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Difference between revisions of "Day of Defeat: Source"

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m (Removed key points. They are too subjective.)
 
(54 intermediate revisions by 23 users not shown)
Line 5: Line 5:
 
|publishers  =  
 
|publishers  =  
 
|engines      =  
 
|engines      =  
{{Infobox game/row/engine|Source}}
+
{{Infobox game/row/engine|Source|Original|name=Source 2006|ref={{cn|Source 2006 introduced HDR, which was a major selling point of this game.}} }}
 +
{{Infobox game/row/engine|Source|Current|name=Source 2013 Multiplayer}}
 
|release dates=  
 
|release dates=  
 
{{Infobox game/row/date|Windows|September 26, 2005}}
 
{{Infobox game/row/date|Windows|September 26, 2005}}
 
{{Infobox game/row/date|OS X|July 13, 2010}}
 
{{Infobox game/row/date|OS X|July 13, 2010}}
 
{{Infobox game/row/date|Linux|March 13, 2013}}
 
{{Infobox game/row/date|Linux|March 13, 2013}}
 +
|reception    =
 +
{{Infobox game/row/reception|Metacritic|day-of-defeat-source|80}}
 +
{{Infobox game/row/reception|IGDB|day-of-defeat-source|}}
 +
|taxonomy    =
 +
{{Infobox game/row/taxonomy/monetization      | One-time game purchase }}
 +
{{Infobox game/row/taxonomy/microtransactions | }}
 +
{{Infobox game/row/taxonomy/modes            | Multiplayer}}
 +
{{Infobox game/row/taxonomy/pacing            | Real-time}}
 +
{{Infobox game/row/taxonomy/perspectives      | First-person}}
 +
{{Infobox game/row/taxonomy/controls          | Direct control}}
 +
{{Infobox game/row/taxonomy/genres            | Action, FPS, Shooter}}
 +
{{Infobox game/row/taxonomy/sports            | }}
 +
{{Infobox game/row/taxonomy/vehicles          | }}
 +
{{Infobox game/row/taxonomy/art styles        | Realistic}}
 +
{{Infobox game/row/taxonomy/themes            | Europe, World War II}}
 +
{{Infobox game/row/taxonomy/series            | Day of Defeat}}
 
|steam appid  = 300
 
|steam appid  = 300
|gogcom page  =  
+
|gogcom id    =  
 +
|hltb        = 2284
 +
|lutris      = day-of-defeat-source
 +
|mobygames    = 20104
 
|strategywiki = Day of Defeat: Source
 
|strategywiki = Day of Defeat: Source
 
|wikipedia    = Day of Defeat: Source
 
|wikipedia    = Day of Defeat: Source
 
|winehq      = 3138
 
|winehq      = 3138
 +
|license      = commercial
 +
}}
 +
 +
{{Introduction
 +
|introduction      =
 +
 +
|release history  =
 +
 +
|current state    =
 
}}
 
}}
{{Series|Day of Defeat}}
 
  
 
'''General information'''
 
'''General information'''
{{mm}} [http://dayofdefeat.wikia.com/wiki/Day_of_Defeat_Wiki Day of Defeat Wiki]
+
{{mm}} [https://dayofdefeat.fandom.com/wiki/Day_of_Defeat_Wiki Day of Defeat Wiki]
 
{{mm}} [https://github.com/ValveSoftware/Source-1-Games/issues GitHub Issue Tracker for Day of Defeat: Source] and other Source-based games
 
{{mm}} [https://github.com/ValveSoftware/Source-1-Games/issues GitHub Issue Tracker for Day of Defeat: Source] and other Source-based games
{{mm}} [http://steamcommunity.com/app/300/discussions/ Steam Community Discussions]
+
{{mm}} [https://steamcommunity.com/app/300/discussions/ Steam Community Discussions]
{{mm}} [http://forums.steampowered.com/forums/forumdisplay.php?f=56 Steam Users' Forums]
 
  
 
==Availability==
 
==Availability==
 
{{Availability|
 
{{Availability|
{{Availability/row| Retail | | Steam |  |  | Windows, OS X, Linux }}
+
{{Availability/row| Retail | | Steam |  |  | Windows }}
{{Availability/row| GMG | day-defeat-source | Steam |  |  | Windows, OS X, Linux }}
 
 
{{Availability/row| Steam | 300 | Steam |  |  | Windows, OS X, Linux }}
 
{{Availability/row| Steam | 300 | Steam |  |  | Windows, OS X, Linux }}
 
}}
 
}}
Line 34: Line 60:
 
==Essential improvements==
 
==Essential improvements==
 
===Skip intro videos===
 
===Skip intro videos===
{{Fixbox|1=
+
{{Fixbox|description=Use <code>-novid</code> [[Glossary:Command line arguments|command line argument]]|ref={{cn|date=July 2016}}}}
{{Fixbox/fix|Use <code>-novid</code> [[Glossary:Command line arguments|command line argument]]|ref={{cn|date=July 2016}}}}
 
}}
 
  
 
==Game data==
 
==Game data==
 
===Configuration file(s) location===
 
===Configuration file(s) location===
 
{{Game data|
 
{{Game data|
{{Game data/row|Windows|{{p|game}}\dod\cfg}}  
+
{{Game data/config|Windows|{{p|game}}\dod\cfg}}
{{Game data/row|OS X|}}  
+
{{Game data/config|OS X|}}
{{Game data/row|Linux|~/.steam/Steam/SteamApps/common/Day of Defeat Source/dod/}}  
+
{{Game data/config|Linux|{{p|linuxhome}}/.steam/Steam/SteamApps/common/Day of Defeat Source/dod/}}
 
}}
 
}}
{{XDG|unknown}}
+
{{XDG|false}}
  
 
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]===
 
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]===
 
{{Save game cloud syncing
 
{{Save game cloud syncing
|origin               =  
+
|discord                  =
|origin notes         =  
+
|discord notes            =
|steam cloud           = true
+
|epic games launcher      =
|steam cloud notes    =  
+
|epic games launcher notes =
|uplay                =  
+
|gog galaxy                =
|uplay notes           =  
+
|gog galaxy notes          =
 +
|origin                   =  
 +
|origin notes             =  
 +
|steam cloud               = true
 +
|steam cloud notes        =
 +
|ubisoft connect          =
 +
|ubisoft connect notes    =  
 +
|xbox cloud                =  
 +
|xbox cloud notes         =  
 
}}
 
}}
  
==Video settings==
+
==Video==
 
{{Image|Day of Defeat Source General Video.png|In-game general video settings.}}
 
{{Image|Day of Defeat Source General Video.png|In-game general video settings.}}
 
{{Image|Day of Defeat Source Advanced Video.png|In-game advanced video settings.}}
 
{{Image|Day of Defeat Source Advanced Video.png|In-game advanced video settings.}}
{{Video settings
+
{{Video
|wsgf link                  = http://www.wsgf.org/dr/day-defeat-source
+
|wsgf link                  = https://www.wsgf.org/dr/day-defeat-source
 
|widescreen wsgf award      = gold
 
|widescreen wsgf award      = gold
 
|multimonitor wsgf award    = incomplete
 
|multimonitor wsgf award    = incomplete
Line 73: Line 105:
 
|ultrawidescreen notes      =  
 
|ultrawidescreen notes      =  
 
|4k ultra hd                = true
 
|4k ultra hd                = true
|4k ultra hd notes          =  
+
|4k ultra hd notes          = Menus may be too small at higher resolutions. Actual gameplay HUD and UI scales properly.
 
|fov                        = false
 
|fov                        = false
 
|fov notes                  =  
 
|fov notes                  =  
Line 83: Line 115:
 
|anisotropic notes          =  
 
|anisotropic notes          =  
 
|antialiasing              = true
 
|antialiasing              = true
|antialiasing notes        =  
+
|antialiasing notes        = Up to 8x [[MSAA]]
 +
|upscaling                  = false
 +
|upscaling tech            =
 +
|upscaling notes            =  
 
|vsync                      = true
 
|vsync                      = true
|vsync notes                =  
+
|vsync notes                = Double buffered <ref>{{Refurl|url=https://www.youtube.com/watch?v=qShOm6pwUbA|title=Black mesa vsync is double buffered|date=2024}}</ref>
 
|60 fps                    = true
 
|60 fps                    = true
 
|60 fps notes              =  
 
|60 fps notes              =  
 
|120 fps                    = true
 
|120 fps                    = true
|120 fps notes              = No frame rate or refresh rate cap.<ref>[http://120hz.net/showthread.php?3258-New-120Hz-Games-Report New 120Hz Games Report]</ref>
+
|120 fps notes              = 300 FPS cap by default. With console, can change <code>fps_max</code> up to <code>1000</code>; use <code>0</code> for uncapped framerate.
 +
|hdr                        = false
 +
|hdr notes                  = Rendered image uses {{term|SDR}} color space. In-game {{term|HDR}} option refers only to {{term|HDR Rendering}}.
 
|color blind                = unknown
 
|color blind                = unknown
 
|color blind notes          =  
 
|color blind notes          =  
Line 95: Line 132:
  
 
===[[Glossary:Borderless fullscreen windowed|Borderless fullscreen windowed]]===
 
===[[Glossary:Borderless fullscreen windowed|Borderless fullscreen windowed]]===
{{Fixbox|1=
+
{{Fixbox|description=-window -noborder|ref={{cn|date=July 2016}}|fix=
{{Fixbox/fix|-window -noborder|ref={{cn|date=July 2016}}}}
 
 
# Find Day of Defeat: Source in your Steam Library
 
# Find Day of Defeat: Source in your Steam Library
 
# Right-click the game name
 
# Right-click the game name
Line 106: Line 142:
 
}}
 
}}
  
==Input settings==
+
==Input==
 
{{Image|Day of Defeat Source Remapping.png|In-game key map settings.}}
 
{{Image|Day of Defeat Source Remapping.png|In-game key map settings.}}
 
{{Image|Day of Defeat Source Mouse Gamepad.png|In-game mouse/gamepad settings.}}
 
{{Image|Day of Defeat Source Mouse Gamepad.png|In-game mouse/gamepad settings.}}
{{Input settings
+
{{Input
 
|key remap                = true
 
|key remap                = true
 
|key remap notes          =  
 
|key remap notes          =  
Line 120: Line 156:
 
|invert mouse y-axis      = true
 
|invert mouse y-axis      = true
 
|invert mouse y-axis notes =  
 
|invert mouse y-axis notes =  
 +
|touchscreen              = unknown
 +
|touchscreen notes        =
 
|controller support        = true
 
|controller support        = true
 
|controller support notes  =  
 
|controller support notes  =  
 
|full controller          = false
 
|full controller          = false
 
|full controller notes    =  
 
|full controller notes    =  
|controller remap          = unknown
+
|controller remap          = true
 
|controller remap notes    =  
 
|controller remap notes    =  
 
|controller sensitivity    = true
 
|controller sensitivity    = true
Line 130: Line 168:
 
|invert controller y-axis  = true
 
|invert controller y-axis  = true
 
|invert controller y-axis notes=  
 
|invert controller y-axis notes=  
|touchscreen               = unknown
+
|xinput controllers        = unknown
|touchscreen notes        =  
+
|xinput controllers notes  =
|button prompts            = unknown
+
|xbox prompts              = unknown
 +
|xbox prompts notes        =
 +
|impulse triggers          = unknown
 +
|impulse triggers notes    =
 +
|dualshock 4               = unknown
 +
|dualshock 4 notes        =
 +
|dualshock prompts        = unknown
 +
|dualshock prompts notes   =
 +
|light bar support         = unknown
 +
|light bar support notes  =
 +
|dualshock 4 modes        = unknown
 +
|dualshock 4 modes notes  =
 +
|tracked motion controllers= unknown
 +
|tracked motion controllers notes =
 +
|tracked motion prompts    = unknown
 +
|tracked motion prompts notes =
 +
|other controllers        = unknown
 +
|other controllers notes  =
 +
|other button prompts      = unknown
 +
|other button prompts notes=  
 +
|button prompts            = false
 
|button prompts notes      =  
 
|button prompts notes      =  
|controller hotplug        = unknown
+
|controller hotplug        = false
 
|controller hotplug notes  =  
 
|controller hotplug notes  =  
|haptic feedback          = unknown
+
|haptic feedback          = false
 
|haptic feedback notes    =  
 
|haptic feedback notes    =  
|light bar support        = unknown
+
|simultaneous input        = true
|light bar support notes   =  
+
|simultaneous input notes  =
 +
|steam input api          = unknown
 +
|steam input api notes    =
 +
|steam hook input          = unknown
 +
|steam hook input notes    =
 +
|steam input presets      = unknown
 +
|steam input presets notes =
 +
|steam controller prompts  = unknown
 +
|steam controller prompts notes =
 +
|steam cursor detection    = unknown
 +
|steam cursor detection notes =  
 
}}
 
}}
  
==Audio settings==
+
==Audio==
 
{{Image|Day of Defeat Source Audio.png|In-game audio settings.}}
 
{{Image|Day of Defeat Source Audio.png|In-game audio settings.}}
{{Audio settings
+
{{Audio
 
|separate volume          = true
 
|separate volume          = true
 
|separate volume notes    = Over-all game volume and separate music slider.
 
|separate volume notes    = Over-all game volume and separate music slider.
Line 156: Line 224:
 
|mute on focus lost notes = "Silence the audio while the game window is in the background" check box.
 
|mute on focus lost notes = "Silence the audio while the game window is in the background" check box.
 
|eax support              =  
 
|eax support              =  
|eax support notes        =  
+
|eax support notes         =
 +
|royalty free audio       = unknown
 +
|royalty free audio notes  =  
 
}}
 
}}
  
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  |notes    =  
 
  |notes    =  
 
  |fan      =  
 
  |fan      =  
|fan notes =
 
 
}}
 
}}
 
}}
 
}}
Line 176: Line 245:
 
{{ii}} For more information, see the [[Engine:Source#Source Dedicated Server|"Source Dedicated Server" section of our Source engine article]].
 
{{ii}} For more information, see the [[Engine:Source#Source Dedicated Server|"Source Dedicated Server" section of our Source engine article]].
 
{{Network/Multiplayer
 
{{Network/Multiplayer
|local play          =  
+
|local play          = hackable
|local play players  =  
+
|local play players  = 32
|local play modes    =  
+
|local play modes    = Versus
|local play notes    =  
+
|local play notes    = Use [https://github.com/SplitScreen-Me/splitscreenme-nucleus/releases Nucleus Co-op].
 
|lan play            = true
 
|lan play            = true
 
|lan play players    = 32
 
|lan play players    = 32
|lan play modes      =  
+
|lan play modes      = Versus
 
|lan play notes      =  
 
|lan play notes      =  
 
|online play          = true
 
|online play          = true
 
|online play players  = 32
 
|online play players  = 32
|online play modes    =  
+
|online play modes    = Versus
 
|online play notes    =  
 
|online play notes    =  
 
|asynchronous        =  
 
|asynchronous        =  
Line 208: Line 277:
 
|tcp  = 27014-27050
 
|tcp  = 27014-27050
 
|udp  = 1200, 27000-27015
 
|udp  = 1200, 27000-27015
|upnp =  
+
|upnp = unknown
 +
}}
 +
 
 +
==VR support==
 +
{{VR support
 +
|gg3d name                  =
 +
|native 3d gg3d award        =
 +
|nvidia 3d vision gg3d award =
 +
|tridef 3d gg3d award        =
 +
|iz3d gg3d award            =
 +
|native 3d                  =
 +
|native 3d notes            =
 +
|nvidia 3d vision            =
 +
|nvidia 3d vision notes      =
 +
|tridef 3d                  =
 +
|tridef 3d notes            =
 +
|iz3d                        =
 +
|iz3d notes                  =
 +
|vorpx                      =
 +
|vorpx modes                =
 +
|vorpx notes                =
 +
|htc vive                    =
 +
|htc vive notes              =
 +
|oculus rift                =
 +
|oculus rift notes          =
 +
|osvr                        =
 +
|osvr notes                  =
 +
|keyboard-mouse              =
 +
|keyboard-mouse notes        =
 +
|3rd space gaming vest      =
 +
|3rd space gaming vest notes =
 +
|novint falcon              = true
 +
|novint falcon notes        =
 +
|trackir                    =
 +
|trackir notes              =
 +
|tobii eye tracking          =
 +
|tobii eye tracking notes    =
 +
|play area seated            =
 +
|play area seated notes      =
 +
|play area standing          =
 +
|play area standing notes    =
 +
|play area room-scale        =
 +
|play area room-scale notes  =  
 
}}
 
}}
  
Line 218: Line 329:
 
===API===
 
===API===
 
{{API
 
{{API
|direct3d versions      = 6, 7, 8, 8.1, 9
+
|direct3d versions      = 9
 
|direct3d notes        =  
 
|direct3d notes        =  
 
|directdraw versions    =  
 
|directdraw versions    =  
Line 230: Line 341:
 
|mantle support        =  
 
|mantle support        =  
 
|mantle support notes  =  
 
|mantle support notes  =  
|vulkan support        =  
+
|vulkan versions        =  
|vulkan support notes   =  
+
|vulkan notes           =  
 
|dos modes              =  
 
|dos modes              =  
 
|dos modes notes        =  
 
|dos modes notes        =  
 
|shader model versions  = 2, 3
 
|shader model versions  = 2, 3
 
|shader model notes    =  
 
|shader model notes    =  
|64-bit executable     = true
+
|windows 32-bit exe    = true
|64-bit executable notes= OS X and Linux only.{{CN|date=August 2015}}
+
|windows 64-bit exe    = false
 +
|windows arm app        = unknown
 +
|windows exe notes      =
 +
|mac os x powerpc app  = unknown
 +
|macos intel 32-bit app = true
 +
|macos intel 64-bit app = false
 +
|macos arm app          = unknown
 +
|macos app notes        =
 +
|linux 32-bit executable= true
 +
|linux 64-bit executable= false
 +
|linux arm app          = unknown
 +
|linux executable notes =  
 
}}
 
}}
  
Line 245: Line 367:
 
|physics notes    = Heavily modified variant.
 
|physics notes    = Heavily modified variant.
 
|audio            = Miles Sound System
 
|audio            = Miles Sound System
|audio notes      =  
+
|audio notes      = 9.3a
 
|interface        =  
 
|interface        =  
 
|interface notes  =  
 
|interface notes  =  
|input            =  
+
|input            = SDL
 
|input notes      =  
 
|input notes      =  
 
|cutscenes        = Bink Video
 
|cutscenes        = Bink Video
|cutscenes notes  =  
+
|cutscenes notes  = 1.99r
 
|multiplayer      = Steamworks
 
|multiplayer      = Steamworks
 
|multiplayer notes=  
 
|multiplayer notes=  
 
}}
 
}}
 +
 +
===Mods===
 +
====[https://www.dodbits.com/dods/index.php/dods/dods-downloads/download/32-dod-s-other-files/188-day-of-defeat-source-rcbot2-installer RCBot2]====
 +
{{ii}} A mod that adds bots for single-player use.
  
 
===Console commands===
 
===Console commands===
 
{{ii}} Games running on the Source engine can utilize [https://developer.valvesoftware.com/wiki/Console_Command_List Source Engine Console Commands] for various tasks.
 
{{ii}} Games running on the Source engine can utilize [https://developer.valvesoftware.com/wiki/Console_Command_List Source Engine Console Commands] for various tasks.
  
{{Fixbox|1=
+
{{Fixbox|description=Enabling the console in Source games|ref={{cn|date=July 2016}}|fix=
{{Fixbox/fix|Enabling the console in Source games|ref={{cn|date=July 2016}}}}
 
 
# Launch the game
 
# Launch the game
 
# From the main menu select <code>Options</code>
 
# From the main menu select <code>Options</code>
Line 273: Line 398:
 
{{ii}} Many servers will not allow you to play with cheats enabled, or will disable them upon entering the server.
 
{{ii}} Many servers will not allow you to play with cheats enabled, or will disable them upon entering the server.
 
{{--}} Users without a US keyboard could experience some [[Engine:Source#Console doesn't open|problems]].
 
{{--}} Users without a US keyboard could experience some [[Engine:Source#Console doesn't open|problems]].
}}
 
 
{{ii}} You can also have the console open by default on launch by following this guide:
 
 
{{Fixbox|1=
 
{{Fixbox/fix|-console|ref={{cn|date=July 2016}}}}
 
# Find the game in your Steam Library
 
# Right-click the game name
 
# Select <code>Properties</code>
 
# Select <code>Set Launch Options...</code>
 
# Input <code>-console</code>
 
# Press <code>OK</code>
 
# Launch the game
 
 
}}
 
}}
  
Line 291: Line 403:
 
{{ii}} View [https://support.steampowered.com/kb_article.php?ref=1040-JWMT-2947 this Steam Support Article regarding launch options] as well as [https://developer.valvesoftware.com/wiki/Launch_options#Source_Games the relevant Valve Developer wiki page] for further information and a list of useful Source engine launch options.
 
{{ii}} View [https://support.steampowered.com/kb_article.php?ref=1040-JWMT-2947 this Steam Support Article regarding launch options] as well as [https://developer.valvesoftware.com/wiki/Launch_options#Source_Games the relevant Valve Developer wiki page] for further information and a list of useful Source engine launch options.
  
{{Fixbox|1=
+
{{Fixbox|description=Enabling a launch parameter|ref={{cn|date=July 2016}}|fix=
{{Fixbox/fix|Enabling a launch parameter|ref={{cn|date=July 2016}}}}
 
 
# Find the game in your Steam Library
 
# Find the game in your Steam Library
 
# Right-click the game name
 
# Right-click the game name
Line 313: Line 424:
 
|minDX    = 8.1
 
|minDX    = 8.1
  
|recCPU  = Intel Pentium IV 3.0 GHz
+
|recCPU  = Intel Pentium 4 3.0 GHz
 
|recRAM  = 1 GB
 
|recRAM  = 1 GB
 
|recGPU  =  
 
|recGPU  =  
Line 325: Line 436:
 
|minRAM  = 1 GB
 
|minRAM  = 1 GB
 
|minGPU  = Nvidia GeForce 8
 
|minGPU  = Nvidia GeForce 8
|minGPU2  = ATI X1600
+
|minGPU2  = ATI Radeon X1600
 
|minGPU3  = Intel HD 3000
 
|minGPU3  = Intel HD 3000
 
}}
 
}}
  
 
{{References}}
 
{{References}}

Latest revision as of 13:51, 20 January 2024

Day of Defeat: Source
Day of Defeat: Source cover
Developers
Valve Corporation
Engines
Original Source 2006[citation needed]
Current Source 2013 Multiplayer
Release dates
Windows September 26, 2005
macOS (OS X) July 13, 2010
Linux March 13, 2013
Reception
Metacritic 80
Taxonomy
Monetization One-time game purchase
Modes Multiplayer
Pacing Real-time
Perspectives First-person
Controls Direct control
Genres Action, FPS, Shooter
Art styles Realistic
Themes Europe, World War II
Series Day of Defeat
Day of Defeat: Source on HowLongToBeat
Day of Defeat: Source on IGDB
Day of Defeat: Source guide on StrategyWiki
Day of Defeat: Source on MobyGames
Day of Defeat: Source on Wikipedia
Day of Defeat
Day of Defeat 2003
Day of Defeat: Source 2005

Warnings

The macOS (OS X) version of this game does not work on macOS Catalina (version 10.15) or later due to the removal of support for 32-bit-only apps.

Day of Defeat: Source is a multiplayer first-person action, FPS and shooter game in the Day of Defeat series.

General information

Day of Defeat Wiki
GitHub Issue Tracker for Day of Defeat: Source and other Source-based games
Steam Community Discussions

Availability

Source DRM Notes Keys OS
Retail
Icon overlay.png
Windows
Steam
Icon overlay.png
Windows
macOS (OS X)
Linux
All versions require Steam DRM.

Essential improvements

Skip intro videos

Use -novid command line argument[citation needed]

Game data

Configuration file(s) location

System Location
Windows <path-to-game>\dod\cfg[Note 1]
macOS (OS X)
Linux $HOME/.steam/Steam/SteamApps/common/Day of Defeat Source/dod/
This game does not follow the XDG Base Directory Specification on Linux.

Save game cloud syncing

System Native Notes
Steam Cloud

Video

In-game general video settings.
In-game general video settings.
In-game advanced video settings.
In-game advanced video settings.

Graphics feature State WSGF Notes
Widescreen resolution
Multi-monitor
Ultra-widescreen
4K Ultra HD
Menus may be too small at higher resolutions. Actual gameplay HUD and UI scales properly.
Field of view (FOV)
Windowed
Borderless fullscreen windowed
See Borderless fullscreen windowed.
Anisotropic filtering (AF)
Anti-aliasing (AA)
Up to 8x MSAA
High-fidelity upscaling
See the glossary page for potential workarounds.
Vertical sync (Vsync)
Double buffered [1]
60 FPS and 120+ FPS
300 FPS cap by default. With console, can change fps_max up to 1000; use 0 for uncapped framerate.
High dynamic range display (HDR)
Rendered image uses SDR color space. In-game HDR option refers only to HDR Rendering.

Borderless fullscreen windowed

-window -noborder[citation needed]
  1. Find Day of Defeat: Source in your Steam Library
  2. Right-click the game name
  3. Select Properties
  4. Select Set Launch Options...
  5. Input -window -noborder
  6. Press OK
  7. Launch the game

Input

In-game key map settings.
In-game key map settings.
In-game mouse/gamepad settings.
In-game mouse/gamepad settings.

Audio

In-game audio settings.
In-game audio settings.

Audio feature State Notes
Separate volume controls
Over-all game volume and separate music slider.
Surround sound
7.1, 5.1 surround sound, 4 speaker surround
Subtitles
Closed captions
Mute on focus lost
"Silence the audio while the game window is in the background" check box.
Royalty free audio

Localizations

Language UI Audio Sub Notes
English

Network

In-game general multiplayer settings.
In-game general multiplayer settings.
In-game advanced multiplayer settings.
In-game advanced multiplayer settings.
For more information, see the "Source Dedicated Server" section of our Source engine article.

Multiplayer types

Type Native Players Notes
Local play
32 Versus
Use Nucleus Co-op.
LAN play
32 Versus
Online play
32 Versus

Connection types

Type Native Notes
Matchmaking
Peer-to-peer
Dedicated
Self-hosting
Direct IP
Use connect [IP address here] in the console.

Ports

Protocol Port(s) and/or port range(s)
TCP 27014-27050
UDP 1200, 27000-27015
Universal Plug and Play (UPnP) support status is unknown.

VR support

Devices State Notes
Novint Falcon

Issues fixed

Purple and black broken textures

A generic fix for this issue can be found on our Source engine page.

Other information

API

Technical specs Supported Notes
Direct3D 9
OpenGL 2.1 OS X and Linux only.
Shader Model support 2, 3
Executable 32-bit 64-bit Notes
Windows
macOS (OS X)
This 32-bit-only macOS game does not work on macOS Catalina (10.15) or later.
Linux

Middleware

Middleware Notes
Physics Havok Heavily modified variant.
Audio Miles Sound System 9.3a
Input SDL
Cutscenes Bink Video 1.99r
Multiplayer Steamworks

Mods

RCBot2

A mod that adds bots for single-player use.

Console commands

Games running on the Source engine can utilize Source Engine Console Commands for various tasks.
Enabling the console in Source games[citation needed]
  1. Launch the game
  2. From the main menu select Options
  3. Select the Keyboard tab
  4. Click the Advanced button
  5. Check the box next to Enable developer console (~)
  6. Click Apply

Notes

Press ~ to open the console.
Some commands may first require you enabling sv_cheats. You can do so with sv_cheats 1.
Many servers will not allow you to play with cheats enabled, or will disable them upon entering the server.
Users without a US keyboard could experience some problems.

Launch options

View this Steam Support Article regarding launch options as well as the relevant Valve Developer wiki page for further information and a list of useful Source engine launch options.
Enabling a launch parameter[citation needed]
  1. Find the game in your Steam Library
  2. Right-click the game name
  3. Select Properties
  4. Select Set Launch Options...
  5. Input your selected launch options and separate each command with a space
  6. Press OK
  7. Launch the game

System requirements

Windows
Minimum Recommended
Operating system (OS) XP, Vista, 7
Processor (CPU) 1.7 GHz
System memory (RAM) 512 MB
Hard disk drive (HDD) 3.8 GB
Video card (GPU) Requires support for SSE
DirectX 8.1 compatible
macOS (OS X)
Minimum
Operating system (OS) Leopard 10.5.8, Snow Leopard 10.6.3
Processor (CPU)
System memory (RAM) 1 GB
Hard disk drive (HDD)
Video card (GPU) Nvidia GeForce 8
ATI Radeon X1600
Intel HD 3000


Notes

  1. When running this game without elevated privileges (Run as administrator option), write operations against a location below %PROGRAMFILES%, %PROGRAMDATA%, or %WINDIR% might be redirected to %LOCALAPPDATA%\VirtualStore on Windows Vista and later (more details).

References

  1. Black mesa vsync is double buffered - last accessed on 2024