 31 May 2016

This page is a stub: it lacks content and/or basic article components. You can help to expand this page by adding an image or additional information.
Dead Island: Definitive Edition
Dead Island: Definitive Edition cover
Developers
Techland
Publishers
Deep Silver
Engines
Chrome Engine 6|Chrome Engine|Chrome Engine 6
Release dates
Windows May 31, 2016
Dead Island: Definitive Edition on Wikipedia
Dead Island
Dead Island 2011
Dead Island: Riptide 2013
Escape Dead Island 2014
Dead Island: Epidemic 2016
Dead Island: Definitive Edition 2016
Dead Island: Riptide Definitive Edition 2016
Dead Island: Retro Revenge 2016
Dead Island 2 2023

This page is for the Definitive Edition. For the original release, see Dead Island.

General information

Steam Community Discussions

Availability

Source DRM Notes Keys OS
Retail
DRM details are not known
Bundled with Riptide Definitive Edition and Retro Revenge.
Windows
Steam
Icon overlay.png
Windows
All the DLC released with the previous version is included with the game.

Game data

Configuration file(s) location

Template:Game data/row
System Location
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/383150/pfx/[Note 1]

Save game data location

Template:Game data/row
System Location
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/383150/pfx/[Note 1]

Save game cloud syncing

System Native Notes
Steam Cloud

Video settings

Template:Video settings

Field of view (FOV)

Instructions

Input settings

Template:Input settings

Audio settings

Template:Audio settings

Localizations

Language UI Audio Sub Notes
English
Czech
French
German
Italian
Polish
Russian
Spanish

Network

Multiplayer types

Connection types

VR support

3D modes State Notes

Other information

API

Technical specs Supported Notes
Direct3D 11
Executable 32-bit 64-bit Notes
Windows

Middleware

No middleware information; you can edit this page to add it.

System requirements

64-bit OS is required.
Laptop versions of graphics cards may work but are NOT officially supported.
Windows
Minimum Recommended
Operating system (OS) 7, 8, 8.1, 10
Processor (CPU) Intel® Core™ i5-2500 @3.3 GHz
AMD FX-8320 @3.5 GHz
System memory (RAM) 4 GB
Hard disk drive (HDD) 20 GB
Video card (GPU) NVIDIA® GeForce® GTX 560 Ti
AMD Radeon™ HD 6870
1 GB of VRAM
DirectX 11 compatible
Sound (audio device) DirectX® compatible.
Controller Windows-compatible keyboards, mouse, optional controller (Xbox 360 Controller for Windows recommended).
Other Broadband internet connection.

Notes

  1. 1.0 1.1 Notes regarding Steam Play (Linux) data:

References